]> git.lizzy.rs Git - minetest.git/commitdiff
Crude tab test in main menu (requires gui redesign for the additional tabs)
authorPerttu Ahola <celeron55@gmail.com>
Tue, 13 Mar 2012 06:50:03 +0000 (08:50 +0200)
committerPerttu Ahola <celeron55@gmail.com>
Tue, 13 Mar 2012 06:50:03 +0000 (08:50 +0200)
src/guiMainMenu.cpp
src/guiMainMenu.h
src/modalMenu.h

index cfebc75d40ea8aa1871eb87a7bf8abdf32688a04..32688cb5bac5934d2364f70b12f12ab41b425617 100644 (file)
@@ -31,6 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include <IGUIStaticText.h>
 #include <IGUIFont.h>
 #include <IGUIListBox.h>
+#include <IGUITabControl.h>
 // For IGameCallback
 #include "guiPauseMenu.h"
 #include "gettext.h"
@@ -81,6 +82,14 @@ enum
        GUI_ID_DELETE_WORLD_BUTTON,
        GUI_ID_CREATE_WORLD_BUTTON,
        GUI_ID_WORLD_LISTBOX,
+       GUI_ID_TAB_CONTROL,
+};
+
+enum
+{
+       TAB_SINGLEPLAYER=0,
+       TAB_MULTIPLAYER,
+       TAB_ADVANCED
 };
 
 GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
@@ -92,7 +101,8 @@ GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
        GUIModalMenu(env, parent, id, menumgr),
        m_data(data),
        m_accepted(false),
-       m_gamecallback(gamecallback)
+       m_gamecallback(gamecallback),
+       m_is_regenerating(false)
 {
        assert(m_data);
        this->env = env;
@@ -125,10 +135,13 @@ void GUIMainMenu::removeChildren()
 
 void GUIMainMenu::regenerateGui(v2u32 screensize)
 {
+       m_is_regenerating = true;
        /*
                Read stuff from elements into m_data
        */
        readInput(m_data);
+
+       int active_tab = getTab();
        
        /*
                Remove stuff
@@ -139,7 +152,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
                Calculate new sizes and positions
        */
        
-       v2s32 size(620, 430);
+       v2s32 size(620, 460);
 
        core::rect<s32> rect(
                        screensize.X/2 - size.X/2,
@@ -157,15 +170,29 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
                Add stuff
        */
 
+       v2s32 topleft_client(40, 30);
+       v2s32 size_client = size - v2s32(40, 0);
+
+       v2s32 topleft_server(40, 320);
+       v2s32 size_server = size - v2s32(40, 0);
+       
        /*
                Client section
        */
 
-       v2s32 topleft_client(40, 0);
-       v2s32 size_client = size - v2s32(40, 0);
-       
        changeCtype("");
        
+       // Tabs
+       {
+               core::rect<s32> rect(0, 0, size_client.X, 30);
+               rect += topleft_client + v2s32(0, -30);
+               gui::IGUITabControl *e = Environment->addTabControl(
+                               rect, this, true, true, GUI_ID_TAB_CONTROL);
+               e->addTab(L"Singleplayer");
+               e->addTab(L"Multiplayer");
+               e->addTab(L"Advanced");
+               e->setActiveTab(active_tab);
+       }
        // Version
        {
                core::rect<s32> rect(0, 0, 300, 30);
@@ -182,61 +209,64 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
                Environment->addStaticText(text, rect, false, true, this, -1);
                //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
        }
-       // Nickname + password
+       if(getTab() != TAB_SINGLEPLAYER)
        {
-               core::rect<s32> rect(0, 0, 110, 20);
-               rect += topleft_client + v2s32(35, 50+6);
-               Environment->addStaticText(wgettext("Name/Password"), 
-                       rect, false, true, this, -1);
-       }
-       changeCtype("C");
-       {
-               core::rect<s32> rect(0, 0, 230, 30);
-               rect += topleft_client + v2s32(160, 50);
-               gui::IGUIElement *e = 
-               Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
-               if(m_data->name == L"")
-                       Environment->setFocus(e);
-       }
-       {
-               core::rect<s32> rect(0, 0, 120, 30);
-               rect += topleft_client + v2s32(size_client.X-60-100, 50);
-               gui::IGUIEditBox *e =
-               Environment->addEditBox(L"", rect, true, this, 264);
-               e->setPasswordBox(true);
-               if(m_data->name != L"" && m_data->address != L"")
-                       Environment->setFocus(e);
+               // Nickname + password
+               {
+                       core::rect<s32> rect(0, 0, 110, 20);
+                       rect += topleft_client + v2s32(35, 50+6);
+                       Environment->addStaticText(wgettext("Name/Password"), 
+                               rect, false, true, this, -1);
+               }
+               changeCtype("C");
+               {
+                       core::rect<s32> rect(0, 0, 230, 30);
+                       rect += topleft_client + v2s32(160, 50);
+                       gui::IGUIElement *e = 
+                       Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
+                       if(m_data->name == L"")
+                               Environment->setFocus(e);
+               }
+               {
+                       core::rect<s32> rect(0, 0, 120, 30);
+                       rect += topleft_client + v2s32(size_client.X-60-100, 50);
+                       gui::IGUIEditBox *e =
+                       Environment->addEditBox(L"", rect, true, this, 264);
+                       e->setPasswordBox(true);
+                       if(m_data->name != L"" && m_data->address != L"")
+                               Environment->setFocus(e);
 
