-worldedit.register_gui_function("worldedit_gui_about", {\r
- name = "About",\r
- privs = minetest.chatcommands["/about"].privs,\r
- on_select = function(name)\r
- minetest.chatcommands["/about"].func(name, "")\r
- end,\r
-})\r
-\r
-worldedit.register_gui_function("worldedit_gui_inspect", {\r
- name = "Toggle Inspection",\r
- privs = minetest.chatcommands["/inspect"].privs,\r
- on_select = function(name)\r
- minetest.chatcommands["/inspect"].func(name, worldedit.inspect[name] and "disable" or "enable")\r
- end,\r
-})\r
-\r
-worldedit.register_gui_function("worldedit_gui_reset", {\r
- name = "Reset Region",\r
- privs = minetest.chatcommands["/reset"].privs,\r
- on_select = function(name)\r
- minetest.chatcommands["/reset"].func(name, "")\r
- end,\r
-})\r
-\r
-worldedit.register_gui_function("worldedit_gui_mark", {\r
- name = "Mark Region",\r
- privs = minetest.chatcommands["/mark"].privs,\r
- on_select = function(name)\r
- minetest.chatcommands["/mark"].func(name, "")\r
- end,\r
-})\r
-\r
-worldedit.register_gui_function("worldedit_gui_unmark", {\r
- name = "Unmark Region",\r
- privs = minetest.chatcommands["/unmark"].privs,\r
- on_select = function(name)\r
- minetest.chatcommands["/unmark"].func(name, "")\r
- end,\r
-})\r
-\r
-worldedit.register_gui_function("worldedit_gui_pos1", {\r
- name = "Position 1 Here",\r
- privs = minetest.chatcommands["/pos1"].privs,\r
- on_select = function(name)\r
- minetest.chatcommands["/pos1"].func(name, "")\r
- end,\r
-})\r
-\r
-worldedit.register_gui_function("worldedit_gui_pos2", {\r
- name = "Position 2 Here",\r
- privs = minetest.chatcommands["/pos2"].privs,\r
- on_select = function(name)\r
- minetest.chatcommands["/pos2"].func(name, "")\r
- end,\r
-})\r
+--saved state per player\r
+local gui_nodename1 = {}\r
+local gui_nodename2 = {}\r
+local gui_radius = {}\r
+local gui_formspec = {}\r
+\r
+local register_gui_chatcommand = function(identifier, name, command, callback)\r
+ callback = callback or function(name, command) command(name, "") end\r
+ worldedit.register_gui_function(identifier, {\r
+ name = name,\r
+ privs = minetest.chatcommands[command].privs,\r
+ on_select = function(name)\r
+ return callback(name, minetest.chatcommands[command].func)\r
+ end,\r
+ })\r
+end\r
+\r
+register_gui_chatcommand("worldedit_gui_about", "About", "/about")\r
+register_gui_chatcommand("worldedit_gui_inspect", "Toggle Inspection", "/inspect", function(name, command)\r
+ command(name, worldedit.inspect[name] and "disable" or "enable")\r
+end)\r
+register_gui_chatcommand("worldedit_gui_reset", "Reset Region", "/reset")\r
+register_gui_chatcommand("worldedit_gui_mark", "Mark Region", "/mark")\r
+register_gui_chatcommand("worldedit_gui_unmark", "Unmark Region", "/unmark")\r
\r
worldedit.register_gui_function("worldedit_gui_p", {\r
- name = "Get/Set Positions",\r
- privs = minetest.chatcommands["/p"].privs,\r
+ name = "Get/Set Positions", privs = minetest.chatcommands["/p"].privs,\r
get_formspec = function(name)\r
- return "size[12,2]" ..\r
- "button[0,0;2,0.5;worldedit_gui;Back]" ..\r
- "label[2,0;WorldEdit GUI > Get/Set Positions]" ..\r
