// option. This file may not be copied, modified, or distributed
// except according to those terms.
-/*!
-Almost direct (but slightly optimized) Rust translation of Figure 3 of \[1\].
-
-\[1\] Burger, R. G. and Dybvig, R. K. 1996. Printing floating-point numbers
- quickly and accurately. SIGPLAN Not. 31, 5 (May. 1996), 108-116.
-*/
+//! Almost direct (but slightly optimized) Rust translation of Figure 3 of "Printing
+//! Floating-Point Numbers Quickly and Accurately"[^1].
+//!
+//! [^1]: Burger, R. G. and Dybvig, R. K. 1996. Printing floating-point numbers
+//! quickly and accurately. SIGPLAN Not. 31, 5 (May. 1996), 108-116.
use cmp::Ordering;
// option. This file may not be copied, modified, or distributed
// except according to those terms.
-/*!
-Rust adaptation of Grisu3 algorithm described in \[1\]. It uses about
-1KB of precomputed table, and in turn, it's very quick for most inputs.
-
-\[1\] Florian Loitsch. 2010. Printing floating-point numbers quickly and
- accurately with integers. SIGPLAN Not. 45, 6 (June 2010), 233-243.
-*/
+//! Rust adaptation of the Grisu3 algorithm described in "Printing Floating-Point Numbers Quickly
+//! and Accurately with Integers"[^1]. It uses about 1KB of precomputed table, and in turn, it's
+//! very quick for most inputs.
+//!
+//! [^1]: Florian Loitsch. 2010. Printing floating-point numbers quickly and
+//! accurately with integers. SIGPLAN Not. 45, 6 (June 2010), 233-243.
use num::diy_float::Fp;
use num::flt2dec::{Decoded, MAX_SIG_DIGITS, round_up};