eating = eating + dtime
eating_timer = eating_timer + dtime
+ local pos = player:get_pos()
+
+ if sneaking then
+ pos.y = pos.y + 1.425
+ else
+ pos.y = pos.y + 1.625
+ end
+
+ local dir = vector.multiply(player:get_look_dir(),0.5)
+
+ local newpos = vector.add(pos,dir)
+
local ps = minetest.add_particlespawner({
amount = 30,
time = 0.00001,
- minpos = {x=-0.2, y=-1.5, z=0.5},
- maxpos = {x=0.2, y=1.7, z=0.5},
+ minpos = {x=newpos.x-0.2, y=newpos.y+0.2, z=newpos.z-0.2},
+ maxpos = {x=newpos.x+0.2, y=newpos.y-0.2, z=newpos.z+0.2},
minvel = vector.new(-0.5,0,-0.5),
maxvel = vector.new(0.5,0,0.5),
minacc = {x=0, y=-9.81, z=1},
maxexptime = 1.5,
minsize = 0,
maxsize = 0,
- attached = player,
+ --attached = player,
collisiondetection = true,
collision_removal = true,
vertical = false,
--texture = "eat_particles_1.png"
})
- --[[
- minetest.add_particlespawner({
- amount = 30,
- time = 0.0001,
- minpos = {x=pos.x-0.5, y=pos.y-0.5+y, z=pos.z-0.5},
- maxpos = {x=pos.x+0.5, y=pos.y+0.5+y, z=pos.z+0.5},
- minvel = vector.new(-1,0,-1),
- maxvel = vector.new(1,0,1),
- minacc = {x=0, y=-9.81, z=0},
- maxacc = {x=0, y=-9.81, z=0},
- minexptime = 0.5,
- maxexptime = 1.5,
- minsize = 0,
- maxsize = 0,
- collisiondetection = true,
- vertical = false,
- node = {name= "name"},
- })
- ]]--
if eating_timer + dtime > 0.25 then
minetest.sound_play("eat", {