nodenames = {"redstone:button_on"},
run_at_every_load = true,
action = function(pos)
- local dir = minetest.wallmounted_to_dir(node.param2)
+ local param2 = minetest.get_node(pos).param2
+ local dir = minetest.wallmounted_to_dir(param2)
redstone.inject(pos,{torch=9})
local pos2 = vector.add(dir,pos)
nodenames = {"redstone:lever_on"},
run_at_every_load = true,
action = function(pos)
- local dir = minetest.wallmounted_to_dir(node.param2)
+ local param2 = minetest.get_node(pos).param2
+ local dir = minetest.wallmounted_to_dir(param2)
redstone.inject(pos,{torch=9})
local pos2 = vector.add(dir,pos)
redstone.inject(pos2,{torch=9})