static constexpr const GLenum STATE_RESTORE = 0x8BDC;
static constexpr const GLenum SHADER_BINARY_VIV = 0x8FC4;
+ static constexpr const GLenum ZERO = 0;
+ static constexpr const GLenum ONE = 1;
+ static constexpr const GLenum FALSE = 0;
+ static constexpr const GLenum TRUE = 1;
+ static constexpr const GLenum NONE = 0;
+ static constexpr const GLenum NO_ERROR = 0;
};
//Global GL procedures object.
f:write( "\n\n" );
f:write( cppConsts:Concat( "\n" ) );
f:write( "\n\n" );
+f:write[[
+ static constexpr const GLenum ZERO = 0;
+ static constexpr const GLenum ONE = 1;
+ static constexpr const GLenum FALSE = 0;
+ static constexpr const GLenum TRUE = 1;
+ static constexpr const GLenum NONE = 0;
+ static constexpr const GLenum NO_ERROR = 0;
+]];
f:write( "};\n" );
f:write( "\n//Global GL procedures object.\n" );
f:write( "IRRLICHT_API extern OpenGLProcedures GL;\n" );