+ return "size[9,2.5]" .. worldedit.get_formspec_header("worldedit_gui_p") ..\r
"button_exit[0,1;3,0.8;worldedit_gui_p_get;Get Positions]" ..\r
- "button_exit[3,1;3,0.8;worldedit_gui_p_set;Set Positions]" ..\r
- "button_exit[6,1;3,0.8;worldedit_gui_p_set1;Set Position 1]" ..\r
- "button_exit[9,1;3,0.8;worldedit_gui_p_set2;Set Position 2]"\r
+ "button_exit[3,1;3,0.8;worldedit_gui_p_set1;Set Position 1]" ..\r
+ "button_exit[6,1;3,0.8;worldedit_gui_p_set2;Set Position 2]" ..\r
+ "button_exit[0,2;3,0.8;worldedit_gui_pos1;Position 1 Here]" ..\r
+ "button_exit[3,2;3,0.8;worldedit_gui_pos2;Position 2 Here]"\r
end,\r
})\r
\r
if fields.worldedit_gui_p_get then\r
minetest.chatcommands["/p"].func(name, "get")\r
return true\r
- elseif fields.worldedit_gui_p_set then\r
- minetest.chatcommands["/p"].func(name, "set")\r
- return true\r
elseif fields.worldedit_gui_p_set1 then\r
minetest.chatcommands["/p"].func(name, "set1")\r
return true\r
elseif fields.worldedit_gui_p_set2 then\r
minetest.chatcommands["/p"].func(name, "set2")\r
return true\r
+ elseif fields.worldedit_gui_pos1 then\r
+ minetest.chatcommands["/pos1"].func(name, "")\r
+ return true\r
+ elseif fields.worldedit_gui_pos2 then\r
+ minetest.chatcommands["/pos2"].func(name, "")\r
+ return true\r
end\r
return false\r
end)\r
\r
-worldedit.register_gui_function("worldedit_gui_fixedpos", {\r
- name = "Fixed Positions",\r
- privs = minetest.chatcommands["/fixedpos"].privs,\r
+worldedit.register_gui_function("worldedit_gui_fixedpos", { --wip: combine this with get/set positions\r
+ name = "Fixed Positions", privs = minetest.chatcommands["/fixedpos"].privs,\r
get_formspec = function(name)\r
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]\r
- return "size[6.5,4]" ..\r
- "button[0,0;2,0.5;worldedit_gui;Back]" ..\r
- "label[2,0;WorldEdit GUI > Fixed Positions]" ..\r
+ return "size[6.5,4]" .. worldedit.get_formspec_header("worldedit_gui_fixedpos") ..\r
"label[0,1.2;Position 1]" ..\r
string.format("field[2,1.5;1.5,0.8;worldedit_gui_fixedpos_pos1x;Axis X;%s]", pos1 and pos1.x or "") ..\r
string.format("field[3.5,1.5;1.5,0.8;worldedit_gui_fixedpos_pos1y;Axis Y;%s]", pos1 and pos1.y or "") ..\r
string.format("field[2,2.5;1.5,0.8;worldedit_gui_fixedpos_pos2x;Axis X;%s]", pos2 and pos2.x or "") ..\r
string.format("field[3.5,2.5;1.5,0.8;worldedit_gui_fixedpos_pos2y;Axis Y;%s]", pos2 and pos2.y or "") ..\r
string.format("field[5,2.5;1.5,0.8;worldedit_gui_fixedpos_pos2z;Axis Z;%s]", pos2 and pos2.z or "") ..\r
- "button_exit[0,3.5;4,0.8;worldedit_gui_fixedpos_submit;Set Fixed Positions]"\r
+ "button_exit[0,3.5;3,0.8;worldedit_gui_fixedpos_submit;Set Positions]"\r
end\r
})\r
\r
worldedit.register_gui_handler("worldedit_gui_fixedpos", function(name, fields)\r
if fields.worldedit_gui_fixedpos_submit then\r
- if tonumber(fields.worldedit_gui_fixedpos_pos1x) and tonumber(fields.worldedit_gui_fixedpos_pos1y) and tonumber(fields.worldedit_gui_fixedpos_pos1z) then\r
- minetest.chatcommands["/fixedpos"].func(name, string.format("set1 %d %d %d",\r
