automatic_face_movement_dir = 90,
automatic_face_movement_max_rotation_per_sec = 300,
makes_footstep_sound = false,
- hp = 40,
+ hp = 32,
gravity = {x = 0, y = -9.81, z = 0},
movement_type = "jump",
make_jump_noise = true,
automatic_face_movement_dir = 90,
automatic_face_movement_max_rotation_per_sec = 300,
makes_footstep_sound = false,
- hp = 20,
+ hp = 10,
gravity = {x = 0, y = -9.81, z = 0},
movement_type = "jump",
make_jump_noise = true,
automatic_face_movement_dir = 90,
automatic_face_movement_max_rotation_per_sec = 300,
makes_footstep_sound = false,
- hp = 5,
+ hp = 4,
gravity = {x = 0, y = -9.81, z = 0},
movement_type = "jump",
make_jump_noise = true,
pointable = true,
automatic_face_movement_max_rotation_per_sec = 300,
makes_footstep_sound = false,
- hp = 40,
+ hp = 27,
gravity = {x = 0, y = -9.81, z = 0},
movement_type = "walk",
- max_speed = 4,
+ max_speed = 5.5,
hostile = true,
hostile_cooldown = false,
state = 0,
pointable = true,
automatic_face_movement_max_rotation_per_sec = 300,
makes_footstep_sound = false,
- hp = 70,
+ hp = 40,
gravity = {x = 0, y = -9.81, z = 0},
movement_type = "walk",
max_speed = 9,
automatic_face_movement_dir = 90,
automatic_face_movement_max_rotation_per_sec = 300,
makes_footstep_sound = false,
- hp = 40,
+ hp = 30,
gravity = {x = 0, y = -9.81, z = 0},
movement_type = "walk",
- max_speed = 5,
+ max_speed = 6,
state = 0,
view_distance = 15,