]> git.lizzy.rs Git - xdecor.git/commitdiff
Style cleaning + better repairable tools checking
authorJean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com>
Mon, 15 Feb 2016 18:32:49 +0000 (19:32 +0100)
committerJean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com>
Mon, 15 Feb 2016 19:36:17 +0000 (20:36 +0100)
craftitems.lua
enchanting.lua
itemframe.lua
mailbox.lua
nodes.lua
rope.lua
workbench.lua

index c919ff8ac0351681970be83e53474db440c3f4f6..7f94971025dc71be101228adca2fb44e52007439 100644 (file)
@@ -24,17 +24,15 @@ minetest.register_craftitem("xdecor:bowl_soup", {
 minetest.register_tool("xdecor:flint_steel", {
        description = "Flint & Steel",
        inventory_image = "xdecor_flint_steel.png",
-       tool_capabilities = {
-               groupcaps = { igniter = {uses=10, maxlevel=1} }
-       },
        on_use = function(itemstack, user, pointed_thing)
                local player = user:get_player_name()
-               if pointed_thing.type == "node" and
-                               minetest.get_node(pointed_thing.above).name == "air" then
-                       if not minetest.is_protected(pointed_thing.above, player) then
-                               minetest.set_node(pointed_thing.above, {name="xdecor:fire"})
+               local pt = pointed_thing
+
+               if pt.type == "node" and minetest.get_node(pt.above).name == "air" then
+                       if not minetest.is_protected(pt.above, player) then
+                               minetest.set_node(pt.above, {name="xdecor:fire"})
                        else
-                               minetest.chat_send_player(player, "This area is protected.")
+                               minetest.chat_send_player(player, "[!] This area is protected")
                        end
                end
 
index 399d3b4f24ef1c686dedae1684d55e21903ea4c9..38c8a6cd3403db72123c77cf159756949404fa7a 100644 (file)
@@ -132,11 +132,9 @@ end
 
 xdecor.register("enchantment_table", {
        description = "Enchantment Table",
-       tiles = {
-               "xdecor_enchantment_top.png", "xdecor_enchantment_bottom.png",
-               "xdecor_enchantment_side.png", "xdecor_enchantment_side.png",
-               "xdecor_enchantment_side.png", "xdecor_enchantment_side.png"
-       },
+       tiles = {"xdecor_enchantment_top.png", "xdecor_enchantment_bottom.png",
+                "xdecor_enchantment_side.png", "xdecor_enchantment_side.png",
+                "xdecor_enchantment_side.png", "xdecor_enchantment_side.png"},
        groups = {cracky=1, oddly_breakable_by_hand=1, level=1},
        sounds = default.node_sound_stone_defaults(),
        on_rotate = screwdriver.rotate_simple,
index 9b795f341c554fc2e4b36b0a4de0332abdb1d93f..ec64675aec175ac000007cbd4732339ae368fe74 100644 (file)
@@ -1,39 +1,7 @@
-local tmp = {}
+local tmp, itemframe = {}, {}
 screwdriver = screwdriver or {}
 
-minetest.register_entity("xdecor:f_item", {
-       hp_max = 1,
-       visual = "wielditem",
-       visual_size = {x=.33, y=.33},
-       collisionbox = {0},
-       physical = false,
-       textures = {"air"},
-       on_activate = function(self, staticdata)
-               if tmp.nodename and tmp.texture then
-                       self.nodename = tmp.nodename
-                       tmp.nodename = nil
-                       self.texture = tmp.texture
-                       tmp.texture = nil
-               elseif staticdata and staticdata ~= "" then
-                       local data = staticdata:split(";")
-                       if data and data[1] and data[2] then
-                               self.nodename = data[1]
-                               self.texture = data[2]
-                       end
-               end
-               if self.texture then
-                       self.object:set_properties({textures={self.texture}})
-               end
-       end,
-       get_staticdata = function(self)
-               if self.nodename and self.texture then
-                       return self.nodename..";"..self.texture
-               end
-               return ""
-       end
-})
-
-local remove_item = function(pos, node)
+function itemframe:remove_item(pos, node)
        local objs = minetest.get_objects_inside_radius(pos, 0.5)
        if not objs then return end
 
