]> git.lizzy.rs Git - minetest.git/commitdiff
Migrate to STL containers/algorithms.
authorIlya Zhuravlev <zhuravlevilya@ya.ru>
Thu, 20 Dec 2012 17:19:49 +0000 (21:19 +0400)
committerkwolekr <kwolekr@minetest.net>
Mon, 11 Mar 2013 23:08:39 +0000 (19:08 -0400)
63 files changed:
src/chat.cpp
src/chat.h
src/client.cpp
src/client.h
src/clientmap.cpp
src/clientmap.h
src/clientobject.cpp
src/clientobject.h
src/connection.cpp
src/connection.h
src/content_abm.cpp
src/content_cao.cpp
src/content_mapblock.cpp
src/content_sao.cpp
src/debug.cpp
src/debug.h
src/emerge.cpp
src/environment.cpp
src/environment.h
src/farmesh.cpp
src/game.h
src/guiChatConsole.cpp
src/guiFormSpecMenu.h
src/itemdef.cpp
src/keycode.cpp
src/localplayer.cpp
src/localplayer.h
src/main.cpp
src/mainmenumanager.h
src/map.cpp
src/map.h
src/mapblock.cpp
src/mapblock.h
src/mapblock_mesh.cpp
src/mapblock_mesh.h
src/mapgen.cpp
src/mapgen_v6.cpp
src/mapsector.cpp
src/mapsector.h
src/mods.h
src/object_properties.h
src/profiler.h
src/scriptapi.cpp
src/scriptapi_env.cpp
src/server.cpp
src/server.h
src/serverobject.cpp
src/serverobject.h
src/settings.h
src/shader.cpp
src/staticobject.cpp
src/staticobject.h
src/test.cpp
src/tile.cpp
src/treegen.cpp
src/util/container.h
src/util/numeric.cpp
src/util/numeric.h
src/util/thread.h
src/voxel.cpp
src/voxel.h
src/voxelalgorithms.cpp
src/voxelalgorithms.h

index c3509ae49f288c1e6e553dc11cb647de0f18915c..1135ccdf7486be295043e659a1d0685edcd241ea 100644 (file)
@@ -117,8 +117,8 @@ void ChatBuffer::deleteOldest(u32 count)
                --count;
        }
 
-       m_unformatted.erase(0, del_unformatted);
-       m_formatted.erase(0, del_formatted);
+       m_unformatted.erase(m_unformatted.begin(), m_unformatted.begin() + del_unformatted);
+       m_formatted.erase(m_formatted.begin(), m_formatted.begin() + del_formatted);
 }
 
 void ChatBuffer::deleteByAge(f32 maxAge)
@@ -232,10 +232,10 @@ void ChatBuffer::scrollTop()
 }
 
 u32 ChatBuffer::formatChatLine(const ChatLine& line, u32 cols,
-               core::array<ChatFormattedLine>& destination) const
+               std::vector<ChatFormattedLine>& destination) const
 {
        u32 num_added = 0;
-       core::array<ChatFormattedFragment> next_frags;
+       std::vector<ChatFormattedFragment> next_frags;
        ChatFormattedLine next_line;
        ChatFormattedFragment temp_frag;
        u32 out_column = 0;
@@ -292,7 +292,7 @@ u32 ChatBuffer::formatChatLine(const ChatLine& line, u32 cols,
                                frag.column = out_column;
                                next_line.fragments.push_back(frag);
                                out_column += frag.text.size();
-                               next_frags.erase(0, 1);
+                               next_frags.erase(next_frags.begin());
                        }
                        else
                        {
@@ -414,7 +414,7 @@ std::wstring ChatPrompt::submit()
        if (!line.empty())
                m_history.push_back(line);
        if (m_history.size() > m_history_limit)
-               m_history.erase(0);
+               m_history.erase(m_history.begin());
        m_history_index = m_history.size();
        m_view = 0;
        m_cursor = 0;
@@ -464,7 +464,7 @@ void ChatPrompt::historyNext()
        }
 }
 
-void ChatPrompt::nickCompletion(const core::list<std::wstring>& names, bool backwards)
+void ChatPrompt::nickCompletion(const std::list<std::wstring>& names, bool backwards)
 {
        // Two cases:
        // (a) m_nick_completion_start == m_nick_completion_end == 0
@@ -492,10 +492,10 @@ void ChatPrompt::nickCompletion(const core::list<std::wstring>& names, bool back
        std::wstring prefix = m_line.substr(prefix_start, prefix_end - prefix_start);
 
        // find all names that start with the selected prefix
-       core::array<std::wstring> completions;
-       for (core::list<std::wstring>::ConstIterator
+       std::vector<std::wstring> completions;
+       for (std::list<std::wstring>::const_iterator
                        i = names.begin();
-                       i != names.end(); i++)
+                       i != names.end(); ++i)
        {
                if (str_starts_with(*i, prefix, true))
                {
index 27863922cc265a6affce52faa0a32c4c97aa23cd..8a40c7ccf58c37840249f004ddd2166c155132ef 100644 (file)
@@ -22,6 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "irrlichttypes_bloated.h"
 #include <string>
+#include <vector>
+#include <list>
 
 // Chat console related classes, only used by the client
 
@@ -55,7 +57,7 @@ struct ChatFormattedFragment
 struct ChatFormattedLine
 {
        // Array of text fragments
-       core::array<ChatFormattedFragment> fragments;
+       std::vector<ChatFormattedFragment> fragments;
        // true if first line of one formatted ChatLine
        bool first;
 };
@@ -110,7 +112,7 @@ class ChatBuffer
        // Appends the formatted lines to the destination array and
        // returns the number of formatted lines.
        u32 formatChatLine(const ChatLine& line, u32 cols,
-                       core::array<ChatFormattedLine>& destination) const;
+                       std::vector<ChatFormattedLine>& destination) const;
 
 protected:
        s32 getTopScrollPos() const;
@@ -120,7 +122,7 @@ class ChatBuffer
        // Scrollback size
        u32 m_scrollback;
        // Array of unformatted chat lines
-       core::array<ChatLine> m_unformatted;
+       std::vector<ChatLine> m_unformatted;
        
        // Number of character columns in console
        u32 m_cols;
@@ -129,7 +131,7 @@ class ChatBuffer
        // Scroll position (console's top line index into m_formatted)
        s32 m_scroll;
        // Array of formatted lines
-       core::array<ChatFormattedLine> m_formatted;
+       std::vector<ChatFormattedLine> m_formatted;
        // Empty formatted line, for error returns
        ChatFormattedLine m_empty_formatted_line;
 };
@@ -158,7 +160,7 @@ class ChatPrompt
        void historyNext();
 
        // Nick completion
-       void nickCompletion(const core::list<std::wstring>& names, bool backwards);
+       void nickCompletion(const std::list<std::wstring>& names, bool backwards);
 
        // Update console size and reformat the visible portion of the prompt
        void reformat(u32 cols);
@@ -209,7 +211,7 @@ class ChatPrompt
        // Currently edited line
        std::wstring m_line;
        // History buffer
-       core::array<std::wstring> m_history;
+       std::vector<std::wstring> m_history;
        // History index (0 <= m_history_index <= m_history.size()) 
        u32 m_history_index;
        // Maximum number of history entries
index be35db5dead72267a1589a1e95cd801fd0a02172..2ccace8427c3645c3da27a3bdf2396c35e95273e 100644 (file)
@@ -232,8 +232,8 @@ void * MediaFetchThread::Thread()
        #if USE_CURL
        CURL *curl;
        CURLcode res;
-       for (core::list<MediaRequest>::Iterator i = m_file_requests.begin();
-                       i != m_file_requests.end(); i++) {
+       for (std::list<MediaRequest>::iterator i = m_file_requests.begin();
+                       i != m_file_requests.end(); ++i) {
                curl = curl_easy_init();
                assert(curl);
                curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1);
@@ -360,8 +360,8 @@ Client::~Client()
                }
        }
 
-       for (core::list<MediaFetchThread*>::Iterator i = m_media_fetch_threads.begin();
-                       i != m_media_fetch_threads.end(); i++)
+       for (std::list<MediaFetchThread*>::iterator i = m_media_fetch_threads.begin();
+                       i != m_media_fetch_threads.end(); ++i)
                delete *i;
 }
 
@@ -585,7 +585,7 @@ void Client::step(float dtime)
        if(m_map_timer_and_unload_interval.step(dtime, map_timer_and_unload_dtime))
        {
                ScopeProfiler sp(g_profiler, "Client: map timer and unload");
-               core::list<v3s16> deleted_blocks;
+               std::list<v3s16> deleted_blocks;
                m_env.getMap().timerUpdate(map_timer_and_unload_dtime,
                                g_settings->getFloat("client_unload_unused_data_timeout"),
                                &deleted_blocks);
@@ -599,8 +599,8 @@ void Client::step(float dtime)
                        NOTE: This loop is intentionally iterated the way it is.
                */
 
-               core::list<v3s16>::Iterator i = deleted_blocks.begin();
-               core::list<v3s16> sendlist;
+               std::list<v3s16>::iterator i = deleted_blocks.begin();
+               std::list<v3s16> sendlist;
                for(;;)
                {
                        if(sendlist.size() == 255 || i == deleted_blocks.end())
@@ -619,9 +619,9 @@ void Client::step(float dtime)
                                writeU16(&reply[0], TOSERVER_DELETEDBLOCKS);
                                reply[2] = sendlist.size();
                                u32 k = 0;
-                               for(core::list<v3s16>::Iterator
+                               for(std::list<v3s16>::iterator
                                                j = sendlist.begin();
-                                               j != sendlist.end(); j++)
+                                               j != sendlist.end(); ++j)
                                {
                                        writeV3S16(&reply[2+1+6*k], *j);
                                        k++;
@@ -635,7 +635,7 @@ void Client::step(float dtime)
                        }
 
                        sendlist.push_back(*i);
-                       i++;
+                       ++i;
                }
        }
 
@@ -727,7 +727,7 @@ void Client::step(float dtime)
                                <<std::endl;*/
                
                int num_processed_meshes = 0;
-               while(m_mesh_update_thread.m_queue_out.size() > 0)
+               while(!m_mesh_update_thread.m_queue_out.empty())
                {
                        num_processed_meshes++;
                        MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_front();
@@ -779,10 +779,10 @@ void Client::step(float dtime)
        */
        if (m_media_receive_started) {
                bool all_stopped = true;
-               for (core::list<MediaFetchThread*>::Iterator thread = m_media_fetch_threads.begin();
-                               thread != m_media_fetch_threads.end(); thread++) {
+               for (std::list<MediaFetchThread*>::iterator thread = m_media_fetch_threads.begin();
+                               thread != m_media_fetch_threads.end(); ++thread) {
                        all_stopped &= !(*thread)->IsRunning();
-                       while ((*thread)->m_file_data.size() > 0) {
+                       while (!(*thread)->m_file_data.empty()) {
                                std::pair <std::string, std::string> out = (*thread)->m_file_data.pop_front();
                                ++m_media_received_count;
 
@@ -803,9 +803,9 @@ void Client::step(float dtime)
                                }
 
                                {
-                                       core::map<std::string, std::string>::Node *n;
+                                       std::map<std::string, std::string>::iterator n;
                                        n = m_media_name_sha1_map.find(out.first);
-                                       if(n == NULL)
+                                       if(n == m_media_name_sha1_map.end())
                                                errorstream<<"The server sent a file that has not "
                                                                <<"been announced."<<std::endl;
                                        else
@@ -814,11 +814,11 @@ void Client::step(float dtime)
                        }
                }
                if (all_stopped) {
-                       core::list<MediaRequest> fetch_failed;
-                       for (core::list<MediaFetchThread*>::Iterator thread = m_media_fetch_threads.begin();
-                                       thread != m_media_fetch_threads.end(); thread++) {
-                               for (core::list<MediaRequest>::Iterator request = (*thread)->m_failed.begin();
-                                               request != (*thread)->m_failed.end(); request++)
+                       std::list<MediaRequest> fetch_failed;
+                       for (std::list<MediaFetchThread*>::iterator thread = m_media_fetch_threads.begin();
+                                       thread != m_media_fetch_threads.end(); ++thread) {
+                               for (std::list<MediaRequest>::iterator request = (*thread)->m_failed.begin();
+                                               request != (*thread)->m_failed.end(); ++request)
                                        fetch_failed.push_back(*request);
                                (*thread)->m_failed.clear();
                        }
@@ -1015,14 +1015,14 @@ void Client::deletingPeer(con::Peer *peer, bool timeout)
                string name
        }
 */
-void Client::request_media(const core::list<MediaRequest> &file_requests)
+void Client::request_media(const std::list<MediaRequest> &file_requests)
 {
        std::ostringstream os(std::ios_base::binary);
        writeU16(os, TOSERVER_REQUEST_MEDIA);
        writeU16(os, file_requests.size());
 
-       for(core::list<MediaRequest>::ConstIterator i = file_requests.begin();
-                       i != file_requests.end(); i++) {
+       for(std::list<MediaRequest>::const_iterator i = file_requests.begin();
+                       i != file_requests.end(); ++i) {
                os<<serializeString(i->name);
        }
 
@@ -1622,7 +1622,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                infostream<<"Client: Received media announcement: packet size: "
                                <<datasize<<std::endl;
 
-               core::list<MediaRequest> file_requests;
+               std::list<MediaRequest> file_requests;
 
                for(int i=0; i<num_files; i++)
                {
@@ -1641,7 +1641,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                        std::string sha1_hex = hex_encode(sha1_raw);
                        std::ostringstream tmp_os(std::ios_base::binary);
                        bool found_in_cache = m_media_cache.load_sha1(sha1_raw, tmp_os);
-                       m_media_name_sha1_map.set(name, sha1_raw);
+                       m_media_name_sha1_map[name] = sha1_raw;
 
                        // If found in cache, try to load it from there
                        if(found_in_cache)
@@ -1677,16 +1677,16 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                        request_media(file_requests);
                } else {
                        #if USE_CURL
-                       core::list<MediaFetchThread*>::Iterator cur = m_media_fetch_threads.begin();
-                       for(core::list<MediaRequest>::Iterator i = file_requests.begin();
-                                       i != file_requests.end(); i++) {
+                       std::list<MediaFetchThread*>::iterator cur = m_media_fetch_threads.begin();
+                       for(std::list<MediaRequest>::iterator i = file_requests.begin();
+                                       i != file_requests.end(); ++i) {
                                (*cur)->m_file_requests.push_back(*i);
                                cur++;
                                if (cur == m_media_fetch_threads.end())
                                        cur = m_media_fetch_threads.begin();
                        }
-                       for (core::list<MediaFetchThread*>::Iterator i = m_media_fetch_threads.begin();
-                                       i != m_media_fetch_threads.end(); i++) {
+                       for (std::list<MediaFetchThread*>::iterator i = m_media_fetch_threads.begin();
+                                       i != m_media_fetch_threads.end(); ++i) {
                                (*i)->m_remote_url = remote_media;
                                (*i)->Start();
                        }
@@ -1762,9 +1762,9 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                        }
 
                        {
-                               core::map<std::string, std::string>::Node *n;
+                               std::map<std::string, std::string>::iterator n;
                                n = m_media_name_sha1_map.find(name);
-                               if(n == NULL)
+                               if(n == m_media_name_sha1_map.end())
                                        errorstream<<"The server sent a file that has not "
                                                        <<"been announced."<<std::endl;
                                else
@@ -2231,7 +2231,7 @@ void Client::sendPlayerItem(u16 item)
 
 void Client::removeNode(v3s16 p)
 {
-       core::map<v3s16, MapBlock*> modified_blocks;
+       std::map<v3s16, MapBlock*> modified_blocks;
 
        try
        {
@@ -2245,12 +2245,11 @@ void Client::removeNode(v3s16 p)
        // add urgent task to update the modified node
        addUpdateMeshTaskForNode(p, false, true);
 
-       for(core::map<v3s16, MapBlock * >::Iterator
-                       i = modified_blocks.getIterator();
-                       i.atEnd() == false; i++)
+       for(std::map<v3s16, MapBlock * >::iterator
+                       i = modified_blocks.begin();
+                       i != modified_blocks.end(); ++i)
        {
-               v3s16 p = i.getNode()->getKey();
-               addUpdateMeshTaskWithEdge(p);
+               addUpdateMeshTaskWithEdge(i->first);
        }
 }
 
@@ -2258,7 +2257,7 @@ void Client::addNode(v3s16 p, MapNode n)
 {
        TimeTaker timer1("Client::addNode()");
 
-       core::map<v3s16, MapBlock*> modified_blocks;
+       std::map<v3s16, MapBlock*> modified_blocks;
 
        try
        {
@@ -2268,12 +2267,11 @@ void Client::addNode(v3s16 p, MapNode n)
        catch(InvalidPositionException &e)
        {}
        
-       for(core::map<v3s16, MapBlock * >::Iterator
-                       i = modified_blocks.getIterator();
-                       i.atEnd() == false; i++)
+       for(std::map<v3s16, MapBlock * >::iterator
+                       i = modified_blocks.begin();
+                       i != modified_blocks.end(); ++i)
        {
-               v3s16 p = i.getNode()->getKey();
-               addUpdateMeshTaskWithEdge(p);
+               addUpdateMeshTaskWithEdge(i->first);
        }
 }
        
@@ -2373,7 +2371,7 @@ ClientActiveObject * Client::getSelectedActiveObject(
                core::line3d<f32> shootline_on_map
        )
 {
-       core::array<DistanceSortedActiveObject> objects;
+       std::vector<DistanceSortedActiveObject> objects;
 
        m_env.getActiveObjects(from_pos_f_on_map, max_d, objects);
 
@@ -2381,7 +2379,7 @@ ClientActiveObject * Client::getSelectedActiveObject(
        
        // Sort them.
        // After this, the closest object is the first in the array.
-       objects.sort();
+       std::sort(objects.begin(), objects.end());
 
        for(u32 i=0; i<objects.size(); i++)
        {
@@ -2420,13 +2418,13 @@ void Client::printDebugInfo(std::ostream &os)
                <<std::endl;*/
 }
 
-core::list<std::wstring> Client::getConnectedPlayerNames()
+std::list<std::wstring> Client::getConnectedPlayerNames()
 {
-       core::list<Player*> players = m_env.getPlayers(true);
-       core::list<std::wstring> playerNames;
-       for(core::list<Player*>::Iterator
+       std::list<Player*> players = m_env.getPlayers(true);
+       std::list<std::wstring> playerNames;
+       for(std::list<Player*>::iterator
                        i = players.begin();
-                       i != players.end(); i++)
+                       i != players.end(); ++i)
        {
                Player *player = *i;
                playerNames.push_back(narrow_to_wide(player->getName()));
index 809e98b81c136fffb010542e215e2f95945a7056..570a6b3b0847055336bf1eee6e0a2d7b469f6da1 100644 (file)
@@ -36,6 +36,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "server.h"
 #include "particles.h"
 #include "util/pointedthing.h"
+#include <algorithm>
 
 struct MeshMakeData;
 class MapBlockMesh;
@@ -142,9 +143,9 @@ class MediaFetchThread : public SimpleThread
 
        void * Thread();
 
-       core::list<MediaRequest> m_file_requests;
+       std::list<MediaRequest> m_file_requests;
        MutexedQueue<std::pair<std::string, std::string> > m_file_data;
-       core::list<MediaRequest> m_failed;
+       std::list<MediaRequest> m_failed;
        std::string m_remote_url;
        IGameDef *m_gamedef;
 };
@@ -282,7 +283,7 @@ class Client : public con::PeerHandler, public InventoryManager, public IGameDef
        // Prints a line or two of info
        void printDebugInfo(std::ostream &os);
 
-       core::list<std::wstring> getConnectedPlayerNames();
+       std::list<std::wstring> getConnectedPlayerNames();
 
        float getAnimationTime();
 
@@ -347,7 +348,7 @@ class Client : public con::PeerHandler, public InventoryManager, public IGameDef
        // Insert a media file appropriately into the appropriate manager
        bool loadMedia(const std::string &data, const std::string &filename);
 
-       void request_media(const core::list<MediaRequest> &file_requests);
+       void request_media(const std::list<MediaRequest> &file_requests);
 
        // Virtual methods from con::PeerHandler
        void peerAdded(con::Peer *peer);
@@ -377,7 +378,7 @@ class Client : public con::PeerHandler, public InventoryManager, public IGameDef
        MtEventManager *m_event;
 
        MeshUpdateThread m_mesh_update_thread;
-       core::list<MediaFetchThread*> m_media_fetch_threads;
+       std::list<MediaFetchThread*> m_media_fetch_threads;
        ClientEnvironment m_env;
        con::Connection m_con;
        IrrlichtDevice *m_device;
@@ -387,7 +388,7 @@ class Client : public con::PeerHandler, public InventoryManager, public IGameDef
        bool m_inventory_updated;
        Inventory *m_inventory_from_server;
        float m_inventory_from_server_age;
-       core::map<v3s16, bool> m_active_blocks;
+       std::set<v3s16> m_active_blocks;
        PacketCounter m_packetcounter;
        // Block mesh animation parameters
        float m_animation_time;
@@ -405,7 +406,7 @@ class Client : public con::PeerHandler, public InventoryManager, public IGameDef
        Queue<ClientEvent> m_client_event_queue;
        FileCache m_media_cache;
        // Mapping from media file name to SHA1 checksum
-       core::map<std::string, std::string> m_media_name_sha1_map;
+       std::map<std::string, std::string> m_media_name_sha1_map;
        bool m_media_receive_started;
        u32 m_media_count;
        u32 m_media_received_count;
index aa92dfdee661f2d5c21172fb70793b5eaebbdf82..c0806836704e11d10a483277ea428e5efe55877c 100644 (file)
@@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "profiler.h"
 #include "settings.h"
 #include "util/mathconstants.h"
+#include <algorithm>
 
 #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
 
@@ -83,7 +84,7 @@ MapSector * ClientMap::emergeSector(v2s16 p2d)
        
        {
                //JMutexAutoLock lock(m_sector_mutex); // Bulk comment-out
-               m_sectors.insert(p2d, sector);
+               m_sectors[p2d] = sector;
        }
        
        return sector;
@@ -164,11 +165,11 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
 
        INodeDefManager *nodemgr = m_gamedef->ndef();
 
-       for(core::map<v3s16, MapBlock*>::Iterator
-                       i = m_drawlist.getIterator();
-                       i.atEnd() == false; i++)
+       for(std::map<v3s16, MapBlock*>::iterator
+                       i = m_drawlist.begin();
+                       i != m_drawlist.end(); ++i)
        {
-               MapBlock *block = i.getNode()->getValue();
+               MapBlock *block = i->second;
                block->refDrop();
        }
        m_drawlist.clear();
@@ -215,11 +216,11 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
        // Blocks from which stuff was actually drawn
        //u32 blocks_without_stuff = 0;
 
-       for(core::map<v2s16, MapSector*>::Iterator
-                       si = m_sectors.getIterator();
-                       si.atEnd() == false; si++)
+       for(std::map<v2s16, MapSector*>::iterator
+                       si = m_sectors.begin();
+                       si != m_sectors.end(); ++si)
        {
-               MapSector *sector = si.getNode()->getValue();
+               MapSector *sector = si->second;
                v2s16 sp = sector->getPos();
                
                if(m_control.range_all == false)
@@ -231,7 +232,7 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
                                continue;
                }
 
-               core::list< MapBlock * > sectorblocks;
+               std::list< MapBlock * > sectorblocks;
                sector->getBlocks(sectorblocks);
                
                /*
@@ -240,7 +241,7 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
 
                u32 sector_blocks_drawn = 0;
                
