# so see a full list at https://content.minetest.net/help/content_flags/
contentdb_flag_blacklist (ContentDB Flag Blacklist) string nonfree, desktop_default
++[Cheat Menu]
++
++# Font to use for cheat menu
++cheat_menu_font (MenuFont) enum FM_Standard, FM_Mono, FM_Fallback, FM_Simple, FM_SimpleMono, FM_MaxMode, FM_Unspecified
++
++# (RGB value)
++m_bg_color (Cell background color) v3f 45 45 68
++
++m_bg_color_alpha (Cell background color alpha) int 173
++
++# (RGB value)
++m_active_bg_color (Active cell background color) v3f 0 0 0
++
++m_active_bg_color_alpha (Active cell background color alpha) int 210
++
++# (RGB value)
++m_font_color (Font color) v3f 255 255 255
++
++m_font_color_alpha (Font color alpha) int 195
++
++# (RGB value)
++m_selected_font_color (Selected font color) v3f 255 255 255
++
++m_selected_font_color_alpha (Selected font color alpha) int 235
++
[Cheats]
fullbright (Fullbright) bool false
crystal_pvp (CrystalPvP) bool false
- [Cheat Menu]
+ autototem (AutoTotem) bool false
- # Font to use for cheat menu
- cheat_menu_font (MenuFont) enum FM_Standard, FM_Mono, FM_Fallback, FM_Simple, FM_SimpleMono, FM_MaxMode, FM_Unspecified
+ dont_point_nodes (ThroughWalls) bool false
- # (RGB value)
- m_bg_color (Cell background color) v3f 45 45 68
+ strip (Strip) bool false
- m_bg_color_alpha (Cell background color alpha) int 173
+ autorefill (AutoRefill) bool false
- # (RGB value)
- m_active_bg_color (Active cell background color) v3f 0 0 0
+ nuke (Nuke) bool false
- m_active_bg_color_alpha (Active cell background color alpha) int 210
+ chat_color (Chat Color) string rainbow
- # (RGB value)
- m_font_color (Font color) v3f 255 255 255
+ use_chat_color (ColoredChat) bool false
- m_font_color_alpha (Font color alpha) int 195
+ chat_reverse (ReversedChat) bool false
- # (RGB value)
- m_selected_font_color (Selected font color) v3f 255 255 255
+ forcefield (Forcefield) bool false
+
+ friendlist (Killaura / Forcefield Friendlist) string
- m_selected_font_color_alpha (Selected font color alpha) int 235
-cheat_hud (CheatHUD) bool true
++cheat_hud (CheatHUD) bool true
}
}
-void CheatMenu::selectUp()
+ void CheatMenu::drawHUD(video::IVideoDriver *driver, double dtime)
+ {
+ CHEAT_MENU_GET_SCRIPTPTR
+
+ m_rainbow_offset += dtime;
+
+ m_rainbow_offset = fmod(m_rainbow_offset, 6.0f);
+
+ std::vector<std::string> enabled_cheats;
+
+ int cheat_count = 0;
+
+ for (auto category = script->m_cheat_categories.begin(); category != script->m_cheat_categories.end(); category++) {
+ for (auto cheat = (*category)->m_cheats.begin(); cheat != (*category)->m_cheats.end(); cheat++) {
+ if ((*cheat)->is_enabled()) {
+ enabled_cheats.push_back((*cheat)->m_name);
+ cheat_count++;
+ }
+ }
+ }
+
+ if (enabled_cheats.empty())
+ return;
+
+ std::vector<video::SColor> colors;
+
+ for (int i = 0; i < cheat_count; i++) {
+ video::SColor color;
+ f32 h = (f32)i * 2.0f / (f32)cheat_count - m_rainbow_offset;
+ if (h < 0)
+ h = 6.0f + h;
+ f32 x = (1 - fabs(fmod(h, 2.0f) - 1.0f)) * 255.0f;
+ switch((int)h) {
+ case 0:
+ color = video::SColor(255, 255, x, 0); break;
+ case 1:
+ color = video::SColor(255, x, 255, 0); break;
+ case 2:
+ color = video::SColor(255, 0, 255, x); break;
+ case 3:
+ color = video::SColor(255, 0, x, 255); break;
+ case 4:
+ color = video::SColor(255, x, 0, 255); break;
+ case 5:
+ color = video::SColor(255, 255, 0, x); break;
+ }
+ colors.push_back(color);
+ }
+
+ core::dimension2d<u32> screensize = driver->getScreenSize();
+
+ u32 y = 5;
+
+ int i = 0;
+ for (std::string cheat : enabled_cheats) {
+ core::dimension2d<u32> dim = m_font->getDimension(utf8_to_wide(cheat).c_str());
+ u32 x = screensize.Width - 5 - dim.Width;
+
+ core::rect<s32> fontbounds(x, y, x + dim.Width, y + dim.Height);
+ m_font->draw(cheat.c_str(), fontbounds, colors[i], false, false);
+
+ y += dim.Height;
+ i++;
+ }
+ }
+
+void CheatMenu::selectLeft()
{
CHEAT_MENU_GET_SCRIPTPTR
public:
CheatMenu(Client *client);
+ ClientScripting *getScript()
+ {
+ return m_client->getScript();
+ }
+
void draw(video::IVideoDriver *driver, bool show_debug);
+
+ void drawHUD(video::IVideoDriver *driver, double dtime);
- void drawEntry(video::IVideoDriver *driver, std::string name, int number,
- bool selected, bool active,
- CheatMenuEntryType entry_type = CHEAT_MENU_ENTRY_TYPE_ENTRY);
+ void drawEntry(video::IVideoDriver *driver, std::string name,
+ std::size_t column_align_index, std::size_t cheat_entry_index,
+ bool is_selected, bool is_enabled,
+ CheatMenuEntryType entry_type = CHEAT_MENU_ENTRY_TYPE_ENTRY);
void selectUp();
void selectDown();