automatic_face_movement_dir = 90,
automatic_face_movement_max_rotation_per_sec = 300,
makes_footstep_sound = false,
- hp = 10,
+ hp = 40,
gravity = {x = 0, y = -9.81, z = 0},
movement_type = "jump",
make_jump_noise = true,
automatic_face_movement_dir = 90,
automatic_face_movement_max_rotation_per_sec = 300,
makes_footstep_sound = false,
- hp = 10,
+ hp = 20,
gravity = {x = 0, y = -9.81, z = 0},
movement_type = "jump",
make_jump_noise = true,
automatic_face_movement_dir = 90,
automatic_face_movement_max_rotation_per_sec = 300,
makes_footstep_sound = false,
- hp = 10,
+ hp = 5,
gravity = {x = 0, y = -9.81, z = 0},
movement_type = "jump",
make_jump_noise = true,
pointable = true,
automatic_face_movement_max_rotation_per_sec = 300,
makes_footstep_sound = false,
- hp = 10,
+ hp = 40,
gravity = {x = 0, y = -9.81, z = 0},
movement_type = "walk",
max_speed = 4,
pointable = true,
automatic_face_movement_max_rotation_per_sec = 300,
makes_footstep_sound = false,
- hp = 10,
+ hp = 70,
gravity = {x = 0, y = -9.81, z = 0},
movement_type = "walk",
max_speed = 9,