/// Converts to degrees, assuming the number is in radians.
#[inline]
- fn to_degrees(self) -> f32 { self * (180.0f32 / Float::pi()) }
+ fn to_degrees(self) -> f32 { self * (180.0f32 / consts::PI) }
/// Converts to radians, assuming the number is in degrees.
#[inline]
fn to_radians(self) -> f32 {
- let value: f32 = Float::pi();
+ let value: f32 = consts::PI;
self * (value / 180.0f32)
}
}
/// Converts to degrees, assuming the number is in radians.
#[inline]
- fn to_degrees(self) -> f64 { self * (180.0f64 / Float::pi()) }
+ fn to_degrees(self) -> f64 { self * (180.0f64 / consts::PI) }
/// Converts to radians, assuming the number is in degrees.
#[inline]
fn to_radians(self) -> f64 {
- let value: f64 = Float::pi();
+ let value: f64 = consts::PI;
self * (value / 180.0)
}
}
use cmp;
use default::Default;
use iter::*;
-use num::{Int, div_rem};
+use num::Int;
use ops;
use option::{None, Option, Some};
use ptr;
if self.v.len() == 0 {
(0, Some(0))
} else {
- let (n, rem) = div_rem(self.v.len(), self.size);
+ let n = self.v.len() / self.size;
+ let rem = self.v.len() % self.size;
let n = if rem > 0 { n+1 } else { n };
(n, Some(n))
}
if self.v.len() == 0 {
(0, Some(0))
} else {
- let (n, rem) = div_rem(self.v.len(), self.chunk_size);
+ let n = self.v.len() / self.chunk_size;
+ let rem = self.v.len() % self.chunk_size;
let n = if rem > 0 { n + 1 } else { n };
(n, Some(n))
}