"unicode/utf8"
)
+func sliceStart(slc []byte, index int) []byte {
+ len := len(slc)
+ i := 0
+ totalSize := 0
+ for totalSize < len {
+ if i >= index {
+ return slc[totalSize:]
+ }
+
+ _, size := utf8.DecodeRune(slc[totalSize:])
+ totalSize += size
+ i++
+ }
+
+ return slc[totalSize:]
+}
+
+func sliceEnd(slc []byte, index int) []byte {
+ len := len(slc)
+ i := 0
+ totalSize := 0
+ for totalSize < len {
+ if i >= index {
+ return slc[:totalSize]
+ }
+
+ _, size := utf8.DecodeRune(slc[totalSize:])
+ totalSize += size
+ i++
+ }
+
+ return slc[:totalSize]
+}
+
// RunePos returns the rune index of a given byte index
// This could cause problems if the byte index is between code points
-func runePos(p int, str string) int {
+func runePos(p int, str []byte) int {
if p < 0 {
return 0
}
if p >= len(str) {
- return utf8.RuneCountInString(str)
+ return utf8.RuneCount(str)
}
- return utf8.RuneCountInString(str[:p])
+ return utf8.RuneCount(str[:p])
}
func combineLineMatch(src, dst LineMatch) LineMatch {
// LineStates is an interface for a buffer-like object which can also store the states and matches for every line
type LineStates interface {
- Line(n int) string
+ LineBytes(n int) []byte
LinesNum() int
State(lineN int) State
SetState(lineN int, s State)
// color's group (represented as one byte)
type LineMatch map[int]Group
-func findIndex(regex *regexp.Regexp, skip *regexp.Regexp, str []rune, canMatchStart, canMatchEnd bool) []int {
+func findIndex(regex *regexp.Regexp, skip *regexp.Regexp, str []byte, canMatchStart, canMatchEnd bool) []int {
regexStr := regex.String()
if strings.Contains(regexStr, "^") {
if !canMatchStart {
var strbytes []byte
if skip != nil {
- strbytes = skip.ReplaceAllFunc([]byte(string(str)), func(match []byte) []byte {
+ strbytes = skip.ReplaceAllFunc(str, func(match []byte) []byte {
res := make([]byte, utf8.RuneCount(match))
return res
})
} else {
- strbytes = []byte(string(str))
+ strbytes = str
}
match := regex.FindIndex(strbytes)
return nil
}
// return []int{match.Index, match.Index + match.Length}
- return []int{runePos(match[0], string(str)), runePos(match[1], string(str))}
+ return []int{runePos(match[0], str), runePos(match[1], str)}
}
-func findAllIndex(regex *regexp.Regexp, str []rune, canMatchStart, canMatchEnd bool) [][]int {
+func findAllIndex(regex *regexp.Regexp, str []byte, canMatchStart, canMatchEnd bool) [][]int {
regexStr := regex.String()
if strings.Contains(regexStr, "^") {
if !canMatchStart {
return nil
}
}
- matches := regex.FindAllIndex([]byte(string(str)), -1)
+ matches := regex.FindAllIndex(str, -1)
for i, m := range matches {
- matches[i][0] = runePos(m[0], string(str))
- matches[i][1] = runePos(m[1], string(str))
+ matches[i][0] = runePos(m[0], str)
+ matches[i][1] = runePos(m[1], str)
}
return matches
}
-func (h *Highlighter) highlightRegion(highlights LineMatch, start int, canMatchEnd bool, lineNum int, line []rune, curRegion *region, statesOnly bool) LineMatch {
- // highlights := make(LineMatch)
-
+func (h *Highlighter) highlightRegion(highlights LineMatch, start int, canMatchEnd bool, lineNum int, line []byte, curRegion *region, statesOnly bool) LineMatch {
+ lineLen := utf8.RuneCount(line)
if start == 0 {
if !statesOnly {
if _, ok := highlights[0]; !ok {
if curRegion.parent == nil {
if !statesOnly {
highlights[start+loc[1]] = 0
- h.highlightRegion(highlights, start, false, lineNum, line[:loc[0]], curRegion, statesOnly)
+ h.highlightRegion(highlights, start, false, lineNum, sliceEnd(line, loc[0]), curRegion, statesOnly)
}
- h.highlightEmptyRegion(highlights, start+loc[1], canMatchEnd, lineNum, line[loc[1]:], statesOnly)
+ h.highlightEmptyRegion(highlights, start+loc[1], canMatchEnd, lineNum, sliceStart(line, loc[1]), statesOnly)
return highlights
}
if !statesOnly {
highlights[start+loc[1]] = curRegion.parent.group
- h.highlightRegion(highlights, start, false, lineNum, line[:loc[0]], curRegion, statesOnly)