@@ -45,14 +13,13 @@ local remove_item = function(pos, node)
        end
 end
 
-local facedir = {}
-facedir[0] = {x=0, y=0, z=1}
-facedir[1] = {x=1, y=0, z=0}
-facedir[2] = {x=0, y=0, z=-1}
-facedir[3] = {x=-1, y=0, z=0}
+local facedir = {
+       [0] = {x=0, y=0, z=1}, {x=1, y=0, z=0},
+             {x=0, y=0, z=-1},{x=-1, y=0, z=0}
+}
 
-local update_item = function(pos, node)
-       remove_item(pos, node)
+function itemframe:update_item(pos, node)
+       self:remove_item(pos, node)
        local meta = minetest.get_meta(pos)
        local itemstring = meta:get_string("item")
        local posad = facedir[node.param2]
@@ -69,15 +36,48 @@ local update_item = function(pos, node)
        entity:setyaw(yaw)
 end
 
-local drop_item = function(pos, node)
+function itemframe:drop_item(pos, node)
        local meta = minetest.get_meta(pos)
-       if meta:get_string("item") == "" then return end
+       local item = meta:get_string("item")
+       if item == "" then return end
 
-       minetest.add_item(pos, meta:get_string("item"))
+       minetest.add_item(pos, item)
        meta:set_string("item", "")
-       remove_item(pos, node)
+       self:remove_item(pos, node)
 end
 
+minetest.register_entity("xdecor:f_item", {
+       hp_max = 1,
+       visual = "wielditem",
+       visual_size = {x=.33, y=.33},
+       collisionbox = {0},
+       physical = false,
+       textures = {"air"},
+       on_activate = function(self, staticdata)
+               if tmp.nodename and tmp.texture then
+                       self.nodename = tmp.nodename
+                       tmp.nodename = nil
+                       self.texture = tmp.texture
+                       tmp.texture = nil
+               elseif staticdata and staticdata ~= "" then
+                       local data = staticdata:split(";")
+                       if data and data[1] and data[2] then
+                               self.nodename = data[1]
+                               self.texture = data[2]
+                       end
+               end
+               if self.texture then
+                       self.object:set_properties({textures={self.texture}})
+               end
+       end,
+       get_staticdata = function(self)
+               if self.nodename and self.texture then
+                       return self.nodename..";"..self.texture
+               end
+               return ""
+       end
+})
+
 xdecor.register("frame", {
        description = "Item Frame",
        groups = {choppy=3, oddly_breakable_by_hand=2},
@@ -86,50 +86,43 @@ xdecor.register("frame", {
        sunlight_propagates = true,
        inventory_image = "xdecor_frame.png",
        node_box = xdecor.nodebox.slab_z(0.9375),
-       tiles = {
-               "xdecor_wood.png", "xdecor_wood.png", "xdecor_wood.png",
-               "xdecor_wood.png", "xdecor_wood.png", "xdecor_frame.png"
-       },
+       tiles = {"xdecor_wood.png", "xdecor_wood.png", "xdecor_wood.png",
+                "xdecor_wood.png", "xdecor_wood.png", "xdecor_frame.png"},
        after_place_node = function(pos, placer, itemstack)
                local meta = minetest.get_meta(pos)
                local name = placer:get_player_name()
-
                meta:set_string("owner", name)
                meta:set_string("infotext", "Item Frame (owned by "..name..")")
        end,
        on_rightclick = function(pos, node, clicker, itemstack)
                local meta = minetest.get_meta(pos)
                local player = clicker:get_player_name()
+               local owner = meta:get_string("owner")
+               if player ~= owner or not itemstack then return end
 
-               if player ~= meta:get_string("owner") or not itemstack then
-                       return
-               end
-
-               drop_item(pos, node)
+               itemframe:drop_item(pos, node)
                local itemstring = itemstack:take_item():to_string()
                meta:set_string("item", itemstring)
-               update_item(pos, node)
+               itemframe:update_item(pos, node)
 
                return itemstack
        end,
        on_punch = function(pos, node, puncher)
                local meta = minetest.get_meta(pos)
                local player = puncher:get_player_name()
+               local owner = meta:get_string("owner")
 
-               if player ~= meta:get_string("owner") then return end
-               drop_item(pos, node)
+               if player ~= owner then return end
+               itemframe:drop_item(pos, node)
        end,
        can_dig = function(pos, player)
                local meta = minetest.get_meta(pos)
+               local pname = player:get_player_name()
                local owner = meta:get_string("owner")
 
