]> git.lizzy.rs Git - minetest.git/commitdiff
Water fixes
authorgregorycu <gregory.currie@gmail.com>
Tue, 13 Jan 2015 14:19:54 +0000 (01:19 +1100)
committerCraig Robbins <kde.psych@gmail.com>
Sun, 18 Jan 2015 10:30:33 +0000 (20:30 +1000)
Change must_reflow to a deque
Add overload for MapBlock::raiseModified that takes a const char*. This is a speed improvement.
Comment out unused variable
Optimisations to block offset calculations

src/map.cpp
src/mapblock.h
src/util/numeric.h

index 52303cd38e7527d6cdff94657cbbbca9f4dac51b..434243a10f896d8416fe2bd2f3b173838fcb2f90 100644 (file)
@@ -43,6 +43,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "database.h"
 #include "database-dummy.h"
 #include "database-sqlite3.h"
+#include <deque>
 #if USE_LEVELDB
 #include "database-leveldb.h"
 #endif
@@ -334,7 +335,8 @@ void Map::unspreadLight(enum LightBank bank,
                        v3s16 n2pos = pos + dirs[i];
 
                        // Get the block where the node is located
-                       v3s16 blockpos = getNodeBlockPos(n2pos);
+                       v3s16 blockpos, relpos;
+                       getNodeBlockPosWithOffset(n2pos, blockpos, relpos);
 
                        // Only fetch a new block if the block position has changed
                        try {
@@ -350,8 +352,6 @@ void Map::unspreadLight(enum LightBank bank,
                                continue;
                        }
 
-                       // Calculate relative position in block
-                       v3s16 relpos = n2pos - blockpos * MAP_BLOCKSIZE;
                        // Get node straight from the block
                        bool is_valid_position;
                        MapNode n2 = block->getNode(relpos, &is_valid_position);
@@ -418,9 +418,9 @@ void Map::unspreadLight(enum LightBank bank,
        }
 
        /*infostream<<"unspreadLight(): Changed block "
-                       <<blockchangecount<<" times"
-                       <<" for "<<from_nodes.size()<<" nodes"
-                       <<std::endl;*/
+       <<blockchangecount<<" times"
+       <<" for "<<from_nodes.size()<<" nodes"
+       <<std::endl;*/
 
        if(!unlighted_nodes.empty())
                unspreadLight(bank, unlighted_nodes, light_sources, modified_blocks);
@@ -471,14 +471,16 @@ void Map::spreadLight(enum LightBank bank,
        */
        v3s16 blockpos_last;
        MapBlock *block = NULL;
-       // Cache this a bit, too
+               // Cache this a bit, too
        bool block_checked_in_modified = false;
 
        for(std::set<v3s16>::iterator j = from_nodes.begin();
                j != from_nodes.end(); ++j)
        {
                v3s16 pos = *j;
-               v3s16 blockpos = getNodeBlockPos(pos);
+               v3s16 blockpos, relpos;
+
+               getNodeBlockPosWithOffset(pos, blockpos, relpos);
 
                // Only fetch a new block if the block position has changed
                try {
@@ -497,9 +499,6 @@ void Map::spreadLight(enum LightBank bank,
                if(block->isDummy())
                        continue;
 
-               // Calculate relative position in block
-               v3s16 relpos = pos - blockpos_last * MAP_BLOCKSIZE;
-
                // Get node straight from the block
                bool is_valid_position;
                MapNode n = block->getNode(relpos, &is_valid_position);
@@ -513,7 +512,8 @@ void Map::spreadLight(enum LightBank bank,
                        v3s16 n2pos = pos + dirs[i];
 
                        // Get the block where the node is located
-                       v3s16 blockpos = getNodeBlockPos(n2pos);
+                       v3s16 blockpos, relpos;
+                       getNodeBlockPosWithOffset(n2pos, blockpos, relpos);
 
                        // Only fetch a new block if the block position has changed
                        try {
@@ -529,8 +529,6 @@ void Map::spreadLight(enum LightBank bank,
                                continue;
                        }
 
-                       // Calculate relative position in block
-                       v3s16 relpos = n2pos - blockpos * MAP_BLOCKSIZE;
                        // Get node straight from the block
                        MapNode n2 = block->getNode(relpos, &is_valid_position);
                        if (!is_valid_position)
@@ -700,7 +698,7 @@ void Map::updateLighting(enum LightBank bank,
        //bool debug=true;
        //u32 count_was = modified_blocks.size();
 
