}
/// Describes the result of a process after it has terminated.
+///
+/// This `struct` is used to represent the exit status of a child process.
+/// Child processes are created via the [`Command`] struct and their exit
+/// status is exposed through the [`status`] method.
+///
+/// [`Command`]: struct.Command.html
+/// [`status`]: struct.Command.html#method.status
#[derive(PartialEq, Eq, Clone, Copy, Debug)]
#[stable(feature = "process", since = "1.0.0")]
pub struct ExitStatus(imp::ExitStatus);
/// On Unix, this will return `None` if the process was terminated
/// by a signal; `std::os::unix` provides an extension trait for
/// extracting the signal and other details from the `ExitStatus`.
+ ///
+ /// # Examples
+ ///
+ /// ```no_run
+ /// use std::process::Command;
+ ///
+ /// let status = Command::new("mkdir")
+ /// .arg("projects")
+ /// .status()
+ /// .expect("failed to execute mkdir");
+ ///
+ /// match status.code() {
+ /// Some(code) => println!("Exited with status code: {}", code),
+ /// None => println!("Process terminated by signal")
+ /// }
+ /// ```
#[stable(feature = "process", since = "1.0.0")]
pub fn code(&self) -> Option<i32> {
self.0.code()