Should be enabled according to Maksym Hamarnyk
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6181
dfc29bdd-3216-0410-991c-
e03cc46cb475
//! Define _IRR_COMPILE_WITH_OGLES1_ to compile the Irrlicht engine with OpenGL ES 1.1.\r
/** If you do not wish the engine to be compiled with OpenGL ES 1.1, comment this\r
define out.\r
-Currently only enabled on Android by default.\r
Depending on platform you may have to enable _IRR_OGLES1_USE_KHRONOS_API_HEADERS_ as well when using it.\r
*/\r
-#if defined(_IRR_ANDROID_PLATFORM_)\r
+#if defined(_IRR_ANDROID_PLATFORM_) || define(_IRR_IOS_PLATFORM_)\r
#define _IRR_COMPILE_WITH_OGLES1_\r
#endif\r
#ifdef NO_IRR_COMPILE_WITH_OGLES1_\r