{
*this = n;
}
-
- MapNode(content_t content=CONTENT_AIR, u8 a_param1=0, u8 a_param2=0)
- {
- param0 = content;
- param1 = a_param1;
- param2 = a_param2;
- }
-
+
+ MapNode(content_t content = CONTENT_AIR, u8 a_param1=0, u8 a_param2=0)
+ : param0(content),
+ param1(a_param1),
+ param2(a_param2)
+ { }
+
// Create directly from a nodename
// If name is unknown, sets CONTENT_IGNORE
MapNode(INodeDefManager *ndef, const std::string &name,
dstream<<std::endl;*/
// Allocate and clear new data
- MapNode *new_data = new MapNode[new_size];
+ // FIXME: UGLY KLUDGE because MapNode default constructor is FUBAR; it
+ // initialises data that is going to be overwritten anyway
+ MapNode *new_data = (MapNode*)new char[new_size * sizeof (*new_data)];
assert(new_data);
u8 *new_flags = new u8[new_size];
assert(new_flags);