node_riverbed = "default:gravel",
depth_riverbed = 2,
-- ^ Node placed under river water and thickness of this layer.
- y_min = 1,
y_max = 31000,
- -- ^ Lower and upper limits for biome.
+ y_min = 1,
+ -- ^ Upper and lower limits for biome.
+ -- ^ Alternatively you can use xyz limits as shown below.
+ max_pos = {x = 31000, y = 128, z = 31000},
+ min_pos = {x = -31000, y = 9, z = -31000},
+ -- ^ xyz limits for biome, an alternative to using 'y_min' and 'y_max'.
+ -- ^ Biome is limited to a cuboid defined by these positions.
+ -- ^ Any x, y or z field left undefined defaults to -31000 in 'min_pos' or
+ -- ^ 31000 in 'max_pos'.
vertical_blend = 8,
-- ^ Vertical distance in nodes above 'y_max' over which the biome will
-- ^ blend with the biome above.