-               if not player or player:get_player_name() ~= owner then
-                       return false
-               end
-
-               return true
+               return player and pname == owner
        end,
-       after_destruct = remove_item
+       after_destruct = itemframe:remove_item(pos, node)
 })
 
 minetest.register_abm({
@@ -138,6 +131,6 @@ minetest.register_abm({
        action = function(pos, node)
                local num = #minetest.get_objects_inside_radius(pos, 0.5)
                if num > 0 then return end
-               update_item(pos, node)
+               itemframe:update_item(pos, node)
        end
 })
index 8e386e1b06c9912dfa364bdf01b221d80360d8b7..071cff44bab879a203abea507c2bfb79307847ce 100644 (file)
@@ -114,11 +114,9 @@ end
 
 xdecor.register("mailbox", {
        description = "Mailbox",
-       tiles = {
-               "xdecor_mailbox_top.png", "xdecor_mailbox_bottom.png",
-               "xdecor_mailbox_side.png", "xdecor_mailbox_side.png",
-               "xdecor_mailbox.png", "xdecor_mailbox.png",
-       },
+       tiles = {"xdecor_mailbox_top.png", "xdecor_mailbox_bottom.png",
+                "xdecor_mailbox_side.png", "xdecor_mailbox_side.png",
+                "xdecor_mailbox.png", "xdecor_mailbox.png"},
        groups = {cracky=3, oddly_breakable_by_hand=1},
        on_rotate = screwdriver.rotate_simple,
        can_dig = mailbox.dig,
index 308877de79f9775192d3c91184242e621b5e1dac..29ae0f22f4d90e67480fffa82533cea50868c970 100644 (file)
--- a/nodes.lua
+++ b/nodes.lua
@@ -9,11 +9,9 @@ xpanes.register_pane("bamboo_frame", {
        inventory_image = "xdecor_bamboo_frame.png",
        wield_image = "xdecor_bamboo_frame.png",
        groups = {choppy=3, oddly_breakable_by_hand=2, pane=1, flammable=2},
-       recipe = {
-               {"default:papyrus", "default:papyrus", "default:papyrus"},
-               {"default:papyrus", "farming:cotton", "default:papyrus"},
-               {"default:papyrus", "default:papyrus", "default:papyrus"}
-       }
+       recipe = { {"default:papyrus", "default:papyrus", "default:papyrus"},
+                  {"default:papyrus", "farming:cotton",  "default:papyrus"},
+                  {"default:papyrus", "default:papyrus", "default:papyrus"} }
 })
 
 xdecor.register("baricade", {
@@ -43,11 +41,9 @@ xdecor.register("cabinet", {
        groups = {choppy=2, oddly_breakable_by_hand=1, flammable=3},
        sounds = default.node_sound_wood_defaults(),
        on_rotate = screwdriver.rotate_simple,
-       tiles = {
-               "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
-               "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
-               "xdecor_cabinet_sides.png", "xdecor_cabinet_front.png"
-       }
+       tiles = {"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
+                "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
+                "xdecor_cabinet_sides.png", "xdecor_cabinet_front.png"}
 })
 
 xdecor.register("cabinet_half", {
@@ -57,11 +53,9 @@ xdecor.register("cabinet_half", {
        groups = {choppy=3, oddly_breakable_by_hand=2, flammable=3},
        sounds = default.node_sound_wood_defaults(),
        node_box = xdecor.nodebox.slab_y(0.5, 0.5),
-       tiles = {
-               "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
-               "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_sides.png",
-               "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_front.png"
-       }
+       tiles = {"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
+                "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_sides.png",
+                "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_front.png"}
 })
 
