/// A type indicating whether a timed wait on a condition variable returned
/// due to a time out or not.
+///
+/// It is returned by the [`wait_timeout`] method.
+///
+/// [`wait_timeout`]: struct.Condvar.html#method.wait_timeout
#[derive(Debug, PartialEq, Eq, Copy, Clone)]
#[stable(feature = "wait_timeout", since = "1.5.0")]
pub struct WaitTimeoutResult(bool);
impl WaitTimeoutResult {
/// Returns whether the wait was known to have timed out.
+ ///
+ /// # Examples
+ ///
+ /// This example spawns a thread which will update the boolean value and
+ /// then wait 100 milliseconds before notifying the condvar.
+ ///
+ /// The main thread will wait with a timeout on the condvar and then leave
+ /// once the boolean has been updated and notified.
+ ///
+ /// ```
+ /// use std::sync::{Arc, Mutex, Condvar};
+ /// use std::thread;
+ /// use std::time::Duration;
+ ///
+ /// let pair = Arc::new((Mutex::new(false), Condvar::new()));
+ /// let pair2 = pair.clone();
+ ///
+ /// thread::spawn(move|| {
+ /// let &(ref lock, ref cvar) = &*pair2;
+ /// let mut started = lock.lock().unwrap();
+ /// // We update the boolean value.
+ /// *started = true;
+ /// // Let's wait 20 milliseconds before notifying the condvar.
+ /// thread::sleep(Duration::from_millis(20));
+ /// cvar.notify_one();
+ /// });
+ ///
+ /// // Wait for the thread to start up.
+ /// let &(ref lock, ref cvar) = &*pair;
+ /// let mut started = lock.lock().unwrap();
+ /// loop {
+ /// // Let's put a timeout on the condvar's wait.
+ /// let result = cvar.wait_timeout(started, Duration::from_millis(10)).unwrap();
+ /// // 10 milliseconds have passed, or maybe the value changed!
+ /// started = result.0;
+ /// if *started == true {
+ /// // We received the notification and the value has been updated, we can leave.
+ /// break
+ /// }
+ /// }
+ /// ```
#[stable(feature = "wait_timeout", since = "1.5.0")]
pub fn timed_out(&self) -> bool {
self.0
/// let pair = Arc::new((Mutex::new(false), Condvar::new()));
/// let pair2 = pair.clone();
///
-/// // Inside of our lock, spawn a new thread, and then wait for it to start
+/// // Inside of our lock, spawn a new thread, and then wait for it to start.
/// thread::spawn(move|| {
/// let &(ref lock, ref cvar) = &*pair2;
/// let mut started = lock.lock().unwrap();
/// *started = true;
+/// // We notify the condvar that the value has changed.
/// cvar.notify_one();
/// });
///
-/// // wait for the thread to start up
+/// // Wait for the thread to start up.
/// let &(ref lock, ref cvar) = &*pair;
/// let mut started = lock.lock().unwrap();
/// while !*started {
impl Condvar {
/// Creates a new condition variable which is ready to be waited on and
/// notified.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::sync::Condvar;
+ ///
+ /// let condvar = Condvar::new();
+ /// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn new() -> Condvar {
let mut c = Condvar {
/// notification.
///
/// This function will atomically unlock the mutex specified (represented by
- /// `mutex_guard`) and block the current thread. This means that any calls
- /// to `notify_*()` which happen logically after the mutex is unlocked are
- /// candidates to wake this thread up. When this function call returns, the
- /// lock specified will have been re-acquired.
+ /// `guard`) and block the current thread. This means that any calls
+ /// to [`notify_one()`] or [`notify_all()`] which happen logically after the
+ /// mutex is unlocked are candidates to wake this thread up. When this
+ /// function call returns, the lock specified will have been re-acquired.
///
/// Note that this function is susceptible to spurious wakeups. Condition
/// variables normally have a boolean predicate associated with them, and
///
/// This function will return an error if the mutex being waited on is
/// poisoned when this thread re-acquires the lock. For more information,
- /// see information about poisoning on the Mutex type.
+ /// see information about [poisoning] on the [`Mutex`] type.
///
/// # Panics
///
- /// This function will `panic!()` if it is used with more than one mutex
+ /// This function will [`panic!()`] if it is used with more than one mutex
/// over time. Each condition variable is dynamically bound to exactly one
/// mutex to ensure defined behavior across platforms. If this functionality
/// is not desired, then unsafe primitives in `sys` are provided.
