# Also remember to set PROTOCOL_VERSION in network/networkprotocol.h when releasing
set(VERSION_MAJOR 5)
-set(VERSION_MINOR 6)
+set(VERSION_MINOR 7)
set(VERSION_PATCH 0)
set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
# Change to false for releases
-set(DEVELOPMENT_BUILD FALSE)
+set(DEVELOPMENT_BUILD TRUE)
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
if(VERSION_EXTRA)
// Top-level build file where you can add configuration options common to all sub-projects/modules.
project.ext.set("versionMajor", 5) // Version Major
-project.ext.set("versionMinor", 6) // Version Minor
+project.ext.set("versionMinor", 7) // Version Minor
project.ext.set("versionPatch", 0) // Version Patch
-project.ext.set("versionExtra", "") // Version Extra
+project.ext.set("versionExtra", "-dev") // Version Extra
project.ext.set("versionCode", 40) // Android Version Code
-project.ext.set("developmentBuild", 0) // Whether it is a development build, or a release
+project.ext.set("developmentBuild", 1) // Whether it is a development build, or a release
// NOTE: +2 after each release!
// +1 for ARM and +1 for ARM64 APK's, because
// each APK must have a larger `versionCode` than the previous
-Minetest Lua Client Modding API Reference 5.6.0
+Minetest Lua Client Modding API Reference 5.7.0
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* Developer Wiki: <http://dev.minetest.net/>