//! A priority queue implemented with a binary heap.
//!
//! Insertion and popping the largest element have `O(log n)` time complexity. Checking the largest
-//! element is `O(1)`. Converting a vector to a priority queue can be done in-place, and has `O(n)`
-//! complexity. A priority queue can also be converted to a sorted vector in-place, allowing it to
+//! element is `O(1)`. Converting a vector to a binary heap can be done in-place, and has `O(n)`
+//! complexity. A binary heap can also be converted to a sorted vector in-place, allowing it to
//! be used for an `O(n log n)` in-place heapsort.
//!
//! # Examples
//!
-//! This is a larger example which implements [Dijkstra's algorithm][dijkstra]
+//! This is a larger example that implements [Dijkstra's algorithm][dijkstra]
//! to solve the [shortest path problem][sssp] on a [directed graph][dir_graph].
-//! It showcases how to use the `BinaryHeap` with custom types.
+//! It shows how to use `BinaryHeap` with custom types.
//!
//! [dijkstra]: http://en.wikipedia.org/wiki/Dijkstra%27s_algorithm
//! [sssp]: http://en.wikipedia.org/wiki/Shortest_path_problem
//! #[deriving(Copy, Eq, PartialEq)]
//! struct State {
//! cost: uint,
-//! position: uint
+//! position: uint,
//! }
//!
//! // The priority queue depends on `Ord`.
//! // Each node is represented as an `uint`, for a shorter implementation.
//! struct Edge {
//! node: uint,
-//! cost: uint
+//! cost: uint,
//! }
//!
//! // Dijkstra's shortest path algorithm.
//!
//! // Start at `start` and use `dist` to track the current shortest distance
-//! // to each node. This implementation isn't memory efficient as it may leave duplicate
+//! // to each node. This implementation isn't memory-efficient as it may leave duplicate
//! // nodes in the queue. It also uses `uint::MAX` as a sentinel value,
//! // for a simpler implementation.
//! fn shortest_path(adj_list: &Vec<Vec<Edge>>, start: uint, goal: uint) -> uint {
//! let mut heap = BinaryHeap::new();
//!
//! // We're at `start`, with a zero cost
-//! dist[start] = 0u;
-//! heap.push(State { cost: 0u, position: start });
+//! dist[start] = 0;
+//! heap.push(State { cost: 0, position: start });
//!
//! // Examine the frontier with lower cost nodes first (min-heap)
-//! loop {
-//! let State { cost, position } = match heap.pop() {
-//! None => break, // empty
-//! Some(s) => s
-//! };
-//!
+//! while let Some(State { cost, position }) = heap.pop() {
//! // Alternatively we could have continued to find all shortest paths
-//! if position == goal { return cost }
+//! if position == goal { return cost; }
//!
//! // Important as we may have already found a better way
-//! if cost > dist[position] { continue }
+//! if cost > dist[position] { continue; }
//!
//! // For each node we can reach, see if we can find a way with
//! // a lower cost going through this node
//! fn main() {
//! // This is the directed graph we're going to use.
//! // The node numbers correspond to the different states,
-//! // and the edge weights symbolises the cost of moving
+//! // and the edge weights symbolize the cost of moving
//! // from one node to another.
//! // Note that the edges are one-way.
//! //
//! //
//! // The graph is represented as an adjacency list where each index,
//! // corresponding to a node value, has a list of outgoing edges.
-//! // Chosen for it's efficiency.
+//! // Chosen for its efficiency.
//! let graph = vec![
//! // Node 0
//! vec![Edge { node: 2, cost: 10 },
///
/// ```
/// use std::collections::BinaryHeap;
- /// let heap: BinaryHeap<uint> = BinaryHeap::new();
+ /// let mut heap = BinaryHeap::new();
+ /// heap.push(4u);
/// ```
#[unstable = "matches collection reform specification, waiting for dust to settle"]
- pub fn new() -> BinaryHeap<T> { BinaryHeap{data: vec!(),} }
+ pub fn new() -> BinaryHeap<T> { BinaryHeap { data: vec![] } }
/// Creates an empty `BinaryHeap` with a specific capacity.