- tonumber(fields.worldedit_gui_fixedpos_pos1x), tonumber(fields.worldedit_gui_fixedpos_pos1y), tonumber(fields.worldedit_gui_fixedpos_pos1z)))\r
+ local x1, y1, z1 = tonumber(fields.worldedit_gui_fixedpos_pos1x), tonumber(fields.worldedit_gui_fixedpos_pos1y), tonumber(fields.worldedit_gui_fixedpos_pos1z)\r
+ if x1 and y1 and z1 then\r
+ minetest.chatcommands["/fixedpos"].func(name, string.format("set1 %d %d %d", x1, y1, z1))\r
end\r
- if tonumber(fields.worldedit_gui_fixedpos_pos2x) and tonumber(fields.worldedit_gui_fixedpos_pos2y) and tonumber(fields.worldedit_gui_fixedpos_pos2z) then\r
- minetest.chatcommands["/fixedpos"].func(name, string.format("set2 %d %d %d",\r
- tonumber(fields.worldedit_gui_fixedpos_pos2x), tonumber(fields.worldedit_gui_fixedpos_pos2y), tonumber(fields.worldedit_gui_fixedpos_pos2z)))\r
+ local x2, y2, z2 = tonumber(fields.worldedit_gui_fixedpos_pos2x), tonumber(fields.worldedit_gui_fixedpos_pos2y), tonumber(fields.worldedit_gui_fixedpos_pos2z)\r
+ if x2 and y2 and z2 then\r
+ minetest.chatcommands["/fixedpos"].func(name, string.format("set2 %d %d %d", x2, y2, z2))\r
end\r
return true\r
end\r
return false\r
end)\r
\r
-worldedit.register_gui_function("worldedit_gui_volume", {\r
- name = "Region Volume",\r
- privs = minetest.chatcommands["/volume"].privs,\r
- on_select = function(name)\r
- minetest.chatcommands["/volume"].func(name, "")\r
- end,\r
-})\r
+register_gui_chatcommand("worldedit_gui_volume", "Region Volume", "/volume")\r
\r
-local gui_nodename_set = {}\r
worldedit.register_gui_function("worldedit_gui_set", {\r
- name = "Set Nodes",\r
- privs = minetest.chatcommands["/set"].privs,\r
+ name = "Set Nodes", privs = minetest.chatcommands["/set"].privs,\r
get_formspec = function(name)\r
- local value = gui_nodename_set[name] or "Cobblestone"\r
+ local value = gui_nodename1[name] or "Cobblestone"\r
local nodename = worldedit.normalize_nodename(value)\r
- value = nodename or value\r
- return "size[6.5,3]" ..\r
- "button[0,0;2,0.5;worldedit_gui;Back]" ..\r
- "label[2,0;WorldEdit GUI > Set Nodes]" ..\r
+ return "size[6.5,3]" .. worldedit.get_formspec_header("worldedit_gui_set") ..\r
string.format("field[0.5,1.5;4,0.8;worldedit_gui_set_node;Name;%s]", minetest.formspec_escape(value)) ..\r
"button[4,1.18;1.5,0.8;worldedit_gui_set_search;Search]" ..\r
- (nodename and string.format("item_image[5.5,1.18;1,1;%s]", nodename)\r
- or "image[5.5,1.18;1,1;unknown_node.png]") ..\r
- "button_exit[0,2.5;4,0.8;worldedit_gui_set_submit;Set Nodes]"\r
+ (nodename and string.format("item_image[5.5,1.1;1,1;%s]", nodename)\r
+ or "image[5.5,1.1;1,1;unknown_node.png]") ..\r
+ "button_exit[0,2.5;3,0.8;worldedit_gui_set_submit;Set Nodes]"\r
end,\r
})\r
\r
worldedit.register_gui_handler("worldedit_gui_set", function(name, fields)\r
if fields.worldedit_gui_set_search then\r
- gui_nodename_set[name] = fields.worldedit_gui_set_node\r
+ gui_nodename1[name] = fields.worldedit_gui_set_node\r
worldedit.show_page(name, "worldedit_gui_set")\r
return true\r
elseif fields.worldedit_gui_set_submit then\r
- gui_nodename_set[name] = fields.worldedit_gui_set_node\r
- minetest.chatcommands["/set"].func(name, gui_nodename_set[name])\r