-       std::map<v3s16, MapBlock*> blocks_to_update;
+       //std::map<v3s16, MapBlock*> blocks_to_update;
 
        std::set<v3s16> light_sources;
 
@@ -725,7 +723,7 @@ void Map::updateLighting(enum LightBank bank,
                        v3s16 pos = block->getPos();
                        v3s16 posnodes = block->getPosRelative();
                        modified_blocks[pos] = block;
-                       blocks_to_update[pos] = block;
+                       //blocks_to_update[pos] = block;
 
                        /*
                                Clear all light from block
@@ -1637,7 +1635,7 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> & modified_blocks)
                infostream<<"transformLiquids(): initial_size="<<initial_size<<std::endl;*/
 
        // list of nodes that due to viscosity have not reached their max level height
-       UniqueQueue<v3s16> must_reflow;
+       std::deque<v3s16> must_reflow;
 
        // List of MapBlocks that will require a lighting update (due to lava)
        std::map<v3s16, MapBlock*> lighting_modified_blocks;
@@ -1918,11 +1916,10 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> & modified_blocks)
                }
        }
        //infostream<<"Map::transformLiquids(): loopcount="<<loopcount<<std::endl;
-       while (must_reflow.size() > 0)
-       {
-               m_transforming_liquid.push_back(must_reflow.front());
-               must_reflow.pop_front();
-       }
+
+       for (std::deque<v3s16>::iterator iter = must_reflow.begin(); iter != must_reflow.end(); ++iter)
+               m_transforming_liquid.push_back(*iter);
+
        updateLighting(lighting_modified_blocks, modified_blocks);
 
 
index 76c82c083c065b520d9ecc73dd6e35f937ed208c..5cf2bc801260504a3e7634327c7816770143f7e7 100644 (file)
@@ -166,6 +166,29 @@ class MapBlock /*: public NodeContainer*/
                        }
                }
        }
+       void raiseModified(u32 mod, const char *reason)
+       {
+               if (mod > m_modified){
+                       m_modified = mod;
+                       m_modified_reason = reason;
+                       m_modified_reason_too_long = false;
+
+                       if (m_modified >= MOD_STATE_WRITE_AT_UNLOAD){
+                               m_disk_timestamp = m_timestamp;
+                       }
+               }
+               else if (mod == m_modified){
+                       if (!m_modified_reason_too_long){
+                               if (m_modified_reason.size() < 40)
+                                       m_modified_reason += ", " + std::string(reason);
+                               else{
+                                       m_modified_reason += "...";
+                                       m_modified_reason_too_long = true;
+                               }
+                       }
+               }
+       }
+
        u32 getModified()
        {
                return m_modified;
@@ -619,6 +642,16 @@ inline s16 getNodeBlockY(s16 y)
        return getContainerPos(y, MAP_BLOCKSIZE);
 }
 
+inline void getNodeBlockPosWithOffset(const v3s16 &p, v3s16 &block, v3s16 &offset)
+{
+       getContainerPosWithOffset(p, MAP_BLOCKSIZE, block, offset);
+}
+
+inline void getNodeSectorPosWithOffset(const v2s16 &p, v2s16 &block, v2s16 &offset)
+{
+       getContainerPosWithOffset(p, MAP_BLOCKSIZE, block, offset);
+}
+
 /*
        Get a quick string to describe what a block actually contains
 */
index 098a5631c2f100c818f1afbdd727a026a37dd58f..db1eb003ed70fd12bb5f94e149e8c54480801980 100644 (file)
@@ -85,6 +85,26 @@ inline v3s16 getContainerPos(v3s16 p, v3s16 d)
        );
 }
 
+inline void getContainerPosWithOffset(s16 p, s16 d, s16 &container, s16 &offset)
+{
+       container = (p >= 0 ? p : p - d + 1) / d;
+       offset = p & (d - 1);
+}
+
+inline void getContainerPosWithOffset(const v2s16 &p, s16 d, v2s16 &container, v2s16 &offset)
+{
+       getContainerPosWithOffset(p.X, d, container.X, offset.X);
+       getContainerPosWithOffset(p.Y, d, container.Y, offset.Y);
+}
+
+inline void getContainerPosWithOffset(const v3s16 &p, s16 d, v3s16 &container, v3s16 &offset)
+{
+       getContainerPosWithOffset(p.X, d, container.X, offset.X);
+       getContainerPosWithOffset(p.Y, d, container.Y, offset.Y);
+       getContainerPosWithOffset(p.Z, d, container.Z, offset.Z);
+}
+
+
 inline bool isInArea(v3s16 p, s16 d)
 {
        return (