end
})
-if rawget(_G, "fire") then
- minetest.register_tool("xdecor:flint_steel", {
- description = "Flint & Steel",
- inventory_image = "xdecor_flint_steel.png",
- on_use = function(itemstack, user, pointed_thing)
- local player = user:get_player_name()
- local pt = pointed_thing
-
- if pt.type == "node" and minetest.get_node(pt.above).name == "air" then
- if not minetest.is_protected(pt.above, player) then
- minetest.set_node(pt.above, {name="fire:basic_flame"})
- else
- minetest.chat_send_player(player, "[!] This area is protected")
- end
- end
-
- itemstack:add_wear(2000)
- return itemstack
- end
- })
-end
+minetest.register_alias("xdecor:flint_steel", "fire:flint_and_steel")
minetest.register_tool("xdecor:hammer", {
description = "Hammer",
}
})
-minetest.register_craft({
- output = "xdecor:flint_steel",
- recipe = {
- {"default:obsidian_shard", "default:steel_ingot"}
- }
-})
-
minetest.register_craft({
output = "xdecor:frame",
recipe = {