- Merge Treer's group changes
- Make TNT cannons possible
- Add in Aether prototype dimension (21000-31000 on Y axis)
+- Added in the early prototype of the VOID (made of bedrock for now)
+- Make it so you can place down beds in the nether and void, but they explode when you try to sleep in them
+
---
return
end
- --bed explodes in the nether
- if pointed_thing.above.y <= -10033 then
- tnt(pointed_thing.under,10)
- return
- end
local sneak = placer:get_player_control().sneak
local noddef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name]
minetest.punch_node(vector.new(pos.x,pos.y+1,pos.z))
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
+ if pos.y <= -10033 then
+ tnt(pos,10)
+ return
+ end
create_spawnpoint(pos,clicker)
end,
})
minetest.punch_node(vector.new(pos.x,pos.y+1,pos.z))
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
+ if pos.y <= -10033 then
+ tnt(pos,10)
+ return
+ end
local param2 = minetest.get_node(pos).param2
local facedir = minetest.facedir_to_dir(param2)
create_spawnpoint(vector.add(pos,facedir),clicker)