/// This preallocates enough memory for `capacity` elements,
///
/// ```
/// use std::collections::BinaryHeap;
- /// let heap: BinaryHeap<uint> = BinaryHeap::with_capacity(10u);
+ /// let mut heap = BinaryHeap::with_capacity(10);
+ /// heap.push(4u);
/// ```
#[unstable = "matches collection reform specification, waiting for dust to settle"]
pub fn with_capacity(capacity: uint) -> BinaryHeap<T> {
/// use std::collections::BinaryHeap;
/// let heap = BinaryHeap::from_vec(vec![9i, 1, 2, 7, 3, 2]);
/// ```
- pub fn from_vec(xs: Vec<T>) -> BinaryHeap<T> {
- let mut q = BinaryHeap{data: xs,};
- let mut n = q.len() / 2;
+ pub fn from_vec(vec: Vec<T>) -> BinaryHeap<T> {
+ let mut heap = BinaryHeap { data: vec };
+ let mut n = heap.len() / 2;
while n > 0 {
n -= 1;
- q.siftdown(n)
+ heap.sift_down(n);
}
- q
+ heap
}
- /// An iterator visiting all values in underlying vector, in
+ /// Returns an iterator visiting all values in the underlying vector, in
/// arbitrary order.
///
/// # Examples
}
/// Creates a consuming iterator, that is, one that moves each value out of
- /// the binary heap in arbitrary order. The binary heap cannot be used
+ /// the binary heap in arbitrary order. The binary heap cannot be used
/// after calling this.
///
/// # Examples
///
/// ```
/// use std::collections::BinaryHeap;
- /// let pq = BinaryHeap::from_vec(vec![1i, 2, 3, 4]);
+ /// let heap = BinaryHeap::from_vec(vec![1i, 2, 3, 4]);
///
/// // Print 1, 2, 3, 4 in arbitrary order
- /// for x in pq.into_iter() {
+ /// for x in heap.into_iter() {
/// // x has type int, not &int
/// println!("{}", x);
/// }
IntoIter { iter: self.data.into_iter() }
}
- /// Returns the greatest item in a queue, or `None` if it is empty.
+ /// Returns the greatest item in the binary heap, or `None` if it is empty.
///
/// # Examples
///
/// ```
/// use std::collections::BinaryHeap;
- ///
/// let mut heap = BinaryHeap::new();
/// assert_eq!(heap.peek(), None);
///
/// heap.push(1i);
- /// heap.push(5i);
- /// heap.push(2i);
- /// assert_eq!(heap.peek(), Some(&5i));
+ /// heap.push(5);
+ /// heap.push(2);
+ /// assert_eq!(heap.peek(), Some(&5));
///
/// ```
#[stable]
self.data.get(0)
}
- /// Returns the number of elements the queue can hold without reallocating.
+ /// Returns the number of elements the binary heap can hold without reallocating.
///
/// # Examples
///
/// ```
/// use std::collections::BinaryHeap;
- ///
- /// let heap: BinaryHeap<uint> = BinaryHeap::with_capacity(100u);
- /// assert!(heap.capacity() >= 100u);
+ /// let mut heap = BinaryHeap::with_capacity(100);
+ /// assert!(heap.capacity() >= 100);
+ /// heap.push(4u);
/// ```
#[unstable = "matches collection reform specification, waiting for dust to settle"]
pub fn capacity(&self) -> uint { self.data.capacity() }
///
/// ```
/// use std::collections::BinaryHeap;
- ///
- /// let mut heap: BinaryHeap<uint> = BinaryHeap::new();
- /// heap.reserve_exact(100u);
- /// assert!(heap.capacity() >= 100u);
+ /// let mut heap = BinaryHeap::new();
+ /// heap.reserve_exact(100);
+ /// assert!(heap.capacity() >= 100);
+ /// heap.push(4u);
/// ```
#[unstable = "matches collection reform specification, waiting for dust to settle"]
- pub fn reserve_exact(&mut self, additional: uint) { self.data.reserve_exact(additional) }
+ pub fn reserve_exact(&mut self, additional: uint) {
+ self.data.reserve_exact(additional);
+ }
/// Reserves capacity for at least `additional` more elements to be inserted in the
/// `BinaryHeap`. The collection may reserve more space to avoid frequent reallocations.