-       }
-       changeCtype("");
-       // Address + port
-       {
-               core::rect<s32> rect(0, 0, 110, 20);
-               rect += topleft_client + v2s32(35, 100+6);
-               Environment->addStaticText(wgettext("Address/Port"),
-                       rect, false, true, this, -1);
-       }
-       changeCtype("C");
-       {
-               core::rect<s32> rect(0, 0, 230, 30);
-               rect += topleft_client + v2s32(160, 100);
-               gui::IGUIElement *e = 
-               Environment->addEditBox(m_data->address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT);
-               if(m_data->name != L"" && m_data->address == L"")
-                       Environment->setFocus(e);
-       }
-       {
-               core::rect<s32> rect(0, 0, 120, 30);
-               //rect += topleft_client + v2s32(160+250+20, 125);
-               rect += topleft_client + v2s32(size_client.X-60-100, 100);
-               Environment->addEditBox(m_data->port.c_str(), rect, true, this, GUI_ID_PORT_INPUT);
-       }
-       changeCtype("");
-       {
-               core::rect<s32> rect(0, 0, 400, 20);
-               rect += topleft_client + v2s32(160, 100+35);
-               Environment->addStaticText(wgettext("Leave address blank to start a local server."),
-                       rect, false, true, this, -1);
+               }
+               changeCtype("");
+               // Address + port
+               {
+                       core::rect<s32> rect(0, 0, 110, 20);
+                       rect += topleft_client + v2s32(35, 100+6);
+                       Environment->addStaticText(wgettext("Address/Port"),
+                               rect, false, true, this, -1);
+               }
+               changeCtype("C");
+               {
+                       core::rect<s32> rect(0, 0, 230, 30);
+                       rect += topleft_client + v2s32(160, 100);
+                       gui::IGUIElement *e = 
+                       Environment->addEditBox(m_data->address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT);
+                       if(m_data->name != L"" && m_data->address == L"")
+                               Environment->setFocus(e);
+               }
+               {
+                       core::rect<s32> rect(0, 0, 120, 30);
+                       //rect += topleft_client + v2s32(160+250+20, 125);
+                       rect += topleft_client + v2s32(size_client.X-60-100, 100);
+                       Environment->addEditBox(m_data->port.c_str(), rect, true, this, GUI_ID_PORT_INPUT);
+               }
+               changeCtype("");
+               {
+                       core::rect<s32> rect(0, 0, 400, 20);
+                       rect += topleft_client + v2s32(160, 100+35);
+                       Environment->addStaticText(wgettext("Leave address blank to start a local server."),
+                               rect, false, true, this, -1);
+               }
        }
        {
                core::rect<s32> rect(0, 0, 250, 30);
@@ -279,63 +309,64 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
                Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON,
                        wgettext("Change keys"));
        }
-       /*
-               Server section
-       */
-
-       v2s32 topleft_server(40, 290);
-       v2s32 size_server = size - v2s32(40, 0);
-       
-       // SERVER
-       {
-               core::rect<s32> rect(0, 0, 20, 125);
-               rect += topleft_server + v2s32(-15, 15);
-               const wchar_t *text = L"S\nE\nR\nV\nE\nR";
-               //gui::IGUIStaticText *t =
-               Environment->addStaticText(text, rect, false, true, this, -1);
-               //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
-       }
-       // Server parameters
-       {
-               core::rect<s32> rect(0, 0, 250, 30);
-               rect += topleft_server + v2s32(20+250+20, 20);
-               Environment->addCheckBox(m_data->creative_mode, rect, this, GUI_ID_CREATIVE_CB,
-                       wgettext("Creative Mode"));
-       }
-       {
-               core::rect<s32> rect(0, 0, 250, 30);
-               rect += topleft_server + v2s32(20+250+20, 40);
