for i, privs in ipairs({...}) do\r
for name, value in pairs(privs) do\r
if result[name] ~= nil and result[name] ~= value then --the priv must be both true and false, which can never happen\r
- return {__fake_priv_that_nobody_has__=true} --priviledge table that can never be satisfied\r
+ return {__fake_priv_that_nobody_has__=true} --privilege table that can never be satisfied\r
end\r
result[name] = value\r
end\r
or string.format("image[%s;1,1;worldedit_gui_unknown.png]", pos)\r
end\r
\r
+-- two further priv helpers\r
+local function we_privs(command)\r
+ return minetest.chatcommands["/" .. command].privs\r
+end\r
+\r
+local function combine_we_privs(list)\r
+ local args = {}\r
+ for _, t in ipairs(list) do\r
+ table.insert(args, we_privs(t))\r
+ end\r
+ return combine_privs(unpack(args))\r
+end\r
+\r
worldedit.register_gui_function("worldedit_gui_about", {\r
- name = "About", privs = minetest.chatcommands["/about"].privs,\r
+ name = "About",\r
+ privs = {interact=true},\r
on_select = function(name)\r
minetest.chatcommands["/about"].func(name, "")\r
end,\r
})\r
\r
worldedit.register_gui_function("worldedit_gui_inspect", {\r
- name = "Toggle Inspect", privs = minetest.chatcommands["/inspect"].privs,\r
+ name = "Toggle Inspect",\r
+ privs = we_privs("inspect"),\r
on_select = function(name)\r
minetest.chatcommands["/inspect"].func(name, worldedit.inspect[name] and "disable" or "enable")\r
end,\r
})\r
\r
worldedit.register_gui_function("worldedit_gui_region", {\r
- name = "Get/Set Region", privs = combine_privs(minetest.chatcommands["/p"].privs, minetest.chatcommands["/pos1"].privs, minetest.chatcommands["/pos2"].privs, minetest.chatcommands["/reset"].privs, minetest.chatcommands["/mark"].privs, minetest.chatcommands["/unmark"].privs, minetest.chatcommands["/volume"].privs, minetest.chatcommands["/fixedpos"].privs),\r
+ name = "Get/Set Region",\r
+ privs = combine_we_privs({"p", "pos1", "pos2", "reset", "mark", "unmark", "volume", "fixedpos"}),\r
get_formspec = function(name)\r
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]\r
return "size[9,7]" .. worldedit.get_formspec_header("worldedit_gui_region") ..\r
end)\r
\r
worldedit.register_gui_function("worldedit_gui_set", {\r
- name = "Set Nodes", privs = minetest.chatcommands["/set"].privs,\r
+ name = "Set Nodes",\r
+ privs = we_privs("set"),\r
get_formspec = function(name)\r
local node = gui_nodename1[name]\r
local nodename = worldedit.normalize_nodename(node)\r
end)\r
\r
worldedit.register_gui_function("worldedit_gui_replace", {\r
- name = "Replace Nodes", privs = combine_privs(minetest.chatcommands["/replace"].privs, minetest.chatcommands["/replaceinverse"].privs),\r
+ name = "Replace Nodes",\r
+ privs = combine_we_privs({"replace", "replaceinverse"}),\r
get_formspec = function(name)\r
local search, replace = gui_nodename1[name], gui_nodename2[name]\r
local search_nodename, replace_nodename = worldedit.normalize_nodename(search), worldedit.normalize_nodename(replace)\r
end)\r
\r
worldedit.register_gui_function("worldedit_gui_sphere_dome", {\r
- name = "Sphere/Dome", privs = combine_privs(minetest.chatcommands["/hollowsphere"].privs, minetest.chatcommands["/sphere"].privs, minetest.chatcommands["/hollowdome"].privs, minetest.chatcommands["/dome"].privs),\r
+ name = "Sphere/Dome",\r
