description = "Executes <code> as a Lua chunk in the global namespace",\r
privs = {worldedit=true, server=true},\r
func = function(name, param)\r
- local admin = minetest.setting_get("name")\r
- if not admin or not name == admin then\r
- worldedit.player_notify(name, "this command can only be run by the server administrator")\r
- return\r
- end\r
local err = worldedit.lua(param)\r
if err then\r
worldedit.player_notify(name, "code error: " .. err)\r
description = "Executes <code> as a Lua chunk in the global namespace with the variable pos available, for each node in the current WorldEdit region",\r
privs = {worldedit=true, server=true},\r
func = safe_region(function(name, param)\r
- local admin = minetest.setting_get("name")\r
- if not admin or not name == admin then\r
- worldedit.player_notify(name, "this command can only be run by the server administrator")\r
- return\r
- end\r
-\r
local err = worldedit.luatransform(worldedit.pos1[name], worldedit.pos2[name], param)\r
if err then\r
worldedit.player_notify(name, "code error: " .. err, false)\r