 xdecor.register("candle", {
@@ -74,13 +68,12 @@ xdecor.register("candle", {
        legacy_wallmounted = true,
        walkable = false,
        groups = {dig_immediate=3, attached_node=1},
-       tiles = {
-               { name = "xdecor_candle_floor.png",
-                       animation = {type="vertical_frames", length=1.5} },
-               { name = "xdecor_candle_ceiling.png",
-                       animation = {type="vertical_frames", length=1.5} },
-               { name = "xdecor_candle_wall.png",
-                       animation = {type="vertical_frames", length=1.5} }
+       tiles = {{name = "xdecor_candle_floor.png",
+                       animation = {type="vertical_frames", length=1.5}},
+               {name = "xdecor_candle_ceiling.png",
+                       animation = {type="vertical_frames", length=1.5}},
+               {name = "xdecor_candle_wall.png",
+                       animation = {type="vertical_frames", length=1.5}}
        },
        selection_box = {
                type = "wallmounted",
@@ -120,11 +113,9 @@ xpanes.register_pane("chainlink", {
        inventory_image = "xdecor_chainlink.png",
        wield_image = "xdecor_chainlink.png",
        groups = {cracky=3, oddly_breakable_by_hand=2, pane=1},
-       recipe = {
-               {"default:steel_ingot", "", "default:steel_ingot"},
-               {"", "default:steel_ingot", ""},
-               {"default:steel_ingot", "", "default:steel_ingot"}
-       }
+       recipe = { {"default:steel_ingot", "", "default:steel_ingot"},
+                  {"", "default:steel_ingot", ""},
+                  {"default:steel_ingot", "", "default:steel_ingot"} }
 })
 
 -- The following nodedef is licensed under WTFPL for granting a possible re-use
@@ -177,10 +168,8 @@ for _, c in pairs({"red"}) do  -- Add more curtains colors simply here.
 
        minetest.register_craft({
                output = "xdecor:curtain_"..c.." 4",
-               recipe = {
-                       {"", "wool:"..c, ""},
-                       {"", "wool:"..c, ""}
-               }
+               recipe = { {"", "wool:"..c, ""},
+                          {"", "wool:"..c, ""} }
        })
 end
 
@@ -216,8 +205,7 @@ xdecor.register("cushion", {
 
 xdecor.register("cushion_block", {
        tiles = {"xdecor_cushion.png"},
-       groups = {snappy=3, flammable=3, fall_damage_add_percent=-75, not_in_creative_inventory=1},
-       drop = "xdecor:cushion 2"
+       groups = {snappy=3, flammable=3, fall_damage_add_percent=-75, not_in_creative_inventory=1}
 })
 
 local function door_access(door) return door:find("prison") end
@@ -250,11 +238,9 @@ xdecor.register("empty_shelf", {
 
 xdecor.register("enderchest", {
        description = "Ender Chest",
-       tiles = {
-               "xdecor_enderchest_top.png", "xdecor_enderchest_top.png",
-               "xdecor_enderchest_side.png", "xdecor_enderchest_side.png",
-               "xdecor_enderchest_side.png", "xdecor_enderchest_front.png"
-       },
+       tiles = {"xdecor_enderchest_top.png", "xdecor_enderchest_top.png",
+                "xdecor_enderchest_side.png", "xdecor_enderchest_side.png",
+                "xdecor_enderchest_side.png", "xdecor_enderchest_front.png"},
        groups = {cracky=1, choppy=1, oddly_breakable_by_hand=1},
        sounds = default.node_sound_stone_defaults(),
        on_rotate = screwdriver.rotate_simple,
@@ -280,15 +266,11 @@ xdecor.register("fire", {
        drawtype = "plantlike",
        light_source = 14,
        walkable = false,
-       tiles = {
-               { name = "xdecor_fire_anim.png",
-               animation = {type="vertical_frames", length=1.5} }
-       },
+       tiles = {{ name = "xdecor_fire_anim.png",
+                  animation = {type="vertical_frames", length=1.5 }}},
        damage_per_second = 4,
        drop = "",
-       selection_box = {
-               type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, -0.3, 0.3}
-       },
+       selection_box = xdecor.pixelbox(16, {{4, 0, 4, 8, 3, 8}}),
        groups = {dig_immediate=3, hot=3, not_in_creative_inventory=1}
 })
 
@@ -317,8 +299,7 @@ xdecor.register("lantern", {
        legacy_wallmounted = true,
        walkable = false,
        groups = {dig_immediate=3, attached_node=1},
-       tiles = {"xdecor_lantern_floor.png", "xdecor_lantern_ceiling.png",
-                       "xdecor_lantern.png"},
+       tiles = {"xdecor_lantern_floor.png", "xdecor_lantern_ceiling.png", "xdecor_lantern.png"},
        selection_box = {
                type = "wallmounted",
                wall_top = {-0.25, -0.4, -0.25, 0.25, 0.5, 0.25},
@@ -347,10 +328,8 @@ xdecor.register("packed_ice", {
        sounds = default.node_sound_glass_defaults()
 })
 
