+++ /dev/null
-#include "rune.h"
-
-enum
-{
- Bit1 = 7,
- Bitx = 6,
- Bit2 = 5,
- Bit3 = 4,
- Bit4 = 3,
- Bit5 = 2,
-
- T1 = ((1<<(Bit1+1))-1) ^ 0xFF, /* 0000 0000 */
- Tx = ((1<<(Bitx+1))-1) ^ 0xFF, /* 1000 0000 */
- T2 = ((1<<(Bit2+1))-1) ^ 0xFF, /* 1100 0000 */
- T3 = ((1<<(Bit3+1))-1) ^ 0xFF, /* 1110 0000 */
- T4 = ((1<<(Bit4+1))-1) ^ 0xFF, /* 1111 0000 */
- T5 = ((1<<(Bit5+1))-1) ^ 0xFF, /* 1111 1000 */
-
- Rune1 = (1<<(Bit1+0*Bitx))-1, /* 0000 0000 0000 0000 0111 1111 */
- Rune2 = (1<<(Bit2+1*Bitx))-1, /* 0000 0000 0000 0111 1111 1111 */
- Rune3 = (1<<(Bit3+2*Bitx))-1, /* 0000 0000 1111 1111 1111 1111 */
- Rune4 = (1<<(Bit4+3*Bitx))-1, /* 0011 1111 1111 1111 1111 1111 */
-
- Maskx = (1<<Bitx)-1, /* 0011 1111 */
- Testx = Maskx ^ 0xFF, /* 1100 0000 */
-
- Bad = Runeerror,
-};
-
-int
-chartorune(Rune *rune, char *str)
-{
- int c, c1, c2, c3;
- long l;
-
- /*
- * one character sequence
- * 00000-0007F => T1
- */
- c = *(unsigned char*)str;
- if(c < Tx) {
- *rune = c;
- return 1;
- }
-
- /*
- * two character sequence
- * 0080-07FF => T2 Tx
- */
- c1 = *(unsigned char*)(str+1) ^ Tx;
- if(c1 & Testx)
- goto bad;
- if(c < T3) {
- if(c < T2)
- goto bad;
- l = ((c << Bitx) | c1) & Rune2;
- if(l <= Rune1)
- goto bad;
- *rune = l;
- return 2;
- }
-
- /*
- * three character sequence
- * 0800-FFFF => T3 Tx Tx
- */
- c2 = *(unsigned char*)(str+2) ^ Tx;
- if(c2 & Testx)
- goto bad;
- if(c < T4) {
- l = ((((c << Bitx) | c1) << Bitx) | c2) & Rune3;
- if(l <= Rune2)
- goto bad;
- *rune = l;
- return 3;
- }
-
- /*
- * four character sequence
- * 10000-10FFFF => T4 Tx Tx Tx
- */
- if(UTFmax >= 4) {
- c3 = *(unsigned char*)(str+3) ^ Tx;
- if(c3 & Testx)
- goto bad;
- if(c < T5) {
- l = ((((((c << Bitx) | c1) << Bitx) | c2) << Bitx) | c3) & Rune4;
- if(l <= Rune3)
- goto bad;
- if(l > Runemax)
- goto bad;
- *rune = l;
- return 4;
- }
- }
-
- /*
- * bad decoding
- */
-bad:
- *rune = Bad;
- return 1;
-}
-
-int
-runetochar(char *str, Rune *rune)
-{
- long c;
-
- c = *rune;
- if(c > Runemax)
- c = Runeerror;
-
- /*
- * one character sequence
- * 00000-0007F => 00-7F
- */
- if(c <= Rune1) {
- str[0] = c;
- return 1;
- }
-
- /*
- * two character sequence
- * 0080-07FF => T2 Tx
- */
- if(c <= Rune2) {
- str[0] = T2 | (c >> 1*Bitx);
- str[1] = Tx | (c & Maskx);
- return 2;
- }
-
- /*
- * three character sequence
- * 0800-FFFF => T3 Tx Tx
- */
- if(c <= Rune3) {
- str[0] = T3 | (c >> 2*Bitx);
- str[1] = Tx | ((c >> 1*Bitx) & Maskx);
- str[2] = Tx | (c & Maskx);
- return 3;
- }
-
- /*
- * four character sequence
- * 10000-1FFFFF => T4 Tx Tx Tx
- */
- str[0] = T4 | (c >> 3*Bitx);
- str[1] = Tx | ((c >> 2*Bitx) & Maskx);
- str[2] = Tx | ((c >> 1*Bitx) & Maskx);
- str[3] = Tx | (c & Maskx);
- return 4;
-}
-
-int
-runelen(long c)
-{
- Rune rune;
- char str[UTFmax];
-
- rune = c;
- return runetochar(str, &rune);
-}
-
-int
-runenlen(Rune *r, int nrune)
-{
- int nb, c;
-
- nb = 0;
- while(nrune--) {
- c = *r++;
- if(c <= Rune1)
- nb++;
- else
- if(c <= Rune2)
- nb += 2;
- else
- if(c <= Rune3 || c > Runemax)
- nb += 3;
- else
- nb += 4;
- }
- return nb;
-}
-
-int
-fullrune(char *str, int n)
-{
- int c;
-
- if(n <= 0)
- return 0;
- c = *(unsigned char*)str;
- if(c < Tx)
- return 1;
- if(c < T3)
- return n >= 2;
- if(UTFmax == 3 || c < T4)
- return n >= 3;
- return n >= 4;
-}
-