// Did not do an integer equality test (which is always a SwitchInt).
// So we learned nothing relevant to this match-pair.
//
- // TODO we could use TestKind::Range to rule
+ // FIXME(#29623) we could use TestKind::Range to rule
// things out here, in some cases.
_ => false,
}
if pattern_test.kind == *test_kind {
true
} else {
- // TODO in all 3 cases, we could sometimes do
+ // FIXME(#29623) in all 3 cases, we could sometimes do
// better here. For example, if we are checking
// whether the value is equal to X, and we find
// that it is, that (may) imply value is not equal