// Converts tuple struct to struct with named fields.
//
// ```
-// struct Inner;
-// struct A$0(Inner);
+// struct Point$0(f32, f32);
+//
+// impl Point {
+// pub fn new(x: f32, y: f32) -> Self {
+// Point(x, y)
+// }
+//
+// pub fn x(&self) -> f32 {
+// self.0
+// }
+//
+// pub fn y(&self) -> f32 {
+// self.1
+// }
+// }
// ```
// ->
// ```
-// struct Inner;
-// struct A { field1: Inner }
+// struct Point { field1: f32, field2: f32 }
+//
+// impl Point {
+// pub fn new(x: f32, y: f32) -> Self {
+// Point { field1: x, field2: y }
+// }
+//
+// pub fn x(&self) -> f32 {
+// self.field1
+// }
+//
+// pub fn y(&self) -> f32 {
+// self.field2
+// }
+// }
// ```
pub(crate) fn convert_tuple_struct_to_named_struct(
acc: &mut Assists,
check_doc_test(
"convert_tuple_struct_to_named_struct",
r#####"
-struct Inner;
-struct A$0(Inner);
+struct Point$0(f32, f32);
+
+impl Point {
+ pub fn new(x: f32, y: f32) -> Self {
+ Point(x, y)
+ }
+
+ pub fn x(&self) -> f32 {
+ self.0
+ }
+
+ pub fn y(&self) -> f32 {
+ self.1
+ }
+}
"#####,
r#####"
-struct Inner;
-struct A { field1: Inner }
+struct Point { field1: f32, field2: f32 }
+
+impl Point {
+ pub fn new(x: f32, y: f32) -> Self {
+ Point { field1: x, field2: y }
+ }
+
+ pub fn x(&self) -> f32 {
+ self.field1
+ }
+
+ pub fn y(&self) -> f32 {
+ self.field2
+ }
+}
"#####,
)
}