xdecor.register("hive", {
description = "Artificial Hive",
- tiles = {
- "xdecor_hive_top.png", "xdecor_hive_top.png",
- "xdecor_hive_side.png", "xdecor_hive_side.png",
- "xdecor_hive_side.png", "xdecor_hive_front.png"
- },
+ tiles = {"xdecor_hive_top.png", "xdecor_hive_top.png",
+ "xdecor_hive_side.png", "xdecor_hive_side.png",
+ "xdecor_hive_side.png", "xdecor_hive_front.png"},
groups = {choppy=3, oddly_breakable_by_hand=2, flammable=1},
on_construct = hive.construct,
can_dig = function(pos)
nodenames = {"xdecor:hive"},
interval = 30, chance = 10,
action = function(pos)
+ local time = (minetest.get_timeofday() or 0) * 24000
+ if time < 5500 or time > 18500 then return end
+
local inv = minetest.get_meta(pos):get_inventory()
local honeystack = inv:get_stack("honey", 1)
local honey = honeystack:get_count()
local radius = 4
local minp = vector.add(pos, -radius)
local maxp = vector.add(pos, radius)
- local flowers = minetest.find_nodes_in_area(minp, maxp, "group:flower")
+ local flowers = minetest.find_nodes_in_area_under_air(minp, maxp, "group:flower")
- if #flowers >= 2 and honey < 16 then
+ if #flowers > 2 and honey < 16 then
inv:add_item("honey", "xdecor:honey")
end
end