DME_FULLSCREEN,
DME_OPENGL,
DME_GPU,
- DME_GLSL,
DME_COUNT,
} DebugMenuEntry;
sprintf(text, "%s", glGetString(GL_RENDERER));
hud_change_text(huds[DME_GPU], text);
}
-
-void debug_menu_update_glsl()
-{
- char text[BUFSIZ];
- sprintf(text, "GLSL %s", glGetString(GL_SHADING_LANGUAGE_VERSION));
- hud_change_text(huds[DME_GLSL], text);
-}
-
void debug_menu_update_fullscreen();
void debug_menu_update_opengl();
void debug_menu_update_gpu();
-void debug_menu_update_glsl();
#endif
debug_menu_update_fullscreen();
debug_menu_update_opengl();
debug_menu_update_gpu();
- debug_menu_update_glsl();
crosshair_init();
handle SIGTERM nostop print pass
handle SIGPIPE nostop noprint pass
set height 0
-set \$_exitcode 1
+set \$_exitcode=1
define hook-stop
if \$_exitcode == 0
quit