//! Uncomment the following line if you want to ignore the deprecated warnings\r
//#define IGNORE_DEPRECATED_WARNING\r
\r
+//! Define _IRR_COMPILE_WITH_BILLBOARD_SCENENODE_ to support BillboardSceneNodes\r
+#define _IRR_COMPILE_WITH_BILLBOARD_SCENENODE_\r
+#ifdef NO_IRR_COMPILE_WITH_BILLBOARD_SCENENODE_\r
+#undef _IRR_COMPILE_WITH_BILLBOARD_SCENENODE_\r
+#endif\r
+\r
//! Define _IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_ if you want to use bone based\r
/** animated meshes. If you compile without this, you will be unable to load\r
B3D, MS3D or X meshes */\r