boundingBoxes.add(getWorldSpawnBoundingBox(worldData.getSpawnX(), worldData.getSpawnZ()));
boundingBoxes.add(getSpawnChunksBoundingBox(worldData.getSpawnX(), worldData.getSpawnZ()));
}
- if (configManager.drawLazySpawnChunks.getBoolean()) ;
- boundingBoxes.add(getLazySpawnChunksBoundingBox(worldData.getSpawnX(), worldData.getSpawnZ()));
-
+ if (configManager.drawLazySpawnChunks.getBoolean()) {
+ boundingBoxes.add(getLazySpawnChunksBoundingBox(worldData.getSpawnX(), worldData.getSpawnZ()));
+ }
if (configManager.drawSlimeChunks.getBoolean()) {
Set<ChunkCoordIntPair> activeChunks = getActiveChunks(world);
for (ChunkCoordIntPair chunk : activeChunks) {