-local flowers = {"dandelion_white", "dandelion_yellow", "geranium", "rose",
-               "tulip", "viola"}
-
-for _, f in pairs(flowers) do
+for _, f in pairs({"dandelion_white", "dandelion_yellow", "geranium",
+               "rose", "tulip", "viola"}) do
        xdecor.register("potted_"..f, {
                description = string.gsub("Potted Flowers ("..f..")", "_", " "),
                walkable = false,
@@ -364,10 +343,8 @@ for _, f in pairs(flowers) do
 
        minetest.register_craft({
                output = "xdecor:potted_"..f,
-               recipe = {
-                       {"default:clay_brick", "flowers:"..f, "default:clay_brick"},
-                       {"", "default:clay_brick", ""}
-               }
+               recipe = { {"default:clay_brick", "flowers:"..f, "default:clay_brick"},
+                          {"", "default:clay_brick", ""} }
        })
 end
 
@@ -450,12 +427,11 @@ xpanes.register_pane("rusty_bar", {
        inventory_image = "xdecor_rusty_bars.png",
        wield_image = "xdecor_rusty_bars.png",
        groups = {cracky=3, oddly_breakable_by_hand=2, pane=1},
-       recipe = {
-               {"", "default:dirt", ""},
-               {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
-               {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
-       }
+       recipe = { {"", "default:dirt", ""},
+                  {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
+                  {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"} }
 })
+
 minetest.register_alias("xpanes:rust_bar", "xpanes:rusty_bar")
 for i = 1, 15 do
        minetest.register_alias("xpanes:rust_bar_"..i, "xpanes:rusty_bar_"..i)
@@ -477,10 +453,8 @@ xdecor.register("stonepath", {
        selection_box = xdecor.nodebox.slab_y(0.05)
 })
 
-local stonish = {"desertstone_tile", "stone_tile", "stone_rune",
-               "coalstone_tile", "hard_clay"}
-
-for _, t in pairs(stonish) do
+for _, t in pairs({"desertstone_tile", "stone_tile", "stone_rune",
+               "coalstone_tile", "hard_clay"}) do
        xdecor.register(t, {
                drawtype = "normal",
                description = string.gsub(" "..t, "%W%l", string.upper):sub(2):gsub("_", " "),
@@ -513,14 +487,12 @@ xdecor.register("tv", {
        light_source = 11,
        groups = {snappy=3},
        on_rotate = screwdriver.rotate_simple,
-       tiles = {
-               "xdecor_television_left.png^[transformR270",
-               "xdecor_television_left.png^[transformR90",
-               "xdecor_television_left.png^[transformFX",
-               "xdecor_television_left.png", "xdecor_television_back.png",
-               { name = "xdecor_television_front_animated.png",
-                       animation = {type="vertical_frames", length=80.0} }
-       }
+       tiles = { "xdecor_television_left.png^[transformR270",
+                 "xdecor_television_left.png^[transformR90",
+                 "xdecor_television_left.png^[transformFX",
+                 "xdecor_television_left.png", "xdecor_television_back.png",
+               {name = "xdecor_television_front_animated.png",
+                animation = {type="vertical_frames", length=80.0}} }
 })
 
 xpanes.register_pane("wood_frame", {
@@ -533,11 +505,9 @@ xpanes.register_pane("wood_frame", {
        wield_image = "xdecor_wood_frame.png",
        groups = {choppy=3, oddly_breakable_by_hand=2, pane=1, flammable=3},
        sounds = default.node_sound_wood_defaults(),
-       recipe = {
-               {"group:wood", "group:stick", "group:wood"},
-               {"group:stick", "group:stick", "group:stick"},
-               {"group:wood", "group:stick", "group:wood"}
-       }
+       recipe = { {"group:wood", "group:stick", "group:wood"},
+                  {"group:stick", "group:stick", "group:stick"},
+                  {"group:wood", "group:stick", "group:wood"} }
 })
 
 xdecor.register("woodframed_glass", {
index 5b2868e21acd3b15de9a2fbee1f4f384ea913e50..d8255b0e46a0751359a7ce2888e15434c176c2d1 100644 (file)
--- a/rope.lua
+++ b/rope.lua
@@ -3,7 +3,7 @@ local rope = {}
 -- Code by Mirko K. (modified by Temperest, Wulfsdad and kilbith) (License: GPL).
 minetest.register_on_punchnode(function(pos, oldnode, digger)
        if oldnode.name == "xdecor:rope" then
-               rope.remove(pos, oldnode, digger, "xdecor:rope")
+               rope:remove(pos, oldnode, digger, "xdecor:rope")
        end
 end)
 
