]> git.lizzy.rs Git - Crafter.git/commitdiff
A test
authoroilboi <47129783+oilboi@users.noreply.github.com>
Tue, 3 Mar 2020 06:59:30 +0000 (01:59 -0500)
committeroilboi <47129783+oilboi@users.noreply.github.com>
Tue, 3 Mar 2020 06:59:30 +0000 (01:59 -0500)
mods/entity_lib/init.lua [deleted file]
mods/main/sounds.lua
mods/mob/depends.txt [deleted file]
mods/mob/init.lua
mods/mob/spawning.lua
mods/player/init.lua
todo.txt

diff --git a/mods/entity_lib/init.lua b/mods/entity_lib/init.lua
deleted file mode 100644 (file)
index 058b107..0000000
+++ /dev/null
@@ -1,56 +0,0 @@
---these are helpers to create entities
-
-entity = {}
-
-
-entity.move = function(self)
-      if self.path then
-            local vel = self.object:getvelocity()
-            local pos = self.object:getpos()
-            pos.y = 0
-            local goal = table.copy(self.path[1])
-            goal.y = 0
-            
-            local dir = vector.normalize(vector.subtract(goal,pos))
-            local goal = vector.multiply(dir,2)
-            
-            local acceleration = vector.new(goal.x-vel.x,0,goal.z-vel.z)
-            
-            self.object:add_velocity(acceleration)
-      end
-end
-
-
-entity.jump = function(self)
-      if self.path then
-            local pos = vector.floor(vector.add(self.object:getpos(), 0.5))
-            local pos2  = self.path[1]
-            
-            
-            
-            if pos2.y > pos.y then
-                  --print("jump")
-                  local vel = self.object:getvelocity()
-                  local goal = 5
-                  local acceleration = vector.new(0,goal-vel.y,0)
-                  self.object:add_velocity(acceleration)
-            end
-      end
-end
-
-
-entity.delete_path_node = function(self)
-      local pos = vector.floor(vector.add(self.object:getpos(), 0.5))
-      local goalnode = self.path[1]
-      local at_goal = vector.equals(pos, goalnode)
-      
-      
-      if at_goal then
-            --print("deleting path node")
-            table.remove(self.path, 1)
-      end 
-      
-      if table.getn(self.path) == 0 then
-            self.path = nil
-      end
-end
index a8df46a25c7b0376e9cb380b512f7ef922202e13..746a2bdcb70c3b8ee98abc2f097aecce74f98968 100644 (file)
@@ -1,11 +1,11 @@
 function main.stoneSound(table)
       table = table or {}
       table.dig = table.dig or
-                  {name = "stone",gain=0.3}
+                  {name = "stone",gain=0.2}
       table.footstep = table.footstep or
-                  {name = "stone", gain = 0.2}
+                  {name = "stone", gain = 0.1}
       table.dug = table.dug or
-                  {name = "stone_break", gain = 1.0}
+                  {name = "stone", gain = 1.0}
       table.place = table.place or
                   {name = "stone", gain = 1.0}
       --default.node_sound_defaults(table)
diff --git a/mods/mob/depends.txt b/mods/mob/depends.txt
deleted file mode 100644 (file)
index ee41459..0000000
+++ /dev/null
@@ -1 +0,0 @@
-entity_lib
index 3bf46d640b0c862dda7bc5701dd3625db8035343..ec82d9337077c62658437f9e37d11f9369157a72 100644 (file)
@@ -6,6 +6,67 @@ local path = minetest.get_modpath(minetest.get_current_modname())
 dofile(path.."/spawning.lua")
 dofile(path.."/items.lua")
 