-               Environment->addCheckBox(m_data->enable_damage, rect, this, GUI_ID_DAMAGE_CB,
-                       wgettext("Enable Damage"));
-       }
-       // Delete world button
+       if(getTab() != TAB_MULTIPLAYER)
        {
-               core::rect<s32> rect(0, 0, 130, 30);
-               rect += topleft_server + v2s32(20+250+20, 90);
-               Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON,
-                         wgettext("Delete world"));
-       }
-       // Create world button
-       {
-               core::rect<s32> rect(0, 0, 130, 30);
-               rect += topleft_server + v2s32(20+250+20+140, 90);
-               Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON,
-                         wgettext("Create world"));
-       }
-       // World selection listbox
-       {
-               core::rect<s32> rect(0, 0, 250, 120);
-               rect += topleft_server + v2s32(20, 10);
-               gui::IGUIListBox *e = Environment->addListBox(rect, this,
-                               GUI_ID_WORLD_LISTBOX);
-               e->setDrawBackground(true);
-               for(std::vector<WorldSpec>::const_iterator i = m_data->worlds.begin();
-                               i != m_data->worlds.end(); i++){
-                       e->addItem(narrow_to_wide(i->name+" ["+i->gameid+"]").c_str());
+               /*
+                       Server section
+               */
+               // SERVER
+               {
+                       core::rect<s32> rect(0, 0, 20, 125);
+                       rect += topleft_server + v2s32(-15, 15);
+                       const wchar_t *text = L"S\nE\nR\nV\nE\nR";
+                       //gui::IGUIStaticText *t =
+                       Environment->addStaticText(text, rect, false, true, this, -1);
+                       //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
+               }
+               // Server parameters
+               {
+                       core::rect<s32> rect(0, 0, 250, 30);
+                       rect += topleft_server + v2s32(20+250+20, 20);
+                       Environment->addCheckBox(m_data->creative_mode, rect, this, GUI_ID_CREATIVE_CB,
+                               wgettext("Creative Mode"));
+               }
+               {
+                       core::rect<s32> rect(0, 0, 250, 30);
+                       rect += topleft_server + v2s32(20+250+20, 40);
+                       Environment->addCheckBox(m_data->enable_damage, rect, this, GUI_ID_DAMAGE_CB,
+                               wgettext("Enable Damage"));
+               }
+               // Delete world button
+               {
+                       core::rect<s32> rect(0, 0, 130, 30);
+                       rect += topleft_server + v2s32(20+250+20, 90);
+                       Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON,
+                                 wgettext("Delete world"));
+               }
+               // Create world button
+               {
+                       core::rect<s32> rect(0, 0, 130, 30);
+                       rect += topleft_server + v2s32(20+250+20+140, 90);
+                       Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON,
+                                 wgettext("Create world"));
+               }
+               // World selection listbox
+               {
+                       core::rect<s32> rect(0, 0, 250, 120);
+                       rect += topleft_server + v2s32(20, 10);
+                       gui::IGUIListBox *e = Environment->addListBox(rect, this,
+                                       GUI_ID_WORLD_LISTBOX);
+                       e->setDrawBackground(true);
+                       for(std::vector<WorldSpec>::const_iterator i = m_data->worlds.begin();
+                                       i != m_data->worlds.end(); i++){
+                               e->addItem(narrow_to_wide(i->name+" ["+i->gameid+"]").c_str());
+                       }
+                       e->setSelected(m_data->selected_world);
                }
-               e->setSelected(m_data->selected_world);
        }
        changeCtype("C");
+
+       m_is_regenerating = false;
 }
 