+ ///
+ /// [`notify_one()`]: #method.notify_one
+ /// [`notify_all()`]: #method.notify_all
+ /// [poisoning]: ../sync/struct.Mutex.html#poisoning
+ /// [`Mutex`]: ../sync/struct.Mutex.html
+ /// [`panic!()`]: ../../std/macro.panic.html
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::sync::{Arc, Mutex, Condvar};
+ /// use std::thread;
+ ///
+ /// let pair = Arc::new((Mutex::new(false), Condvar::new()));
+ /// let pair2 = pair.clone();
+ ///
+ /// thread::spawn(move|| {
+ /// let &(ref lock, ref cvar) = &*pair2;
+ /// let mut started = lock.lock().unwrap();
+ /// *started = true;
+ /// // We notify the condvar that the value has changed.
+ /// cvar.notify_one();
+ /// });
+ ///
+ /// // Wait for the thread to start up.
+ /// let &(ref lock, ref cvar) = &*pair;
+ /// let mut started = lock.lock().unwrap();
+ /// // As long as the value inside the `Mutex` is false, we wait.
+ /// while !*started {
+ /// started = cvar.wait(started).unwrap();
+ /// }
+ /// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn wait<'a, T>(&self, guard: MutexGuard<'a, T>)
-> LockResult<MutexGuard<'a, T>> {
/// Waits on this condition variable for a notification, timing out after a
/// specified duration.
///
- /// The semantics of this function are equivalent to `wait()`
+ /// The semantics of this function are equivalent to [`wait`]
/// except that the thread will be blocked for roughly no longer
/// than `ms` milliseconds. This method should not be used for
/// precise timing due to anomalies such as preemption or platform
/// The returned boolean is `false` only if the timeout is known
/// to have elapsed.
///
- /// Like `wait`, the lock specified will be re-acquired when this function
+ /// Like [`wait`], the lock specified will be re-acquired when this function
/// returns, regardless of whether the timeout elapsed or not.
+ ///
+ /// [`wait`]: #method.wait
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::sync::{Arc, Mutex, Condvar};
+ /// use std::thread;
+ ///
+ /// let pair = Arc::new((Mutex::new(false), Condvar::new()));
+ /// let pair2 = pair.clone();
+ ///
+ /// thread::spawn(move|| {
+ /// let &(ref lock, ref cvar) = &*pair2;
+ /// let mut started = lock.lock().unwrap();
+ /// *started = true;
+ /// // We notify the condvar that the value has changed.
+ /// cvar.notify_one();
+ /// });
+ ///
+ /// // Wait for the thread to start up.
+ /// let &(ref lock, ref cvar) = &*pair;
+ /// let mut started = lock.lock().unwrap();
+ /// // As long as the value inside the `Mutex` is false, we wait.
+ /// loop {
+ /// let result = cvar.wait_timeout_ms(started, 10).unwrap();
+ /// // 10 milliseconds have passed, or maybe the value changed!
+ /// started = result.0;
+ /// if *started == true {
+ /// // We received the notification and the value has been updated, we can leave.
+ /// break
+ /// }
+ /// }
+ /// ```
#[stable(feature = "rust1", since = "1.0.0")]
#[rustc_deprecated(since = "1.6.0", reason = "replaced by `std::sync::Condvar::wait_timeout`")]
pub fn wait_timeout_ms<'a, T>(&self, guard: MutexGuard<'a, T>, ms: u32)
/// Waits on this condition variable for a notification, timing out after a
/// specified duration.
///
- /// The semantics of this function are equivalent to `wait()` except that
+ /// The semantics of this function are equivalent to [`wait`] except that
/// the thread will be blocked for roughly no longer than `dur`. This
/// method should not be used for precise timing due to anomalies such as
/// preemption or platform differences that may not cause the maximum
/// measured with a monotonic clock, and not affected by the changes made to
/// the system time.
///
- /// The returned `WaitTimeoutResult` value indicates if the timeout is
+ /// The returned [`WaitTimeoutResult`] value indicates if the timeout is
/// known to have elapsed.
///
- /// Like `wait`, the lock specified will be re-acquired when this function
+ /// Like [`wait`], the lock specified will be re-acquired when this function
/// returns, regardless of whether the timeout elapsed or not.
