end
elseif inventory_plus then --inventory++ installed
minetest.register_on_joinplayer(function(player)
- inventory_plus.register_button(player, "worldedit_gui", "WorldEdit")
+ local can_worldedit = minetest.check_player_privs(player:get_player_name(), {worldedit=true})
+ if can_worldedit then
+ inventory_plus.register_button(player, "worldedit_gui", "WorldEdit")
+ end
end)
--show the form when the button is pressed and hide it when done