]> git.lizzy.rs Git - dragonfireclient.git/commitdiff
serverpackethandler: Minor log message fixes
authorsfan5 <sfan5@live.de>
Tue, 10 Nov 2020 20:46:30 +0000 (21:46 +0100)
committersfan5 <sfan5@live.de>
Thu, 12 Nov 2020 20:08:26 +0000 (21:08 +0100)
closes #10434

src/network/serverpackethandler.cpp

index 95e7c548e6dab0371bf4b7d81590b73fc8ef8feb..3db4eb2861718cf92c177d0a68dee2e64be50080 100644 (file)
@@ -1657,19 +1657,18 @@ void Server::handleCommand_SrpBytesM(NetworkPacket* pkt)
 
        bool wantSudo = (cstate == CS_Active);
 
-       verbosestream << "Server: Received TOCLIENT_SRP_BYTES_M." << std::endl;
+       verbosestream << "Server: Received TOSERVER_SRP_BYTES_M." << std::endl;
 
        if (!((cstate == CS_HelloSent) || (cstate == CS_Active))) {
-               actionstream << "Server: got SRP _M packet in wrong state "
-                       << cstate << " from " << addr_s
-                       << ". Ignoring." << std::endl;
+               warningstream << "Server: got SRP_M packet in wrong state "
+                       << cstate << " from " << addr_s << ". Ignoring." << std::endl;
                return;
        }
 
        if (client->chosen_mech != AUTH_MECHANISM_SRP &&
                        client->chosen_mech != AUTH_MECHANISM_LEGACY_PASSWORD) {
-               actionstream << "Server: got SRP _M packet, while auth"
-                       << "is going on with mech " << client->chosen_mech << " from "
+               warningstream << "Server: got SRP_M packet, while auth "
+                       "is going on with mech " << client->chosen_mech << " from "
                        << addr_s << " (wantSudo=" << wantSudo << "). Denying." << std::endl;
                if (wantSudo) {
                        DenySudoAccess(peer_id);
@@ -1717,7 +1716,7 @@ void Server::handleCommand_SrpBytesM(NetworkPacket* pkt)
 
                std::string checkpwd; // not used, but needed for passing something
                if (!m_script->getAuth(playername, &checkpwd, NULL)) {
-                       actionstream << "Server: " << playername <<
+                       errorstream << "Server: " << playername <<
                                " cannot be authenticated (auth handler does not work?)" <<
                                std::endl;
                        DenyAccess(peer_id, SERVER_ACCESSDENIED_SERVER_FAIL);