redstone.collect_info(vector.subtract(pos,dir))
end)
end,
+ after_place_node = function(pos, placer, itemstack, pointed_thing)
+ redstone.collect_info(pos)
+ end,
after_destruct = function(pos, oldnode)
redstone.collect_info(pos)
end
after_destruct = function(pos, oldnode)
redstone.collect_info(pos)
+ end,
+
+ after_place_node = function(pos)
+ redstone.collect_info(pos)
end
})
end,
after_destruct = function(pos, oldnode)
redstone.collect_info(pos)
+ end,
+
+ after_place_node = function(pos)
+ redstone.collect_info(pos)
end
})
end