+ ///
+ /// [`wait`]: #method.wait
+ /// [`WaitTimeoutResult`]: struct.WaitTimeoutResult.html
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::sync::{Arc, Mutex, Condvar};
+ /// use std::thread;
+ /// use std::time::Duration;
+ ///
+ /// let pair = Arc::new((Mutex::new(false), Condvar::new()));
+ /// let pair2 = pair.clone();
+ ///
+ /// thread::spawn(move|| {
+ /// let &(ref lock, ref cvar) = &*pair2;
+ /// let mut started = lock.lock().unwrap();
+ /// *started = true;
+ /// // We notify the condvar that the value has changed.
+ /// cvar.notify_one();
+ /// });
+ ///
+ /// // wait for the thread to start up
+ /// let &(ref lock, ref cvar) = &*pair;
+ /// let mut started = lock.lock().unwrap();
+ /// // as long as the value inside the `Mutex` is false, we wait
+ /// loop {
+ /// let result = cvar.wait_timeout(started, Duration::from_millis(10)).unwrap();
+ /// // 10 milliseconds have passed, or maybe the value changed!
+ /// started = result.0;
+ /// if *started == true {
+ /// // We received the notification and the value has been updated, we can leave.
+ /// break
+ /// }
+ /// }
+ /// ```
#[stable(feature = "wait_timeout", since = "1.5.0")]
pub fn wait_timeout<'a, T>(&self, guard: MutexGuard<'a, T>,
dur: Duration)
/// Wakes up one blocked thread on this condvar.
///
/// If there is a blocked thread on this condition variable, then it will
- /// be woken up from its call to `wait` or `wait_timeout`. Calls to
+ /// be woken up from its call to [`wait`] or [`wait_timeout`]. Calls to
/// `notify_one` are not buffered in any way.
///
- /// To wake up all threads, see `notify_all()`.
+ /// To wake up all threads, see [`notify_all()`].
+ ///
+ /// [`wait`]: #method.wait
+ /// [`wait_timeout`]: #method.wait_timeout
+ /// [`notify_all()`]: #method.notify_all
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::sync::{Arc, Mutex, Condvar};
+ /// use std::thread;
+ ///
+ /// let pair = Arc::new((Mutex::new(false), Condvar::new()));
+ /// let pair2 = pair.clone();
+ ///
+ /// thread::spawn(move|| {
+ /// let &(ref lock, ref cvar) = &*pair2;
+ /// let mut started = lock.lock().unwrap();
+ /// *started = true;
+ /// // We notify the condvar that the value has changed.
+ /// cvar.notify_one();
+ /// });
+ ///
+ /// // Wait for the thread to start up.
+ /// let &(ref lock, ref cvar) = &*pair;
+ /// let mut started = lock.lock().unwrap();
+ /// // As long as the value inside the `Mutex` is false, we wait.
+ /// while !*started {
+ /// started = cvar.wait(started).unwrap();
+ /// }
+ /// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn notify_one(&self) {
unsafe { self.inner.notify_one() }
/// variable are awoken. Calls to `notify_all()` are not buffered in any
/// way.
///
- /// To wake up only one thread, see `notify_one()`.
+ /// To wake up only one thread, see [`notify_one()`].
+ ///
+ /// [`notify_one()`]: #method.notify_one
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::sync::{Arc, Mutex, Condvar};
+ /// use std::thread;
+ ///
+ /// let pair = Arc::new((Mutex::new(false), Condvar::new()));
+ /// let pair2 = pair.clone();
+ ///
+ /// thread::spawn(move|| {
+ /// let &(ref lock, ref cvar) = &*pair2;
+ /// let mut started = lock.lock().unwrap();
+ /// *started = true;
+ /// // We notify the condvar that the value has changed.
+ /// cvar.notify_all();
+ /// });
+ ///
+ /// // Wait for the thread to start up.
+ /// let &(ref lock, ref cvar) = &*pair;
+ /// let mut started = lock.lock().unwrap();
+ /// // As long as the value inside the `Mutex` is false, we wait.
+ /// while !*started {
+ /// started = cvar.wait(started).unwrap();
+ /// }
+ /// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn notify_all(&self) {
unsafe { self.inner.notify_all() }