local xbg = default.gui_bg..default.gui_bg_img..default.gui_slots
local formspec = "size[8,5;]"..xbg..
- "label[1.35,0;Bees are making honey\nwith pollen around...]image[6,0;1,1;xdecor_bee.png]image[5,0;1,1;hive_layout.png]list[current_name;honey;5,0;1,1;]list[current_player;main;0,1.35;8,4;]"
+ "label[1.35,0;Bees are making honey\nwith pollen around...]image[6,0;1,1;hive_bee.png]image[5,0;1,1;hive_layout.png]list[current_name;honey;5,0;1,1;]list[current_player;main;0,1.35;8,4;]"
meta:set_string("formspec", formspec)
meta:set_string("infotext", "Artificial Hive")
}
})
+xpanes.register_pane("wood_frame", {
+ description = "Wood Frame",
+ tiles = {"xdecor_wood_frame.png"},
+ drawtype = "airlike",
+ paramtype = "light",
+ textures = {"xdecor_wood_frame.png", "xdecor_wood_frame.png", "xpanes_space.png"},
+ inventory_image = "xdecor_wood_frame.png",
+ wield_image = "xdecor_wood_frame.png",
+ groups = {choppy=3, pane=1, flammable=3},
+ sounds = default.node_sound_wood_defaults(),
+ recipe = {
+ {"group:wood", "group:stick", "group:wood"},
+ {"group:stick", "group:stick", "group:stick"},
+ {"group:wood", "group:stick", "group:wood"}
+ }
+})
+
xdecor.register("woodframed_glass", {
description = "Wood Framed Glass",
drawtype = "glasslike_framed",
inv:set_size("hammer", 1)
local formspec = "size[8,7;]"..xbg..
- "list[context;forms;4,0;4,3;]label[0.95,1.23;Cut]box[-0.05,1;2.05,0.9;#555555]image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]label[0.95,2.23;Repair]box[-0.05,2;2.05,0.9;#555555]image[0,1;1,1;xdecor_saw.png]image[0,2;1,1;xdecor_anvil.png]image[3,2;1,1;hammer_layout.png]list[current_name;input;2,1;1,1;]list[current_name;tool;2,2;1,1;]list[current_name;hammer;3,2;1,1;]button[0,0;2,1;craft;Crafting]button[2,0;2,1;storage;Storage]list[current_player;main;0,3.25;8,4;]"
+ "list[context;forms;4,0;4,3;]label[0.95,1.23;Cut]box[-0.05,1;2.05,0.9;#555555]image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]label[0.95,2.23;Repair]box[-0.05,2;2.05,0.9;#555555]image[0,1;1,1;worktable_saw.png]image[0,2;1,1;worktable_anvil.png]image[3,2;1,1;hammer_layout.png]list[current_name;input;2,1;1,1;]list[current_name;tool;2,2;1,1;]list[current_name;hammer;3,2;1,1;]button[0,0;2,1;craft;Crafting]button[2,0;2,1;storage;Storage]list[current_player;main;0,3.25;8,4;]"
meta:set_string("formspec", formspec)
meta:set_string("infotext", "Work Table")