gui_nodename1[name] = tostring(fields.worldedit_gui_set_node)\r
worldedit.show_page(name, "worldedit_gui_set")\r
if fields.worldedit_gui_set_submit then\r
- minetest.chatcommands["/set"].func(name, gui_nodename1[name])\r
+ local n = worldedit.normalize_nodename(gui_nodename1[name])\r
+ if n then\r
+ minetest.chatcommands["/set"].func(name, n)\r
+ end\r
end\r
return true\r
end\r
gui_nodename1[name] = tostring(fields.worldedit_gui_replace_search)\r
gui_nodename2[name] = tostring(fields.worldedit_gui_replace_replace)\r
worldedit.show_page(name, "worldedit_gui_replace")\r
+\r
+ local submit = nil\r
if fields.worldedit_gui_replace_submit then\r
- minetest.chatcommands["/replace"].func(name, string.format("%s %s", gui_nodename1[name], gui_nodename2[name]))\r
+ submit = "replace"\r
elseif fields.worldedit_gui_replace_submit_inverse then\r
- minetest.chatcommands["/replaceinverse"].func(name, string.format("%s %s", gui_nodename1[name], gui_nodename2[name]))\r
+ submit = "replaceinverse"\r
+ end\r
+ if submit then\r
+ local n1 = worldedit.normalize_nodename(gui_nodename1[name])\r
+ local n2 = worldedit.normalize_nodename(gui_nodename2[name])\r
+ if n1 and n2 then\r
+ minetest.chatcommands["/"..submit].func(name, string.format("%s %s", n1, n2))\r
+ end\r
end\r
return true\r
end\r
gui_nodename1[name] = tostring(fields.worldedit_gui_sphere_dome_node)\r
gui_distance2[name] = tostring(fields.worldedit_gui_sphere_dome_radius)\r
worldedit.show_page(name, "worldedit_gui_sphere_dome")\r
+\r
+ local submit = nil\r
if fields.worldedit_gui_sphere_dome_submit_hollow then\r
- minetest.chatcommands["/hollowsphere"].func(name, string.format("%s %s", gui_distance2[name], gui_nodename1[name]))\r
+ submit = "hollowsphere"\r
elseif fields.worldedit_gui_sphere_dome_submit_solid then\r
- minetest.chatcommands["/sphere"].func(name, string.format("%s %s", gui_distance2[name], gui_nodename1[name]))\r
+ submit = "sphere"\r
elseif fields.worldedit_gui_sphere_dome_submit_hollow_dome then\r
- minetest.chatcommands["/hollowdome"].func(name, string.format("%s %s", gui_distance2[name], gui_nodename1[name]))\r
+ submit = "hollowdome"\r
elseif fields.worldedit_gui_sphere_dome_submit_solid_dome then\r
- minetest.chatcommands["/dome"].func(name, string.format("%s %s", gui_distance2[name], gui_nodename1[name]))\r
+ submit = "dome"\r
+ end\r
+ if submit then\r
+ local n = worldedit.normalize_nodename(gui_nodename1[name])\r
+ if n then\r
+ minetest.chatcommands["/"..submit].func(name, string.format("%s %s", gui_distance2[name], n))\r
+ end\r
end\r
return true\r
end\r
gui_distance1[name] = tostring(fields.worldedit_gui_cylinder_length)\r
gui_distance2[name] = tostring(fields.worldedit_gui_cylinder_radius)\r
worldedit.show_page(name, "worldedit_gui_cylinder")\r
+\r
+ local submit = nil\r
if fields.worldedit_gui_cylinder_submit_hollow then\r
- minetest.chatcommands["/hollowcylinder"].func(name, string.format("%s %s %s %s", axis_values[gui_axis1[name]], gui_distance1[name], gui_distance2[name], gui_nodename1[name]))\r
+ submit = "hollowcylinder"\r
elseif fields.worldedit_gui_cylinder_submit_solid then\r
- minetest.chatcommands["/cylinder"].func(name, string.format("%s %s %s %s", axis_values[gui_axis1[name]], gui_distance1[name], gui_distance2[name], gui_nodename1[name]))\r