///
/// ```
/// use std::collections::BinaryHeap;
- ///
- /// let mut heap: BinaryHeap<uint> = BinaryHeap::new();
- /// heap.reserve(100u);
- /// assert!(heap.capacity() >= 100u);
+ /// let mut heap = BinaryHeap::new();
+ /// heap.reserve(100);
+ /// assert!(heap.capacity() >= 100);
+ /// heap.push(4u);
/// ```
#[unstable = "matches collection reform specification, waiting for dust to settle"]
pub fn reserve(&mut self, additional: uint) {
- self.data.reserve(additional)
+ self.data.reserve(additional);
}
/// Discards as much additional capacity as possible.
#[unstable = "matches collection reform specification, waiting for dust to settle"]
pub fn shrink_to_fit(&mut self) {
- self.data.shrink_to_fit()
+ self.data.shrink_to_fit();
}
- /// Removes the greatest item from a queue and returns it, or `None` if it
+ /// Removes the greatest item from the binary heap and returns it, or `None` if it
/// is empty.
///
/// # Examples
///
/// ```
/// use std::collections::BinaryHeap;
- ///
/// let mut heap = BinaryHeap::from_vec(vec![1i, 3]);
///
- /// assert_eq!(heap.pop(), Some(3i));
- /// assert_eq!(heap.pop(), Some(1i));
+ /// assert_eq!(heap.pop(), Some(3));
+ /// assert_eq!(heap.pop(), Some(1));
/// assert_eq!(heap.pop(), None);
/// ```
#[unstable = "matches collection reform specification, waiting for dust to settle"]
pub fn pop(&mut self) -> Option<T> {
- match self.data.pop() {
- None => { None }
- Some(mut item) => {
- if !self.is_empty() {
- swap(&mut item, &mut self.data[0]);
- self.siftdown(0);
- }
- Some(item)
+ self.data.pop().map(|mut item| {
+ if !self.is_empty() {
+ swap(&mut item, &mut self.data[0]);
+ self.sift_down(0);
}
- }
+ item
+ })
}
- /// Pushes an item onto the queue.
+ /// Pushes an item onto the binary heap.
///
/// # Examples
///
/// ```
/// use std::collections::BinaryHeap;
- ///
/// let mut heap = BinaryHeap::new();
/// heap.push(3i);
- /// heap.push(5i);
- /// heap.push(1i);
+ /// heap.push(5);
+ /// heap.push(1);
///
/// assert_eq!(heap.len(), 3);
- /// assert_eq!(heap.peek(), Some(&5i));
+ /// assert_eq!(heap.peek(), Some(&5));
/// ```
#[unstable = "matches collection reform specification, waiting for dust to settle"]
pub fn push(&mut self, item: T) {
let old_len = self.len();
self.data.push(item);
- self.siftup(0, old_len);
+ self.sift_up(0, old_len);
}
- /// Pushes an item onto a queue then pops the greatest item off the queue in
+ /// Pushes an item onto the binary heap, then pops the greatest item off the queue in
/// an optimized fashion.
///
/// # Examples
///
/// ```
/// use std::collections::BinaryHeap;
- ///
/// let mut heap = BinaryHeap::new();
/// heap.push(1i);
- /// heap.push(5i);
+ /// heap.push(5);
///
- /// assert_eq!(heap.push_pop(3i), 5);
- /// assert_eq!(heap.push_pop(9i), 9);
+ /// assert_eq!(heap.push_pop(3), 5);
+ /// assert_eq!(heap.push_pop(9), 9);
/// assert_eq!(heap.len(), 2);
- /// assert_eq!(heap.peek(), Some(&3i));
+ /// assert_eq!(heap.peek(), Some(&3));
/// ```
pub fn push_pop(&mut self, mut item: T) -> T {
match self.data.get_mut(0) {
},
}
- self.siftdown(0);
+ self.sift_down(0);
item
}
- /// Pops the greatest item off a queue then pushes an item onto the queue in
- /// an optimized fashion. The push is done regardless of whether the queue
+ /// Pops the greatest item off the binary heap, then pushes an item onto the queue in
+ /// an optimized fashion. The push is done regardless of whether the binary heap
/// was empty.
