-- Tools allowed to be repaired.
worktable.repairable_tools = [[
- pick, axe, shovel, sword, hoe
- armor, shield
+ pick, axe, shovel, sword, hoe, armor, shield
]]
function worktable.get_recipe(item)
item = item:sub(7)..":white"
elseif minetest.registered_items["default:"..item:sub(7)] then
item = item:gsub("group:", "default:")
- else
- for node, def in pairs(minetest.registered_items) do
- if def.groups[item:match("[^,:]+$")] then
- item = node
- end
- end
+ else for node, def in pairs(minetest.registered_items) do
+ if def.groups[item:match("[^,:]+$")] then item = node end
+ end
end
end
return item
local npp, i, s = 8*3, 0, 0
local pagemax = math.floor((inv_size - 1) / npp + 1)
- if pagenum > pagemax then
- pagenum = 1
- elseif pagenum == 0 then
- pagenum = pagemax
- end
+ if pagenum > pagemax then pagenum = 1
+ elseif pagenum == 0 then pagenum = pagemax end
local formspec = [[ size[8,6.6;]
tablecolumns[color;text;color;text]
for _, name in pairs(worktable.craftguide_main_list(meta, filter, tab_id)) do
if s < (pagenum - 1) * npp then
s = s + 1
- else
- if i >= npp then break end
+ else if i >= npp then break end
formspec = formspec.."item_image_button["..(i%8)..","..
- (math.floor(i/8)+1)..";1,1;"..name..";"..name..";]"
+ (math.floor(i/8)+1)..";1,1;"..name..";"..name..";]"
i = i + 1
end
end
local items_num = #minetest.get_all_craft_recipes(item)
if recipe_num > items_num then recipe_num = 1 end
- if items_num > 1 then
- formspec = formspec.."button[0,6;1.6,1;alternate;Alternate]"..
- "label[0,5.5;Recipe "..recipe_num.." of "..items_num.."]"
+ if items_num > 1 then formspec = formspec..
+ "button[0,6;1.6,1;alternate;Alternate]"..
+ "label[0,5.5;Recipe "..recipe_num.." of "..items_num.."]"
end
local type = minetest.get_all_craft_recipes(item)[recipe_num].type
- if type == "cooking" then
- formspec = formspec.."image[3.75,4.6;0.5,0.5;default_furnace_fire_fg.png]"
+ if type == "cooking" then formspec = formspec..
+ "image[3.75,4.6;0.5,0.5;default_furnace_fire_fg.png]"
end
local items = minetest.get_all_craft_recipes(item)[recipe_num].items
return ""
end
- for i, v in pairs(items) do
- formspec = formspec.."item_image_button["..((i-1) % width + 4.5)..","..
- (math.floor((i-1) / width + (6 - math.min(2, rows))))..";1,1;"..
- worktable.get_recipe(v)..";"..worktable.get_recipe(v)..";"..is_group(v).."]"
+ for i, v in pairs(items) do formspec = formspec..
+ "item_image_button["..((i-1) % width + 4.5)..","..
+ (math.floor((i-1) / width + (6 - math.min(2, rows))))..";1,1;"..
+ worktable.get_recipe(v)..";"..worktable.get_recipe(v)..";"..is_group(v).."]"
end
formspec = formspec.."item_image_button[2.5,5;1,1;"..item..";"..item..";"..yield.."]"..