+ gui_nodename1[name] = fields.worldedit_gui_set_node\r
+ minetest.chatcommands["/set"].func(name, gui_nodename1[name])\r
return true\r
end\r
return false\r
end)\r
\r
-local gui_nodename_replace = {}\r
worldedit.register_gui_function("worldedit_gui_replace", {\r
- name = "Replace Nodes",\r
- privs = minetest.chatcommands["/replace"].privs,\r
+ name = "Replace Nodes", privs = minetest.chatcommands["/replace"].privs,\r
get_formspec = function(name)\r
- local search_value = gui_nodename_set[name] or "Cobblestone"\r
- local search_nodename = worldedit.normalize_nodename(search_value)\r
- search_value = search_nodename or search_value\r
- local replace_value, replace_nodename = gui_nodename_replace[name] or "Stone"\r
- local replace_nodename = worldedit.normalize_nodename(replace_value)\r
- replace_value = replace_nodename or replace_value\r
- return "size[6,4]" ..\r
- "button[0,0;2,0.5;worldedit_gui;Back]" ..\r
- "label[2,0;WorldEdit GUI > Replace Nodes]" ..\r
- string.format("field[0.5,1.5;4,0.8;worldedit_gui_replace_search;Name;%s]", minetest.formspec_escape(search_value)) ..\r
+ local search = gui_nodename1[name] or "Cobblestone"\r
+ local search_nodename = worldedit.normalize_nodename(search)\r
+ local replace = gui_nodename2[name] or "Stone"\r
+ local replace_nodename = worldedit.normalize_nodename(replace)\r
+ return "size[6.5,4]" .. worldedit.get_formspec_header("worldedit_gui_replace") ..\r
+ string.format("field[0.5,1.5;4,0.8;worldedit_gui_replace_search;Name;%s]", minetest.formspec_escape(search)) ..\r
"button[4,1.18;1.5,0.8;worldedit_gui_replace_search_search;Search]" ..\r
- (search_nodename and string.format("item_image[5.5,1.18;1,1;%s]", search_nodename)\r
- or "image[5.5,1.18;1,1;unknown_node.png]") ..\r
- string.format("field[0.5,2.5;4,0.8;worldedit_gui_replace_replace;Name;%s]", minetest.formspec_escape(replace_value)) ..\r
+ (search_nodename and string.format("item_image[5.5,1.1;1,1;%s]", search_nodename)\r
+ or "image[5.5,1.1;1,1;unknown_node.png]") ..\r
+ string.format("field[0.5,2.5;4,0.8;worldedit_gui_replace_replace;Name;%s]", minetest.formspec_escape(replace)) ..\r
"button[4,2.18;1.5,0.8;worldedit_gui_replace_replace_search;Search]" ..\r
- (replace_nodename and string.format("item_image[5.5,2.18;1,1;%s]", replace_nodename)\r
- or "image[5.5,2.18;1,1;unknown_node.png]") ..\r
- "button_exit[0,3.5;4,0.8;worldedit_gui_replace_submit;Replace Nodes]"\r
+ (replace_nodename and string.format("item_image[5.5,2.1;1,1;%s]", replace_nodename)\r
+ or "image[5.5,2.1;1,1;unknown_node.png]") ..\r
+ "button_exit[0,3.5;3,0.8;worldedit_gui_replace_submit;Replace Nodes]" ..\r
+ "button_exit[3.5,3.5;3,0.8;worldedit_gui_replace_submit_inverse;Replace Inverse]"\r
end,\r
})\r
\r
worldedit.register_gui_handler("worldedit_gui_replace", function(name, fields)\r
if fields.worldedit_gui_replace_search_search then\r
- gui_nodename_set[name] = fields.worldedit_gui_replace_search\r
+ gui_nodename1[name] = fields.worldedit_gui_replace_search\r
worldedit.show_page(name, "worldedit_gui_replace")\r
return true\r
