-// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
+// Copyright 2013-2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
/*! Task-local reference-counted boxes (`Rc` type)
-The `Rc` type provides shared ownership of an immutable value. Destruction is deterministic, and
-will occur as soon as the last owner is gone. It is marked as non-sendable because it avoids the
-overhead of atomic reference counting.
+The `Rc` type provides shared ownership of an immutable value. Destruction is
+deterministic, and will occur as soon as the last owner is gone. It is marked
+as non-sendable because it avoids the overhead of atomic reference counting.
-The `downgrade` method can be used to create a non-owning `Weak` pointer to the box. A `Weak`
-pointer can be upgraded to an `Rc` pointer, but will return `None` if the value has already been
-freed.
+The `downgrade` method can be used to create a non-owning `Weak` pointer to the
+box. A `Weak` pointer can be upgraded to an `Rc` pointer, but will return
+`None` if the value has already been freed.
-For example, a tree with parent pointers can be represented by putting the nodes behind `Strong`
-pointers, and then storing the parent pointers as `Weak` pointers.
+For example, a tree with parent pointers can be represented by putting the
+nodes behind strong `Rc` pointers, and then storing the parent pointers as
+`Weak` pointers.
+
+
+## Examples
+
+Consider a scenario where a set of Gadgets are owned by a given Owner. We want
+to have our Gadgets point to their Owner. We can't do this with unique
+ownership, because more than one gadget may belong to the same Owner. Rc
+allows us to share an Owner between multiple Gadgets, and have the Owner kept
+alive as long as any Gadget points at it.
+
+```rust
+use std::rc::Rc;
+
+struct Owner {
+ name: String
+ // ...other fields
+}
+
+struct Gadget {
+ id: int,
+ owner: Rc<Owner>
+ // ...other fields
+}
+
+fn main() {
+ // Create a reference counted Owner.
+ let gadget_owner : Rc<Owner> = Rc::new(
+ Owner { name: String::from_str("Gadget Man") }
+ );
+
+ // Create Gadgets belonging to gadget_owner. To increment the reference
+ // count we clone the Rc object.
+ let gadget1 = Gadget { id: 1, owner: gadget_owner.clone() };
+ let gadget2 = Gadget { id: 2, owner: gadget_owner.clone() };
+
+ drop(gadget_owner);
+
+ // Despite dropping gadget_owner, we're still able to print out the name of
+ // the Owner of the Gadgets. This is because we've only dropped the
+ // reference count object, not the Owner it wraps. As long as there are
+ // other Rc objects pointing at the same Owner, it will stay alive. Notice
+ // that the Rc wrapper around Gadget.owner gets automatically dereferenced
+ // for us.
+ println!("Gadget {} owned by {}", gadget1.id, gadget1.owner.name);
+ println!("Gadget {} owned by {}", gadget2.id, gadget2.owner.name);
+
+ // At the end of the method, gadget1 and gadget2 get destroyed, and with
+ // them the last counted references to our Owner. Gadget Man now gets
+ // destroyed as well.
+}
+```
+
+If our requirements change, and we also need to be able to traverse from
+Owner->Gadget, we will run into problems: an Rc pointer from Owner->Gadget
+introduces a cycle between the objects. This means that their reference counts
+can never reach 0, and the objects will stay alive: a memory leak. In order to
+get around this, we can use `Weak` pointers. These are reference counted
+pointers that don't keep an object alive if there are no normal `Rc` (or
+*strong*) pointers left.
+
+Rust actually makes it somewhat difficult to produce this loop in the first
+place: in order to end up with two objects that point at each other, one of
+them needs to be mutable. This is problematic because Rc enforces memory
+safety by only giving out shared references to the object it wraps, and these
+don't allow direct mutation. We need to wrap the part of the object we wish to
+mutate in a `RefCell`, which provides *interior mutability*: a method to
+achieve mutability through a shared reference. `RefCell` enforces Rust's
+borrowing rules at runtime. Read the `Cell` documentation for more details on
+interior mutability.
+
+```rust
+use std::rc::Rc;
+use std::rc::Weak;
+use std::cell::RefCell;
+
+struct Owner {
+ name: String,
+ gadgets: RefCell<Vec<Weak<Gadget>>>
+ // ...other fields
+}
+
+struct Gadget {
+ id: int,
+ owner: Rc<Owner>
+ // ...other fields
+}
+
+fn main() {
+ // Create a reference counted Owner. Note the fact that we've put the
+ // Owner's vector of Gadgets inside a RefCell so that we can mutate it
+ // through a shared reference.
+ let gadget_owner : Rc<Owner> = Rc::new(
+ Owner {
+ name: "Gadget Man".to_string(),
+ gadgets: RefCell::new(Vec::new())
+ }
+ );
+
+ // Create Gadgets belonging to gadget_owner as before.
+ let gadget1 = Rc::new(Gadget{id: 1, owner: gadget_owner.clone()});
+ let gadget2 = Rc::new(Gadget{id: 2, owner: gadget_owner.clone()});
+
+ // Add the Gadgets to their Owner. To do this we mutably borrow from
+ // the RefCell holding the Owner's Gadgets.
+ gadget_owner.gadgets.borrow_mut().push(gadget1.clone().downgrade());
+ gadget_owner.gadgets.borrow_mut().push(gadget2.clone().downgrade());
+
+ // Iterate over our Gadgets, printing their details out
+ for gadget_opt in gadget_owner.gadgets.borrow().iter() {
+
+ // gadget_opt is a Weak<Gadget>. Since weak pointers can't guarantee
+ // that their object is still alive, we need to call upgrade() on them
+ // to turn them into a strong reference. This returns an Option, which
+ // contains a reference to our object if it still exists.
+ let gadget = gadget_opt.upgrade().unwrap();
+ println!("Gadget {} owned by {}", gadget.id, gadget.owner.name);
+ }
+
+ // At the end of the method, gadget_owner, gadget1 and gadget2 get
+ // destroyed. There are now no strong (Rc) references to the gadgets.
+ // Once they get destroyed, the Gadgets get destroyed. This zeroes the
+ // reference count on Gadget Man, so he gets destroyed as well.
+}
+```
*/