No functional changes; just style.
//! Operations on ASCII strings and characters
-use to_str::{ToStr,IntoStr};
+use to_str::{ToStr, IntoStr};
use str;
use str::Str;
use str::StrSlice;
use container::Container;
use cast;
use iter::Iterator;
-use vec::{ImmutableVector,MutableVector,Vector};
+use vec::{ImmutableVector, MutableVector, Vector};
use to_bytes::IterBytes;
-use option::{Option,Some,None};
+use option::{Option, Some, None};
/// Datatype to hold one ascii character. It wraps a `u8`, with the highest bit always zero.
#[deriving(Clone, Eq, Ord, TotalOrd, TotalEq)]
//! Types dealing with dynamic mutability
-use clone::{Clone,DeepClone};
+use clone::{Clone, DeepClone};
use cmp::Eq;
use ops::Drop;
-use option::{None,Option,Some};
+use option::{None, Option, Some};
use cast;
use kinds::{marker, Pod};
// magic.
use cast;
-use option::{None,Option,Some};
-use vec::{ImmutableVector,MutableVector,OwnedVector};
+use option::{None, Option, Some};
+use vec::{ImmutableVector, MutableVector, OwnedVector};
use iter::{Iterator};
use rt::task::{Task, LocalStorage};
use util::replace;
//! Utilities for references
#[cfg(not(test))]
-use cmp::{Eq,Ord,Ordering,TotalEq,TotalOrd};
+use cmp::{Eq, Ord, Ordering, TotalEq, TotalOrd};
// Equality for region pointers
#[cfg(not(test))]
use io;
use libc::{pid_t, c_int};
use libc;
-use option::{None,Option,Some};
+use option::{None, Option, Some};
use task::spawn;
-use path::{Path,GenericPath};
+use path::{Path, GenericPath};
use result::Ok;
use str::Str;
use vec::Vector;
//! Ordered containers with integer keys, implemented as radix tries (`TrieSet` and `TrieMap` types)
-use option::{None,Option,Some};
-use container::{Container,Map,Mutable,MutableMap};
-use iter::{Extendable,FromIterator,Iterator};
+use option::{None, Option, Some};
+use container::{Container, Map, Mutable, MutableMap};
+use iter::{Extendable, FromIterator, Iterator};
use mem;
use uint;
use util::replace;
use unstable::intrinsics::init;
use vec;
use ptr::RawPtr;
-use vec::{ImmutableVector,Items,MutableVector,MutItems,OwnedVector};
+use vec::{ImmutableVector, Items, MutableVector, MutItems, OwnedVector};
// FIXME: #5244: need to manually update the TrieNode constructor
static SHIFT: uint = 4;
#[cfg(not(test))]
use default::Default;
-use cmp::{Eq,Equal,Ord,Ordering,TotalEq,TotalOrd};
+use cmp::{Eq, Equal, Ord, Ordering, TotalEq, TotalOrd};
#[cfg(not(test))]
impl Eq for () {