+ privs = combine_we_privs({"hollowsphere", "sphere", "hollowdome", "dome"}),\r
get_formspec = function(name)\r
local node, radius = gui_nodename1[name], gui_distance2[name]\r
local nodename = worldedit.normalize_nodename(node)\r
end)\r
\r
worldedit.register_gui_function("worldedit_gui_cylinder", {\r
- name = "Cylinder", privs = combine_privs(minetest.chatcommands["/hollowcylinder"].privs, minetest.chatcommands["/cylinder"].privs),\r
+ name = "Cylinder",\r
+ privs = combine_we_privs({"hollowcylinder", "cylinder"}),\r
get_formspec = function(name)\r
local node, axis, length, radius = gui_nodename1[name], gui_axis1[name], gui_distance1[name], gui_distance2[name]\r
local nodename = worldedit.normalize_nodename(node)\r
end)\r
\r
worldedit.register_gui_function("worldedit_gui_pyramid", {\r
- name = "Pyramid", privs = minetest.chatcommands["/pyramid"].privs,\r
+ name = "Pyramid",\r
+ privs = we_privs("pyramid"),\r
get_formspec = function(name)\r
local node, axis, length = gui_nodename1[name], gui_axis1[name], gui_distance1[name]\r
local nodename = worldedit.normalize_nodename(node)\r
end)\r
\r
worldedit.register_gui_function("worldedit_gui_spiral", {\r
- name = "Spiral", privs = minetest.chatcommands["/spiral"].privs,\r
+ name = "Spiral",\r
+ privs = we_privs("spiral"),\r
get_formspec = function(name)\r
local node, length, height, space = gui_nodename1[name], gui_distance1[name], gui_distance2[name], gui_distance3[name]\r
local nodename = worldedit.normalize_nodename(node)\r
end)\r
\r
worldedit.register_gui_function("worldedit_gui_copy_move", {\r
- name = "Copy/Move", privs = combine_privs(minetest.chatcommands["/copy"].privs, minetest.chatcommands["/move"].privs),\r
+ name = "Copy/Move",\r
+ privs = combine_we_privs({"copy", "move"}),\r
get_formspec = function(name)\r
local axis = gui_axis1[name] or 4\r
local amount = gui_distance1[name] or "10"\r
end)\r
\r
worldedit.register_gui_function("worldedit_gui_stack", {\r
- name = "Stack", privs = minetest.chatcommands["/stack"].privs,\r
+ name = "Stack",\r
+ privs = we_privs("stack"),\r
get_formspec = function(name)\r
local axis, count = gui_axis1[name], gui_count1[name]\r
return "size[6.5,3]" .. worldedit.get_formspec_header("worldedit_gui_stack") ..\r
end)\r
\r
worldedit.register_gui_function("worldedit_gui_stretch", {\r
- name = "Stretch", privs = minetest.chatcommands["/stretch"].privs,\r
+ name = "Stretch",\r
+ privs = we_privs("stretch"),\r
get_formspec = function(name)\r
local stretchx, stretchy, stretchz = gui_count1[name], gui_count2[name], gui_count3[name]\r
return "size[5,5]" .. worldedit.get_formspec_header("worldedit_gui_stretch") ..\r
end)\r
\r
worldedit.register_gui_function("worldedit_gui_transpose", {\r
- name = "Transpose", privs = minetest.chatcommands["/transpose"].privs,\r
+ name = "Transpose",\r
+ privs = we_privs("transpose"),\r
get_formspec = function(name)\r
local axis1, axis2 = gui_axis1[name], gui_axis2[name]\r
return "size[5.5,3]" .. worldedit.get_formspec_header("worldedit_gui_transpose") ..\r
end)\r
\r
worldedit.register_gui_function("worldedit_gui_flip", {\r
- name = "Flip", privs = minetest.chatcommands["/flip"].privs,\r
+ name = "Flip",\r
+ privs = we_privs("flip"),\r
get_formspec = function(name)\r
local axis = gui_axis1[name]\r
return "size[5,3]" .. worldedit.get_formspec_header("worldedit_gui_flip") ..\r
end)\r