-               core::list< MapBlock * >::Iterator i;
+               std::list< MapBlock * >::iterator i;
                for(i=sectorblocks.begin(); i!=sectorblocks.end(); i++)
                {
                        MapBlock *block = *i;
@@ -350,7 +351,7 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
                } // foreach sectorblocks
 
                if(sector_blocks_drawn != 0)
-                       m_last_drawn_sectors[sp] = true;
+                       m_last_drawn_sectors.insert(sp);
        }
 
        m_control.blocks_would_have_drawn = blocks_would_have_drawn;
@@ -368,12 +369,12 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
 struct MeshBufList
 {
        video::SMaterial m;
-       core::list<scene::IMeshBuffer*> bufs;
+       std::list<scene::IMeshBuffer*> bufs;
 };
 
 struct MeshBufListList
 {
-       core::list<MeshBufList> lists;
+       std::list<MeshBufList> lists;
        
        void clear()
        {
@@ -382,8 +383,8 @@ struct MeshBufListList
        
        void add(scene::IMeshBuffer *buf)
        {
-               for(core::list<MeshBufList>::Iterator i = lists.begin();
-                               i != lists.end(); i++){
+               for(std::list<MeshBufList>::iterator i = lists.begin();
+                               i != lists.end(); ++i){
                        MeshBufList &l = *i;
                        if(l.m == buf->getMaterial()){
                                l.bufs.push_back(buf);
@@ -487,11 +488,11 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
 
        MeshBufListList drawbufs;
 
-       for(core::map<v3s16, MapBlock*>::Iterator
-                       i = m_drawlist.getIterator();
-                       i.atEnd() == false; i++)
+       for(std::map<v3s16, MapBlock*>::iterator
+                       i = m_drawlist.begin();
+                       i != m_drawlist.end(); ++i)
        {
-               MapBlock *block = i.getNode()->getValue();
+               MapBlock *block = i->second;
 
                // If the mesh of the block happened to get deleted, ignore it
                if(block->mesh == NULL)
@@ -569,11 +570,11 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
                }
        }
        
-       core::list<MeshBufList> &lists = drawbufs.lists;
+       std::list<MeshBufList> &lists = drawbufs.lists;
        
        int timecheck_counter = 0;
-       for(core::list<MeshBufList>::Iterator i = lists.begin();
-                       i != lists.end(); i++)
+       for(std::list<MeshBufList>::iterator i = lists.begin();
+                       i != lists.end(); ++i)
        {
                {
                        timecheck_counter++;
@@ -595,8 +596,8 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
                
                driver->setMaterial(list.m);
                
-               for(core::list<scene::IMeshBuffer*>::Iterator j = list.bufs.begin();
-                               j != list.bufs.end(); j++)
+               for(std::list<scene::IMeshBuffer*>::iterator j = list.bufs.begin();
+                               j != list.bufs.end(); ++j)
                {
                        scene::IMeshBuffer *buf = *j;
                        driver->drawMeshBuffer(buf);
@@ -769,7 +770,7 @@ int ClientMap::getBackgroundBrightness(float max_d, u32 daylight_factor,
        float sunlight_min_d = max_d*0.8;
        if(sunlight_min_d > 35*BS)
                sunlight_min_d = 35*BS;
-       core::array<int> values;
+       std::vector<int> values;
        for(u32 i=0; i<sizeof(z_directions)/sizeof(*z_directions); i++){
                v3f z_dir = z_directions[i];
                z_dir.normalize();
@@ -798,7 +799,7 @@ int ClientMap::getBackgroundBrightness(float max_d, u32 daylight_factor,
        }
        int brightness_sum = 0;
        int brightness_count = 0;
-       values.sort();
+       std::sort(values.begin(), values.end());
        u32 num_values_to_use = values.size();
        if(num_values_to_use >= 10)
                num_values_to_use -= num_values_to_use/2;
index 786f35b77f0a7ecd73dfac6b73e59d6438a27ded..7f63704d3cb9f30188d0ebb18e562df2c7be2143 100644 (file)
@@ -22,6 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "irrlichttypes_extrabloated.h"
 #include "map.h"
+#include <set>
+#include <map>
 
 struct MapDrawControl
 {
@@ -128,7 +130,7 @@ class ClientMap : public Map, public scene::ISceneNode
        // Check if sector was drawn on last render()
        bool sectorWasDrawn(v2s16 p)
        {
-               return (m_last_drawn_sectors.find(p) != NULL);
+               return (m_last_drawn_sectors.find(p) != m_last_drawn_sectors.end());
        }
        
 private:
@@ -143,9 +145,9 @@ class ClientMap : public Map, public scene::ISceneNode
        f32 m_camera_fov;
        JMutex m_camera_mutex;
 
-       core::map<v3s16, MapBlock*> m_drawlist;
+       std::map<v3s16, MapBlock*> m_drawlist;
        
-       core::map<v2s16, bool> m_last_drawn_sectors;
+       std::set<v2s16> m_last_drawn_sectors;
 };
 
 #endif
index e7c735dac03d2ce95e42296c2b77494cafc2636a..37f693c5e1310d0b4306fa9ff720b684db1e9adf 100644 (file)
@@ -43,9 +43,9 @@ ClientActiveObject* ClientActiveObject::create(u8 type, IGameDef *gamedef,
                ClientEnvironment *env)
 {
        // Find factory function
-       core::map<u16, Factory>::Node *n;
+       std::map<u16, Factory>::iterator n;
        n = m_types.find(type);
-       if(n == NULL)
+       if(n == m_types.end())
        {
                // If factory is not found, just return.
                dstream<<"WARNING: ClientActiveObject: No factory for type="
@@ -53,18 +53,18 @@ ClientActiveObject* ClientActiveObject::create(u8 type, IGameDef *gamedef,
                return NULL;
        }
 
-       Factory f = n->getValue();
+       Factory f = n->second;
        ClientActiveObject *object = (*f)(gamedef, env);
        return object;
 }
 
 void ClientActiveObject::registerType(u16 type, Factory f)
 {
-       core::map<u16, Factory>::Node *n;
+       std::map<u16, Factory>::iterator n;
        n = m_types.find(type);
-       if(n)
+       if(n != m_types.end())
                return;
-       m_types.insert(type, f);
+       m_types[type] = f;
 }
 
 
index d1ee366cfebaee991a45ddd608280b0e5934384e..8cbf3d60ba7880c9d79723cd3d1741d8c35002d1 100644 (file)
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "irrlichttypes_extrabloated.h"
 #include "activeobject.h"
+#include <map>
 
 /*
 
@@ -96,7 +97,7 @@ class ClientActiveObject : public ActiveObject
        ClientEnvironment *m_env;
 private:
        // Used for creating objects based on type
-       static core::map<u16, Factory> m_types;
+       static std::map<u16, Factory> m_types;
 };
 
 struct DistanceSortedActiveObject
@@ -110,7 +111,7 @@ struct DistanceSortedActiveObject
                d = a_d;
        }
 
-       bool operator < (DistanceSortedActiveObject &other)
+       bool operator < (const DistanceSortedActiveObject &other) const
        {
                return d < other.d;
        }
index 7a3018bfdb3a19c311217dccb8bd633acea715da..7bff5b113ede227a81c2b1cf89866c2772351fd8 100644 (file)
@@ -76,19 +76,20 @@ SharedBuffer<u8> makeOriginalPacket(
        return b;
 }
 
-core::list<SharedBuffer<u8> > makeSplitPacket(
+std::list<SharedBuffer<u8> > makeSplitPacket(
                SharedBuffer<u8> data,
                u32 chunksize_max,
                u16 seqnum)
 {
        // Chunk packets, containing the TYPE_SPLIT header
-       core::list<SharedBuffer<u8> > chunks;
+       std::list<SharedBuffer<u8> > chunks;
        
        u32 chunk_header_size = 7;
        u32 maximum_data_size = chunksize_max - chunk_header_size;
        u32 start = 0;
        u32 end = 0;
        u32 chunk_num = 0;
+       u16 chunk_count = 0;
        do{
                end = start + maximum_data_size - 1;
                if(end > data.getSize() - 1)
@@ -106,16 +107,15 @@ core::list<SharedBuffer<u8> > makeSplitPacket(
                memcpy(&chunk[chunk_header_size], &data[start], payload_size);
 
                chunks.push_back(chunk);
+               chunk_count++;
                
                start = end + 1;
                chunk_num++;
        }
        while(end != data.getSize() - 1);
 
-       u16 chunk_count = chunks.getSize();
-
-       core::list<SharedBuffer<u8> >::Iterator i = chunks.begin();
-       for(; i != chunks.end(); i++)
+       for(std::list<SharedBuffer<u8> >::iterator i = chunks.begin();
+               i != chunks.end(); ++i)
        {
                // Write chunk_count
                writeU16(&((*i)[3]), chunk_count);
@@ -124,13 +124,13 @@ core::list<SharedBuffer<u8> > makeSplitPacket(
        return chunks;
 }
 
-core::list<SharedBuffer<u8> > makeAutoSplitPacket(
+std::list<SharedBuffer<u8> > makeAutoSplitPacket(
                SharedBuffer<u8> data,
                u32 chunksize_max,
                u16 &split_seqnum)
 {
        u32 original_header_size = 1;
-       core::list<SharedBuffer<u8> > list;
+       std::list<SharedBuffer<u8> > list;
        if(data.getSize() + original_header_size > chunksize_max)
        {
                list = makeSplitPacket(data, chunksize_max, split_seqnum);
@@ -170,11 +170,13 @@ SharedBuffer<u8> makeReliablePacket(
        ReliablePacketBuffer
 */
 
+ReliablePacketBuffer::ReliablePacketBuffer(): m_list_size(0) {}
+
 void ReliablePacketBuffer::print()
 {
-       core::list<BufferedPacket>::Iterator i;
-       i = m_list.begin();
-       for(; i != m_list.end(); i++)
+       for(std::list<BufferedPacket>::iterator i = m_list.begin();
+               i != m_list.end();
+               ++i)
        {
                u16 s = readU16(&(i->data[BASE_HEADER_SIZE+1]));
                dout_con<<s<<" ";
@@ -186,13 +188,12 @@ bool ReliablePacketBuffer::empty()
 }
 u32 ReliablePacketBuffer::size()
 {
-       return m_list.getSize();
+       return m_list_size;
 }
 RPBSearchResult ReliablePacketBuffer::findPacket(u16 seqnum)
 {
-       core::list<BufferedPacket>::Iterator i;
-       i = m_list.begin();
-       for(; i != m_list.end(); i++)
+       std::list<BufferedPacket>::iterator i = m_list.begin();
+       for(; i != m_list.end(); ++i)
        {
                u16 s = readU16(&(i->data[BASE_HEADER_SIZE+1]));
                /*dout_con<<"findPacket(): finding seqnum="<<seqnum
@@ -218,8 +219,8 @@ BufferedPacket ReliablePacketBuffer::popFirst()
        if(empty())
                throw NotFoundException("Buffer is empty");
        BufferedPacket p = *m_list.begin();
-       core::list<BufferedPacket>::Iterator i = m_list.begin();
-       m_list.erase(i);
+       m_list.erase(m_list.begin());
+       --m_list_size;
        return p;
 }
 BufferedPacket ReliablePacketBuffer::popSeqnum(u16 seqnum)
@@ -231,6 +232,7 @@ BufferedPacket ReliablePacketBuffer::popSeqnum(u16 seqnum)
        }
        BufferedPacket p = *r;
        m_list.erase(r);
+       --m_list_size;
        return p;
 }
 void ReliablePacketBuffer::insert(BufferedPacket &p)
@@ -240,6 +242,7 @@ void ReliablePacketBuffer::insert(BufferedPacket &p)
        assert(type == TYPE_RELIABLE);
        u16 seqnum = readU16(&p.data[BASE_HEADER_SIZE+1]);
 
+       ++m_list_size;
        // Find the right place for the packet and insert it there
 
        // If list is empty, just add it
@@ -250,12 +253,12 @@ void ReliablePacketBuffer::insert(BufferedPacket &p)
                return;
        }
        // Otherwise find the right place
-       core::list<BufferedPacket>::Iterator i;
-       i = m_list.begin();
+       std::list<BufferedPacket>::iterator i = m_list.begin();
        // Find the first packet in the list which has a higher seqnum
-       for(; i != m_list.end(); i++){
+       for(; i != m_list.end(); ++i){
                u16 s = readU16(&(i->data[BASE_HEADER_SIZE+1]));
                if(s == seqnum){
+                       --m_list_size;
                        throw AlreadyExistsException("Same seqnum in list");
                }
                if(seqnum_higher(s, seqnum)){
@@ -271,14 +274,14 @@ void ReliablePacketBuffer::insert(BufferedPacket &p)
                return;
        }
        // Insert before i
-       m_list.insert_before(i, p);
+       m_list.insert(i, p);
 }
 
 void ReliablePacketBuffer::incrementTimeouts(float dtime)
 {
-       core::list<BufferedPacket>::Iterator i;
-       i = m_list.begin();
-       for(; i != m_list.end(); i++){
+       for(std::list<BufferedPacket>::iterator i = m_list.begin();
+               i != m_list.end(); ++i)
+       {
                i->time += dtime;
                i->totaltime += dtime;
        }
@@ -286,9 +289,9 @@ void ReliablePacketBuffer::incrementTimeouts(float dtime)
 
 void ReliablePacketBuffer::resetTimedOuts(float timeout)
 {
-       core::list<BufferedPacket>::Iterator i;
-       i = m_list.begin();
-       for(; i != m_list.end(); i++){
+       for(std::list<BufferedPacket>::iterator i = m_list.begin();
+               i != m_list.end(); ++i)
+       {
                if(i->time >= timeout)
                        i->time = 0.0;
        }
@@ -296,21 +299,20 @@ void ReliablePacketBuffer::resetTimedOuts(float timeout)
 
 bool ReliablePacketBuffer::anyTotaltimeReached(float timeout)
 {
-       core::list<BufferedPacket>::Iterator i;
-       i = m_list.begin();
-       for(; i != m_list.end(); i++){
+       for(std::list<BufferedPacket>::iterator i = m_list.begin();
+               i != m_list.end(); ++i)
+       {
                if(i->totaltime >= timeout)
                        return true;
        }
        return false;
 }
 
-core::list<BufferedPacket> ReliablePacketBuffer::getTimedOuts(float timeout)
+std::list<BufferedPacket> ReliablePacketBuffer::getTimedOuts(float timeout)
 {
-       core::list<BufferedPacket> timed_outs;
-       core::list<BufferedPacket>::Iterator i;
-       i = m_list.begin();
-       for(; i != m_list.end(); i++)
+       std::list<BufferedPacket> timed_outs;
+       for(std::list<BufferedPacket>::iterator i = m_list.begin();
+               i != m_list.end(); ++i)
        {
                if(i->time >= timeout)
                        timed_outs.push_back(*i);
@@ -324,11 +326,10 @@ core::list<BufferedPacket> ReliablePacketBuffer::getTimedOuts(float timeout)
 
 IncomingSplitBuffer::~IncomingSplitBuffer()
 {
-       core::map<u16, IncomingSplitPacket*>::Iterator i;
-       i = m_buf.getIterator();
-       for(; i.atEnd() == false; i++)
+       for(std::map<u16, IncomingSplitPacket*>::iterator i = m_buf.begin();
+               i != m_buf.end(); ++i)
        {
-               delete i.getNode()->getValue();
+               delete i->second;
        }
 }
 /*
@@ -346,7 +347,7 @@ SharedBuffer<u8> IncomingSplitBuffer::insert(BufferedPacket &p, bool reliable)
        u16 chunk_num = readU16(&p.data[BASE_HEADER_SIZE+5]);
 
        // Add if doesn't exist
-       if(m_buf.find(seqnum) == NULL)
+       if(m_buf.find(seqnum) == m_buf.end())
        {
                IncomingSplitPacket *sp = new IncomingSplitPacket();
                sp->chunk_count = chunk_count;
@@ -369,7 +370,7 @@ SharedBuffer<u8> IncomingSplitBuffer::insert(BufferedPacket &p, bool reliable)
        // If chunk already exists, ignore it.
        // Sometimes two identical packets may arrive when there is network
        // lag and the server re-sends stuff.
-       if(sp->chunks.find(chunk_num) != NULL)
+       if(sp->chunks.find(chunk_num) != sp->chunks.end())
                return SharedBuffer<u8>();
        
        // Cut chunk data out of packet
@@ -386,11 +387,10 @@ SharedBuffer<u8> IncomingSplitBuffer::insert(BufferedPacket &p, bool reliable)
 
        // Calculate total size
        u32 totalsize = 0;
-       core::map<u16, SharedBuffer<u8> >::Iterator i;
-       i = sp->chunks.getIterator();
-       for(; i.atEnd() == false; i++)
+       for(std::map<u16, SharedBuffer<u8> >::iterator i = sp->chunks.begin();
+               i != sp->chunks.end(); ++i)
        {
-               totalsize += i.getNode()->getValue().getSize();
+               totalsize += i->second.getSize();
        }
        
        SharedBuffer<u8> fulldata(totalsize);
@@ -407,34 +407,32 @@ SharedBuffer<u8> IncomingSplitBuffer::insert(BufferedPacket &p, bool reliable)
        }
 
        // Remove sp from buffer
-       m_buf.remove(seqnum);
+       m_buf.erase(seqnum);
        delete sp;
 
        return fulldata;
 }
 void IncomingSplitBuffer::removeUnreliableTimedOuts(float dtime, float timeout)
 {
-       core::list<u16> remove_queue;
-       core::map<u16, IncomingSplitPacket*>::Iterator i;
-       i = m_buf.getIterator();
-       for(; i.atEnd() == false; i++)
+       std::list<u16> remove_queue;
+       for(std::map<u16, IncomingSplitPacket*>::iterator i = m_buf.begin();
+               i != m_buf.end(); ++i)
        {
-               IncomingSplitPacket *p = i.getNode()->getValue();
+               IncomingSplitPacket *p = i->second;
                // Reliable ones are not removed by timeout
                if(p->reliable == true)
                        continue;
                p->time += dtime;
                if(p->time >= timeout)
-                       remove_queue.push_back(i.getNode()->getKey());
+                       remove_queue.push_back(i->first);
        }
-       core::list<u16>::Iterator j;
-       j = remove_queue.begin();
-       for(; j != remove_queue.end(); j++)
+       for(std::list<u16>::iterator j = remove_queue.begin();
+               j != remove_queue.end(); ++j)
        {
                dout_con<<"NOTE: Removing timed out unreliable split packet"
                                <<std::endl;
                delete m_buf[*j];
-               m_buf.remove(*j);
+               m_buf.erase(*j);
        }
 }
 
@@ -556,12 +554,11 @@ Connection::~Connection()
 {
        stop();
        // Delete peers
-       for(core::map<u16, Peer*>::Iterator
-                       j = m_peers.getIterator();
-                       j.atEnd() == false; j++)
+       for(std::map<u16, Peer*>::iterator
+                       j = m_peers.begin();
+                       j != m_peers.end(); ++j)
        {
-               Peer *peer = j.getNode()->getValue();
-               delete peer;
+               delete j->second;
        }
 }
 
@@ -591,7 +588,7 @@ void * Connection::Thread()
                
                runTimeouts(dtime);
 
-               while(m_command_queue.size() != 0){
+               while(!m_command_queue.empty()){
                        ConnectionCommand c = m_command_queue.pop_front();
                        processCommand(c);
                }
@@ -648,18 +645,18 @@ void Connection::processCommand(ConnectionCommand &c)
 
 void Connection::send(float dtime)
 {
-       for(core::map<u16, Peer*>::Iterator
-                       j = m_peers.getIterator();
-                       j.atEnd() == false; j++)
+       for(std::map<u16, Peer*>::iterator
+                       j = m_peers.begin();
+                       j != m_peers.end(); ++j)
        {
-               Peer *peer = j.getNode()->getValue();
+               Peer *peer = j->second;
                peer->m_sendtime_accu += dtime;
                peer->m_num_sent = 0;
                peer->m_max_num_sent = peer->m_sendtime_accu *
                                peer->m_max_packets_per_second;
        }
        Queue<OutgoingPacket> postponed_packets;
-       while(m_outgoing_queue.size() != 0){
+       while(!m_outgoing_queue.empty()){
                OutgoingPacket packet = m_outgoing_queue.pop_front();
                Peer *peer = getPeerNoEx(packet.peer_id);
                if(!peer)
@@ -674,14 +671,14 @@ void Connection::send(float dtime)
                        postponed_packets.push_back(packet);
                }
        }
-       while(postponed_packets.size() != 0){
+       while(!postponed_packets.empty()){
                m_outgoing_queue.push_back(postponed_packets.pop_front());
        }
-       for(core::map<u16, Peer*>::Iterator
-                       j = m_peers.getIterator();
-                       j.atEnd() == false; j++)
+       for(std::map<u16, Peer*>::iterator
+                       j = m_peers.begin();
+                       j != m_peers.end(); ++j)
        {
-               Peer *peer = j.getNode()->getValue();
+               Peer *peer = j->second;
                peer->m_sendtime_accu -= (float)peer->m_num_sent /
                                peer->m_max_packets_per_second;
                if(peer->m_sendtime_accu > 10. / peer->m_max_packets_per_second)
@@ -751,11 +748,11 @@ void Connection::receive()
                                Allow only entries that have has_sent_with_id==false.
                        */
 
-                       core::map<u16, Peer*>::Iterator j;
-                       j = m_peers.getIterator();
-                       for(; j.atEnd() == false; j++)
+                       std::map<u16, Peer*>::iterator j;
+                       j = m_peers.begin();
+                       for(; j != m_peers.end(); ++j)
                        {
-                               Peer *peer = j.getNode()->getValue();
+                               Peer *peer = j->second;
                                if(peer->has_sent_with_id)
                                        continue;
                                if(peer->address == sender)
@@ -766,14 +763,14 @@ void Connection::receive()
                                If no peer was found with the same address and port,
                                we shall assume it is a new peer and create an entry.
                        */
-                       if(j.atEnd())
+                       if(j == m_peers.end())
                        {
                                // Pass on to adding the peer
                        }
                        // Else: A peer was found.
                        else
                        {
-                               Peer *peer = j.getNode()->getValue();
+                               Peer *peer = j->second;
                                peer_id = peer->id;
                                PrintInfo(derr_con);
                                derr_con<<"WARNING: Assuming unknown peer to be "
@@ -797,7 +794,7 @@ void Connection::receive()
                        for(;;)
                        {
                                // Check if exists
-                               if(m_peers.find(peer_id_new) == NULL)
+                               if(m_peers.find(peer_id_new) == m_peers.end())
                                        break;
                                // Check for overflow
                                if(peer_id_new == 65535){
@@ -817,7 +814,7 @@ void Connection::receive()
 
                        // Create a peer
                        Peer *peer = new Peer(peer_id_new, sender);
-                       m_peers.insert(peer->id, peer);
+                       m_peers[peer->id] = peer;
                        
                        // Create peer addition event
                        ConnectionEvent e;
@@ -837,9 +834,9 @@ void Connection::receive()
                        // Go on and process whatever it sent
                }
 
-               core::map<u16, Peer*>::Node *node = m_peers.find(peer_id);
+               std::map<u16, Peer*>::iterator node = m_peers.find(peer_id);
 
-               if(node == NULL)
+               if(node == m_peers.end())
                {
                        // Peer not found
                        // This means that the peer id of the sender is not PEER_ID_INEXISTENT
@@ -849,7 +846,7 @@ void Connection::receive()
                        throw InvalidIncomingDataException("Peer not found (possible timeout)");
                }
 
-               Peer *peer = node->getValue();
+               Peer *peer = node->second;
 
                // Validate peer address
                if(peer->address != sender)
@@ -902,12 +899,11 @@ void Connection::runTimeouts(float dtime)
        float congestion_control_min_rate
                        = g_settings->getFloat("congestion_control_min_rate");
 
