* `visible`: Boolean for whether the moon is visible.
(default: `true`)
* `texture`: A regular texture for the moon. Setting to `""`
- will re-enable the mesh moon. (default: "moon.png", if it exists)
+ will re-enable the mesh moon. (default: `"moon.png"`, if it exists)
+ Note: Relative to the sun, the moon texture is rotated by 180°.
+ You can use the `^[transformR180` texture modifier to achieve the same orientation.
* `tonemap`: A 512x1 texture containing the tonemap for the moon
(default: `"moon_tonemap.png"`)
* `scale`: Float controlling the overall size of the moon (default: `1`)