\r
worldedit.register_gui_function("worldedit_gui_rotate", {\r
- name = "Rotate", privs = minetest.chatcommands["/rotate"].privs,\r
+ name = "Rotate",\r
+ privs = we_privs("rotate"),\r
get_formspec = function(name)\r
local axis, angle = gui_axis1[name], gui_angle[name]\r
return "size[5.5,3]" .. worldedit.get_formspec_header("worldedit_gui_rotate") ..\r
end)\r
\r
worldedit.register_gui_function("worldedit_gui_orient", {\r
- name = "Orient", privs = minetest.chatcommands["/orient"].privs,\r
+ name = "Orient",\r
+ privs = we_privs("orient"),\r
get_formspec = function(name)\r
local angle = gui_angle[name]\r
return "size[5,3]" .. worldedit.get_formspec_header("worldedit_gui_orient") ..\r
end)\r
\r
worldedit.register_gui_function("worldedit_gui_fixlight", {\r
- name = "Fix Lighting", privs = minetest.chatcommands["/fixlight"].privs,\r
+ name = "Fix Lighting",\r
+ privs = we_privs("fixlight"),\r
on_select = function(name)\r
minetest.chatcommands["/fixlight"].func(name, "")\r
end,\r
})\r
\r
worldedit.register_gui_function("worldedit_gui_hide", {\r
- name = "Hide Region", privs = minetest.chatcommands["/hide"].privs,\r
+ name = "Hide Region",\r
+ privs = we_privs("hide"),\r
on_select = function(name)\r
minetest.chatcommands["/hide"].func(name, "")\r
end,\r
})\r
\r
worldedit.register_gui_function("worldedit_gui_suppress", {\r
- name = "Suppress Nodes", privs = minetest.chatcommands["/suppress"].privs,\r
+ name = "Suppress Nodes",\r
+ privs = we_privs("suppress"),\r
get_formspec = function(name)\r
local node = gui_nodename1[name]\r
local nodename = worldedit.normalize_nodename(node)\r
end)\r
\r
worldedit.register_gui_function("worldedit_gui_highlight", {\r
- name = "Highlight Nodes", privs = minetest.chatcommands["/highlight"].privs,\r
+ name = "Highlight Nodes",\r
+ privs = we_privs("highlight"),\r
get_formspec = function(name)\r
local node = gui_nodename1[name]\r
local nodename = worldedit.normalize_nodename(node)\r
end)\r
\r
worldedit.register_gui_function("worldedit_gui_restore", {\r
- name = "Restore Region", privs = minetest.chatcommands["/restore"].privs,\r
+ name = "Restore Region",\r
+ privs = we_privs("restore"),\r
on_select = function(name)\r
minetest.chatcommands["/restore"].func(name, "")\r
end,\r
})\r
\r
worldedit.register_gui_function("worldedit_gui_save_load", {\r
- name = "Save/Load", privs = combine_privs(minetest.chatcommands["/save"].privs, minetest.chatcommands["/allocate"].privs, minetest.chatcommands["/load"].privs),\r
+ name = "Save/Load",\r
+ privs = combine_we_privs({"save", "allocate", "load"}),\r
get_formspec = function(name)\r
local filename = gui_filename[name]\r
return "size[6,4]" .. worldedit.get_formspec_header("worldedit_gui_save_load") ..\r
end)\r
\r
worldedit.register_gui_function("worldedit_gui_clearobjects", {\r
- name = "Clear Objects", privs = minetest.chatcommands["/clearobjects"].privs,\r
+ name = "Clear Objects",\r
+ privs = we_privs("clearobjects"),\r
on_select = function(name)\r
minetest.chatcommands["/clearobjects"].func(name, "")\r
end,\r
\r
worldedit.register_gui_function("worldedit_gui_formspec_tester", {\r
name = "Formspec Tester",\r
+ privs = {whatever=true},\r
get_formspec = function(name)\r
local value = gui_formspec[name]\r
return "size[8,6.5]" .. worldedit.get_formspec_header("worldedit_gui_formspec_tester") ..\r