 void GUIMainMenu::drawMenu()
@@ -352,12 +383,13 @@ void GUIMainMenu::drawMenu()
 
        {
                core::rect<s32> rect(0, 0, 620, 270);
-               rect += AbsoluteRect.UpperLeftCorner;
+               rect += AbsoluteRect.UpperLeftCorner + v2s32(0,30);
                driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
        }
 
+       if(getTab() != TAB_MULTIPLAYER)
        {
-               core::rect<s32> rect(0, 290, 620, 430);
+               core::rect<s32> rect(0, 320, 620, 460);
                rect += AbsoluteRect.UpperLeftCorner;
                driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
        }
@@ -367,25 +399,35 @@ void GUIMainMenu::drawMenu()
 
 void GUIMainMenu::readInput(MainMenuData *dst)
 {
+       if(getTab() == TAB_SINGLEPLAYER)
        {
-               gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
-               if(e != NULL)
-                       dst->name = e->getText();
+               dst->name = L"singleplayer";
+               dst->password = L"";
+               dst->address = L"";
+               dst->port = 30001;
        }
+       else
        {
-               gui::IGUIElement *e = getElementFromId(264);
-               if(e != NULL)
-                       dst->password = e->getText();
-       }
-       {
-               gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
-               if(e != NULL)
-                       dst->address = e->getText();
-       }
-       {
-               gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
-               if(e != NULL)
-                       dst->port = e->getText();
+               {
+                       gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
+                       if(e != NULL)
+                               dst->name = e->getText();
+               }
+               {
+                       gui::IGUIElement *e = getElementFromId(264);
+                       if(e != NULL)
+                               dst->password = e->getText();
+               }
+               {
+                       gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
+                       if(e != NULL)
+                               dst->address = e->getText();
+               }
+               {
+                       gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
+                       if(e != NULL)
+                               dst->port = e->getText();
+               }
        }
        {
                gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
@@ -461,6 +503,12 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
                                return true;
                        }
                }
+               if(event.GUIEvent.EventType==gui::EGET_TAB_CHANGED)
+               {
+                       if(!m_is_regenerating)
+                               regenerateGui(m_screensize_old);
+                       return true;
+               }
                if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
                {
                        switch(event.GUIEvent.Caller->getID())
@@ -553,4 +601,12 @@ void GUIMainMenu::deleteWorld(WorldSpec spec)
        m_data->delete_world_spec = spec;
        quitMenu();
 }
+       
+int GUIMainMenu::getTab()
+{
+       gui::IGUIElement *e = getElementFromId(GUI_ID_TAB_CONTROL);
+       if(e != NULL && e->getType() == gui::EGUIET_TAB_CONTROL)
+               return ((gui::IGUITabControl*)e)->getActiveTab();
+       return TAB_ADVANCED; // Default to advanced
+}
 
index 688e393ad5ca90f6f626d18d76c77815fcf5e881..68f3ca0f3f07f378422f6488841e4200e32da500 100644 (file)
@@ -83,6 +83,7 @@ class GUIMainMenu : public GUIModalMenu
        bool OnEvent(const SEvent& event);
        void createNewWorld(std::wstring name, std::string gameid);
        void deleteWorld(WorldSpec spec);
+       int getTab();
        
 private:
        MainMenuData *m_data;
@@ -93,6 +94,8 @@ class GUIMainMenu : public GUIModalMenu
        gui::IGUIElement* parent;
        s32 id;
        IMenuManager *menumgr;
+       
+       bool m_is_regenerating;
 };
 
 #endif
index 1f6d4d897dfe6126d0a69a8c375c50a4188edaab..21d9a479ef0af8090afb8f3f73a0d8ca9a43189b 100644 (file)
@@ -125,12 +125,12 @@ class GUIModalMenu : public gui::IGUIElement
 
 protected:
        //bool m_force_regenerate_gui;
+       v2u32 m_screensize_old;
 private:
        IMenuManager *m_menumgr;
        // This might be necessary to expose to the implementation if it
        // wants to launch other menus
        bool m_allow_focus_removal;
-       v2u32 m_screensize_old;
 };