m_user_settings(user_settings)
{
assert(m_user_settings != NULL);
+
+ Mapgen::setDefaultSettings(m_map_settings);
+ // This inherits the combined defaults provided by loadGameConfAndInitWorld.
+ m_map_settings->overrideDefaults(user_settings);
}
params->mgtype = mgtype;
- // Load the mapgen param defaults
- /* FIXME: Why is it done like this? MapgenParams should just
- * set the defaults in its constructor instead. */
- {
- Settings default_settings;
- Mapgen::setDefaultSettings(&default_settings);
- params->MapgenParams::readParams(&default_settings);
- params->readParams(&default_settings);
- }
-
// Load the rest of the mapgen params from our active settings
- params->MapgenParams::readParams(m_user_settings);
params->MapgenParams::readParams(m_map_settings);
- params->readParams(m_user_settings);
params->readParams(m_map_settings);
// Hold onto our params