-       core::list<u16> timeouted_peers;
-       core::map<u16, Peer*>::Iterator j;
-       j = m_peers.getIterator();
-       for(; j.atEnd() == false; j++)
+       std::list<u16> timeouted_peers;
+       for(std::map<u16, Peer*>::iterator j = m_peers.begin();
+               j != m_peers.end(); ++j)
        {
-               Peer *peer = j.getNode()->getValue();
+               Peer *peer = j->second;
 
                // Update congestion control values
                peer->congestion_control_aim_rtt = congestion_control_aim_rtt;
@@ -934,8 +930,7 @@ void Connection::runTimeouts(float dtime)
                float resend_timeout = peer->resend_timeout;
                for(u16 i=0; i<CHANNEL_COUNT; i++)
                {
-                       core::list<BufferedPacket> timed_outs;
-                       core::list<BufferedPacket>::Iterator j;
+                       std::list<BufferedPacket> timed_outs;
                        
                        Channel *channel = &peer->channels[i];
 
@@ -966,8 +961,8 @@ void Connection::runTimeouts(float dtime)
 
                        channel->outgoing_reliables.resetTimedOuts(resend_timeout);
 
-                       j = timed_outs.begin();
-                       for(; j != timed_outs.end(); j++)
+                       for(std::list<BufferedPacket>::iterator j = timed_outs.begin();
+                               j != timed_outs.end(); ++j)
                        {
                                u16 peer_id = readPeerId(*(j->data));
                                u8 channel = readChannel(*(j->data));
@@ -1012,8 +1007,8 @@ void Connection::runTimeouts(float dtime)
        }
 
        // Remove timed out peers
-       core::list<u16>::Iterator i = timeouted_peers.begin();
-       for(; i != timeouted_peers.end(); i++)
+       for(std::list<u16>::iterator i = timeouted_peers.begin();
+               i != timeouted_peers.end(); ++i)
        {
                PrintInfo(derr_con);
                derr_con<<"RunTimeouts(): Removing peer "<<(*i)<<std::endl;
@@ -1041,13 +1036,13 @@ void Connection::connect(Address address)
        dout_con<<getDesc()<<" connecting to "<<address.serializeString()
                        <<":"<<address.getPort()<<std::endl;
 
-       core::map<u16, Peer*>::Node *node = m_peers.find(PEER_ID_SERVER);
-       if(node != NULL){
+       std::map<u16, Peer*>::iterator node = m_peers.find(PEER_ID_SERVER);
+       if(node != m_peers.end()){
                throw ConnectionException("Already connected to a server");
        }
 
        Peer *peer = new Peer(PEER_ID_SERVER, address);
-       m_peers.insert(peer->id, peer);
+       m_peers[peer->id] = peer;
 
        // Create event
        ConnectionEvent e;
@@ -1072,22 +1067,20 @@ void Connection::disconnect()
        writeU8(&data[1], CONTROLTYPE_DISCO);
        
        // Send to all
-       core::map<u16, Peer*>::Iterator j;
-       j = m_peers.getIterator();
-       for(; j.atEnd() == false; j++)
+       for(std::map<u16, Peer*>::iterator j = m_peers.begin();
+               j != m_peers.end(); ++j)
        {
-               Peer *peer = j.getNode()->getValue();
+               Peer *peer = j->second;
                rawSendAsPacket(peer->id, 0, data, false);
        }
 }
 
 void Connection::sendToAll(u8 channelnum, SharedBuffer<u8> data, bool reliable)
 {
-       core::map<u16, Peer*>::Iterator j;
-       j = m_peers.getIterator();
-       for(; j.atEnd() == false; j++)
+       for(std::map<u16, Peer*>::iterator j = m_peers.begin();
+               j != m_peers.end(); ++j)
        {
-               Peer *peer = j.getNode()->getValue();
+               Peer *peer = j->second;
                send(peer->id, channelnum, data, reliable);
        }
 }
@@ -1108,13 +1101,12 @@ void Connection::send(u16 peer_id, u8 channelnum,
        if(reliable)
                chunksize_max -= RELIABLE_HEADER_SIZE;
 
-       core::list<SharedBuffer<u8> > originals;
+       std::list<SharedBuffer<u8> > originals;
        originals = makeAutoSplitPacket(data, chunksize_max,
                        channel->next_outgoing_split_seqnum);
        
-       core::list<SharedBuffer<u8> >::Iterator i;
-       i = originals.begin();
-       for(; i != originals.end(); i++)
+       for(std::list<SharedBuffer<u8> >::iterator i = originals.begin();
+               i != originals.end(); ++i)
        {
                SharedBuffer<u8> original = *i;
                
@@ -1187,40 +1179,39 @@ void Connection::rawSend(const BufferedPacket &packet)
 
 Peer* Connection::getPeer(u16 peer_id)
 {
-       core::map<u16, Peer*>::Node *node = m_peers.find(peer_id);
+       std::map<u16, Peer*>::iterator node = m_peers.find(peer_id);
 
-       if(node == NULL){
+       if(node == m_peers.end()){
                throw PeerNotFoundException("GetPeer: Peer not found (possible timeout)");
        }
 
        // Error checking
-       assert(node->getValue()->id == peer_id);
+       assert(node->second->id == peer_id);
 
-       return node->getValue();
+       return node->second;
 }
 
 Peer* Connection::getPeerNoEx(u16 peer_id)
 {
-       core::map<u16, Peer*>::Node *node = m_peers.find(peer_id);
+       std::map<u16, Peer*>::iterator node = m_peers.find(peer_id);
 
-       if(node == NULL){
+       if(node == m_peers.end()){
                return NULL;
        }
 
        // Error checking
-       assert(node->getValue()->id == peer_id);
+       assert(node->second->id == peer_id);
 
-       return node->getValue();
+       return node->second;
 }
 
-core::list<Peer*> Connection::getPeers()
+std::list<Peer*> Connection::getPeers()
 {
-       core::list<Peer*> list;
-       core::map<u16, Peer*>::Iterator j;
-       j = m_peers.getIterator();
-       for(; j.atEnd() == false; j++)
+       std::list<Peer*> list;
+       for(std::map<u16, Peer*>::iterator j = m_peers.begin();
+               j != m_peers.end(); ++j)
        {
-               Peer *peer = j.getNode()->getValue();
+               Peer *peer = j->second;
                list.push_back(peer);
        }
        return list;
@@ -1228,11 +1219,10 @@ core::list<Peer*> Connection::getPeers()
 
 bool Connection::getFromBuffers(u16 &peer_id, SharedBuffer<u8> &dst)
 {
-       core::map<u16, Peer*>::Iterator j;
-       j = m_peers.getIterator();
-       for(; j.atEnd() == false; j++)
+       for(std::map<u16, Peer*>::iterator j = m_peers.begin();
+               j != m_peers.end(); ++j)
        {
-               Peer *peer = j.getNode()->getValue();
+               Peer *peer = j->second;
                for(u16 i=0; i<CHANNEL_COUNT; i++)
                {
                        Channel *channel = &peer->channels[i];
@@ -1538,7 +1528,7 @@ SharedBuffer<u8> Connection::processPacket(Channel *channel,
 
 bool Connection::deletePeer(u16 peer_id, bool timeout)
 {
-       if(m_peers.find(peer_id) == NULL)
+       if(m_peers.find(peer_id) == m_peers.end())
                return false;
        
        Peer *peer = m_peers[peer_id];
@@ -1549,7 +1539,7 @@ bool Connection::deletePeer(u16 peer_id, bool timeout)
        putEvent(e);
 
        delete m_peers[peer_id];
-       m_peers.remove(peer_id);
+       m_peers.erase(peer_id);
        return true;
 }
 
@@ -1557,7 +1547,7 @@ bool Connection::deletePeer(u16 peer_id, bool timeout)
 
 ConnectionEvent Connection::getEvent()
 {
-       if(m_event_queue.size() == 0){
+       if(m_event_queue.empty()){
                ConnectionEvent e;
                e.type = CONNEVENT_NONE;
                return e;
@@ -1602,8 +1592,8 @@ bool Connection::Connected()
        if(m_peers.size() != 1)
                return false;
                
-       core::map<u16, Peer*>::Node *node = m_peers.find(PEER_ID_SERVER);
-       if(node == NULL)
+       std::map<u16, Peer*>::iterator node = m_peers.find(PEER_ID_SERVER);
+       if(node == m_peers.end())
                return false;
        
        if(m_peer_id == PEER_ID_INEXISTENT)
index 05b1ca2e860c0b3543b391d1b5fce72d6ddeb35d..486cf331fa755a9efe42242230ac4fb401ed6670 100644 (file)
@@ -29,6 +29,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "util/thread.h"
 #include <iostream>
 #include <fstream>
+#include <list>
+#include <map>
 
 namespace con
 {
@@ -142,14 +144,14 @@ SharedBuffer<u8> makeOriginalPacket(
                SharedBuffer<u8> data);
 
 // Split data in chunks and add TYPE_SPLIT headers to them
-core::list<SharedBuffer<u8> > makeSplitPacket(
+std::list<SharedBuffer<u8> > makeSplitPacket(
                SharedBuffer<u8> data,
                u32 chunksize_max,
                u16 seqnum);
 
 // Depending on size, make a TYPE_ORIGINAL or TYPE_SPLIT packet
 // Increments split_seqnum if a split packet is made
-core::list<SharedBuffer<u8> > makeAutoSplitPacket(
+std::list<SharedBuffer<u8> > makeAutoSplitPacket(
                SharedBuffer<u8> data,
                u32 chunksize_max,
                u16 &split_seqnum);
@@ -167,7 +169,7 @@ struct IncomingSplitPacket
                reliable = false;
        }
        // Key is chunk number, value is data without headers
-       core::map<u16, SharedBuffer<u8> > chunks;
+       std::map<u16, SharedBuffer<u8> > chunks;
        u32 chunk_count;
        float time; // Seconds from adding
        bool reliable; // If true, isn't deleted on timeout
@@ -268,12 +270,12 @@ with a buffer in the receiving and transmitting end.
        for fast access to the smallest one.
 */
 
-typedef core::list<BufferedPacket>::Iterator RPBSearchResult;
+typedef std::list<BufferedPacket>::iterator RPBSearchResult;
 
 class ReliablePacketBuffer
 {
 public:
-       
+       ReliablePacketBuffer();
        void print();
        bool empty();
        u32 size();
@@ -286,10 +288,11 @@ class ReliablePacketBuffer
        void incrementTimeouts(float dtime);
        void resetTimedOuts(float timeout);
        bool anyTotaltimeReached(float timeout);
-       core::list<BufferedPacket> getTimedOuts(float timeout);
+       std::list<BufferedPacket> getTimedOuts(float timeout);
 
 private:
-       core::list<BufferedPacket> m_list;
+       std::list<BufferedPacket> m_list;
+       u16 m_list_size;
 };
 
 /*
@@ -310,7 +313,7 @@ class IncomingSplitBuffer
        
 private:
        // Key is seqnum
-       core::map<u16, IncomingSplitPacket*> m_buf;
+       std::map<u16, IncomingSplitPacket*> m_buf;
 };
 
 class Connection;
@@ -589,7 +592,7 @@ class Connection: public SimpleThread
        void rawSend(const BufferedPacket &packet);
        Peer* getPeer(u16 peer_id);
        Peer* getPeerNoEx(u16 peer_id);
-       core::list<Peer*> getPeers();
+       std::list<Peer*> getPeers();
        bool getFromBuffers(u16 &peer_id, SharedBuffer<u8> &dst);
        // Returns next data from a buffer if possible
        // If found, returns true; if not, false.
@@ -619,7 +622,7 @@ class Connection: public SimpleThread
        UDPSocket m_socket;
        u16 m_peer_id;
        
-       core::map<u16, Peer*> m_peers;
+       std::map<u16, Peer*> m_peers;
        JMutex m_peers_mutex;
 
        // Backwards compatibility
index 03fc82ed4d8396f4710b84c1c6e489e9f90eb65f..a88450095398f94d0a868ff245714e51076c2f04 100644 (file)
@@ -114,7 +114,7 @@ class MakeTreesFromSaplingsABM : public ActiveBlockModifier
                actionstream<<"A sapling grows into a tree at "
                                <<PP(p)<<std::endl;
 
-               core::map<v3s16, MapBlock*> modified_blocks;
+               std::map<v3s16, MapBlock*> modified_blocks;
                v3s16 tree_p = p;
                ManualMapVoxelManipulator vmanip(map);
                v3s16 tree_blockp = getNodeBlockPos(tree_p);
@@ -124,24 +124,19 @@ class MakeTreesFromSaplingsABM : public ActiveBlockModifier
                vmanip.blitBackAll(&modified_blocks);
 
                // update lighting
-               core::map<v3s16, MapBlock*> lighting_modified_blocks;
-               for(core::map<v3s16, MapBlock*>::Iterator
-                       i = modified_blocks.getIterator();
-                       i.atEnd() == false; i++)
-               {
-                       lighting_modified_blocks.insert(i.getNode()->getKey(), i.getNode()->getValue());
-               }
+               std::map<v3s16, MapBlock*> lighting_modified_blocks;
+               lighting_modified_blocks.insert(modified_blocks.begin(), modified_blocks.end());
                map->updateLighting(lighting_modified_blocks, modified_blocks);
 
                // Send a MEET_OTHER event
                MapEditEvent event;
                event.type = MEET_OTHER;
-               for(core::map<v3s16, MapBlock*>::Iterator
-                       i = modified_blocks.getIterator();
-                       i.atEnd() == false; i++)
+//             event.modified_blocks.insert(modified_blocks.begin(), modified_blocks.end());
+               for(std::map<v3s16, MapBlock*>::iterator
+                       i = modified_blocks.begin();
+                       i != modified_blocks.end(); ++i)
                {
-                       v3s16 p = i.getNode()->getKey();
-                       event.modified_blocks.insert(p, true);
+                       event.modified_blocks.insert(i->first);
                }
                map->dispatchEvent(&event);
        }
index 5e5cb38ae7bbb3578e9f15ad55a9777d6708d707..269667fe5fc7f81c995f1e1b567599ecc43eba4e 100644 (file)
@@ -50,7 +50,7 @@ struct ToolCapabilities;
 
 #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
 
-core::map<u16, ClientActiveObject::Factory> ClientActiveObject::m_types;
+std::map<u16, ClientActiveObject::Factory> ClientActiveObject::m_types;
 
 /*
        SmoothTranslator
index 0d80dc17339d59073f8b3c7702a6b9e037f2ff98..3b001510e1d7ef3abeaae383953ea9ce9e0d3e94 100644 (file)
@@ -230,9 +230,9 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
                        
                        // Neighbor liquid levels (key = relative position)
                        // Includes current node
-                       core::map<v3s16, f32> neighbor_levels;
-                       core::map<v3s16, content_t> neighbor_contents;
-                       core::map<v3s16, u8> neighbor_flags;
+                       std::map<v3s16, f32> neighbor_levels;
+                       std::map<v3s16, content_t> neighbor_contents;
+                       std::map<v3s16, u8> neighbor_flags;
                        const u8 neighborflag_top_is_same_liquid = 0x01;
                        v3s16 neighbor_dirs[9] = {
                                v3s16(0,0,0),
@@ -273,9 +273,9 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
                                                flags |= neighborflag_top_is_same_liquid;
                                }
                                
-                               neighbor_levels.insert(neighbor_dirs[i], level);
-                               neighbor_contents.insert(neighbor_dirs[i], content);
-                               neighbor_flags.insert(neighbor_dirs[i], flags);
+                               neighbor_levels[neighbor_dirs[i]] = level;
+                               neighbor_contents[neighbor_dirs[i]] = content;
+                               neighbor_flags[neighbor_dirs[i]] = flags;
                        }
 
                        // Corner heights (average between four liquids)
index 718a42dffcff479eea9eb3fa06cd737789a6b85d..1e02ea5a5aa645b160a8c2b482f83e5625496180 100644 (file)
@@ -31,7 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "genericobject.h"
 #include "util/serialize.h"
 
-core::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types;
+std::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types;
 
 /*
        DummyLoadSAO
index e32cceb8606c2dfc5fd3a2f6e197a2e315b29f0d..2e4992a78013f752ae51211db4d5d018cda11498 100644 (file)
@@ -130,7 +130,7 @@ void DebugStack::print(std::ostream &os, bool everything)
                os<<"Probably overflown."<<std::endl;
 }
 
-core::map<threadid_t, DebugStack*> g_debug_stacks;
+std::map<threadid_t, DebugStack*> g_debug_stacks;
 JMutex g_debug_stacks_mutex;
 
 void debug_stacks_init()
@@ -144,12 +144,11 @@ void debug_stacks_print_to(std::ostream &os)
 
        os<<"Debug stacks:"<<std::endl;
 
-       for(core::map<threadid_t, DebugStack*>::Iterator
-                       i = g_debug_stacks.getIterator();
-                       i.atEnd() == false; i++)
+       for(std::map<threadid_t, DebugStack*>::iterator
+                       i = g_debug_stacks.begin();
+                       i != g_debug_stacks.end(); ++i)
        {
-               DebugStack *stack = i.getNode()->getValue();
-               stack->print(os, false);
+               i->second->print(os, false);
        }
 }
 
@@ -159,11 +158,11 @@ void debug_stacks_print()
 
        DEBUGPRINT("Debug stacks:\n");
 
-       for(core::map<threadid_t, DebugStack*>::Iterator
-                       i = g_debug_stacks.getIterator();
-                       i.atEnd() == false; i++)
+       for(std::map<threadid_t, DebugStack*>::iterator
+                       i = g_debug_stacks.begin();
+                       i != g_debug_stacks.end(); ++i)
        {
-               DebugStack *stack = i.getNode()->getValue();
+               DebugStack *stack = i->second;
 
                for(int i=0; i<DEBUGSTREAM_COUNT; i++)
                {
@@ -179,18 +178,18 @@ DebugStacker::DebugStacker(const char *text)
 
        JMutexAutoLock lock(g_debug_stacks_mutex);
 
-       core::map<threadid_t, DebugStack*>::Node *n;
+       std::map<threadid_t, DebugStack*>::iterator n;
        n = g_debug_stacks.find(threadid);
-       if(n != NULL)
+       if(n != g_debug_stacks.end())
        {
-               m_stack = n->getValue();
+               m_stack = n->second;
        }
        else
        {
                /*DEBUGPRINT("Creating new debug stack for thread %x\n",
                                (unsigned int)threadid);*/
                m_stack = new DebugStack(threadid);
-               g_debug_stacks.insert(threadid, m_stack);
+               g_debug_stacks[threadid] = m_stack;
        }
 
        if(m_stack->stack_i >= DEBUG_STACK_SIZE)
@@ -224,7 +223,7 @@ DebugStacker::~DebugStacker()
                /*DEBUGPRINT("Deleting debug stack for thread %x\n",
                                (unsigned int)threadid);*/
                delete m_stack;
-               g_debug_stacks.remove(threadid);
+               g_debug_stacks.erase(threadid);
        }
 }
 
index 56952427cfd2542789eba39fe191ac81f99a77c4..1b14c4e0a325c2b2d1fbf50f6bbee19c356e91a7 100644 (file)
@@ -29,6 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "threads.h"
 #include "gettime.h"
 #include "exceptions.h"
+#include <map>
 
 #ifdef _WIN32
        #define WIN32_LEAN_AND_MEAN
@@ -165,7 +166,7 @@ struct DebugStack
        int stack_max_i; // Highest i that was seen
 };
 
-extern core::map<threadid_t, DebugStack*> g_debug_stacks;
+extern std::map<threadid_t, DebugStack*> g_debug_stacks;
 extern JMutex g_debug_stacks_mutex;
 
 extern void debug_stacks_init();
@@ -205,42 +206,42 @@ class PacketCounter
 
        void add(u16 command)
        {
-               core::map<u16, u16>::Node *n = m_packets.find(command);
-               if(n == NULL)
+               std::map<u16, u16>::iterator n = m_packets.find(command);
+               if(n == m_packets.end())
                {
                        m_packets[command] = 1;
                }
                else
                {
-                       n->setValue(n->getValue()+1);
+                       n->second++;
                }
        }
 
        void clear()
        {
-               for(core::map<u16, u16>::Iterator
-                               i = m_packets.getIterator();
-                               i.atEnd() == false; i++)
+               for(std::map<u16, u16>::iterator
+                               i = m_packets.begin();
+                               i != m_packets.end(); ++i)
                {
-                       i.getNode()->setValue(0);
+                       i->second = 0;
                }
        }
 
        void print(std::ostream &o)
        {
-               for(core::map<u16, u16>::Iterator
-                               i = m_packets.getIterator();
-                               i.atEnd() == false; i++)
+               for(std::map<u16, u16>::iterator
+                               i = m_packets.begin();
+                               i != m_packets.end(); ++i)
                {
-                       o<<"cmd "<<i.getNode()->getKey()
-                                       <<" count "<<i.getNode()->getValue()
+                       o<<"cmd "<<i->first
+                                       <<" count "<<i->second
                                        <<std::endl;
                }
        }
 
 private:
        // command, count
-       core::map<u16, u16> m_packets;
+       std::map<u16, u16> m_packets;
 };
 
 /*
index 6c6863eff1829a16862a3068a2385bc423df9296..8a060d107b12e30c8c5bcd0131ed356b6c8d7607 100644 (file)
@@ -359,7 +359,7 @@ void *EmergeThread::Thread() {
                */
                BlockMakeData data;
                MapBlock *block = NULL;
-               core::map<v3s16, MapBlock *> modified_blocks;
+               std::map<v3s16, MapBlock *> modified_blocks;
                
                if (getBlockOrStartGen(p, &block, &data, allow_generate)) {
                        {
@@ -415,13 +415,13 @@ void *EmergeThread::Thread() {
                JMutexAutoLock lock(m_server->m_con_mutex);
                // Add the originally fetched block to the modified list
                if (block)
-                       modified_blocks.insert(p, block);
+                       modified_blocks[p] = block;
 
                // Set the modified blocks unsent for all the clients
-               for (core::map<u16, RemoteClient*>::Iterator
-                        i = m_server->m_clients.getIterator();
-                        i.atEnd() == false; i++) {
-                       RemoteClient *client = i.getNode()->getValue();
+               for (std::map<u16, RemoteClient*>::iterator
+                        i = m_server->m_clients.begin();
+                        i != m_server->m_clients.end(); ++i) {
+                       RemoteClient *client = i->second;
                        if (modified_blocks.size() > 0) {
                                // Remove block from sent history
                                client->SetBlocksNotSent(modified_blocks);
index e939672e7b0b1e4894197a26b73fa88a58aa8934..7c93090b62792ec5da863c40df505c4ad3d9e5bb 100644 (file)
@@ -58,8 +58,8 @@ Environment::Environment():
 Environment::~Environment()
 {
        // Deallocate players
-       for(core::list<Player*>::Iterator i = m_players.begin();
-                       i != m_players.end(); i++)
+       for(std::list<Player*>::iterator i = m_players.begin();
+                       i != m_players.end(); ++i)
        {
                delete (*i);
        }
@@ -86,8 +86,8 @@ void Environment::removePlayer(u16 peer_id)
 {
        DSTACK(__FUNCTION_NAME);
 re_search:
-       for(core::list<Player*>::Iterator i = m_players.begin();
-                       i != m_players.end(); i++)
+       for(std::list<Player*>::iterator i = m_players.begin();
+                       i != m_players.end(); ++i)
        {
                Player *player = *i;
                if(player->peer_id != peer_id)
@@ -103,8 +103,8 @@ void Environment::removePlayer(u16 peer_id)
 
 Player * Environment::getPlayer(u16 peer_id)
 {
-       for(core::list<Player*>::Iterator i = m_players.begin();
-                       i != m_players.end(); i++)
+       for(std::list<Player*>::iterator i = m_players.begin();
+                       i != m_players.end(); ++i)
        {
                Player *player = *i;
                if(player->peer_id == peer_id)
@@ -115,8 +115,8 @@ Player * Environment::getPlayer(u16 peer_id)
 