elseif fields.worldedit_gui_replace_replace_search then\r
- gui_nodename_replace[name] = fields.worldedit_gui_replace_replace\r
+ gui_nodename2[name] = fields.worldedit_gui_replace_replace\r
worldedit.show_page(name, "worldedit_gui_replace")\r
return true\r
- elseif fields.worldedit_gui_replace_submit then\r
- gui_nodename_set[name] = fields.worldedit_gui_replace_search\r
- gui_nodename_replace[name] = fields.worldedit_gui_replace_replace\r
- minetest.chatcommands["/replace"].func(name, string.format("%s %s", gui_nodename_set[name], gui_nodename_replace[name]))\r
+ elseif fields.worldedit_gui_replace_submit or fields.worldedit_gui_replace_submit_inverse then\r
+ gui_nodename1[name] = fields.worldedit_gui_replace_search\r
+ gui_nodename2[name] = fields.worldedit_gui_replace_replace\r
+ if fields.worldedit_gui_replace_submit then\r
+ minetest.chatcommands["/replace"].func(name, string.format("%s %s", gui_nodename1[name], gui_nodename2[name]))\r
+ else\r
+ minetest.chatcommands["/replaceinverse"].func(name, string.format("%s %s", gui_nodename1[name], gui_nodename2[name]))\r
+ end\r
return true\r
end\r
return false\r
end)\r
\r
-worldedit.register_gui_function("worldedit_gui_replaceinverse", {\r
- name = "Replace Inverse",\r
- privs = minetest.chatcommands["/replaceinverse"].privs,\r
+worldedit.register_gui_function("worldedit_gui_sphere", {\r
+ name = "Sphere", privs = minetest.chatcommands["/sphere"].privs,\r
get_formspec = function(name)\r
- local search_value = gui_nodename_set[name] or "Cobblestone"\r
- local search_nodename = worldedit.normalize_nodename(search_value)\r
- search_value = search_nodename or search_value\r
- local replace_value, replace_nodename = gui_nodename_replace[name] or "Stone"\r
- local replace_nodename = worldedit.normalize_nodename(replace_value)\r
- replace_value = replace_nodename or replace_value\r
- return "size[6,4]" ..\r
- "button[0,0;2,0.5;worldedit_gui;Back]" ..\r
- "label[2,0;WorldEdit GUI > Replace Inverse]" ..\r
- string.format("field[0.5,1.5;4,0.8;worldedit_gui_replaceinverse_search;Name;%s]", minetest.formspec_escape(search_value)) ..\r
- "button[4,1.18;1.5,0.8;worldedit_gui_replaceinverse_search_search;Search]" ..\r
- (search_nodename and string.format("item_image[5.5,1.18;1,1;%s]", search_nodename)\r
- or "image[5.5,1.18;1,1;unknown_node.png]") ..\r
- string.format("field[0.5,2.5;4,0.8;worldedit_gui_replaceinverse_replace;Name;%s]", minetest.formspec_escape(replace_value)) ..\r
- "button[4,2.18;1.5,0.8;worldedit_gui_replaceinverse_replace_search;Search]" ..\r
- (replace_nodename and string.format("item_image[5.5,2.18;1,1;%s]", replace_nodename)\r
- or "image[5.5,2.18;1,1;unknown_node.png]") ..\r
- "button_exit[0,3.5;4,0.8;worldedit_gui_replaceinverse_submit;Replace Inverse]"\r
+ local value = gui_nodename1[name] or "Cobblestone"\r
+ local radius = gui_radius[name] or "5"\r
+ local nodename = worldedit.normalize_nodename(value)\r
+ return "size[6.5,4]" .. worldedit.get_formspec_header("worldedit_gui_sphere") ..\r
+ string.format("field[0.5,1.5;4,0.8;worldedit_gui_sphere_node;Name;%s]", minetest.formspec_escape(value)) ..\r