@@ -26,7 +26,7 @@ function rope.place(itemstack, _, pointed_thing)
        return itemstack
 end
 
-function rope.remove(pos, oldnode, digger, rope_name)
+function rope:remove(pos, oldnode, digger, rope_name)
        local num = 0
        local below = {x=pos.x, y=pos.y, z=pos.z}
        local digger_inv = digger:get_inventory()
@@ -50,9 +50,6 @@ xdecor.register("rope", {
        tiles = {"xdecor_rope.png"},
        inventory_image = "xdecor_rope_inv.png",
        wield_image = "xdecor_rope_inv.png",
-       selection_box = {
-               type = "fixed",
-               fixed = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}
-       },
+       selection_box = xdecor.pixelbox(8, {{3, 0, 3, 2, 8, 2}}),
        on_place = rope.place
 })
index 781498855aa3db783aba80de8916f2a31b6f1b78..17396627421c8289eba1cfbb777c80935ba5d3a4 100644 (file)
@@ -38,9 +38,12 @@ workbench.defs = {
 }
 
 -- Tools allowed to be repaired.
-function workbench:repairable_tools(stack)
-       local tools = [[ pick, axe, shovel, sword, hoe, armor, shield ]]
-       return tools:find(stack:match(":(%w+)"))
+function workbench:repairable(stack)
+       local tools = {"pick", "axe", "shovel", "sword", "hoe", "armor", "shield"}
+       for _, t in pairs(tools) do
+               if stack:find(t) then return true end
+       end
+       return false
 end
 
 function workbench:get_output(inv, input, name)
@@ -136,16 +139,15 @@ function workbench.timer(pos)
 
        inv:set_stack("tool", 1, tool)
        inv:set_stack("hammer", 1, hammer)
-
        return true
 end
 
 function workbench.put(_, listname, _, stack)
        local stackname = stack:get_name()
-       if (listname == "tool" and stack:get_wear() > 0 and workbench:repairable_tools(stackname)) or
-                       (listname == "input" and minetest.registered_nodes[stackname.."_cube"]) or
-                       (listname == "hammer" and stackname == "xdecor:hammer") or
-                       listname == "storage" then
+       if (listname == "tool" and stack:get_wear() > 0 and workbench:repairable(stackname)) or
+          (listname == "input" and minetest.registered_nodes[stackname.."_cube"]) or
+          (listname == "hammer" and stackname == "xdecor:hammer") or
+           listname == "storage" then
                return stack:get_count()
        end
        return 0
@@ -183,7 +185,9 @@ function workbench.on_take(pos, listname, index, stack)
        if listname == "input" then
                if stack:get_name() == input:get_name() then
                        workbench:get_output(inv, input, stack:get_name())
-               else inv:set_list("forms", {}) end
+               else
+                       inv:set_list("forms", {})
+               end
        elseif listname == "forms" then
                input:take_item(math.ceil(stack:get_count() / workbench.defs[index][2]))
                inv:set_stack("input", 1, input)
@@ -195,11 +199,9 @@ xdecor.register("workbench", {
        description = "Work Bench",
        groups = {cracky=2, choppy=2, oddly_breakable_by_hand=1},
        sounds = default.node_sound_wood_defaults(),
-       tiles = {
-               "xdecor_workbench_top.png", "xdecor_workbench_top.png",
-               "xdecor_workbench_sides.png", "xdecor_workbench_sides.png",
-               "xdecor_workbench_front.png", "xdecor_workbench_front.png"
-       },
+       tiles = {"xdecor_workbench_top.png",   "xdecor_workbench_top.png",
+                "xdecor_workbench_sides.png", "xdecor_workbench_sides.png",
+                "xdecor_workbench_front.png", "xdecor_workbench_front.png"},
        on_rotate = screwdriver.rotate_simple,
        can_dig = workbench.dig,
        on_timer = workbench.timer,