 Player * Environment::getPlayer(const char *name)
 {
-       for(core::list<Player*>::Iterator i = m_players.begin();
-                       i != m_players.end(); i++)
+       for(std::list<Player*>::iterator i = m_players.begin();
+                       i != m_players.end(); ++i)
        {
                Player *player = *i;
                if(strcmp(player->getName(), name) == 0)
@@ -127,12 +127,12 @@ Player * Environment::getPlayer(const char *name)
 
 Player * Environment::getRandomConnectedPlayer()
 {
-       core::list<Player*> connected_players = getPlayers(true);
+       std::list<Player*> connected_players = getPlayers(true);
        u32 chosen_one = myrand() % connected_players.size();
        u32 j = 0;
-       for(core::list<Player*>::Iterator
+       for(std::list<Player*>::iterator
                        i = connected_players.begin();
-                       i != connected_players.end(); i++)
+                       i != connected_players.end(); ++i)
        {
                if(j == chosen_one)
                {
@@ -146,12 +146,12 @@ Player * Environment::getRandomConnectedPlayer()
 
 Player * Environment::getNearestConnectedPlayer(v3f pos)
 {
-       core::list<Player*> connected_players = getPlayers(true);
+       std::list<Player*> connected_players = getPlayers(true);
        f32 nearest_d = 0;
        Player *nearest_player = NULL;
-       for(core::list<Player*>::Iterator
+       for(std::list<Player*>::iterator
                        i = connected_players.begin();
-                       i != connected_players.end(); i++)
+                       i != connected_players.end(); ++i)
        {
                Player *player = *i;
                f32 d = player->getPosition().getDistanceFrom(pos);
@@ -164,17 +164,17 @@ Player * Environment::getNearestConnectedPlayer(v3f pos)
        return nearest_player;
 }
 
-core::list<Player*> Environment::getPlayers()
+std::list<Player*> Environment::getPlayers()
 {
        return m_players;
 }
 
-core::list<Player*> Environment::getPlayers(bool ignore_disconnected)
+std::list<Player*> Environment::getPlayers(bool ignore_disconnected)
 {
-       core::list<Player*> newlist;
-       for(core::list<Player*>::Iterator
+       std::list<Player*> newlist;
+       for(std::list<Player*>::iterator
                        i = m_players.begin();
-                       i != m_players.end(); i++)
+                       i != m_players.end(); ++i)
        {
                Player *player = *i;
                
@@ -193,7 +193,7 @@ core::list<Player*> Environment::getPlayers(bool ignore_disconnected)
 void Environment::printPlayers(std::ostream &o)
 {
        o<<"Players in environment:"<<std::endl;
-       for(core::list<Player*>::Iterator i = m_players.begin();
+       for(std::list<Player*>::iterator i = m_players.begin();
                        i != m_players.end(); i++)
        {
                Player *player = *i;
@@ -251,7 +251,7 @@ ABMWithState::ABMWithState(ActiveBlockModifier *abm_):
        ActiveBlockList
 */
 
-void fillRadiusBlock(v3s16 p0, s16 r, core::map<v3s16, bool> &list)
+void fillRadiusBlock(v3s16 p0, s16 r, std::set<v3s16> &list)
 {
        v3s16 p;
        for(p.X=p0.X-r; p.X<=p0.X+r; p.X++)
@@ -259,21 +259,21 @@ void fillRadiusBlock(v3s16 p0, s16 r, core::map<v3s16, bool> &list)
        for(p.Z=p0.Z-r; p.Z<=p0.Z+r; p.Z++)
        {
                // Set in list
-               list[p] = true;
+               list.insert(p);
        }
 }
 
-void ActiveBlockList::update(core::list<v3s16> &active_positions,
+void ActiveBlockList::update(std::list<v3s16> &active_positions,
                s16 radius,
-               core::map<v3s16, bool> &blocks_removed,
-               core::map<v3s16, bool> &blocks_added)
+               std::set<v3s16> &blocks_removed,
+               std::set<v3s16> &blocks_added)
 {
        /*
                Create the new list
        */
-       core::map<v3s16, bool> newlist;
-       for(core::list<v3s16>::Iterator i = active_positions.begin();
-                       i != active_positions.end(); i++)
+       std::set<v3s16> newlist;
+       for(std::list<v3s16>::iterator i = active_positions.begin();
+                       i != active_positions.end(); ++i)
        {
                fillRadiusBlock(*i, radius, newlist);
        }
@@ -282,37 +282,37 @@ void ActiveBlockList::update(core::list<v3s16> &active_positions,
                Find out which blocks on the old list are not on the new list
        */
        // Go through old list
-       for(core::map<v3s16, bool>::Iterator i = m_list.getIterator();
-                       i.atEnd()==false; i++)
+       for(std::set<v3s16>::iterator i = m_list.begin();
+                       i != m_list.end(); ++i)
        {
-               v3s16 p = i.getNode()->getKey();
+               v3s16 p = *i;
                // If not on new list, it's been removed
-               if(newlist.find(p) == NULL)
-                       blocks_removed.insert(p, true);
+               if(newlist.find(p) == newlist.end())
+                       blocks_removed.insert(p);
        }
 
        /*
                Find out which blocks on the new list are not on the old list
        */
        // Go through new list
-       for(core::map<v3s16, bool>::Iterator i = newlist.getIterator();
-                       i.atEnd()==false; i++)
+       for(std::set<v3s16>::iterator i = newlist.begin();
+                       i != newlist.end(); ++i)
        {
-               v3s16 p = i.getNode()->getKey();
+               v3s16 p = *i;
                // If not on old list, it's been added
-               if(m_list.find(p) == NULL)
-                       blocks_added.insert(p, true);
+               if(m_list.find(p) == m_list.end())
+                       blocks_added.insert(p);
        }
 
        /*
                Update m_list
        */
        m_list.clear();
-       for(core::map<v3s16, bool>::Iterator i = newlist.getIterator();
-                       i.atEnd()==false; i++)
+       for(std::set<v3s16>::iterator i = newlist.begin();
+                       i != newlist.end(); ++i)
        {
-               v3s16 p = i.getNode()->getKey();
-               m_list.insert(p, true);
+               v3s16 p = *i;
+               m_list.insert(p);
        }
 }
 
@@ -348,8 +348,8 @@ ServerEnvironment::~ServerEnvironment()
        m_map->drop();
 
        // Delete ActiveBlockModifiers
-       for(core::list<ABMWithState>::Iterator
-                       i = m_abms.begin(); i != m_abms.end(); i++){
+       for(std::list<ABMWithState>::iterator
+                       i = m_abms.begin(); i != m_abms.end(); ++i){
                delete i->abm;
        }
 }
@@ -370,7 +370,7 @@ void ServerEnvironment::serializePlayers(const std::string &savedir)
        std::string players_path = savedir + "/players";
        fs::CreateDir(players_path);
 
-       core::map<Player*, bool> saved_players;
+       std::set<Player*> saved_players;
 
        std::vector<fs::DirListNode> player_files = fs::GetDirListing(players_path);
        for(u32 i=0; i<player_files.size(); i++)
@@ -419,15 +419,15 @@ void ServerEnvironment::serializePlayers(const std::string &savedir)
                                continue;
                        }
                        player->serialize(os);
-                       saved_players.insert(player, true);
+                       saved_players.insert(player);
                }
        }
 
-       for(core::list<Player*>::Iterator i = m_players.begin();
-                       i != m_players.end(); i++)
+       for(std::list<Player*>::iterator i = m_players.begin();
+                       i != m_players.end(); ++i)
        {
                Player *player = *i;
-               if(saved_players.find(player) != NULL)
+               if(saved_players.find(player) != saved_players.end())
                {
                        /*infostream<<"Player "<<player->getName()
                                        <<" was already saved."<<std::endl;*/
@@ -473,7 +473,7 @@ void ServerEnvironment::serializePlayers(const std::string &savedir)
                                continue;
                        }
                        player->serialize(os);
-                       saved_players.insert(player, true);
+                       saved_players.insert(player);
                }
        }
 
@@ -484,8 +484,6 @@ void ServerEnvironment::deSerializePlayers(const std::string &savedir)
 {
        std::string players_path = savedir + "/players";
 
-       core::map<Player*, bool> saved_players;
-
        std::vector<fs::DirListNode> player_files = fs::GetDirListing(players_path);
        for(u32 i=0; i<player_files.size(); i++)
        {
@@ -627,7 +625,7 @@ class ABMHandler
        ServerEnvironment *m_env;
        std::map<content_t, std::list<ActiveABM> > m_aabms;
 public:
-       ABMHandler(core::list<ABMWithState> &abms,
+       ABMHandler(std::list<ABMWithState> &abms,
                        float dtime_s, ServerEnvironment *env,
                        bool use_timers):
                m_env(env)
@@ -635,8 +633,8 @@ class ABMHandler
                if(dtime_s < 0.001)
                        return;
                INodeDefManager *ndef = env->getGameDef()->ndef();
-               for(core::list<ABMWithState>::Iterator
-                               i = abms.begin(); i != abms.end(); i++){
+               for(std::list<ABMWithState>::iterator
+                               i = abms.begin(); i != abms.end(); ++i){
                        ActiveBlockModifier *abm = i->abm;
                        float trigger_interval = abm->getTriggerInterval();
                        if(trigger_interval < 0.001)
@@ -862,12 +860,12 @@ bool ServerEnvironment::removeNode(v3s16 p)
 std::set<u16> ServerEnvironment::getObjectsInsideRadius(v3f pos, float radius)
 {
        std::set<u16> objects;
-       for(core::map<u16, ServerActiveObject*>::Iterator
-                       i = m_active_objects.getIterator();
-                       i.atEnd()==false; i++)
+       for(std::map<u16, ServerActiveObject*>::iterator
+                       i = m_active_objects.begin();
+                       i != m_active_objects.end(); ++i)
        {
-               ServerActiveObject* obj = i.getNode()->getValue();
-               u16 id = i.getNode()->getKey();
+               ServerActiveObject* obj = i->second;
+               u16 id = i->first;
                v3f objectpos = obj->getBasePosition();
                if(objectpos.getDistanceFrom(pos) > radius)
                        continue;
@@ -880,16 +878,16 @@ void ServerEnvironment::clearAllObjects()
 {
        infostream<<"ServerEnvironment::clearAllObjects(): "
                        <<"Removing all active objects"<<std::endl;
-       core::list<u16> objects_to_remove;
-       for(core::map<u16, ServerActiveObject*>::Iterator
-                       i = m_active_objects.getIterator();
-                       i.atEnd()==false; i++)
+       std::list<u16> objects_to_remove;
+       for(std::map<u16, ServerActiveObject*>::iterator
+                       i = m_active_objects.begin();
+                       i != m_active_objects.end(); ++i)
        {
-               ServerActiveObject* obj = i.getNode()->getValue();
+               ServerActiveObject* obj = i->second;
                if(obj->getType() == ACTIVEOBJECT_TYPE_PLAYER)
                        continue;
-               u16 id = i.getNode()->getKey();         
-               v3f objectpos = obj->getBasePosition(); 
+               u16 id = i->first;
+               v3f objectpos = obj->getBasePosition();
                // Delete static object if block is loaded
                if(obj->m_static_exists){
                        MapBlock *block = m_map->getBlockNoCreateNoEx(obj->m_static_block);
@@ -919,13 +917,13 @@ void ServerEnvironment::clearAllObjects()
                objects_to_remove.push_back(id);
        }
        // Remove references from m_active_objects
-       for(core::list<u16>::Iterator i = objects_to_remove.begin();
-                       i != objects_to_remove.end(); i++)
+       for(std::list<u16>::iterator i = objects_to_remove.begin();
+                       i != objects_to_remove.end(); ++i)
        {
-               m_active_objects.remove(*i);
+               m_active_objects.erase(*i);
        }
 
-       core::list<v3s16> loadable_blocks;
+       std::list<v3s16> loadable_blocks;
        infostream<<"ServerEnvironment::clearAllObjects(): "
                        <<"Listing all loadable blocks"<<std::endl;
        m_map->listAllLoadableBlocks(loadable_blocks);
@@ -937,8 +935,8 @@ void ServerEnvironment::clearAllObjects()
        u32 num_blocks_checked = 0;
        u32 num_blocks_cleared = 0;
        u32 num_objs_cleared = 0;
-       for(core::list<v3s16>::Iterator i = loadable_blocks.begin();
-                       i != loadable_blocks.end(); i++)
+       for(std::list<v3s16>::iterator i = loadable_blocks.begin();
+                       i != loadable_blocks.end(); ++i)
        {
                v3s16 p = *i;
                MapBlock *block = m_map->emergeBlock(p, false);
@@ -1002,8 +1000,8 @@ void ServerEnvironment::step(float dtime)
        */
        {
                ScopeProfiler sp(g_profiler, "SEnv: handle players avg", SPT_AVG);
-               for(core::list<Player*>::Iterator i = m_players.begin();
-                               i != m_players.end(); i++)
+               for(std::list<Player*>::iterator i = m_players.begin();
+                               i != m_players.end(); ++i)
                {
                        Player *player = *i;
                        
@@ -1027,10 +1025,10 @@ void ServerEnvironment::step(float dtime)
                /*
                        Get player block positions
                */
-               core::list<v3s16> players_blockpos;
-               for(core::list<Player*>::Iterator
+               std::list<v3s16> players_blockpos;
+               for(std::list<Player*>::iterator
                                i = m_players.begin();
-                               i != m_players.end(); i++)
+                               i != m_players.end(); ++i)
                {
                        Player *player = *i;
                        // Ignore disconnected players
@@ -1045,8 +1043,8 @@ void ServerEnvironment::step(float dtime)
                        Update list of active blocks, collecting changes
                */
                const s16 active_block_range = g_settings->getS16("active_block_range");
-               core::map<v3s16, bool> blocks_removed;
-               core::map<v3s16, bool> blocks_added;
+               std::set<v3s16> blocks_removed;
+               std::set<v3s16> blocks_added;
                m_active_blocks.update(players_blockpos, active_block_range,
                                blocks_removed, blocks_added);
 
@@ -1057,11 +1055,11 @@ void ServerEnvironment::step(float dtime)
                // Convert active objects that are no more in active blocks to static
                deactivateFarObjects(false);
                
-               for(core::map<v3s16, bool>::Iterator
-                               i = blocks_removed.getIterator();
-                               i.atEnd()==false; i++)
+               for(std::set<v3s16>::iterator
+                               i = blocks_removed.begin();
+                               i != blocks_removed.end(); ++i)
                {
-                       v3s16 p = i.getNode()->getKey();
+                       v3s16 p = *i;
 
                        /*infostream<<"Server: Block ("<<p.X<<","<<p.Y<<","<<p.Z
                                        <<") became inactive"<<std::endl;*/
@@ -1078,11 +1076,11 @@ void ServerEnvironment::step(float dtime)
                        Handle added blocks
                */
 
-               for(core::map<v3s16, bool>::Iterator
-                               i = blocks_added.getIterator();
-                               i.atEnd()==false; i++)
+               for(std::set<v3s16>::iterator
+                               i = blocks_added.begin();
+                               i != blocks_added.end(); ++i)
                {
-                       v3s16 p = i.getNode()->getKey();
+                       v3s16 p = *i;
                        
                        /*infostream<<"Server: Block ("<<p.X<<","<<p.Y<<","<<p.Z
                                        <<") became active"<<std::endl;*/
@@ -1091,7 +1089,7 @@ void ServerEnvironment::step(float dtime)
                        if(block==NULL){
                                // Block needs to be fetched first
                                m_emerger->queueBlockEmerge(p, false);
-                               m_active_blocks.m_list.remove(p);
+                               m_active_blocks.m_list.erase(p);
                                continue;
                        }
 
@@ -1108,11 +1106,11 @@ void ServerEnvironment::step(float dtime)
                
                float dtime = 1.0;
 
-               for(core::map<v3s16, bool>::Iterator
-                               i = m_active_blocks.m_list.getIterator();
-                               i.atEnd()==false; i++)
+               for(std::set<v3s16>::iterator
+                               i = m_active_blocks.m_list.begin();
+                               i != m_active_blocks.m_list.end(); ++i)
                {
-                       v3s16 p = i.getNode()->getKey();
+                       v3s16 p = *i;
                        
                        /*infostream<<"Server: Block ("<<p.X<<","<<p.Y<<","<<p.Z
                                        <<") being handled"<<std::endl;*/
@@ -1163,11 +1161,11 @@ void ServerEnvironment::step(float dtime)
                // Initialize handling of ActiveBlockModifiers
                ABMHandler abmhandler(m_abms, abm_interval, this, true);
 
-               for(core::map<v3s16, bool>::Iterator
-                               i = m_active_blocks.m_list.getIterator();
-                               i.atEnd()==false; i++)
+               for(std::set<v3s16>::iterator
+                               i = m_active_blocks.m_list.begin();
+                               i != m_active_blocks.m_list.end(); ++i)
                {
-                       v3s16 p = i.getNode()->getKey();
+                       v3s16 p = *i;
                        
                        /*infostream<<"Server: Block ("<<p.X<<","<<p.Y<<","<<p.Z
                                        <<") being handled"<<std::endl;*/
@@ -1216,11 +1214,11 @@ void ServerEnvironment::step(float dtime)
                        send_recommended = true;
                }
 
-               for(core::map<u16, ServerActiveObject*>::Iterator
-                               i = m_active_objects.getIterator();
-                               i.atEnd()==false; i++)
+               for(std::map<u16, ServerActiveObject*>::iterator
+                               i = m_active_objects.begin();
+                               i != m_active_objects.end(); ++i)
                {
-                       ServerActiveObject* obj = i.getNode()->getValue();
+                       ServerActiveObject* obj = i->second;
                        // Remove non-peaceful mobs on peaceful mode
                        if(g_settings->getBool("only_peaceful_mobs")){
                                if(!obj->isPeaceful())
@@ -1232,7 +1230,7 @@ void ServerEnvironment::step(float dtime)
                        // Step object
                        obj->step(dtime, send_recommended);
                        // Read messages from object
-                       while(obj->m_messages_out.size() > 0)
+                       while(!obj->m_messages_out.empty())
                        {
                                m_active_object_messages.push_back(
                                                obj->m_messages_out.pop_front());
@@ -1255,31 +1253,24 @@ void ServerEnvironment::step(float dtime)
 
 ServerActiveObject* ServerEnvironment::getActiveObject(u16 id)
 {
-       core::map<u16, ServerActiveObject*>::Node *n;
+       std::map<u16, ServerActiveObject*>::iterator n;
        n = m_active_objects.find(id);
-       if(n == NULL)
+       if(n == m_active_objects.end())
                return NULL;
-       return n->getValue();
+       return n->second;
 }
 
 bool isFreeServerActiveObjectId(u16 id,
-               core::map<u16, ServerActiveObject*> &objects)
+               std::map<u16, ServerActiveObject*> &objects)
 {
        if(id == 0)
                return false;
-       
-       for(core::map<u16, ServerActiveObject*>::Iterator
-                       i = objects.getIterator();
-                       i.atEnd()==false; i++)
-       {
-               if(i.getNode()->getKey() == id)
-                       return false;
-       }
-       return true;
+
+       return objects.find(id) == objects.end();
 }
 
 u16 getFreeServerActiveObjectId(
-               core::map<u16, ServerActiveObject*> &objects)
+               std::map<u16, ServerActiveObject*> &objects)
 {
        u16 new_id = 1;
        for(;;)
@@ -1351,8 +1342,8 @@ bool ServerEnvironment::addActiveObjectAsStatic(ServerActiveObject *obj)
        inside a radius around a position
 */
 void ServerEnvironment::getAddedActiveObjects(v3s16 pos, s16 radius,
-               core::map<u16, bool> &current_objects,
-               core::map<u16, bool> &added_objects)
+               std::set<u16> &current_objects,
+               std::set<u16> &added_objects)
 {
        v3f pos_f = intToFloat(pos, BS);
        f32 radius_f = radius * BS;
@@ -1363,13 +1354,13 @@ void ServerEnvironment::getAddedActiveObjects(v3s16 pos, s16 radius,
                - discard objects that are found in current_objects.
                - add remaining objects to added_objects
        */
-       for(core::map<u16, ServerActiveObject*>::Iterator
-                       i = m_active_objects.getIterator();
-                       i.atEnd()==false; i++)
+       for(std::map<u16, ServerActiveObject*>::iterator
+                       i = m_active_objects.begin();
+                       i != m_active_objects.end(); ++i)
        {
-               u16 id = i.getNode()->getKey();
+               u16 id = i->first;
                // Get object
-               ServerActiveObject *object = i.getNode()->getValue();
+               ServerActiveObject *object = i->second;
                if(object == NULL)
                        continue;
                // Discard if removed
@@ -1382,12 +1373,12 @@ void ServerEnvironment::getAddedActiveObjects(v3s16 pos, s16 radius,
                                continue;
                }
                // Discard if already on current_objects
-               core::map<u16, bool>::Node *n;
+               std::set<u16>::iterator n;
                n = current_objects.find(id);
-               if(n != NULL)
+               if(n != current_objects.end())
                        continue;
                // Add to added_objects
-               added_objects.insert(id, false);
+               added_objects.insert(id);
        }
 }
 
@@ -1396,8 +1387,8 @@ void ServerEnvironment::getAddedActiveObjects(v3s16 pos, s16 radius,
        inside a radius around a position
 */
 void ServerEnvironment::getRemovedActiveObjects(v3s16 pos, s16 radius,
-               core::map<u16, bool> &current_objects,
-               core::map<u16, bool> &removed_objects)
+               std::set<u16> &current_objects,
+               std::set<u16> &removed_objects)
 {
        v3f pos_f = intToFloat(pos, BS);
        f32 radius_f = radius * BS;
@@ -1409,23 +1400,23 @@ void ServerEnvironment::getRemovedActiveObjects(v3s16 pos, s16 radius,
                - object has m_removed=true, or
                - object is too far away
        */
-       for(core::map<u16, bool>::Iterator
-                       i = current_objects.getIterator();
-                       i.atEnd()==false; i++)
+       for(std::set<u16>::iterator
+                       i = current_objects.begin();
+                       i != current_objects.end(); ++i)
        {
-               u16 id = i.getNode()->getKey();
+               u16 id = *i;
                ServerActiveObject *object = getActiveObject(id);
 
                if(object == NULL){
                        infostream<<"ServerEnvironment::getRemovedActiveObjects():"
                                        <<" object in current_objects is NULL"<<std::endl;
-                       removed_objects.insert(id, false);
+                       removed_objects.insert(id);
                        continue;
                }
 
                if(object->m_removed)
                {
-                       removed_objects.insert(id, false);
+                       removed_objects.insert(id);
                        continue;
                }
                
@@ -1437,7 +1428,7 @@ void ServerEnvironment::getRemovedActiveObjects(v3s16 pos, s16 radius,
 
                if(distance_f >= radius_f)
                {
-                       removed_objects.insert(id, false);
+                       removed_objects.insert(id);
                        continue;
                }
                
@@ -1447,7 +1438,7 @@ void ServerEnvironment::getRemovedActiveObjects(v3s16 pos, s16 radius,
 
 ActiveObjectMessage ServerEnvironment::getActiveObjectMessage()
 {
-       if(m_active_object_messages.size() == 0)
+       if(m_active_object_messages.empty())
                return ActiveObjectMessage(0);
        
        return m_active_object_messages.pop_front();
@@ -1488,7 +1479,7 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
        /*infostream<<"ServerEnvironment::addActiveObjectRaw(): "
                        <<"added (id="<<object->getId()<<")"<<std::endl;*/
                        