+
+--these are helpers to create entities
+
+local entity = {}
+
+
+entity.move = function(self)
+      if self.path then
+            local vel = self.object:getvelocity()
+            local pos = self.object:getpos()
+            pos.y = 0
+            local goal = table.copy(self.path[1])
+            goal.y = 0
+            
+            local dir = vector.normalize(vector.subtract(goal,pos))
+            local goal = vector.multiply(dir,2)
+            
+            local acceleration = vector.new(goal.x-vel.x,0,goal.z-vel.z)
+            
+            self.object:add_velocity(acceleration)
+      end
+end
+
+
+entity.jump = function(self)
+      if self.path then
+            local pos = vector.floor(vector.add(self.object:getpos(), 0.5))
+            local pos2  = self.path[1]
+            
+            
+            
+            if pos2.y > pos.y then
+                  --print("jump")
+                  local vel = self.object:getvelocity()
+                  local goal = 5
+                  local acceleration = vector.new(0,goal-vel.y,0)
+                  self.object:add_velocity(acceleration)
+            end
+      end
+end
+
+
+entity.delete_path_node = function(self)
+      local pos = vector.floor(vector.add(self.object:getpos(), 0.5))
+      local goalnode = self.path[1]
+      local at_goal = vector.equals(pos, goalnode)
+      
+      
+      if at_goal then
+            --print("deleting path node")
+            table.remove(self.path, 1)
+      end 
+      
+      if table.getn(self.path) == 0 then
+            self.path = nil
+      end
+end
+
+
+
+
 local max_speed = 0.5
 
 minetest.register_entity("mob:pig", {
@@ -162,7 +223,7 @@ minetest.register_entity("mob:pig", {
             local pos2 = self.find_position(self)
             
                if not self.path and pos2 then
-                  print("updated goal position")
+                  --print("updated goal position")
                   self.goal_position = pos2
                        local pos = vector.floor(vector.add(self.object:getpos(),0.5))
                        local path = minetest.find_path(pos,pos2,10,1,3,"A*_noprefetch")
@@ -178,7 +239,7 @@ minetest.register_entity("mob:pig", {
             local pos2 = self.goal_position
             
             if self.path then
-                  print("updated goal position")
+                  --print("updated goal position")
                   self.goal_position = pos2
                        local pos = vector.floor(vector.add(self.object:getpos(),0.5))
                        local path = minetest.find_path(pos,pos2,10,1,3,"A*_noprefetch")
index 0f3cc3480175e657cc61e5bc6561fab13aa45ffc..d7203d48b241d5b4526a186d0819343cf91d1ba9 100644 (file)
@@ -15,7 +15,7 @@ minetest.register_globalstep(function(dtime)
       if spawn then
       timer = timer + dtime
       if timer >= tick and math.random(1,chance) == chance then
-            print("ticking")
+            --print("ticking")
             timer = 0
             --check through players
             for _,player in ipairs(minetest.get_connected_players()) do
@@ -48,7 +48,7 @@ minetest.register_globalstep(function(dtime)
                         if table.getn(spawner) > 0 then
                               local mob_pos = spawner[1]
                               mob_pos.y = mob_pos.y + 1
-                              print("Spawning at: "..minetest.pos_to_string(mob_pos))
+                              --print("Spawning at: "..minetest.pos_to_string(mob_pos))
                               minetest.add_entity(mob_pos,"mob:pig")
                         end
                   end
index 21471e7f2687111bbda86c4b9958298ea5f61aa7..6e08d7c0293c2b0d782ad038463a93782d322871 100644 (file)
@@ -177,3 +177,21 @@ minetest.register_globalstep(function(dtime)
       end
 end)
 
+
+local inv =    "size[8,7.5]"..
+    "image[1,0.6;1,2;player.png]"..
+    "list[current_player;main;0,3.5;8,4;]"..
+    "list[current_player;craftpreview;7,1;1,1;]"..
+    "listring[]"..
+    "list[current_player;craft;3,0;3,3;]"
+    
+
+
+minetest.register_on_joinplayer(function(player)
+       player:set_inventory_formspec(inv)
+end)
+
+minetest.register_on_player_inventory_action(function(player, action, inventory, inventory_info)
+       print("inv test")
+
+end)
index 2acf5bc7ce449cf07bafa65fba82d698e7ab2de3..d2886e0f94b2e60e085462017103a7ac9d534522 100644 (file)
--- a/todo.txt
+++ b/todo.txt
@@ -36,6 +36,9 @@ ALPHA STATE CHANGELOG
 --water buckets
 --buckets water farmland
 
+make mobs pathfind again when moving into new node
+
+
 crafting bench