- "image[3.5,5;1,1;gui_furnace_arrow_bg.png^[transformR90]"
+ "image[3.5,5;1,1;gui_furnace_arrow_bg.png^[transformR90]"
end
meta:set_string("formspec", formspec)
minetest.registered_tools,
minetest.registered_craftitems
}
-
return id_category[tab_id] or id_category[1]
end
worktable.craftguide_main_list(meta, filter, tonumber(fields.tabs))
worktable.craftguide_formspec(meta, 1, nil, 1, filter, tonumber(fields.tabs))
elseif fields.prev or fields.next then
- if fields.prev then
- pagenum = pagenum - 1
- else
- pagenum = pagenum + 1
- end
+ if fields.prev then pagenum = pagenum - 1
+ else pagenum = pagenum + 1 end
worktable.craftguide_formspec(meta, pagenum, nil, 1, filter, tab_id)
- else
- for item in pairs(fields) do
- if item:find(":") and minetest.get_craft_recipe(item).items then
- worktable.craftguide_formspec(meta, pagenum, item, 1, filter, tab_id)
- end
- end
+ else for item in pairs(fields) do
+ if minetest.get_craft_recipe(item).items then
+ worktable.craftguide_formspec(meta, pagenum, item, 1, filter, tab_id)
+ end
+ end
end
end
local function trash_delete(pos)
local inv = minetest.get_meta(pos):get_inventory()
- minetest.after(0, function()
- inv:set_stack("trash", 1, "")
- end)
+ minetest.after(0, function() inv:set_stack("trash", 1, "") end)
end
function worktable.put(pos, listname, _, stack)
if listname == "trash" then trash_delete(pos) end
return stack:get_count()
end
-
return 0
end
function worktable.take(_, listname, _, stack, player)
if listname == "forms" then
- local inv = player:get_inventory()
- if inv:room_for_item("main", stack:get_name()) then
- return -1
- end
+ local free_space = player:get_inventory():room_for_item("main", stack:get_name())
+ if free_space then return -1 end
return 0
end
return stack:get_count()
end
function worktable.move(pos, _, _, to_list, _, count)
- if to_list == "storage" then
- return count
- elseif to_list == "trash" then
- trash_delete(pos)
+ if to_list == "storage" or to_list == "trash" then
+ if to_list == "trash" then trash_delete(pos) end
return count
end
return 0
function worktable.get_output(inv, input, name)
if inv:is_empty("input") then
- inv:set_list("forms", {})
- return
- end
+ inv:set_list("forms", {}) return end
local output = {}
for _, n in pairs(worktable.defs) do
local count = math.min(n[2] * input:get_count(), input:get_stack_max())
local item = name.."_"..n[1]
if not n[3] then item = "stairs:"..n[1].."_"..name:match(":(.*)") end
-
output[#output+1] = item.." "..count
end
-
inv:set_list("forms", output)
end
if listname == "input" then
if stack:get_name() == input:get_name() then
worktable.get_output(inv, input, stack:get_name())
- else
- inv:set_list("forms", {})
- end
+ else inv:set_list("forms", {}) end
elseif listname == "forms" then
input:take_item(math.ceil(stack:get_count() / worktable.defs[index][2]))
inv:set_stack("input", 1, input)
local player_name = clicker:get_player_name()
if minetest.is_protected(pos, player_name) then
minetest.record_protection_violation(pos, player_name)
- return
- end
+ return end
local T = {
{"nanoslab", nil, 2},
if wield_item == newnode.."_"..x[1] then
if not x[2] then x[2] = x[1] end
local pointed_nodebox = minetest.get_node(pos).name:match("(%w+)$")
+
if x[2] == pointed_nodebox then
if x[3] then newnode = newnode.."_"..worktable.defs[x[3]][1] end
combined = true
end
end
end
- else
- minetest.item_place_node(itemstack, clicker, pointed_thing)
- end
+ else minetest.item_place_node(itemstack, clicker, pointed_thing) end
if combined and not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
if node:find("meselamp") then
if d[3] then
minetest.register_alias("default:meselamp_"..d[1], "default:glass_"..d[1])
- else
- minetest.register_alias("stairs:"..d[1].."_meselamp", "stairs:"..d[1].."_glass")
- end
+ else minetest.register_alias("stairs:"..d[1].."_meselamp", "stairs:"..d[1].."_glass") end
elseif worktable.nodes(def) and not d[3] then
minetest.register_alias(node.."_"..d[1], "stairs:"..d[1].."_"..node:match(":(.*)"))
end
interval = 3, chance = 1,
action = function(pos)
local inv = minetest.get_meta(pos):get_inventory()
- local tool = inv:get_stack("tool", 1)
- local hammer = inv:get_stack("hammer", 1)
+ local tool, hammer = inv:get_stack("tool", 1), inv:get_stack("hammer", 1)
if tool:is_empty() or hammer:is_empty() or tool:get_wear() == 0 then
return