-       m_active_objects.insert(object->getId(), object);
+       m_active_objects[object->getId()] = object;
   
        verbosestream<<"ServerEnvironment::addActiveObjectRaw(): "
                        <<"Added id="<<object->getId()<<"; there are now "
@@ -1512,7 +1503,7 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
                MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
                if(block)
                {
-                       block->m_static_objects.m_active.insert(object->getId(), s_obj);
+                       block->m_static_objects.m_active[object->getId()] = s_obj;
                        object->m_static_exists = true;
                        object->m_static_block = blockpos;
 
@@ -1536,13 +1527,13 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
 */
 void ServerEnvironment::removeRemovedObjects()
 {
-       core::list<u16> objects_to_remove;
-       for(core::map<u16, ServerActiveObject*>::Iterator
-                       i = m_active_objects.getIterator();
-                       i.atEnd()==false; i++)
+       std::list<u16> objects_to_remove;
+       for(std::map<u16, ServerActiveObject*>::iterator
+                       i = m_active_objects.begin();
+                       i != m_active_objects.end(); ++i)
        {
-               u16 id = i.getNode()->getKey();
-               ServerActiveObject* obj = i.getNode()->getValue();
+               u16 id = i->first;
+               ServerActiveObject* obj = i->second;
                // This shouldn't happen but check it
                if(obj == NULL)
                {
@@ -1593,10 +1584,10 @@ void ServerEnvironment::removeRemovedObjects()
                objects_to_remove.push_back(id);
        }
        // Remove references from m_active_objects
-       for(core::list<u16>::Iterator i = objects_to_remove.begin();
-                       i != objects_to_remove.end(); i++)
+       for(std::list<u16>::iterator i = objects_to_remove.begin();
+                       i != objects_to_remove.end(); ++i)
        {
-               m_active_objects.remove(*i);
+               m_active_objects.erase(*i);
        }
 }
 
@@ -1663,11 +1654,11 @@ void ServerEnvironment::activateObjects(MapBlock *block, u32 dtime_s)
        }
        // A list for objects that couldn't be converted to active for some
        // reason. They will be stored back.
-       core::list<StaticObject> new_stored;
+       std::list<StaticObject> new_stored;
        // Loop through stored static objects
-       for(core::list<StaticObject>::Iterator
+       for(std::list<StaticObject>::iterator
                        i = block->m_static_objects.m_stored.begin();
-                       i != block->m_static_objects.m_stored.end(); i++)
+                       i != block->m_static_objects.m_stored.end(); ++i)
        {
                /*infostream<<"Server: Creating an active object from "
                                <<"static data"<<std::endl;*/
@@ -1696,9 +1687,9 @@ void ServerEnvironment::activateObjects(MapBlock *block, u32 dtime_s)
        // Clear stored list
        block->m_static_objects.m_stored.clear();
        // Add leftover failed stuff to stored list
-       for(core::list<StaticObject>::Iterator
+       for(std::list<StaticObject>::iterator
                        i = new_stored.begin();
-                       i != new_stored.end(); i++)
+                       i != new_stored.end(); ++i)
        {
                StaticObject &s_obj = *i;
                block->m_static_objects.m_stored.push_back(s_obj);
@@ -1726,12 +1717,12 @@ void ServerEnvironment::activateObjects(MapBlock *block, u32 dtime_s)
 */
 void ServerEnvironment::deactivateFarObjects(bool force_delete)
 {
-       core::list<u16> objects_to_remove;
-       for(core::map<u16, ServerActiveObject*>::Iterator
-                       i = m_active_objects.getIterator();
-                       i.atEnd()==false; i++)
+       std::list<u16> objects_to_remove;
+       for(std::map<u16, ServerActiveObject*>::iterator
+                       i = m_active_objects.begin();
+                       i != m_active_objects.end(); ++i)
        {
-               ServerActiveObject* obj = i.getNode()->getValue();
+               ServerActiveObject* obj = i->second;
                assert(obj);
                
                // Do not deactivate if static data creation not allowed
@@ -1742,7 +1733,7 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
                if(!force_delete && obj->m_pending_deactivation)
                        continue;
 
-               u16 id = i.getNode()->getKey();         
+               u16 id = i->first;
                v3f objectpos = obj->getBasePosition(); 
 
                // The block in which the object resides in
@@ -1778,10 +1769,10 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
 
                                MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
                                
-                               core::map<u16, StaticObject>::Node *n =
+                               std::map<u16, StaticObject>::iterator n =
                                                block->m_static_objects.m_active.find(id);
-                               if(n){
-                                       StaticObject static_old = n->getValue();
+                               if(n != block->m_static_objects.m_active.end()){
+                                       StaticObject static_old = n->second;
 
                                        float save_movem = obj->getMinimumSavedMovement();
 
@@ -1840,7 +1831,7 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
                                        // This shouldn't happen, but happens rarely for some
                                        // unknown reason. Unsuccessful attempts have been made to
                                        // find said reason.
-                                       if(new_id && block->m_static_objects.m_active.find(new_id)){
+                                       if(new_id && block->m_static_objects.m_active.find(new_id) != block->m_static_objects.m_active.end()){
                                                infostream<<"ServerEnv: WARNING: Performing hack #83274"
                                                                <<std::endl;
                                                block->m_static_objects.remove(new_id);
@@ -1900,10 +1891,10 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
        }
 
        // Remove references from m_active_objects
-       for(core::list<u16>::Iterator i = objects_to_remove.begin();
-                       i != objects_to_remove.end(); i++)
+       for(std::list<u16>::iterator i = objects_to_remove.begin();
+                       i != objects_to_remove.end(); ++i)
        {
-               m_active_objects.remove(*i);
+               m_active_objects.erase(*i);
        }
 }
 
@@ -1930,15 +1921,15 @@ ClientEnvironment::ClientEnvironment(ClientMap *map, scene::ISceneManager *smgr,
 ClientEnvironment::~ClientEnvironment()
 {
        // delete active objects
-       for(core::map<u16, ClientActiveObject*>::Iterator
-                       i = m_active_objects.getIterator();
-                       i.atEnd()==false; i++)
+       for(std::map<u16, ClientActiveObject*>::iterator
+                       i = m_active_objects.begin();
+                       i != m_active_objects.end(); ++i)
        {
-               delete i.getNode()->getValue();
+               delete i->second;
        }
 
-       for(core::list<ClientSimpleObject*>::Iterator
-                       i = m_simple_objects.begin(); i != m_simple_objects.end(); i++)
+       for(std::list<ClientSimpleObject*>::iterator
+                       i = m_simple_objects.begin(); i != m_simple_objects.end(); ++i)
        {
                delete *i;
        }
@@ -1971,8 +1962,8 @@ void ClientEnvironment::addPlayer(Player *player)
 
 LocalPlayer * ClientEnvironment::getLocalPlayer()
 {
-       for(core::list<Player*>::Iterator i = m_players.begin();
-                       i != m_players.end(); i++)
+       for(std::list<Player*>::iterator i = m_players.begin();
+                       i != m_players.end(); ++i)
        {
                Player *player = *i;
                if(player->isLocal())
@@ -1996,7 +1987,7 @@ void ClientEnvironment::step(float dtime)
        LocalPlayer *lplayer = getLocalPlayer();
        assert(lplayer);
        // collision info queue
-       core::list<CollisionInfo> player_collisions;
+       std::list<CollisionInfo> player_collisions;
        
        /*
                Get the speed the player is going
@@ -2113,9 +2104,9 @@ void ClientEnvironment::step(float dtime)
                
        //std::cout<<"Looped "<<loopcount<<" times."<<std::endl;
        
-       for(core::list<CollisionInfo>::Iterator
+       for(std::list<CollisionInfo>::iterator
                        i = player_collisions.begin();
-                       i != player_collisions.end(); i++)
+                       i != player_collisions.end(); ++i)
        {
                CollisionInfo &info = *i;
                v3f speed_diff = info.new_speed - info.old_speed;;
@@ -2179,8 +2170,8 @@ void ClientEnvironment::step(float dtime)
        /*
                Stuff that can be done in an arbitarily large dtime
        */
-       for(core::list<Player*>::Iterator i = m_players.begin();
-                       i != m_players.end(); i++)
+       for(std::list<Player*>::iterator i = m_players.begin();
+                       i != m_players.end(); ++i)
        {
                Player *player = *i;
                v3f playerpos = player->getPosition();
@@ -2214,11 +2205,11 @@ void ClientEnvironment::step(float dtime)
        */
        
        bool update_lighting = m_active_object_light_update_interval.step(dtime, 0.21);
-       for(core::map<u16, ClientActiveObject*>::Iterator
-                       i = m_active_objects.getIterator();
-                       i.atEnd()==false; i++)
+       for(std::map<u16, ClientActiveObject*>::iterator
+                       i = m_active_objects.begin();
+                       i != m_active_objects.end(); ++i)
        {
-               ClientActiveObject* obj = i.getNode()->getValue();
+               ClientActiveObject* obj = i->second;
                // Step object
                obj->step(dtime, this);
 
@@ -2242,12 +2233,12 @@ void ClientEnvironment::step(float dtime)
        /*
                Step and handle simple objects
        */
-       for(core::list<ClientSimpleObject*>::Iterator
+       for(std::list<ClientSimpleObject*>::iterator
                        i = m_simple_objects.begin(); i != m_simple_objects.end();)
        {
                ClientSimpleObject *simple = *i;
-               core::list<ClientSimpleObject*>::Iterator cur = i;
-               i++;
+               std::list<ClientSimpleObject*>::iterator cur = i;
+               ++i;
                simple->step(dtime);
                if(simple->m_to_be_removed){
                        delete simple;
@@ -2263,31 +2254,24 @@ void ClientEnvironment::addSimpleObject(ClientSimpleObject *simple)
 
 ClientActiveObject* ClientEnvironment::getActiveObject(u16 id)
 {
-       core::map<u16, ClientActiveObject*>::Node *n;
+       std::map<u16, ClientActiveObject*>::iterator n;
        n = m_active_objects.find(id);
-       if(n == NULL)
+       if(n == m_active_objects.end())
                return NULL;
-       return n->getValue();
+       return n->second;
 }
 
 bool isFreeClientActiveObjectId(u16 id,
-               core::map<u16, ClientActiveObject*> &objects)
+               std::map<u16, ClientActiveObject*> &objects)
 {
        if(id == 0)
                return false;
-       
-       for(core::map<u16, ClientActiveObject*>::Iterator
-                       i = objects.getIterator();
-                       i.atEnd()==false; i++)
-       {
-               if(i.getNode()->getKey() == id)
-                       return false;
-       }
-       return true;
+
+       return objects.find(id) == objects.end();
 }
 
 u16 getFreeClientActiveObjectId(
-               core::map<u16, ClientActiveObject*> &objects)
+               std::map<u16, ClientActiveObject*> &objects)
 {
        u16 new_id = 1;
        for(;;)
@@ -2326,7 +2310,7 @@ u16 ClientEnvironment::addActiveObject(ClientActiveObject *object)
        }
        infostream<<"ClientEnvironment::addActiveObject(): "
                        <<"added (id="<<object->getId()<<")"<<std::endl;
-       m_active_objects.insert(object->getId(), object);
+       m_active_objects[object->getId()] = object;
        object->addToScene(m_smgr, m_texturesource, m_irr);
        { // Update lighting immediately
                u8 light = 0;
@@ -2389,7 +2373,7 @@ void ClientEnvironment::removeActiveObject(u16 id)
        }
        obj->removeFromScene(true);
        delete obj;
-       m_active_objects.remove(id);
+       m_active_objects.erase(id);
 }
 
 void ClientEnvironment::processActiveObjectMessage(u16 id,
@@ -2445,13 +2429,13 @@ void ClientEnvironment::damageLocalPlayer(u8 damage, bool handle_hp)
 */
        
 void ClientEnvironment::getActiveObjects(v3f origin, f32 max_d,
-               core::array<DistanceSortedActiveObject> &dest)
+               std::vector<DistanceSortedActiveObject> &dest)
 {
-       for(core::map<u16, ClientActiveObject*>::Iterator
-                       i = m_active_objects.getIterator();
-                       i.atEnd()==false; i++)
+       for(std::map<u16, ClientActiveObject*>::iterator
+                       i = m_active_objects.begin();
+                       i != m_active_objects.end(); ++i)
        {
-               ClientActiveObject* obj = i.getNode()->getValue();
+               ClientActiveObject* obj = i->second;
 
                f32 d = (obj->getPosition() - origin).getLength();
 
@@ -2466,7 +2450,7 @@ void ClientEnvironment::getActiveObjects(v3f origin, f32 max_d,
 
 ClientEnvEvent ClientEnvironment::getClientEvent()
 {
-       if(m_client_event_queue.size() == 0)
+       if(m_client_event_queue.empty())
        {
                ClientEnvEvent event;
                event.type = CEE_NONE;
index 07a4d7635673dd40dcee52f1420f2c2f236c1065..02301e5d3027b07f74997b5cbf91170e2b22ba1f 100644 (file)
@@ -31,6 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 */
 
 #include <set>
+#include <list>
 #include "irrlichttypes_extrabloated.h"
 #include "player.h"
 #include <ostream>
@@ -73,8 +74,8 @@ class Environment
        Player * getPlayer(const char *name);
        Player * getRandomConnectedPlayer();
        Player * getNearestConnectedPlayer(v3f pos);
-       core::list<Player*> getPlayers();
-       core::list<Player*> getPlayers(bool ignore_disconnected);
+       std::list<Player*> getPlayers();
+       std::list<Player*> getPlayers(bool ignore_disconnected);
        void printPlayers(std::ostream &o);
        
        u32 getDayNightRatio();
@@ -102,7 +103,7 @@ class Environment
 
 protected:
        // peer_ids in here should be unique, except that there may be many 0s
-       core::list<Player*> m_players;
+       std::list<Player*> m_players;
        // Time of day in milli-hours (0-23999); determines day and night
        u32 m_time_of_day;
        // Time of day in 0...1
@@ -156,20 +157,20 @@ struct ABMWithState
 class ActiveBlockList
 {
 public:
-       void update(core::list<v3s16> &active_positions,
+       void update(std::list<v3s16> &active_positions,
                        s16 radius,
-                       core::map<v3s16, bool> &blocks_removed,
-                       core::map<v3s16, bool> &blocks_added);
+                       std::set<v3s16> &blocks_removed,
+                       std::set<v3s16> &blocks_added);
 
        bool contains(v3s16 p){
-               return (m_list.find(p) != NULL);
+               return (m_list.find(p) != m_list.end());
        }
 
        void clear(){
                m_list.clear();
        }
 
-       core::map<v3s16, bool> m_list;
+       std::set<v3s16> m_list;
 
 private:
 };
@@ -249,16 +250,16 @@ class ServerEnvironment : public Environment
                inside a radius around a position
        */
        void getAddedActiveObjects(v3s16 pos, s16 radius,
-                       core::map<u16, bool> &current_objects,
-                       core::map<u16, bool> &added_objects);
+                       std::set<u16> &current_objects,
+                       std::set<u16> &added_objects);
 
        /*
                Find out what new objects have been removed from
                inside a radius around a position
        */
        void getRemovedActiveObjects(v3s16 pos, s16 radius,
-                       core::map<u16, bool> &current_objects,
-                       core::map<u16, bool> &removed_objects);
+                       std::set<u16> &current_objects,
+                       std::set<u16> &removed_objects);
        
        /*
                Get the next message emitted by some active object.
@@ -350,7 +351,7 @@ class ServerEnvironment : public Environment
        // Background block emerger (the server, in practice)
        IBackgroundBlockEmerger *m_emerger;
        // Active object list
-       core::map<u16, ServerActiveObject*> m_active_objects;
+       std::map<u16, ServerActiveObject*> m_active_objects;
        // Outgoing network message buffer for active objects
        Queue<ActiveObjectMessage> m_active_object_messages;
        // Some timers
@@ -368,7 +369,7 @@ class ServerEnvironment : public Environment
        u32 m_game_time;
        // A helper variable for incrementing the latter
        float m_game_time_fraction_counter;
-       core::list<ABMWithState> m_abms;
+       std::list<ABMWithState> m_abms;
        // An interval for generally sending object positions and stuff
        float m_recommended_send_interval;
 };
@@ -463,7 +464,7 @@ class ClientEnvironment : public Environment
        
        // Get all nearby objects
        void getActiveObjects(v3f origin, f32 max_d,
-                       core::array<DistanceSortedActiveObject> &dest);
+                       std::vector<DistanceSortedActiveObject> &dest);
        
        // Get event from queue. CEE_NONE is returned if queue is empty.
        ClientEnvEvent getClientEvent();
@@ -476,8 +477,8 @@ class ClientEnvironment : public Environment
        ITextureSource *m_texturesource;
        IGameDef *m_gamedef;
        IrrlichtDevice *m_irr;
-       core::map<u16, ClientActiveObject*> m_active_objects;
-       core::list<ClientSimpleObject*> m_simple_objects;
+       std::map<u16, ClientActiveObject*> m_active_objects;
+       std::list<ClientSimpleObject*> m_simple_objects;
        Queue<ClientEnvEvent> m_client_event_queue;
        IntervalLimiter m_active_object_light_update_interval;
        IntervalLimiter m_lava_hurt_interval;
index 443e2b3bf00e713d782c220c812b5fc6b78c7e65..ecf01ee07a7f9a935e34ff629d7da656df9353dc 100644 (file)
@@ -112,13 +112,13 @@ struct HeightPoint
        float have_sand;
        float tree_amount;
 };
-core::map<v2s16, HeightPoint> g_heights;
+std::map<v2s16, HeightPoint> g_heights;
 
 HeightPoint ground_height(u64 seed, v2s16 p2d)
 {
-       core::map<v2s16, HeightPoint>::Node *n = g_heights.find(p2d);
-       if(n)
-               return n->getValue();
+       std::map<v2s16, HeightPoint>::iterator n = g_heights.find(p2d);
+       if(n != g_heights.end())
+               return n->second;
        HeightPoint hp;
        s16 level = Mapgen::find_ground_level_from_noise(seed, p2d, 3);
        hp.gh = (level-4)*BS;
index fef777fea1fb69546523f43b2ee9023dd512580e..a2c1fc09cc48eb7cb7d9790ab6cf6c3216ff8911 100644 (file)
@@ -23,17 +23,18 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "irrlichttypes_extrabloated.h"
 #include <string>
 #include "keycode.h"
+#include <list>
 
-class KeyList : protected core::list<KeyPress>
+class KeyList : protected std::list<KeyPress>
 {
-       typedef core::list<KeyPress> super;
-       typedef super::Iterator Iterator;
-       typedef super::ConstIterator ConstIterator;
+       typedef std::list<KeyPress> super;
+       typedef super::iterator iterator;
+       typedef super::const_iterator const_iterator;
 
-       virtual ConstIterator find(const KeyPress &key) const
+       virtual const_iterator find(const KeyPress &key) const
        {
-               ConstIterator f(begin());
-               ConstIterator e(end());
+               const_iterator f(begin());
+               const_iterator e(end());
                while (f!=e) {
                        if (*f == key)
                                return f;
@@ -42,10 +43,10 @@ class KeyList : protected core::list<KeyPress>
                return e;
        }
 
-       virtual Iterator find(const KeyPress &key)
+       virtual iterator find(const KeyPress &key)
        {
-               Iterator f(begin());
-               Iterator e(end());
+               iterator f(begin());
+               iterator e(end());
                while (f!=e) {
                        if (*f == key)
                                return f;
@@ -65,14 +66,14 @@ class KeyList : protected core::list<KeyPress>
 
        void unset(const KeyPress &key)
        {
-               Iterator p(find(key));
+               iterator p(find(key));
                if (p != end())
                        erase(p);
        }
 
        void toggle(const KeyPress &key)
        {
-               Iterator p(this->find(key));
+               iterator p(this->find(key));
                if (p != end())
                        erase(p);
                else
index f522af01f966481ac3e4158b680d48c2fce677a1..5fc576cf8315f83c8a5b6268a83b79c507c43660 100644 (file)
@@ -535,7 +535,7 @@ bool GUIChatConsole::OnEvent(const SEvent& event)
                {
                        // Tab or Shift-Tab pressed
                        // Nick completion
-                       core::list<std::wstring> names = m_client->getConnectedPlayerNames();
+                       std::list<std::wstring> names = m_client->getConnectedPlayerNames();
                        bool backwards = event.KeyInput.Shift;
                        m_chat_backend->getPrompt().nickCompletion(names, backwards);
                        return true;
index aee16736e124c50347f3c1260cb61fba606656ce..17b202b187e5ab30c2bd39ae49283236e86ce172 100644 (file)
@@ -209,11 +209,11 @@ class GUIFormSpecMenu : public GUIModalMenu
        IFormSource *m_form_src;
        TextDest *m_text_dst;
 
-       core::array<ListDrawSpec> m_inventorylists;
-       core::array<ImageDrawSpec> m_backgrounds;       
-       core::array<ImageDrawSpec> m_images;
-       core::array<ImageDrawSpec> m_itemimages;
-       core::array<FieldSpec> m_fields;
+       std::vector<ListDrawSpec> m_inventorylists;
+       std::vector<ImageDrawSpec> m_backgrounds;
+       std::vector<ImageDrawSpec> m_images;
+       std::vector<ImageDrawSpec> m_itemimages;
+       std::vector<FieldSpec> m_fields;
 
        ItemSpec *m_selected_item;
        u32 m_selected_amount;
index 5fd27fca382933a8cdfbd39cc7ae8b1b0283a479..4bd4181f991f4f6c53adc2a19c64df229c5f2132 100644 (file)
@@ -211,8 +211,8 @@ class CItemDefManager: public IWritableItemDefManager
        virtual ~CItemDefManager()
        {
 #ifndef SERVER
-               const core::list<ClientCached*> &values = m_clientcached.getValues();
-               for(core::list<ClientCached*>::ConstIterator
+               const std::list<ClientCached*> &values = m_clientcached.getValues();
+               for(std::list<ClientCached*>::const_iterator
                                i = values.begin(); i != values.end(); ++i)
                {
                        ClientCached *cc = *i;
@@ -599,7 +599,7 @@ class CItemDefManager: public IWritableItemDefManager
        void processQueue(IGameDef *gamedef)
        {
 #ifndef SERVER
-               while(m_get_clientcached_queue.size() > 0)
+               while(!m_get_clientcached_queue.empty())
                {
                        GetRequest<std::string, ClientCached*, u8, u8>
                                        request = m_get_clientcached_queue.pop();
index 8aadab2f17b6f79371c80a660c947e7df3bd753c..96631b4eaf1e158d408769350fff538505b34a31 100644 (file)
@@ -345,17 +345,16 @@ const KeyPress NumberKey[] = {
 */
 
 // A simple cache for quicker lookup
-core::map<std::string, KeyPress> g_key_setting_cache;
+std::map<std::string, KeyPress> g_key_setting_cache;
 
 KeyPress getKeySetting(const char *settingname)
 {
-       core::map<std::string, KeyPress>::Node *n;
+       std::map<std::string, KeyPress>::iterator n;
        n = g_key_setting_cache.find(settingname);
-       if(n)
-               return n->getValue();
-       g_key_setting_cache.insert(settingname,
-                       g_settings->get(settingname).c_str());
-       return g_key_setting_cache.find(settingname)->getValue();
+       if(n != g_key_setting_cache.end())
+               return n->second;
+       g_key_setting_cache[settingname] = g_settings->get(settingname).c_str();
+       return g_key_setting_cache.find(settingname)->second;
 }
 
 void clearKeyCache()
index 0554302e0496a7b4c9fb742a107ec3736ef00b95..9c36e75e6ab53dbe04f23fedefa26814cafdddc1 100644 (file)
@@ -58,7 +58,7 @@ LocalPlayer::~LocalPlayer()
 }
 
 void LocalPlayer::move(f32 dtime, Map &map, f32 pos_max_d,
-               core::list<CollisionInfo> *collision_info)
+               std::list<CollisionInfo> *collision_info)
 {
        INodeDefManager *nodemgr = m_gamedef->ndef();
 
index f372c787d8eeefd6d58b800f8e38ec7caf29c699..e46ca6147cd5d2152a51509fa13ece6fa08796e0 100644 (file)
@@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #define LOCALPLAYER_HEADER
 