///
/// # Examples
///
/// ```
/// use std::collections::BinaryHeap;
- ///
/// let mut heap = BinaryHeap::new();
///
/// assert_eq!(heap.replace(1i), None);
- /// assert_eq!(heap.replace(3i), Some(1i));
+ /// assert_eq!(heap.replace(3), Some(1));
/// assert_eq!(heap.len(), 1);
- /// assert_eq!(heap.peek(), Some(&3i));
+ /// assert_eq!(heap.peek(), Some(&3));
/// ```
pub fn replace(&mut self, mut item: T) -> Option<T> {
if !self.is_empty() {
swap(&mut item, &mut self.data[0]);
- self.siftdown(0);
+ self.sift_down(0);
Some(item)
} else {
self.push(item);
///
/// ```
/// use std::collections::BinaryHeap;
- ///
/// let heap = BinaryHeap::from_vec(vec![1i, 2, 3, 4, 5, 6, 7]);
/// let vec = heap.into_vec();
///
while end > 1 {
end -= 1;
self.data.swap(0, end);
- self.siftdown_range(0, end)
+ self.sift_down_range(0, end);
}
self.into_vec()
}
- // The implementations of siftup and siftdown use unsafe blocks in
+ // The implementations of sift_up and sift_down use unsafe blocks in
// order to move an element out of the vector (leaving behind a
// zeroed element), shift along the others and move it back into the
- // vector over the junk element. This reduces the constant factor
+ // vector over the junk element. This reduces the constant factor
// compared to using swaps, which involves twice as many moves.
- fn siftup(&mut self, start: uint, mut pos: uint) {
+ fn sift_up(&mut self, start: uint, mut pos: uint) {
unsafe {
let new = replace(&mut self.data[pos], zeroed());
while pos > start {
let parent = (pos - 1) >> 1;
- if new > self.data[parent] {
- let x = replace(&mut self.data[parent], zeroed());
- ptr::write(&mut self.data[pos], x);
- pos = parent;
- continue
- }
- break
+
+ if new <= self.data[parent] { break; }
+
+ let x = replace(&mut self.data[parent], zeroed());
+ ptr::write(&mut self.data[pos], x);
+ pos = parent;
}
ptr::write(&mut self.data[pos], new);
}
}
- fn siftdown_range(&mut self, mut pos: uint, end: uint) {
+ fn sift_down_range(&mut self, mut pos: uint, end: uint) {
unsafe {
let start = pos;
let new = replace(&mut self.data[pos], zeroed());
}
ptr::write(&mut self.data[pos], new);
- self.siftup(start, pos);
+ self.sift_up(start, pos);
}
}
- fn siftdown(&mut self, pos: uint) {
+ fn sift_down(&mut self, pos: uint) {
let len = self.len();
- self.siftdown_range(pos, len);
+ self.sift_down_range(pos, len);
}
- /// Returns the length of the queue.
+ /// Returns the length of the binary heap.
#[unstable = "matches collection reform specification, waiting for dust to settle"]
pub fn len(&self) -> uint { self.data.len() }
- /// Returns true if the queue contains no elements
+ /// Checks if the binary heap is empty.
#[unstable = "matches collection reform specification, waiting for dust to settle"]
pub fn is_empty(&self) -> bool { self.len() == 0 }
- /// Clears the queue, returning an iterator over the removed elements.
+ /// Clears the binary heap, returning an iterator over the removed elements.
#[inline]
#[unstable = "matches collection reform specification, waiting for dust to settle"]
- pub fn drain<'a>(&'a mut self) -> Drain<'a, T> {
- Drain {
- iter: self.data.drain(),
- }
+ pub fn drain(&mut self) -> Drain<T> {
+ Drain { iter: self.data.drain() }
}
- /// Drops all items from the queue.
+ /// Drops all items from the binary heap.
#[unstable = "matches collection reform specification, waiting for dust to settle"]
pub fn clear(&mut self) { self.drain(); }
}