Cheat menu
*/
- if (m_game_ui->m_flags.show_cheat_menu && ! gui_chat_console->isOpen())
- m_cheat_menu->draw(driver, m_game_ui->m_flags.show_debug);
-
+ if (! gui_chat_console->isOpen()) {
+ if (m_game_ui->m_flags.show_cheat_menu)
+ m_cheat_menu->draw(driver, m_game_ui->m_flags.show_debug);
+ if (g_settings->getBool("cheat_hud"))
+ m_cheat_menu->drawHUD(driver, dtime);
+ }
/*
Damage flash
*/
}
}
+void CheatMenu::drawHUD(video::IVideoDriver *driver, double dtime)
+{
+ CHEAT_MENU_GET_SCRIPTPTR
+
+ m_rainbow_offset += dtime;
+
+ m_rainbow_offset = fmod(m_rainbow_offset, 6.0f);
+
+ std::vector<std::string> enabled_cheats;
+
+ int cheat_count = 0;
+
+ for (auto category = script->m_cheat_categories.begin(); category != script->m_cheat_categories.end(); category++) {
+ for (auto cheat = (*category)->m_cheats.begin(); cheat != (*category)->m_cheats.end(); cheat++) {
+ if ((*cheat)->is_enabled()) {
+ enabled_cheats.push_back((*cheat)->m_name);
+ cheat_count++;
+ }
+ }
+ }
+
+ if (enabled_cheats.empty())
+ return;
+
+ std::vector<video::SColor> colors;
+
+ for (int i = 0; i < cheat_count; i++) {
+ video::SColor color;
+ f32 h = (f32)i * 2.0f / (f32)cheat_count - m_rainbow_offset;
+ if (h < 0)
+ h = 6.0f + h;
+ f32 x = (1 - fabs(fmod(h, 2.0f) - 1.0f)) * 255.0f;
+ switch((int)h) {
+ case 0:
+ color = video::SColor(255, 255, x, 0); break;
+ case 1:
+ color = video::SColor(255, x, 255, 0); break;
+ case 2:
+ color = video::SColor(255, 0, 255, x); break;
+ case 3:
+ color = video::SColor(255, 0, x, 255); break;
+ case 4:
+ color = video::SColor(255, x, 0, 255); break;
+ case 5:
+ color = video::SColor(255, 255, 0, x); break;
+ }
+ colors.push_back(color);
+ }
+
+ core::dimension2d<u32> screensize = driver->getScreenSize();
+
+ u32 y = 5;
+
+ int i = 0;
+ for (std::string cheat : enabled_cheats) {
+ core::dimension2d<u32> dim = m_font->getDimension(utf8_to_wide(cheat).c_str());
+ u32 x = screensize.Width - 5 - dim.Width;
+
+ core::rect<s32> fontbounds(x, y, x + dim.Width, y + dim.Height);
+ m_font->draw(cheat.c_str(), fontbounds, colors[i], false, false);
+
+ y += dim.Height;
+ i++;
+ }
+}
+
void CheatMenu::selectUp()
{
CHEAT_MENU_GET_SCRIPTPTR
CheatMenu(Client *client);
void draw(video::IVideoDriver *driver, bool show_debug);
+
+ void drawHUD(video::IVideoDriver *driver, double dtime);
void drawEntry(video::IVideoDriver *driver, std::string name, int number,
bool selected, bool active,
gui::IGUIFont *m_font = nullptr;
v2u32 m_fontsize;
+
+ float m_rainbow_offset = 0.0;
};