 #include "player.h"
+#include <list>
 
 class LocalPlayer : public Player
 {
@@ -38,7 +39,7 @@ class LocalPlayer : public Player
        v3f overridePosition;
        
        void move(f32 dtime, Map &map, f32 pos_max_d,
-                       core::list<CollisionInfo> *collision_info);
+                       std::list<CollisionInfo> *collision_info);
        void move(f32 dtime, Map &map, f32 pos_max_d);
 
        void applyControl(float dtime);
index cfd643ac76ba6fb9f7fc6d24c75dc66ba15eb82f..696468049bb36b0d842aea6eef25fc4582952273 100644 (file)
@@ -700,14 +700,14 @@ void SpeedTests()
        }
 
        {
-               TimeTaker timer("Testing core::map speed");
+               TimeTaker timer("Testing std::map speed");
                
-               core::map<v2s16, f32> map1;
+               std::map<v2s16, f32> map1;
                tempf = -324;
                const s16 ii=300;
                for(s16 y=0; y<ii; y++){
                        for(s16 x=0; x<ii; x++){
-                               map1.insert(v2s16(x,y), tempf);
+                               map1[v2s16(x,y)] =  tempf;
                                tempf += 1;
                        }
                }
@@ -788,48 +788,48 @@ int main(int argc, char *argv[])
        */
        
        // List all allowed options
-       core::map<std::string, ValueSpec> allowed_options;
-       allowed_options.insert("help", ValueSpec(VALUETYPE_FLAG,
-                       _("Show allowed options")));
-       allowed_options.insert("config", ValueSpec(VALUETYPE_STRING,
-                       _("Load configuration from specified file")));
-       allowed_options.insert("port", ValueSpec(VALUETYPE_STRING,
-                       _("Set network port (UDP)")));
-       allowed_options.insert("disable-unittests", ValueSpec(VALUETYPE_FLAG,
-                       _("Disable unit tests")));
-       allowed_options.insert("enable-unittests", ValueSpec(VALUETYPE_FLAG,
-                       _("Enable unit tests")));
-       allowed_options.insert("map-dir", ValueSpec(VALUETYPE_STRING,
-                       _("Same as --world (deprecated)")));
-       allowed_options.insert("world", ValueSpec(VALUETYPE_STRING,
-                       _("Set world path (implies local game) ('list' lists all)")));
-       allowed_options.insert("worldname", ValueSpec(VALUETYPE_STRING,
-                       _("Set world by name (implies local game)")));
-       allowed_options.insert("info", ValueSpec(VALUETYPE_FLAG,
-                       _("Print more information to console")));
-       allowed_options.insert("verbose", ValueSpec(VALUETYPE_FLAG,
-                       _("Print even more information to console")));
-       allowed_options.insert("trace", ValueSpec(VALUETYPE_FLAG,
-                       _("Print enormous amounts of information to log and console")));
-       allowed_options.insert("logfile", ValueSpec(VALUETYPE_STRING,
-                       _("Set logfile path ('' = no logging)")));
-       allowed_options.insert("gameid", ValueSpec(VALUETYPE_STRING,
-                       _("Set gameid (\"--gameid list\" prints available ones)")));
+       std::map<std::string, ValueSpec> allowed_options;
+       allowed_options.insert(std::make_pair("help", ValueSpec(VALUETYPE_FLAG,
+                       _("Show allowed options"))));
+       allowed_options.insert(std::make_pair("config", ValueSpec(VALUETYPE_STRING,
+                       _("Load configuration from specified file"))));
+       allowed_options.insert(std::make_pair("port", ValueSpec(VALUETYPE_STRING,
+                       _("Set network port (UDP)"))));
+       allowed_options.insert(std::make_pair("disable-unittests", ValueSpec(VALUETYPE_FLAG,
+                       _("Disable unit tests"))));
+       allowed_options.insert(std::make_pair("enable-unittests", ValueSpec(VALUETYPE_FLAG,
+                       _("Enable unit tests"))));
+       allowed_options.insert(std::make_pair("map-dir", ValueSpec(VALUETYPE_STRING,
+                       _("Same as --world (deprecated)"))));
+       allowed_options.insert(std::make_pair("world", ValueSpec(VALUETYPE_STRING,
+                       _("Set world path (implies local game) ('list' lists all)"))));
+       allowed_options.insert(std::make_pair("worldname", ValueSpec(VALUETYPE_STRING,
+                       _("Set world by name (implies local game)"))));
+       allowed_options.insert(std::make_pair("info", ValueSpec(VALUETYPE_FLAG,
+                       _("Print more information to console"))));
+       allowed_options.insert(std::make_pair("verbose",  ValueSpec(VALUETYPE_FLAG,
+                       _("Print even more information to console"))));
+       allowed_options.insert(std::make_pair("trace", ValueSpec(VALUETYPE_FLAG,
+                       _("Print enormous amounts of information to log and console"))));
+       allowed_options.insert(std::make_pair("logfile", ValueSpec(VALUETYPE_STRING,
+                       _("Set logfile path ('' = no logging)"))));
+       allowed_options.insert(std::make_pair("gameid", ValueSpec(VALUETYPE_STRING,
+                       _("Set gameid (\"--gameid list\" prints available ones)"))));
 #ifndef SERVER
-       allowed_options.insert("speedtests", ValueSpec(VALUETYPE_FLAG,
-                       _("Run speed tests")));
-       allowed_options.insert("address", ValueSpec(VALUETYPE_STRING,
-                       _("Address to connect to. ('' = local game)")));
-       allowed_options.insert("random-input", ValueSpec(VALUETYPE_FLAG,
-                       _("Enable random user input, for testing")));
-       allowed_options.insert("server", ValueSpec(VALUETYPE_FLAG,
-                       _("Run dedicated server")));
-       allowed_options.insert("name", ValueSpec(VALUETYPE_STRING,
-                       _("Set player name")));
-       allowed_options.insert("password", ValueSpec(VALUETYPE_STRING,
-                       _("Set password")));
-       allowed_options.insert("go", ValueSpec(VALUETYPE_FLAG,
-                       _("Disable main menu")));
+       allowed_options.insert(std::make_pair("speedtests", ValueSpec(VALUETYPE_FLAG,
+                       _("Run speed tests"))));
+       allowed_options.insert(std::make_pair("address", ValueSpec(VALUETYPE_STRING,
+                       _("Address to connect to. ('' = local game)"))));
+       allowed_options.insert(std::make_pair("random-input", ValueSpec(VALUETYPE_FLAG,
+                       _("Enable random user input, for testing"))));
+       allowed_options.insert(std::make_pair("server", ValueSpec(VALUETYPE_FLAG,
+                       _("Run dedicated server"))));
+       allowed_options.insert(std::make_pair("name", ValueSpec(VALUETYPE_STRING,
+                       _("Set player name"))));
+       allowed_options.insert(std::make_pair("password", ValueSpec(VALUETYPE_STRING,
+                       _("Set password"))));
+       allowed_options.insert(std::make_pair("go", ValueSpec(VALUETYPE_FLAG,
+                       _("Disable main menu"))));
 #endif
 
        Settings cmd_args;
@@ -839,20 +839,20 @@ int main(int argc, char *argv[])
        if(ret == false || cmd_args.getFlag("help") || cmd_args.exists("nonopt1"))
        {
                dstream<<_("Allowed options:")<<std::endl;
-               for(core::map<std::string, ValueSpec>::Iterator
-                               i = allowed_options.getIterator();
-                               i.atEnd() == false; i++)
+               for(std::map<std::string, ValueSpec>::iterator
+                               i = allowed_options.begin();
+                               i != allowed_options.end(); ++i)
                {
                        std::ostringstream os1(std::ios::binary);
-                       os1<<"  --"<<i.getNode()->getKey();
-                       if(i.getNode()->getValue().type == VALUETYPE_FLAG)
+                       os1<<"  --"<<i->first;
+                       if(i->second.type == VALUETYPE_FLAG)
                                {}
                        else
                                os1<<_(" <value>");
                        dstream<<padStringRight(os1.str(), 24);
 
-                       if(i.getNode()->getValue().help != NULL)
-                               dstream<<i.getNode()->getValue().help;
+                       if(i->second.help != NULL)
+                               dstream<<i->second.help;
                        dstream<<std::endl;
                }
 
@@ -953,7 +953,7 @@ int main(int argc, char *argv[])
        }
        else
        {
-               core::array<std::string> filenames;
+               std::vector<std::string> filenames;
                filenames.push_back(porting::path_user +
                                DIR_DELIM + "minetest.conf");
                // Legacy configuration file location
index ce7684f1156bc034581342b2bccad874bf93f820..a3133686bb69e32735f6d336288785f45a0710cc 100644 (file)
@@ -26,6 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "debug.h" // assert
 #include "modalMenu.h"
 #include "guiPauseMenu.h" //For IGameCallback
+#include <list>
 
 extern gui::IGUIEnvironment* guienv;
 extern gui::IGUIStaticText *guiroot;
@@ -37,15 +38,15 @@ class MainMenuManager : public IMenuManager
 public:
        virtual void createdMenu(GUIModalMenu *menu)
        {
-               for(core::list<GUIModalMenu*>::Iterator
+               for(std::list<GUIModalMenu*>::iterator
                                i = m_stack.begin();
-                               i != m_stack.end(); i++)
+                               i != m_stack.end(); ++i)
                {
                        assert(*i != menu);
                }
 
                if(m_stack.size() != 0)
-                       (*m_stack.getLast())->setVisible(false);
+                       m_stack.back()->setVisible(false);
                m_stack.push_back(menu);
        }
 
@@ -55,9 +56,9 @@ class MainMenuManager : public IMenuManager
                bool removed_entry;
                do{
                        removed_entry = false;
-                       for(core::list<GUIModalMenu*>::Iterator
+                       for(std::list<GUIModalMenu*>::iterator
                                        i = m_stack.begin();
-                                       i != m_stack.end(); i++)
+                                       i != m_stack.end(); ++i)
                        {
                                if(*i == menu)
                                {
@@ -73,7 +74,7 @@ class MainMenuManager : public IMenuManager
                m_stack.erase(i);*/
                
                if(m_stack.size() != 0)
-                       (*m_stack.getLast())->setVisible(true);
+                       m_stack.back()->setVisible(true);
        }
 
        u32 menuCount()
@@ -81,7 +82,7 @@ class MainMenuManager : public IMenuManager
                return m_stack.size();
        }
 
-       core::list<GUIModalMenu*> m_stack;
+       std::list<GUIModalMenu*> m_stack;
 };
 
 extern MainMenuManager g_menumgr;
index 4be094326f182e47243699107f704cbfa96876ef..2439c7091d807670491d2ac49ed853fdf5130df2 100644 (file)
@@ -73,34 +73,30 @@ Map::~Map()
        /*
                Free all MapSectors
        */
-       core::map<v2s16, MapSector*>::Iterator i = m_sectors.getIterator();
-       for(; i.atEnd() == false; i++)
+       for(std::map<v2s16, MapSector*>::iterator i = m_sectors.begin();
+               i != m_sectors.end(); ++i)
        {
-               MapSector *sector = i.getNode()->getValue();
-               delete sector;
+               delete i->second;
        }
 }
 
 void Map::addEventReceiver(MapEventReceiver *event_receiver)
 {
-       m_event_receivers.insert(event_receiver, false);
+       m_event_receivers.insert(event_receiver);
 }
 
 void Map::removeEventReceiver(MapEventReceiver *event_receiver)
 {
-       if(m_event_receivers.find(event_receiver) == NULL)
-               return;
-       m_event_receivers.remove(event_receiver);
+       m_event_receivers.erase(event_receiver);
 }
 
 void Map::dispatchEvent(MapEditEvent *event)
 {
-       for(core::map<MapEventReceiver*, bool>::Iterator
-                       i = m_event_receivers.getIterator();
-                       i.atEnd()==false; i++)
+       for(std::set<MapEventReceiver*>::iterator
+                       i = m_event_receivers.begin();
+                       i != m_event_receivers.end(); ++i)
        {
-               MapEventReceiver* event_receiver = i.getNode()->getKey();
-               event_receiver->onMapEditEvent(event);
+               (*i)->onMapEditEvent(event);
        }
 }
 
@@ -111,12 +107,12 @@ MapSector * Map::getSectorNoGenerateNoExNoLock(v2s16 p)
                return sector;
        }
 
-       core::map<v2s16, MapSector*>::Node *n = m_sectors.find(p);
+       std::map<v2s16, MapSector*>::iterator n = m_sectors.find(p);
 
-       if(n == NULL)
+       if(n == m_sectors.end())
                return NULL;
 
-       MapSector *sector = n->getValue();
+       MapSector *sector = n->second;
 
        // Cache the last result
        m_sector_cache_p = p;
@@ -236,9 +232,9 @@ void Map::setNode(v3s16 p, MapNode & n)
        values of from_nodes are lighting values.
 */
 void Map::unspreadLight(enum LightBank bank,
-               core::map<v3s16, u8> & from_nodes,
-               core::map<v3s16, bool> & light_sources,
-               core::map<v3s16, MapBlock*>  & modified_blocks)
+               std::map<v3s16, u8> & from_nodes,
+               std::set<v3s16> & light_sources,
+               std::map<v3s16, MapBlock*>  & modified_blocks)
 {
        INodeDefManager *nodemgr = m_gamedef->ndef();
 
@@ -256,9 +252,7 @@ void Map::unspreadLight(enum LightBank bank,
 
        u32 blockchangecount = 0;
 
-       core::map<v3s16, u8> unlighted_nodes;
-       core::map<v3s16, u8>::Iterator j;
-       j = from_nodes.getIterator();
+       std::map<v3s16, u8> unlighted_nodes;
 
        /*
                Initialize block cache
@@ -268,9 +262,10 @@ void Map::unspreadLight(enum LightBank bank,
        // Cache this a bit, too
        bool block_checked_in_modified = false;
 
-       for(; j.atEnd() == false; j++)
+       for(std::map<v3s16, u8>::iterator j = from_nodes.begin();
+               j != from_nodes.end(); ++j)
        {
-               v3s16 pos = j.getNode()->getKey();
+               v3s16 pos = j->first;
                v3s16 blockpos = getNodeBlockPos(pos);
 
                // Only fetch a new block if the block position has changed
@@ -297,7 +292,7 @@ void Map::unspreadLight(enum LightBank bank,
                // Get node straight from the block
                MapNode n = block->getNode(relpos);
 
-               u8 oldlight = j.getNode()->getValue();
+               u8 oldlight = j->second;
 
                // Loop through 6 neighbors
                for(u16 i=0; i<6; i++)
@@ -354,7 +349,7 @@ void Map::unspreadLight(enum LightBank bank,
                                                n2.setLight(bank, 0, nodemgr);
                                                block->setNode(relpos, n2);
 
-                                               unlighted_nodes.insert(n2pos, current_light);
+                                               unlighted_nodes[n2pos] = current_light;
                                                changed = true;
 
                                                /*
@@ -373,16 +368,16 @@ void Map::unspreadLight(enum LightBank bank,
                                                light_sources.remove(n2pos);*/
                                }
                                else{
-                                       light_sources.insert(n2pos, true);
+                                       light_sources.insert(n2pos);
                                }
 
                                // Add to modified_blocks
                                if(changed == true && block_checked_in_modified == false)
                                {
                                        // If the block is not found in modified_blocks, add.
-                                       if(modified_blocks.find(blockpos) == NULL)
+                                       if(modified_blocks.find(blockpos) == modified_blocks.end())
                                        {
-                                               modified_blocks.insert(blockpos, block);
+                                               modified_blocks[blockpos] = block;
                                        }
                                        block_checked_in_modified = true;
                                }
@@ -408,11 +403,11 @@ void Map::unspreadLight(enum LightBank bank,
 */
 void Map::unLightNeighbors(enum LightBank bank,
                v3s16 pos, u8 lightwas,
-               core::map<v3s16, bool> & light_sources,
-               core::map<v3s16, MapBlock*>  & modified_blocks)
+               std::set<v3s16> & light_sources,
+               std::map<v3s16, MapBlock*>  & modified_blocks)
 {
-       core::map<v3s16, u8> from_nodes;
-       from_nodes.insert(pos, lightwas);
+       std::map<v3s16, u8> from_nodes;
+       from_nodes[pos] = lightwas;
 
        unspreadLight(bank, from_nodes, light_sources, modified_blocks);
 }
@@ -422,8 +417,8 @@ void Map::unLightNeighbors(enum LightBank bank,
        goes on recursively.
 */
 void Map::spreadLight(enum LightBank bank,
-               core::map<v3s16, bool> & from_nodes,
-               core::map<v3s16, MapBlock*> & modified_blocks)
+               std::set<v3s16> & from_nodes,
+               std::map<v3s16, MapBlock*> & modified_blocks)
 {
        INodeDefManager *nodemgr = m_gamedef->ndef();
 
@@ -441,9 +436,7 @@ void Map::spreadLight(enum LightBank bank,
 
        u32 blockchangecount = 0;
 
-       core::map<v3s16, bool> lighted_nodes;
-       core::map<v3s16, bool>::Iterator j;
-       j = from_nodes.getIterator();
+       std::set<v3s16> lighted_nodes;
 
        /*
                Initialize block cache
@@ -453,12 +446,10 @@ void Map::spreadLight(enum LightBank bank,
        // Cache this a bit, too
        bool block_checked_in_modified = false;
 
-       for(; j.atEnd() == false; j++)
-       //for(; j != from_nodes.end(); j++)
+       for(std::set<v3s16>::iterator j = from_nodes.begin();
+               j != from_nodes.end(); ++j)
        {
-               v3s16 pos = j.getNode()->getKey();
-               //v3s16 pos = *j;
-               //infostream<<"pos=("<<pos.X<<","<<pos.Y<<","<<pos.Z<<")"<<std::endl;
+               v3s16 pos = *j;
                v3s16 blockpos = getNodeBlockPos(pos);
 
                // Only fetch a new block if the block position has changed
@@ -525,8 +516,7 @@ void Map::spreadLight(enum LightBank bank,
                                */
                                if(n2.getLight(bank, nodemgr) > undiminish_light(oldlight))
                                {
-                                       lighted_nodes.insert(n2pos, true);
-                                       //lighted_nodes.push_back(n2pos);
+                                       lighted_nodes.insert(n2pos);
                                        changed = true;
                                }
                                /*
@@ -539,8 +529,7 @@ void Map::spreadLight(enum LightBank bank,
                                        {
                                                n2.setLight(bank, newlight, nodemgr);
                                                block->setNode(relpos, n2);
-                                               lighted_nodes.insert(n2pos, true);
-                                               //lighted_nodes.push_back(n2pos);
+                                               lighted_nodes.insert(n2pos);
                                                changed = true;
                                        }
                                }
@@ -549,9 +538,9 @@ void Map::spreadLight(enum LightBank bank,
                                if(changed == true && block_checked_in_modified == false)
                                {
                                        // If the block is not found in modified_blocks, add.
-                                       if(modified_blocks.find(blockpos) == NULL)
+                                       if(modified_blocks.find(blockpos) == modified_blocks.end())
                                        {
-                                               modified_blocks.insert(blockpos, block);
+                                               modified_blocks[blockpos] = block;
                                        }
                                        block_checked_in_modified = true;
                                }
@@ -577,10 +566,10 @@ void Map::spreadLight(enum LightBank bank,
 */
 void Map::lightNeighbors(enum LightBank bank,
                v3s16 pos,
-               core::map<v3s16, MapBlock*> & modified_blocks)
+               std::map<v3s16, MapBlock*> & modified_blocks)
 {
-       core::map<v3s16, bool> from_nodes;
-       from_nodes.insert(pos, true);
+       std::set<v3s16> from_nodes;
+       from_nodes.insert(pos);
        spreadLight(bank, from_nodes, modified_blocks);
 }
 
@@ -635,7 +624,7 @@ v3s16 Map::getBrightestNeighbour(enum LightBank bank, v3s16 p)
        Mud is turned into grass in where the sunlight stops.
 */
 s16 Map::propagateSunlight(v3s16 start,
-               core::map<v3s16, MapBlock*> & modified_blocks)
+               std::map<v3s16, MapBlock*> & modified_blocks)
 {
        INodeDefManager *nodemgr = m_gamedef->ndef();
 
@@ -662,7 +651,7 @@ s16 Map::propagateSunlight(v3s16 start,
                        n.setLight(LIGHTBANK_DAY, LIGHT_SUN, nodemgr);
                        block->setNode(relpos, n);
 
-                       modified_blocks.insert(blockpos, block);
+                       modified_blocks[blockpos] = block;
                }
                else
                {
@@ -674,8 +663,8 @@ s16 Map::propagateSunlight(v3s16 start,
 }
 
 void Map::updateLighting(enum LightBank bank,
-               core::map<v3s16, MapBlock*> & a_blocks,
-               core::map<v3s16, MapBlock*> & modified_blocks)
+               std::map<v3s16, MapBlock*> & a_blocks,
+               std::map<v3s16, MapBlock*> & modified_blocks)
 {
        INodeDefManager *nodemgr = m_gamedef->ndef();
 
@@ -688,22 +677,21 @@ void Map::updateLighting(enum LightBank bank,
        //bool debug=true;
        //u32 count_was = modified_blocks.size();
 
-       core::map<v3s16, MapBlock*> blocks_to_update;
+       std::map<v3s16, MapBlock*> blocks_to_update;
 
-       core::map<v3s16, bool> light_sources;
+       std::set<v3s16> light_sources;
 
-       core::map<v3s16, u8> unlight_from;
+       std::map<v3s16, u8> unlight_from;
 
        int num_bottom_invalid = 0;
 
        {
        //TimeTaker t("first stuff");
 
-       core::map<v3s16, MapBlock*>::Iterator i;
-       i = a_blocks.getIterator();
-       for(; i.atEnd() == false; i++)
+       for(std::map<v3s16, MapBlock*>::iterator i = a_blocks.begin();
+               i != a_blocks.end(); ++i)
        {
-               MapBlock *block = i.getNode()->getValue();
+               MapBlock *block = i->second;
 
                for(;;)
                {
@@ -713,9 +701,8 @@ void Map::updateLighting(enum LightBank bank,
 
                        v3s16 pos = block->getPos();
                        v3s16 posnodes = block->getPosRelative();
-                       modified_blocks.insert(pos, block);
-
-                       blocks_to_update.insert(pos, block);
+                       modified_blocks[pos] = block;
+                       blocks_to_update[pos] = block;
 
                        /*
                                Clear all light from block
@@ -735,7 +722,7 @@ void Map::updateLighting(enum LightBank bank,
                                        // If node sources light, add to list
                                        u8 source = nodemgr->get(n).light_source;
                                        if(source != 0)
-                                               light_sources[p + posnodes] = true;
+                                               light_sources.insert(p + posnodes);
 
                                        // Collect borders for unlighting
                                        if((x==0 || x == MAP_BLOCKSIZE-1
@@ -744,7 +731,7 @@ void Map::updateLighting(enum LightBank bank,
                                        && oldlight != 0)
                                        {
                                                v3s16 p_map = p + posnodes;
-                                               unlight_from.insert(p_map, oldlight);
+                                               unlight_from[p_map] = oldlight;
                                        }
                                }
                                catch(InvalidPositionException &e)
@@ -912,8 +899,8 @@ void Map::updateLighting(enum LightBank bank,
        //m_dout<<"Done ("<<getTimestamp()<<")"<<std::endl;
 }
 
