core::matrix4 Matrix = driver->getTransform(ETS_TEXTURE_0);\r
services->setPixelShaderConstant(TMatrix0ID, Matrix.pointer(), 16);\r
\r
- Matrix = driver->getTransform(ETS_TEXTURE_1);\r
+ Matrix = driver->getTransform(E_TRANSFORMATION_STATE(ETS_TEXTURE_0 + 1));\r
services->setPixelShaderConstant(TMatrix1ID, Matrix.pointer(), 16);\r
\r
services->setPixelShaderConstant(TextureUsage0ID, &TextureUsage0, 1);\r
core::matrix4 Matrix = driver->getTransform(ETS_TEXTURE_0);\r
services->setPixelShaderConstant(TMatrix0ID, Matrix.pointer(), 16);\r
\r
- Matrix = driver->getTransform(ETS_TEXTURE_1);\r
+ Matrix = driver->getTransform(E_TRANSFORMATION_STATE(ETS_TEXTURE_0 + 1));\r
services->setPixelShaderConstant(TMatrix1ID, Matrix.pointer(), 16);\r
\r
services->setPixelShaderConstant(ModulateID, &Modulate, 1);\r