};
let indexed_arms: Vec<(usize, &Arm)> = arms.iter().enumerate().collect();
- if let Some((&(_, i), &(_, j))) = search_same(&indexed_arms, hash, eq) {
- span_lint_and_then(
- cx,
- MATCH_SAME_ARMS,
- j.body.span,
- "this `match` has identical arm bodies",
- |db| {
- db.span_note(i.body.span, "same as this");
-
- // Note: this does not use `span_suggestion` on purpose:
- // there is no clean way
- // to remove the other arm. Building a span and suggest to replace it to ""
- // makes an even more confusing error message. Also in order not to make up a
- // span for the whole pattern, the suggestion is only shown when there is only
- // one pattern. The user should know about `|` if they are already using it…
-
- if i.pats.len() == 1 && j.pats.len() == 1 {
- let lhs = snippet(cx, i.pats[0].span, "<pat1>");
- let rhs = snippet(cx, j.pats[0].span, "<pat2>");
-
- if let PatKind::Wild = j.pats[0].node {
- // if the last arm is _, then i could be integrated into _
- // note that i.pats[0] cannot be _, because that would mean that we're
- // hiding all the subsequent arms, and rust won't compile
- db.span_note(
- i.body.span,
- &format!(
- "`{}` has the same arm body as the `_` wildcard, consider removing it`",
- lhs
- ),
- );
- } else {
- db.span_note(i.body.span, &format!("consider refactoring into `{} | {}`", lhs, rhs));
+ search_same_list(&indexed_arms, hash, eq).map(|item| {
+ for match_expr in item {
+ let (&(_, i), &(_, j)) = match_expr;
+
+ span_lint_and_then(
+ cx,
+ MATCH_SAME_ARMS,
+ j.body.span,
+ "this `match` has identical arm bodies",
+ |db| {
+ db.span_note(i.body.span, "same as this");
+
+ // Note: this does not use `span_suggestion` on purpose:
+ // there is no clean way
+ // to remove the other arm. Building a span and suggest to replace it to ""
+ // makes an even more confusing error message. Also in order not to make up a
+ // span for the whole pattern, the suggestion is only shown when there is only
+ // one pattern. The user should know about `|` if they are already using it…
+
+ if i.pats.len() == 1 && j.pats.len() == 1 {
+ let lhs = snippet(cx, i.pats[0].span, "<pat1>");
+ let rhs = snippet(cx, j.pats[0].span, "<pat2>");
+
+ if let PatKind::Wild = j.pats[0].node {
+ // if the last arm is _, then i could be integrated into _
+ // note that i.pats[0] cannot be _, because that would mean that we're
+ // hiding all the subsequent arms, and rust won't compile
+ db.span_note(
+ i.body.span,
+ &format!(
+ "`{}` has the same arm body as the `_` wildcard, consider removing it`",
+ lhs
+ ),
+ );
+ } else {
+ db.span_note(i.body.span, &format!("consider refactoring into `{} | {}`", lhs, rhs));
+ }
}
- }
- },
- );
- }
+ },
+ );
+ }
+ });
}
}
None
}
+
+fn search_same_list<T, Hash, Eq>(exprs: &[T], hash: Hash, eq: Eq) -> Option<Vec<(&T, &T)>>
+where
+ Hash: Fn(&T) -> u64,
+ Eq: Fn(&T, &T) -> bool,
+{
+ let mut match_expr_list: Vec<(&T, &T)> = Vec::new();
+
+ let mut map: FxHashMap<_, Vec<&_>> =
+ FxHashMap::with_capacity_and_hasher(exprs.len(), BuildHasherDefault::default());
+
+ for expr in exprs {
+ match map.entry(hash(expr)) {
+ Entry::Occupied(mut o) => {
+ for o in o.get() {
+ if eq(o, expr) {
+ match_expr_list.push((o, expr));
+ }
+ }
+ o.get_mut().push(expr);
+ },
+ Entry::Vacant(v) => {
+ v.insert(vec![expr]);
+ },
+ }
+ }
+
+ if match_expr_list.is_empty() {
+ None
+ } else {
+ Some(match_expr_list)
+ }
+}