-void Map::updateLighting(core::map<v3s16, MapBlock*> & a_blocks,
-               core::map<v3s16, MapBlock*> & modified_blocks)
+void Map::updateLighting(std::map<v3s16, MapBlock*> & a_blocks,
+               std::map<v3s16, MapBlock*> & modified_blocks)
 {
        updateLighting(LIGHTBANK_DAY, a_blocks, modified_blocks);
        updateLighting(LIGHTBANK_NIGHT, a_blocks, modified_blocks);
@@ -921,11 +908,11 @@ void Map::updateLighting(core::map<v3s16, MapBlock*> & a_blocks,
        /*
                Update information about whether day and night light differ
        */
-       for(core::map<v3s16, MapBlock*>::Iterator
-                       i = modified_blocks.getIterator();
-                       i.atEnd() == false; i++)
+       for(std::map<v3s16, MapBlock*>::iterator
+                       i = modified_blocks.begin();
+                       i != modified_blocks.end(); ++i)
        {
-               MapBlock *block = i.getNode()->getValue();
+               MapBlock *block = i->second;
                block->expireDayNightDiff();
        }
 }
@@ -933,7 +920,7 @@ void Map::updateLighting(core::map<v3s16, MapBlock*> & a_blocks,
 /*
 */
 void Map::addNodeAndUpdate(v3s16 p, MapNode n,
-               core::map<v3s16, MapBlock*> &modified_blocks)
+               std::map<v3s16, MapBlock*> &modified_blocks)
 {
        INodeDefManager *ndef = m_gamedef->ndef();
 
@@ -952,7 +939,7 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n,
        v3s16 bottompos = p + v3s16(0,-1,0);
 
        bool node_under_sunlight = true;
-       core::map<v3s16, bool> light_sources;
+       std::set<v3s16> light_sources;
 
        /*
                Collect old node for rollback
@@ -994,7 +981,7 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n,
                v3s16 blockpos = getNodeBlockPos(p);
                MapBlock * block = getBlockNoCreate(blockpos);
                assert(block != NULL);
-               modified_blocks.insert(blockpos, block);
+               modified_blocks[blockpos] = block;
 
                assert(isValidPosition(p));
 
@@ -1078,12 +1065,11 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n,
        /*
                Update information about whether day and night light differ
        */
-       for(core::map<v3s16, MapBlock*>::Iterator
-                       i = modified_blocks.getIterator();
-                       i.atEnd() == false; i++)
+       for(std::map<v3s16, MapBlock*>::iterator
+                       i = modified_blocks.begin();
+                       i != modified_blocks.end(); ++i)
        {
-               MapBlock *block = i.getNode()->getValue();
-               block->expireDayNightDiff();
+               i->second->expireDayNightDiff();
        }
 
        /*
@@ -1132,7 +1118,7 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n,
 /*
 */
 void Map::removeNodeAndUpdate(v3s16 p,
-               core::map<v3s16, MapBlock*> &modified_blocks)
+               std::map<v3s16, MapBlock*> &modified_blocks)
 {
        INodeDefManager *ndef = m_gamedef->ndef();
 
@@ -1166,7 +1152,7 @@ void Map::removeNodeAndUpdate(v3s16 p,
        {
        }
 
-       core::map<v3s16, bool> light_sources;
+       std::set<v3s16> light_sources;
 
        enum LightBank banks[] =
        {
@@ -1214,7 +1200,7 @@ void Map::removeNodeAndUpdate(v3s16 p,
        v3s16 blockpos = getNodeBlockPos(p);
        MapBlock * block = getBlockNoCreate(blockpos);
        assert(block != NULL);
-       modified_blocks.insert(blockpos, block);
+       modified_blocks[blockpos] = block;
 
        /*
                If the removed node was under sunlight, propagate the
@@ -1270,12 +1256,11 @@ void Map::removeNodeAndUpdate(v3s16 p,
        /*
                Update information about whether day and night light differ
        */
-       for(core::map<v3s16, MapBlock*>::Iterator
-                       i = modified_blocks.getIterator();
-                       i.atEnd() == false; i++)
+       for(std::map<v3s16, MapBlock*>::iterator
+                       i = modified_blocks.begin();
+                       i != modified_blocks.end(); ++i)
        {
-               MapBlock *block = i.getNode()->getValue();
-               block->expireDayNightDiff();
+               i->second->expireDayNightDiff();
        }
 
        /*
@@ -1330,15 +1315,15 @@ bool Map::addNodeWithEvent(v3s16 p, MapNode n)
 
        bool succeeded = true;
        try{
-               core::map<v3s16, MapBlock*> modified_blocks;
+               std::map<v3s16, MapBlock*> modified_blocks;
                addNodeAndUpdate(p, n, modified_blocks);
 
                // Copy modified_blocks to event
-               for(core::map<v3s16, MapBlock*>::Iterator
-                               i = modified_blocks.getIterator();
-                               i.atEnd()==false; i++)
+               for(std::map<v3s16, MapBlock*>::iterator
+                               i = modified_blocks.begin();
+                               i != modified_blocks.end(); ++i)
                {
-                       event.modified_blocks.insert(i.getNode()->getKey(), false);
+                       event.modified_blocks.erase(i->first);
                }
        }
        catch(InvalidPositionException &e){
@@ -1358,15 +1343,15 @@ bool Map::removeNodeWithEvent(v3s16 p)
 
        bool succeeded = true;
        try{
-               core::map<v3s16, MapBlock*> modified_blocks;
+               std::map<v3s16, MapBlock*> modified_blocks;
                removeNodeAndUpdate(p, modified_blocks);
 
                // Copy modified_blocks to event
-               for(core::map<v3s16, MapBlock*>::Iterator
-                               i = modified_blocks.getIterator();
-                               i.atEnd()==false; i++)
+               for(std::map<v3s16, MapBlock*>::iterator
+                               i = modified_blocks.begin();
+                               i != modified_blocks.end(); ++i)
                {
-                       event.modified_blocks.insert(i.getNode()->getKey(), false);
+                       event.modified_blocks.erase(i->first);
                }
        }
        catch(InvalidPositionException &e){
@@ -1439,33 +1424,31 @@ bool Map::getDayNightDiff(v3s16 blockpos)
        Updates usage timers
 */
 void Map::timerUpdate(float dtime, float unload_timeout,
-               core::list<v3s16> *unloaded_blocks)
+               std::list<v3s16> *unloaded_blocks)
 {
        bool save_before_unloading = (mapType() == MAPTYPE_SERVER);
 
        // Profile modified reasons
        Profiler modprofiler;
 
-       core::list<v2s16> sector_deletion_queue;
+       std::list<v2s16> sector_deletion_queue;
        u32 deleted_blocks_count = 0;
        u32 saved_blocks_count = 0;
        u32 block_count_all = 0;
 
-       core::map<v2s16, MapSector*>::Iterator si;
-
        beginSave();
-       si = m_sectors.getIterator();
-       for(; si.atEnd() == false; si++)
+       for(std::map<v2s16, MapSector*>::iterator si = m_sectors.begin();
+               si != m_sectors.end(); ++si)
        {
-               MapSector *sector = si.getNode()->getValue();
+               MapSector *sector = si->second;
 
                bool all_blocks_deleted = true;
 
-               core::list<MapBlock*> blocks;
+               std::list<MapBlock*> blocks;
                sector->getBlocks(blocks);
 
-               for(core::list<MapBlock*>::Iterator i = blocks.begin();
-                               i != blocks.end(); i++)
+               for(std::list<MapBlock*>::iterator i = blocks.begin();
+                               i != blocks.end(); ++i)
                {
                        MapBlock *block = (*i);
 
@@ -1501,7 +1484,7 @@ void Map::timerUpdate(float dtime, float unload_timeout,
 
                if(all_blocks_deleted)
                {
-                       sector_deletion_queue.push_back(si.getNode()->getKey());
+                       sector_deletion_queue.push_back(si->first);
                }
        }
        endSave();
@@ -1526,17 +1509,17 @@ void Map::timerUpdate(float dtime, float unload_timeout,
        }
 }
 
-void Map::deleteSectors(core::list<v2s16> &list)
+void Map::deleteSectors(std::list<v2s16> &list)
 {
-       core::list<v2s16>::Iterator j;
-       for(j=list.begin(); j!=list.end(); j++)
+       for(std::list<v2s16>::iterator j = list.begin();
+               j != list.end(); ++j)
        {
                MapSector *sector = m_sectors[*j];
                // If sector is in sector cache, remove it from there
                if(m_sector_cache == sector)
                        m_sector_cache = NULL;
                // Remove from map and delete
-               m_sectors.remove(*j);
+               m_sectors.erase(*j);
                delete sector;
        }
 }
@@ -1642,7 +1625,7 @@ const v3s16 g_7dirs[7] =
 #define D_TOP 6
 #define D_SELF 1
 
-void Map::transformLiquidsFinite(core::map<v3s16, MapBlock*> & modified_blocks)
+void Map::transformLiquidsFinite(std::map<v3s16, MapBlock*> & modified_blocks)
 {
        INodeDefManager *nodemgr = m_gamedef->ndef();
 
@@ -1663,7 +1646,7 @@ void Map::transformLiquidsFinite(core::map<v3s16, MapBlock*> & modified_blocks)
        UniqueQueue<v3s16> must_reflow, must_reflow_second;
 
        // List of MapBlocks that will require a lighting update (due to lava)
-       core::map<v3s16, MapBlock*> lighting_modified_blocks;
+       std::map<v3s16, MapBlock*> lighting_modified_blocks;
 
        while(m_transforming_liquid.size() > 0)
        {
@@ -1904,7 +1887,7 @@ void Map::transformLiquidsFinite(core::map<v3s16, MapBlock*> & modified_blocks)
                        v3s16 blockpos = getNodeBlockPos(p0);
                        MapBlock *block = getBlockNoCreateNoEx(blockpos);
                        if(block != NULL) {
-                               modified_blocks.insert(blockpos, block);
+                               modified_blocks[blockpos] = block;
                                // If node emits light, MapBlock requires lighting update
                                if(nodemgr->get(n0).light_source != 0)
                                        lighting_modified_blocks[block->getPos()] = block;
@@ -1925,11 +1908,11 @@ void Map::transformLiquidsFinite(core::map<v3s16, MapBlock*> & modified_blocks)
        updateLighting(lighting_modified_blocks, modified_blocks);
 }
 
-void Map::transformLiquids(core::map<v3s16, MapBlock*> & modified_blocks)
+void Map::transformLiquids(std::map<v3s16, MapBlock*> & modified_blocks)
 {
 
        if (g_settings->getBool("liquid_finite")) return Map::transformLiquidsFinite(modified_blocks);
-       
+
        INodeDefManager *nodemgr = m_gamedef->ndef();
 
        DSTACK(__FUNCTION_NAME);
@@ -1945,7 +1928,7 @@ void Map::transformLiquids(core::map<v3s16, MapBlock*> & modified_blocks)
        UniqueQueue<v3s16> must_reflow;
 
        // List of MapBlocks that will require a lighting update (due to lava)
-       core::map<v3s16, MapBlock*> lighting_modified_blocks;
+       std::map<v3s16, MapBlock*> lighting_modified_blocks;
 
        while(m_transforming_liquid.size() != 0)
        {
@@ -2165,7 +2148,7 @@ void Map::transformLiquids(core::map<v3s16, MapBlock*> & modified_blocks)
                v3s16 blockpos = getNodeBlockPos(p0);
                MapBlock *block = getBlockNoCreateNoEx(blockpos);
                if(block != NULL) {
-                       modified_blocks.insert(blockpos, block);
+                       modified_blocks[blockpos] =  block;
                        // If node emits light, MapBlock requires lighting update
                        if(nodemgr->get(n0).light_source != 0)
                                lighting_modified_blocks[block->getPos()] = block;
@@ -2571,7 +2554,7 @@ bool ServerMap::initBlockMake(BlockMakeData *data, v3s16 blockpos)
 }
 
 MapBlock* ServerMap::finishBlockMake(BlockMakeData *data,
-               core::map<v3s16, MapBlock*> &changed_blocks)
+               std::map<v3s16, MapBlock*> &changed_blocks)
 {
        v3s16 blockpos_min = data->blockpos_min;
        v3s16 blockpos_max = data->blockpos_max;
@@ -2676,10 +2659,10 @@ MapBlock* ServerMap::finishBlockMake(BlockMakeData *data,
        /*
                Go through changed blocks
        */
-       for(core::map<v3s16, MapBlock*>::Iterator i = changed_blocks.getIterator();
-                       i.atEnd() == false; i++)
+       for(std::map<v3s16, MapBlock*>::iterator i = changed_blocks.begin();
+                       i != changed_blocks.end(); ++i)
        {
-               MapBlock *block = i.getNode()->getValue();
+               MapBlock *block = i->second;
                assert(block);
                /*
                        Update day/night difference cache of the MapBlocks
@@ -2797,7 +2780,7 @@ ServerMapSector * ServerMap::createSector(v2s16 p2d)
        /*
                Insert to container
        */
-       m_sectors.insert(p2d, sector);
+       m_sectors[p2d] = sector;
 
        return sector;
 }
@@ -2808,7 +2791,7 @@ ServerMapSector * ServerMap::createSector(v2s16 p2d)
 */
 MapBlock * ServerMap::generateBlock(
                v3s16 p,
-               core::map<v3s16, MapBlock*> &modified_blocks
+               std::map<v3s16, MapBlock*> &modified_blocks
 )
 {
        DSTACKF("%s: p=(%d,%d,%d)", __FUNCTION_NAME, p.X, p.Y, p.Z);
@@ -3008,7 +2991,7 @@ MapBlock * ServerMap::emergeBlock(v3s16 p, bool create_blank)
        }
        /*if(allow_generate)
        {
-               core::map<v3s16, MapBlock*> modified_blocks;
+               std::map<v3s16, MapBlock*> modified_blocks;
                MapBlock *block = generateBlock(p, modified_blocks);
                if(block)
                {
@@ -3017,11 +3000,11 @@ MapBlock * ServerMap::emergeBlock(v3s16 p, bool create_blank)
                        event.p = p;
 
                        // Copy modified_blocks to event
-                       for(core::map<v3s16, MapBlock*>::Iterator
-                                       i = modified_blocks.getIterator();
-                                       i.atEnd()==false; i++)
+                       for(std::map<v3s16, MapBlock*>::iterator
+                                       i = modified_blocks.begin();
+                                       i != modified_blocks.end(); ++i)
                        {
-                               event.modified_blocks.insert(i.getNode()->getKey(), false);
+                               event.modified_blocks.erase(i->first);
                        }
 
                        // Queue event
@@ -3262,10 +3245,10 @@ void ServerMap::save(ModifiedState save_level)
        // Don't do anything with sqlite unless something is really saved
        bool save_started = false;
 
-       core::map<v2s16, MapSector*>::Iterator i = m_sectors.getIterator();
-       for(; i.atEnd() == false; i++)
+       for(std::map<v2s16, MapSector*>::iterator i = m_sectors.begin();
+               i != m_sectors.end(); ++i)
        {
-               ServerMapSector *sector = (ServerMapSector*)i.getNode()->getValue();
+               ServerMapSector *sector = (ServerMapSector*)i->second;
                assert(sector->getId() == MAPSECTOR_SERVER);
 
                if(sector->differs_from_disk || save_level == MOD_STATE_CLEAN)
@@ -3273,11 +3256,11 @@ void ServerMap::save(ModifiedState save_level)
                        saveSectorMeta(sector);
                        sector_meta_count++;
                }
-               core::list<MapBlock*> blocks;
+               std::list<MapBlock*> blocks;
                sector->getBlocks(blocks);
-               core::list<MapBlock*>::Iterator j;
 
-               for(j=blocks.begin(); j!=blocks.end(); j++)
+               for(std::list<MapBlock*>::iterator j = blocks.begin();
+                       j != blocks.end(); ++j)
                {
                        MapBlock *block = *j;
 
@@ -3350,7 +3333,7 @@ v3s16 ServerMap::getIntegerAsBlock(sqlite3_int64 i)
        return v3s16(x,y,z);
 }
 
-void ServerMap::listAllLoadableBlocks(core::list<v3s16> &dst)
+void ServerMap::listAllLoadableBlocks(std::list<v3s16> &dst)
 {
        if(loadFromFolders()){
                errorstream<<"Map::listAllLoadableBlocks(): Result will be missing "
@@ -3487,7 +3470,7 @@ MapSector* ServerMap::loadSectorMeta(std::string sectordir, bool save_after_load
                                        <<" Continuing with a sector with no metadata."
                                        <<std::endl;*/
                        sector = new ServerMapSector(this, p2d, m_gamedef);
-                       m_sectors.insert(p2d, sector);
+                       m_sectors[p2d] = sector;
                }
                else
                {
@@ -3987,9 +3970,9 @@ void MapVoxelManipulator::emerge(VoxelArea a, s32 caller_id)
                u8 flags = 0;
                MapBlock *block;
                v3s16 p(x,y,z);
-               core::map<v3s16, u8>::Node *n;
+               std::map<v3s16, u8>::iterator n;
                n = m_loaded_blocks.find(p);
-               if(n != NULL)
+               if(n != m_loaded_blocks.end())
                        continue;
 
                bool block_data_inexistent = false;
@@ -4017,7 +4000,7 @@ void MapVoxelManipulator::emerge(VoxelArea a, s32 caller_id)
                if(block_data_inexistent)
                {
                        flags |= VMANIP_BLOCK_DATA_INEXIST;
-                       
+
                        VoxelArea a(p*MAP_BLOCKSIZE, (p+1)*MAP_BLOCKSIZE-v3s16(1,1,1));
                        // Fill with VOXELFLAG_INEXISTENT
                        for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++)
@@ -4033,7 +4016,7 @@ void MapVoxelManipulator::emerge(VoxelArea a, s32 caller_id)
                        flags |= VMANIP_BLOCK_CONTAINS_CIGNORE;
                }*/
 
-               m_loaded_blocks.insert(p, flags);
+               m_loaded_blocks[p] = flags;
        }
 
        //infostream<<"emerge done"<<std::endl;
@@ -4045,7 +4028,7 @@ void MapVoxelManipulator::emerge(VoxelArea a, s32 caller_id)
                  run on background.
 */
 void MapVoxelManipulator::blitBack
-               (core::map<v3s16, MapBlock*> & modified_blocks)
+               (std::map<v3s16, MapBlock*> & modified_blocks)
 {
        if(m_area.getExtent() == v3s16(0,0,0))
                return;
@@ -4156,9 +4139,9 @@ void ManualMapVoxelManipulator::initialEmerge(
                u8 flags = 0;
                MapBlock *block;
                v3s16 p(x,y,z);
-               core::map<v3s16, u8>::Node *n;
+               std::map<v3s16, u8>::iterator n;
                n = m_loaded_blocks.find(p);
-               if(n != NULL)
+               if(n != m_loaded_blocks.end())
                        continue;
 
                bool block_data_inexistent = false;
@@ -4199,12 +4182,12 @@ void ManualMapVoxelManipulator::initialEmerge(
                        flags |= VMANIP_BLOCK_CONTAINS_CIGNORE;
                }*/
 
-               m_loaded_blocks.insert(p, flags);
+               m_loaded_blocks[p] = flags;
        }
 }
 
 void ManualMapVoxelManipulator::blitBackAll(
-               core::map<v3s16, MapBlock*> * modified_blocks)
+               std::map<v3s16, MapBlock*> * modified_blocks)
 {
        if(m_area.getExtent() == v3s16(0,0,0))
                return;
@@ -4212,37 +4195,22 @@ void ManualMapVoxelManipulator::blitBackAll(
        /*
                Copy data of all blocks
        */
-       for(core::map<v3s16, u8>::Iterator
-                       i = m_loaded_blocks.getIterator();
-                       i.atEnd() == false; i++)
+       for(std::map<v3s16, u8>::iterator
+                       i = m_loaded_blocks.begin();
+                       i != m_loaded_blocks.end(); ++i)
        {
-               v3s16 p = i.getNode()->getKey();
-               u8 flags = i.getNode()->getValue();
-               
-               bool existed = !(flags & VMANIP_BLOCK_DATA_INEXIST);
-               if(existed == false)
-               {
-                       // The Great Bug was found using this
-                       /*infostream<<"ManualMapVoxelManipulator::blitBackAll: "
-                                       <<"Inexistent ("<<p.X<<","<<p.Y<<","<<p.Z<<")"
-                                       <<std::endl;*/
-                       continue;
-               }
-               
+               v3s16 p = i->first;
                MapBlock *block = m_map->getBlockNoCreateNoEx(p);
-               if(block == NULL)
+               bool existed = !(i->second & VMANIP_BLOCK_DATA_INEXIST);
+               if(existed == false)
                {
-                       infostream<<"WARNING: "<<__FUNCTION_NAME
-                                       <<": got NULL block "
-                                       <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
-                                       <<std::endl;
                        continue;
                }
 
                block->copyFrom(*this);
-               
+
                if(modified_blocks)
-                       modified_blocks->insert(p, block);
+                       (*modified_blocks)[p] = block;
        }
 }
 
index d356da2d1c65f00ce6fb39019a21af2d39896465..3833cceb4c2d80bc36cdb2c27c12149d6512a8c2 100644 (file)
--- a/src/map.h
+++ b/src/map.h
@@ -25,6 +25,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include <jthread.h>
 #include <iostream>
 #include <sstream>
+#include <set>
+#include <map>
+#include <list>
 
 #include "irrlichttypes_bloated.h"
 #include "mapnode.h"
@@ -75,7 +78,7 @@ struct MapEditEvent
        MapEditEventType type;
        v3s16 p;
        MapNode n;
-       core::map<v3s16, bool> modified_blocks;
+       std::set<v3s16> modified_blocks;
        u16 already_known_by_peer;
 
        MapEditEvent():
@@ -90,14 +93,7 @@ struct MapEditEvent
                event->type = type;
                event->p = p;
                event->n = n;
-               for(core::map<v3s16, bool>::Iterator
-                               i = modified_blocks.getIterator();
-                               i.atEnd()==false; i++)
-               {
-                       v3s16 p = i.getNode()->getKey();
-                       bool v = i.getNode()->getValue();
-                       event->modified_blocks.insert(p, v);
-               }
+               event->modified_blocks = modified_blocks;
                return event;
        }
 
@@ -117,11 +113,11 @@ struct MapEditEvent
                case MEET_OTHER:
                {
                        VoxelArea a;
-                       for(core::map<v3s16, bool>::Iterator
-                                       i = modified_blocks.getIterator();
-                                       i.atEnd()==false; i++)
+                       for(std::set<v3s16>::iterator
+                                       i = modified_blocks.begin();
+                                       i != modified_blocks.end(); ++i)
                        {
-                               v3s16 p = i.getNode()->getKey();
+                               v3s16 p = *i;
                                v3s16 np1 = p*MAP_BLOCKSIZE;
                                v3s16 np2 = np1 + v3s16(1,1,1)*MAP_BLOCKSIZE - v3s16(1,1,1);
                                a.addPoint(np1);
@@ -186,7 +182,7 @@ class Map /*: public NodeContainer*/
        */
        virtual MapSector * emergeSector(v2s16 p){ return NULL; }
        virtual MapSector * emergeSector(v2s16 p,
-                       core::map<v3s16, MapBlock*> &changed_blocks){ return NULL; }
+                       std::map<v3s16, MapBlock*> &changed_blocks){ return NULL; }
 