+ "button[4,1.18;1.5,0.8;worldedit_gui_sphere_search;Search]" ..\r
+ (nodename and string.format("item_image[5.5,1.1;1,1;%s]", nodename)\r
+ or "image[5.5,1.1;1,1;unknown_node.png]") ..\r
+ string.format("field[0.5,2.5;4,0.8;worldedit_gui_sphere_radius;Radius;%s]", minetest.formspec_escape(radius)) ..\r
+ "button_exit[0,3.5;3,0.8;worldedit_gui_sphere_submit_hollow;Hollow Sphere]" ..\r
+ "button_exit[3.5,3.5;3,0.8;worldedit_gui_sphere_submit_solid;Solid Sphere]"\r
end,\r
})\r
\r
-worldedit.register_gui_handler("worldedit_gui_replaceinverse", function(name, fields)\r
- if fields.worldedit_gui_replaceinverse_search_search then\r
- gui_nodename_set[name] = fields.worldedit_gui_replaceinverse_search\r
- worldedit.show_page(name, "worldedit_gui_replaceinverse")\r
+worldedit.register_gui_handler("worldedit_gui_sphere", function(name, fields)\r
+ if fields.worldedit_gui_sphere_search then\r
+ gui_nodename1[name] = fields.worldedit_gui_sphere_node\r
+ worldedit.show_page(name, "worldedit_gui_sphere")\r
return true\r
- elseif fields.worldedit_gui_replaceinverse_replace_search then\r
- gui_nodename_replace[name] = fields.worldedit_gui_replaceinverse_replace\r
- worldedit.show_page(name, "worldedit_gui_replaceinverse")\r
+ elseif fields.worldedit_gui_sphere_submit_hollow or fields.worldedit_gui_sphere_submit_solid then\r
+ gui_nodename1[name] = fields.worldedit_gui_sphere_node\r
+ gui_radius[name] = fields.worldedit_gui_sphere_radius\r
+ print(minetest.serialize(fields))\r
+ if fields.worldedit_gui_sphere_submit_hollow then\r
+ minetest.chatcommands["/hollowsphere"].func(name, string.format("%s %s", gui_radius[name], gui_nodename1[name]))\r
+ else\r
+ minetest.chatcommands["/sphere"].func(name, string.format("%s %s", gui_radius[name], gui_nodename1[name]))\r
+ end\r
return true\r
- elseif fields.worldedit_gui_replaceinverse_submit then\r
- gui_nodename_set[name] = fields.worldedit_gui_replaceinverse_search\r
- gui_nodename_replace[name] = fields.worldedit_gui_replaceinverse_replace\r
- minetest.chatcommands["/replaceinverse"].func(name, string.format("%s %s", gui_nodename_set[name], gui_nodename_replace[name]))\r
+ end\r
+ return false\r
+end)\r
+\r
+worldedit.register_gui_function("worldedit_gui_formspec_tester", {\r
+ name = "Formspec Tester",\r
+ get_formspec = function(name)\r
+ local value = gui_formspec[name] or ""\r
+ return "size[8,6.5]" .. worldedit.get_formspec_header("worldedit_gui_formspec_tester") ..\r
+ string.format("textarea[0.5,1;7.5,5.5;worldedit_gui_formspec_tester_value;Formspec Code;%s]", minetest.formspec_escape(value)) ..\r
+ "button_exit[0,6;3,0.8;worldedit_gui_formspec_tester_show;Show Formspec]"\r
+ end,\r
+})\r
+\r
+worldedit.register_gui_handler("worldedit_gui_formspec_tester", function(name, fields)\r
+ if fields.worldedit_gui_formspec_tester_show then\r
+ gui_formspec[name] = fields.worldedit_gui_formspec_tester_value or ""\r
+ worldedit.show_page(name, "worldedit_gui_formspec_tester")\r
+ minetest.show_formspec(name, "worldedit:formspec_tester", gui_formspec[name])\r
return true\r
end\r
return false\r