+ submit = "cylinder"\r
+ end\r
+ if submit then\r
+ local n = worldedit.normalize_nodename(gui_nodename1[name])\r
+ if n then\r
+ minetest.chatcommands["/"..submit].func(name, string.format("%s %s %s %s", axis_values[gui_axis1[name]], gui_distance1[name], gui_distance2[name], n))\r
+ end\r
end\r
return true\r
end\r
gui_axis1[name] = axis_indices[fields.worldedit_gui_pyramid_axis]\r
gui_distance1[name] = tostring(fields.worldedit_gui_pyramid_length)\r
worldedit.show_page(name, "worldedit_gui_pyramid")\r
+\r
+ local submit = nil\r
if fields.worldedit_gui_pyramid_submit_solid then\r
- minetest.chatcommands["/pyramid"].func(name, string.format("%s %s %s", axis_values[gui_axis1[name]], gui_distance1[name], gui_nodename1[name]))\r
+ submit = "pyramid"\r
elseif fields.worldedit_gui_pyramid_submit_hollow then\r
- minetest.chatcommands["/hollowpyramid"].func(name, string.format("%s %s %s", axis_values[gui_axis1[name]], gui_distance1[name], gui_nodename1[name]))\r
+ submit = "hollowpyramid"\r
+ end\r
+ if submit then\r
+ local n = worldedit.normalize_nodename(gui_nodename1[name])\r
+ if n then\r
+ minetest.chatcommands["/"..submit].func(name, string.format("%s %s %s", axis_values[gui_axis1[name]], gui_distance1[name], n))\r
+ end\r
end\r
return true\r
end\r
gui_distance3[name] = tostring(fields.worldedit_gui_spiral_space)\r
worldedit.show_page(name, "worldedit_gui_spiral")\r
if fields.worldedit_gui_spiral_submit then\r
- minetest.chatcommands["/spiral"].func(name, string.format("%s %s %s %s", gui_distance1[name], gui_distance2[name], gui_distance3[name], gui_nodename1[name]))\r
+ local n = worldedit.normalize_nodename(gui_nodename1[name])\r
+ if n then\r
+ minetest.chatcommands["/spiral"].func(name, string.format("%s %s %s %s", gui_distance1[name], gui_distance2[name], gui_distance3[name], n))\r
+ end\r
end\r
return true\r
end\r
worldedit.register_gui_handler("worldedit_gui_transpose", function(name, fields)\r
if fields.worldedit_gui_transpose_submit then\r
gui_axis1[name] = axis_indices[fields.worldedit_gui_transpose_axis1]\r
- gui_axis2[name] = axis_indices[fields.worldedit_gui_transpose_axis2]\r
worldedit.show_page(name, "worldedit_gui_transpose")\r
minetest.chatcommands["/transpose"].func(name, string.format("%s %s", axis_values[gui_axis1[name]], axis_values[gui_axis2[name]]))\r
return true\r
gui_nodename1[name] = tostring(fields.worldedit_gui_suppress_node)\r
worldedit.show_page(name, "worldedit_gui_suppress")\r
if fields.worldedit_gui_suppress_submit then\r
- minetest.chatcommands["/suppress"].func(name, gui_nodename1[name])\r
+ local n = worldedit.normalize_nodename(gui_nodename1[name])\r
+ if n then\r
+ minetest.chatcommands["/suppress"].func(name, n)\r
+ end\r
end\r
return true\r
end\r
gui_nodename1[name] = tostring(fields.worldedit_gui_highlight_node)\r
worldedit.show_page(name, "worldedit_gui_highlight")\r
if fields.worldedit_gui_highlight_submit then\r
- minetest.chatcommands["/highlight"].func(name, gui_nodename1[name])\r
+ local n = worldedit.normalize_nodename(gui_nodename1[name])\r
+ if n then\r
+ minetest.chatcommands["/highlight"].func(name, n)\r
+ end\r
end\r
return true\r
end\r