+ h.highlightRegion(highlights, start, false, lineNum, sliceEnd(line, loc[0]), curRegion, statesOnly)
}
- h.highlightRegion(highlights, start+loc[1], canMatchEnd, lineNum, line[loc[1]:], curRegion.parent, statesOnly)
+ h.highlightRegion(highlights, start+loc[1], canMatchEnd, lineNum, sliceStart(line, loc[1]), curRegion.parent, statesOnly)
return highlights
}
- if len(line) == 0 || statesOnly {
+ if lineLen == 0 || statesOnly {
if canMatchEnd {
h.lastRegion = curRegion
}
return highlights
}
- firstLoc := []int{len(line), 0}
+ firstLoc := []int{lineLen, 0}
var firstRegion *region
for _, r := range curRegion.rules.regions {
}
}
}
- if firstLoc[0] != len(line) {
+ if firstLoc[0] != lineLen {
highlights[start+firstLoc[0]] = firstRegion.limitGroup
- h.highlightRegion(highlights, start, false, lineNum, line[:firstLoc[0]], curRegion, statesOnly)
- h.highlightRegion(highlights, start+firstLoc[1], canMatchEnd, lineNum, line[firstLoc[1]:], firstRegion, statesOnly)
+ h.highlightRegion(highlights, start, false, lineNum, sliceEnd(line, firstLoc[0]), curRegion, statesOnly)
+ h.highlightRegion(highlights, start+firstLoc[1], canMatchEnd, lineNum, sliceStart(line, firstLoc[1]), firstRegion, statesOnly)
return highlights
}
- fullHighlights := make([]Group, len([]rune(string(line))))
+ fullHighlights := make([]Group, lineLen)
for i := 0; i < len(fullHighlights); i++ {
fullHighlights[i] = curRegion.group
}
}
for i, h := range fullHighlights {
if i == 0 || h != fullHighlights[i-1] {
- // if _, ok := highlights[start+i]; !ok {
highlights[start+i] = h
- // }
}
}
return highlights
}
-func (h *Highlighter) highlightEmptyRegion(highlights LineMatch, start int, canMatchEnd bool, lineNum int, line []rune, statesOnly bool) LineMatch {
- if len(line) == 0 {
+func (h *Highlighter) highlightEmptyRegion(highlights LineMatch, start int, canMatchEnd bool, lineNum int, line []byte, statesOnly bool) LineMatch {
+ lineLen := utf8.RuneCount(line)
+ if lineLen == 0 {
if canMatchEnd {
h.lastRegion = nil
}
return highlights
}
- firstLoc := []int{len(line), 0}
+ firstLoc := []int{lineLen, 0}
var firstRegion *region
for _, r := range h.Def.rules.regions {
loc := findIndex(r.start, nil, line, start == 0, canMatchEnd)
}
}
}
- if firstLoc[0] != len(line) {
+ if firstLoc[0] != lineLen {
if !statesOnly {
highlights[start+firstLoc[0]] = firstRegion.limitGroup
}
- h.highlightEmptyRegion(highlights, start, false, lineNum, line[:firstLoc[0]], statesOnly)
- h.highlightRegion(highlights, start+firstLoc[1], canMatchEnd, lineNum, line[firstLoc[1]:], firstRegion, statesOnly)
+ h.highlightEmptyRegion(highlights, start, false, lineNum, sliceEnd(line, firstLoc[0]), statesOnly)
+ h.highlightRegion(highlights, start+firstLoc[1], canMatchEnd, lineNum, sliceStart(line, firstLoc[1]), firstRegion, statesOnly)
return highlights
}
var lineMatches []LineMatch
for i := 0; i < len(lines); i++ {
- line := []rune(lines[i])
+ line := []byte(lines[i])
highlights := make(LineMatch)
if i == 0 || h.lastRegion == nil {
// HighlightStates correctly sets all states for the buffer
func (h *Highlighter) HighlightStates(input LineStates) {
for i := 0; i < input.LinesNum(); i++ {
- line := []rune(input.Line(i))
+ line := input.LineBytes(i)
// highlights := make(LineMatch)
if i == 0 || h.lastRegion == nil {
break
}
- line := []rune(input.Line(i))
+ line := input.LineBytes(i)
highlights := make(LineMatch)
var match LineMatch
h.lastRegion = input.State(startline - 1)
}
for i := startline; i < input.LinesNum(); i++ {
- line := []rune(input.Line(i))
+ line := input.LineBytes(i)
// highlights := make(LineMatch)
// var match LineMatch
// ReHighlightLine will rehighlight the state and match for a single line
func (h *Highlighter) ReHighlightLine(input LineStates, lineN int) {
- line := []rune(input.Line(lineN))
+ line := input.LineBytes(lineN)
highlights := make(LineMatch)
h.lastRegion = nil