if path and not self.path_data or (self.path_data and table.getn(self.path_data) < 1) then
self.path_data = path
end
-
+ --[[
if self.path_data then
for index,pos_data in pairs(self.path_data) do
--print(dump(pos_data))
})
end
end
+ ]]--
end
elseif not self.following then
self.path_data = nil
hostile = true,
hostile_cooldown = false,
state = 0,
- view_distance = 40,
+ view_distance = 32,
item_drop = "mob:gunpowder",
standing_frame = {x=0,y=0},
hostile = true,
hostile_cooldown = false,
state = 0,
- view_distance = 20,
+ view_distance = 40,
item_drop = "mob:gunpowder",
damage_color = "blue",
movement_type = "walk",
max_speed = 6,
state = 0,
- view_distance = 45,
+ view_distance = 32,
item_drop = "mob:string",
standing_frame = {x=21,y=21},