material.setFlag(video::EMF_BILINEAR_FILTER, m_bilinear_filter);
material.setFlag(video::EMF_TRILINEAR_FILTER, m_trilinear_filter);
}
+
+ // initialize the color
+ if (!m_lighting)
+ setColor(video::SColor(0xFFFFFFFF));
return;
} else {
if (!def.inventory_image.empty()) {
m_colors.emplace_back();
// overlay is white, if present
m_colors.emplace_back(true, video::SColor(0xFFFFFFFF));
+
+ // initialize the color
+ if (!m_lighting)
+ setColor(video::SColor(0xFFFFFFFF));
return;
}