]> git.lizzy.rs Git - nothing.git/commitdiff
(#1141) Make snapping mode togglable by q key
authorrexim <reximkut@gmail.com>
Sun, 1 Dec 2019 18:59:34 +0000 (01:59 +0700)
committerrexim <reximkut@gmail.com>
Sun, 1 Dec 2019 18:59:34 +0000 (01:59 +0700)
src/game/level/level_editor/rect_layer.c

index fc6b8f356e9c1bc0d3ca87addc68b1c8d0280e85..824d1275a78101074070bee3e6adbb082ceeef83 100644 (file)
@@ -445,6 +445,11 @@ static int rect_layer_event_idle(RectLayer *layer,
             }
         } break;
 
+        case SDLK_q: {
+            // TODO: there is no UI indication that we are in the snapping mode
+            layer->snapping_enabled = !layer->snapping_enabled;
+        } break;
+
         case SDLK_F2: {
             if (layer->selection >= 0) {
                 const char *ids = dynarray_data(layer->ids);