        // Returns InvalidPositionException if not found
        MapBlock * getBlockNoCreate(v3s16 p);
@@ -212,42 +208,42 @@ class Map /*: public NodeContainer*/
        MapNode getNodeNoEx(v3s16 p);
 
        void unspreadLight(enum LightBank bank,
-                       core::map<v3s16, u8> & from_nodes,
-                       core::map<v3s16, bool> & light_sources,
-                       core::map<v3s16, MapBlock*> & modified_blocks);
+                       std::map<v3s16, u8> & from_nodes,
+                       std::set<v3s16> & light_sources,
+                       std::map<v3s16, MapBlock*> & modified_blocks);
 
        void unLightNeighbors(enum LightBank bank,
                        v3s16 pos, u8 lightwas,
-                       core::map<v3s16, bool> & light_sources,
-                       core::map<v3s16, MapBlock*> & modified_blocks);
+                       std::set<v3s16> & light_sources,
+                       std::map<v3s16, MapBlock*> & modified_blocks);
 
        void spreadLight(enum LightBank bank,
-                       core::map<v3s16, bool> & from_nodes,
-                       core::map<v3s16, MapBlock*> & modified_blocks);
+                       std::set<v3s16> & from_nodes,
+                       std::map<v3s16, MapBlock*> & modified_blocks);
 
        void lightNeighbors(enum LightBank bank,
                        v3s16 pos,
-                       core::map<v3s16, MapBlock*> & modified_blocks);
+                       std::map<v3s16, MapBlock*> & modified_blocks);
 
        v3s16 getBrightestNeighbour(enum LightBank bank, v3s16 p);
 
        s16 propagateSunlight(v3s16 start,
-                       core::map<v3s16, MapBlock*> & modified_blocks);
+                       std::map<v3s16, MapBlock*> & modified_blocks);
 
        void updateLighting(enum LightBank bank,
-                       core::map<v3s16, MapBlock*>  & a_blocks,
-                       core::map<v3s16, MapBlock*> & modified_blocks);
+                       std::map<v3s16, MapBlock*>  & a_blocks,
+                       std::map<v3s16, MapBlock*> & modified_blocks);
 
-       void updateLighting(core::map<v3s16, MapBlock*>  & a_blocks,
-                       core::map<v3s16, MapBlock*> & modified_blocks);
+       void updateLighting(std::map<v3s16, MapBlock*>  & a_blocks,
+                       std::map<v3s16, MapBlock*> & modified_blocks);
 
        /*
                These handle lighting but not faces.
        */
        void addNodeAndUpdate(v3s16 p, MapNode n,
-                       core::map<v3s16, MapBlock*> &modified_blocks);
+                       std::map<v3s16, MapBlock*> &modified_blocks);
        void removeNodeAndUpdate(v3s16 p,
-                       core::map<v3s16, MapBlock*> &modified_blocks);
+                       std::map<v3s16, MapBlock*> &modified_blocks);
 
        /*
                Wrappers for the latter ones.
@@ -281,12 +277,12 @@ class Map /*: public NodeContainer*/
                Saves modified blocks before unloading on MAPTYPE_SERVER.
        */
        void timerUpdate(float dtime, float unload_timeout,
-                       core::list<v3s16> *unloaded_blocks=NULL);
+                       std::list<v3s16> *unloaded_blocks=NULL);
 
        // Deletes sectors and their blocks from memory
        // Takes cache into account
        // If deleted sector is in sector cache, clears cache
-       void deleteSectors(core::list<v2s16> &list);
+       void deleteSectors(std::list<v2s16> &list);
 
 #if 0
        /*
@@ -301,8 +297,8 @@ class Map /*: public NodeContainer*/
        // For debug printing. Prints "Map: ", "ServerMap: " or "ClientMap: "
        virtual void PrintInfo(std::ostream &out);
 
-       void transformLiquids(core::map<v3s16, MapBlock*> & modified_blocks);
-       void transformLiquidsFinite(core::map<v3s16, MapBlock*> & modified_blocks);
+       void transformLiquids(std::map<v3s16, MapBlock*> & modified_blocks);
+       void transformLiquidsFinite(std::map<v3s16, MapBlock*> & modified_blocks);
 
        /*
                Node metadata
@@ -325,7 +321,7 @@ class Map /*: public NodeContainer*/
        /*
                Misc.
        */
-       core::map<v2s16, MapSector*> *getSectorsPtr(){return &m_sectors;}
+       std::map<v2s16, MapSector*> *getSectorsPtr(){return &m_sectors;}
 
        /*
                Variables
@@ -340,9 +336,9 @@ class Map /*: public NodeContainer*/
 
        IGameDef *m_gamedef;
 
-       core::map<MapEventReceiver*, bool> m_event_receivers;
+       std::set<MapEventReceiver*> m_event_receivers;
 
-       core::map<v2s16, MapSector*> m_sectors;
+       std::map<v2s16, MapSector*> m_sectors;
 
        // Be sure to set this to NULL when the cached sector is deleted
        MapSector *m_sector_cache;
@@ -385,13 +381,7 @@ class ServerMap : public Map
        */
        bool initBlockMake(BlockMakeData *data, v3s16 blockpos);
        MapBlock *finishBlockMake(BlockMakeData *data,
-                       core::map<v3s16, MapBlock*> &changed_blocks);
-
-       // A non-threaded wrapper to the above  - DEFUNCT
-/*     MapBlock * generateBlock(
-                       v3s16 p,
-                       core::map<v3s16, MapBlock*> &modified_blocks
-       );*/
+                       std::map<v3s16, MapBlock*> &changed_blocks);
 
        /*
                Get a block from somewhere.
@@ -444,9 +434,7 @@ class ServerMap : public Map
 
        void save(ModifiedState save_level);
        //void loadAll();
-
-       void listAllLoadableBlocks(core::list<v3s16> &dst);
-
+       void listAllLoadableBlocks(std::list<v3s16> &dst);
        // Saves map seed and possibly other stuff
        void saveMapMeta();
        void loadMapMeta();
@@ -538,15 +526,15 @@ class MapVoxelManipulator : public VoxelManipulator
 
        virtual void emerge(VoxelArea a, s32 caller_id=-1);
 
-       void blitBack(core::map<v3s16, MapBlock*> & modified_blocks);
-       
+       void blitBack(std::map<v3s16, MapBlock*> & modified_blocks);
+
+protected:
+       Map *m_map;
        /*
                key = blockpos
                value = flags describing the block
        */
-       core::map<v3s16, u8> m_loaded_blocks;
-protected:
-       Map *m_map;
+       std::map<v3s16, u8> m_loaded_blocks;
 };
 
 class ManualMapVoxelManipulator : public MapVoxelManipulator
@@ -563,7 +551,7 @@ class ManualMapVoxelManipulator : public MapVoxelManipulator
        void initialEmerge(v3s16 blockpos_min, v3s16 blockpos_max);
 
        // This is much faster with big chunks of generated data
-       void blitBackAll(core::map<v3s16, MapBlock*> * modified_blocks);
+       void blitBackAll(std::map<v3s16, MapBlock*> * modified_blocks);
 
 protected:
        bool m_create_area;
index a6e9b3951f9d8103bbc53176d2f99d39b547e3d0..dd95ab77f8c3f60c93542adee12e3e2f056ddcb9 100644 (file)
@@ -168,7 +168,7 @@ MapNode MapBlock::getNodeParentNoEx(v3s16 p)
        if black_air_left!=NULL, it is set to true if non-sunlighted
        air is left in block.
 */
-bool MapBlock::propagateSunlight(core::map<v3s16, bool> & light_sources,
+bool MapBlock::propagateSunlight(std::set<v3s16> & light_sources,
                bool remove_light, bool *black_air_left)
 {
        INodeDefManager *nodemgr = m_gamedef->ndef();
@@ -287,7 +287,7 @@ bool MapBlock::propagateSunlight(core::map<v3s16, bool> & light_sources,
                                
                                if(diminish_light(current_light) != 0)
                                {
-                                       light_sources.insert(pos_relative + pos, true);
+                                       light_sources.insert(pos_relative + pos);
                                }
 
                                if(current_light == 0 && stopped_to_solid_object)
index 692b54318a4e17163b4c2c146415fd853086f671..05bb944a68727b7dcafbbb051d63575168cc5adc 100644 (file)
@@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include <jmutex.h>
 #include <jmutexautolock.h>
 #include <exception>
+#include <set>
 #include "debug.h"
 #include "irrlichttypes.h"
 #include "irr_v3d.h"
@@ -352,7 +353,7 @@ class MapBlock /*: public NodeContainer*/
        }
 
        // See comments in mapblock.cpp
-       bool propagateSunlight(core::map<v3s16, bool> & light_sources,
+       bool propagateSunlight(std::set<v3s16> & light_sources,
                        bool remove_light=false, bool *black_air_left=NULL);
        
        // Copies data to VoxelManipulator to getPosRelative()
index f4d57922a52b0de37e8ce84c8e1276b6f5c96b36..d098065f8f64d758633bac1dc4b7e03b3bd29e01 100644 (file)
@@ -445,7 +445,7 @@ struct FastFace
 };
 
 static void makeFastFace(TileSpec tile, u16 li0, u16 li1, u16 li2, u16 li3,
-               v3f p, v3s16 dir, v3f scale, u8 light_source, core::array<FastFace> &dest)
+               v3f p, v3s16 dir, v3f scale, u8 light_source, std::vector<FastFace> &dest)
 {
        FastFace face;
        
@@ -745,7 +745,7 @@ static void updateFastFaceRow(
                v3f translate_dir_f,
                v3s16 face_dir,
                v3f face_dir_f,
-               core::array<FastFace> &dest)
+               std::vector<FastFace> &dest)
 {
        v3s16 p = startpos;
        
@@ -897,7 +897,7 @@ static void updateFastFaceRow(
 }
 
 static void updateAllFastFaceRows(MeshMakeData *data,
-               core::array<FastFace> &dest)
+               std::vector<FastFace> &dest)
 {
        /*
                Go through every y,z and get top(y+) faces in rows of x+
@@ -962,7 +962,7 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data):
        // 24-155ms for MAP_BLOCKSIZE=32  (NOTE: probably outdated)
        //TimeTaker timer1("MapBlockMesh()");
 
-       core::array<FastFace> fastfaces_new;
+       std::vector<FastFace> fastfaces_new;
 
        /*
                We are including the faces of the trailing edges of the block.
@@ -1124,8 +1124,8 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data):
                m_mesh->addMeshBuffer(buf);
                // Mesh grabbed it
                buf->drop();
-               buf->append(p.vertices.pointer(), p.vertices.size(),
-                               p.indices.pointer(), p.indices.size());
+               buf->append(&p.vertices[0], p.vertices.size(),
+                               &p.indices[0], p.indices.size());
        }
 
        /*
index 5b33990c602fd6ce863bfda4b63173f413267a96..c75984021e32f62331e5f1afd114839ba635fa39 100644 (file)
@@ -143,13 +143,13 @@ class MapBlockMesh
 struct PreMeshBuffer
 {
        TileSpec tile;
-       core::array<u16> indices;
-       core::array<video::S3DVertex> vertices;
+       std::vector<u16> indices;
+       std::vector<video::S3DVertex> vertices;
 };
 
 struct MeshCollector
 {
-       core::array<PreMeshBuffer> prebuffers;
+       std::vector<PreMeshBuffer> prebuffers;
 
        void append(const TileSpec &material,
                        const video::S3DVertex *vertices, u32 numVertices,
index 4be47689bfbfdc5f1aaebc26e5c9850c0c834714..1c59213ba95851808d48c66008b5f3d5c841f418 100644 (file)
@@ -2275,8 +2275,8 @@ void make_block(BlockMakeData *data)
        {
                enum LightBank bank = banks[i];
 
-               core::map<v3s16, bool> light_sources;
-               core::map<v3s16, u8> unlight_from;
+               std::set<v3s16> light_sources;
+               std::map<v3s16, u8> unlight_from;
 
                voxalgo::clearLightAndCollectSources(vmanip, a, bank, ndef,
                                light_sources, unlight_from);
index bf12f309936c2446bc1beb007702a09137e31914..f4366c15407937a807a42705c173a33c5d920332 100644 (file)
@@ -1422,8 +1422,8 @@ void MapgenV6::makeChunk(BlockMakeData *data)
        {
                enum LightBank bank = banks[i];
 
-               core::map<v3s16, bool> light_sources;
-               core::map<v3s16, u8> unlight_from;
+               std::set<v3s16> light_sources;
+               std::map<v3s16, u8> unlight_from;
 
                voxalgo::clearLightAndCollectSources(vmanip, a, bank, ndef,
                                light_sources, unlight_from);
index 108effa79a6e888013c46faf56c92679a7c17eda..ebb050ec364be99b060ef7af72d88a41351293ef 100644 (file)
@@ -45,10 +45,10 @@ void MapSector::deleteBlocks()
        m_block_cache = NULL;
 
        // Delete all
-       core::map<s16, MapBlock*>::Iterator i = m_blocks.getIterator();
-       for(; i.atEnd() == false; i++)
+       for(std::map<s16, MapBlock*>::iterator i = m_blocks.begin();
+               i != m_blocks.end(); ++i)
        {
-               delete i.getNode()->getValue();
+               delete i->second;
        }
 
        // Clear container
@@ -64,14 +64,14 @@ MapBlock * MapSector::getBlockBuffered(s16 y)
        }
        
        // If block doesn't exist, return NULL
-       core::map<s16, MapBlock*>::Node *n = m_blocks.find(y);
-       if(n == NULL)
+       std::map<s16, MapBlock*>::iterator n = m_blocks.find(y);
+       if(n == m_blocks.end())
        {
                block = NULL;
        }
        // If block exists, return it
        else{
-               block = n->getValue();
+               block = n->second;
        }
        
        // Cache the last result
@@ -101,7 +101,7 @@ MapBlock * MapSector::createBlankBlock(s16 y)
 {
        MapBlock *block = createBlankBlockNoInsert(y);
        
-       m_blocks.insert(y, block);
+       m_blocks[y] = block;
 
        return block;
 }
@@ -119,7 +119,7 @@ void MapSector::insertBlock(MapBlock *block)
        assert(p2d == m_pos);
        
        // Insert into container
-       m_blocks.insert(block_y, block);
+       m_blocks[block_y] = block;
 }
 
 void MapSector::deleteBlock(MapBlock *block)
@@ -130,23 +130,18 @@ void MapSector::deleteBlock(MapBlock *block)
        m_block_cache = NULL;
        
        // Remove from container
-       m_blocks.remove(block_y);
+       m_blocks.erase(block_y);
 
        // Delete
        delete block;
 }
 
-void MapSector::getBlocks(core::list<MapBlock*> &dest)
+void MapSector::getBlocks(std::list<MapBlock*> &dest)
 {
-       core::list<MapBlock*> ref_list;
-
-       core::map<s16, MapBlock*>::Iterator bi;
-
-       bi = m_blocks.getIterator();
-       for(; bi.atEnd() == false; bi++)
+       for(std::map<s16, MapBlock*>::iterator bi = m_blocks.begin();
+               bi != m_blocks.end(); ++bi)
        {
-               MapBlock *b = bi.getNode()->getValue();
-               dest.push_back(b);
+               dest.push_back(bi->second);
        }
 }
 
@@ -189,7 +184,7 @@ ServerMapSector* ServerMapSector::deSerialize(
                std::istream &is,
                Map *parent,
                v2s16 p2d,
-               core::map<v2s16, MapSector*> & sectors,
+               std::map<v2s16, MapSector*> & sectors,
                IGameDef *gamedef
        )
 {
@@ -219,22 +214,22 @@ ServerMapSector* ServerMapSector::deSerialize(
 
        ServerMapSector *sector = NULL;
 
-       core::map<v2s16, MapSector*>::Node *n = sectors.find(p2d);
+       std::map<v2s16, MapSector*>::iterator n = sectors.find(p2d);
 
-       if(n != NULL)
+       if(n != sectors.end())
        {
                dstream<<"WARNING: deSerializing existent sectors not supported "
                                "at the moment, because code hasn't been tested."
                                <<std::endl;
 
-               MapSector *sector = n->getValue();
+               MapSector *sector = n->second;
                assert(sector->getId() == MAPSECTOR_SERVER);
                return (ServerMapSector*)sector;
        }
        else
        {
                sector = new ServerMapSector(parent, p2d, gamedef);
-               sectors.insert(p2d, sector);
+               sectors[p2d] = sector;
        }
 
        /*
index 88fc76b571974a1e6cce5d6d1ef7da2861da15ea..4f2b3f31feb35acf3a555f51ba3168ded618d52b 100644 (file)
@@ -24,6 +24,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "irrlichttypes_bloated.h"
 #include "exceptions.h"
 #include <ostream>
+#include <map>
+#include <list>
 
 class MapBlock;
 class Map;
@@ -60,7 +62,7 @@ class MapSector
        
        void deleteBlock(MapBlock *block);
        
-       void getBlocks(core::list<MapBlock*> &dest);
+       void getBlocks(std::list<MapBlock*> &dest);
        
        // Always false at the moment, because sector contains no metadata.
        bool differs_from_disk;
@@ -68,7 +70,7 @@ class MapSector
 protected:
        
        // The pile of MapBlocks
-       core::map<s16, MapBlock*> m_blocks;
+       std::map<s16, MapBlock*> m_blocks;
 
        Map *m_parent;
        // Position on parent (in MapBlock widths)
@@ -110,7 +112,7 @@ class ServerMapSector : public MapSector
                        std::istream &is,
                        Map *parent,
                        v2s16 p2d,
-                       core::map<v2s16, MapSector*> & sectors,
+                       std::map<v2s16, MapSector*> & sectors,
                        IGameDef *gamedef
                );
                
index 9761a910329a87a94329ef1d290c2587e7e83505..32bcfb471e57e4824b59c3a15640c9b9c2ff1fb8 100644 (file)
@@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include <string>
 #include <map>
 #include <exception>
+#include <list>
 
 class ModError : public std::exception
 {
@@ -68,7 +69,6 @@ struct ModSpec
        {}
 };
 
-
 std::map<std::string,ModSpec> getModsInPath(std::string path);
 
 // expands modpack contents, but does not replace them.
@@ -140,6 +140,4 @@ class ModConfiguration
 
 };
 
-
 #endif
-
index bde38bd66554dbb607900ca2c85db9a3ccbd383e..eeb397efa40d3112ee14777dad0b8a3febe8a414 100644 (file)
@@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "irrlichttypes_bloated.h"
 #include <iostream>
 #include <map>
+#include <vector>
 
 struct ObjectProperties
 {
@@ -35,8 +36,8 @@ struct ObjectProperties
        std::string visual;
        std::string mesh;
        v2f visual_size;
-       core::array<std::string> textures;
-       core::array<video::SColor> colors;
+       std::vector<std::string> textures;
+       std::vector<video::SColor> colors;
        v2s16 spritediv;
        v2s16 initial_sprite_basepos;
        bool is_visible;
index b9fa2248558ed599dbc1dba6d1843ff366fb9689..56b02688037805cca13443b4b6ca2f062d2d76a4 100644 (file)
@@ -45,21 +45,21 @@ class Profiler
                JMutexAutoLock lock(m_mutex);
                {
                        /* No average shall have been used; mark add used as -2 */
-                       core::map<std::string, int>::Node *n = m_avgcounts.find(name);
-                       if(n == NULL)
+                       std::map<std::string, int>::iterator n = m_avgcounts.find(name);
+                       if(n == m_avgcounts.end())
                                m_avgcounts[name] = -2;
                        else{
-                               if(n->getValue() == -1)
-                                       n->setValue(-2);
-                               assert(n->getValue() == -2);
+                               if(n->second == -1)
+                                       n->second = -2;
+                               assert(n->second == -2);
                        }
                }
                {
-                       core::map<std::string, float>::Node *n = m_data.find(name);
-                       if(n == NULL)
+                       std::map<std::string, float>::iterator n = m_data.find(name);
+                       if(n == m_data.end())
                                m_data[name] = value;
                        else
-                               n->setValue(n->getValue() + value);
+                               n->second += value;
                }
        }
 
@@ -67,35 +67,32 @@ class Profiler
        {
                JMutexAutoLock lock(m_mutex);
                {
-                       core::map<std::string, int>::Node *n = m_avgcounts.find(name);
-                       if(n == NULL)
+                       std::map<std::string, int>::iterator n = m_avgcounts.find(name);
+                       if(n == m_avgcounts.end())
                                m_avgcounts[name] = 1;
                        else{
                                /* No add shall have been used */
-                               assert(n->getValue() != -2);
-                               if(n->getValue() <= 0)
-                                       n->setValue(1);
-                               else
-                                       n->setValue(n->getValue() + 1);
+                               assert(n->second != -2);
+                               n->second = std::max(n->second, 0) + 1;
                        }
                }
                {
-                       core::map<std::string, float>::Node *n = m_data.find(name);
-                       if(n == NULL)
+                       std::map<std::string, float>::iterator n = m_data.find(name);
+                       if(n == m_data.end())
                                m_data[name] = value;
                        else
-                               n->setValue(n->getValue() + value);
+                               n->second += value;
                }
        }
 
        void clear()
        {
                JMutexAutoLock lock(m_mutex);
-               for(core::map<std::string, float>::Iterator
-                               i = m_data.getIterator();
-                               i.atEnd() == false; i++)
+               for(std::map<std::string, float>::iterator
+                               i = m_data.begin();
+                               i != m_data.end(); ++i)
                {
-                       i.getNode()->setValue(0);
+                       i->second = 0;
                }
                m_avgcounts.clear();
        }
@@ -112,9 +109,9 @@ class Profiler
                u32 minindex, maxindex;
                paging(m_data.size(), page, pagecount, minindex, maxindex);
 
-               for(core::map<std::string, float>::Iterator
-                               i = m_data.getIterator();
-                               i.atEnd() == false; i++)
+               for(std::map<std::string, float>::iterator
+                               i = m_data.begin();
+                               i != m_data.end(); ++i)
                {
                        if(maxindex == 0)
                                break;
@@ -126,12 +123,12 @@ class Profiler
                                continue;
                        }
 
-                       std::string name = i.getNode()->getKey();
+                       std::string name = i->first;
                        int avgcount = 1;
-                       core::map<std::string, int>::Node *n = m_avgcounts.find(name);
-                       if(n){
-                               if(n->getValue() >= 1)
-                                       avgcount = n->getValue();
+                       std::map<std::string, int>::iterator n = m_avgcounts.find(name);
+                       if(n != m_avgcounts.end()){
+                               if(n->second >= 1)
+                                       avgcount = n->second;
                        }
                        o<<"  "<<name<<": ";
                        s32 clampsize = 40;
@@ -143,7 +140,7 @@ class Profiler
                                else
                                        o<<" ";
                        }
-                       o<<(i.getNode()->getValue() / avgcount);
+                       o<<(i->second / avgcount);
                        o<<std::endl;
                }
        }
@@ -169,8 +166,8 @@ class Profiler
 
 private:
        JMutex m_mutex;
-       core::map<std::string, float> m_data;
-       core::map<std::string, int> m_avgcounts;
+       std::map<std::string, float> m_data;
+       std::map<std::string, int> m_avgcounts;
        std::map<std::string, float> m_graphvalues;
 };
 
index 074a2eb0de6397ff1fc3b3cc5826ffae27a9386d..04af4eb2257d978daf927d57ff05ab6ca993411b 100644 (file)
@@ -895,24 +895,24 @@ static int l_get_modpath(lua_State *L)
 static int l_get_modnames(lua_State *L)
 {
        // Get a list of mods
-       core::list<std::string> mods_unsorted, mods_sorted;
+       std::list<std::string> mods_unsorted, mods_sorted;
        get_server(L)->getModNames(mods_unsorted);
 
        // Take unsorted items from mods_unsorted and sort them into
        // mods_sorted; not great performance but the number of mods on a
        // server will likely be small.
-       for(core::list<std::string>::Iterator i = mods_unsorted.begin();
-           i != mods_unsorted.end(); i++)
+       for(std::list<std::string>::iterator i = mods_unsorted.begin();
+           i != mods_unsorted.end(); ++i)
        {
                bool added = false;
-               for(core::list<std::string>::Iterator x = mods_sorted.begin();
-                   x != mods_unsorted.end(); x++)
+               for(std::list<std::string>::iterator x = mods_sorted.begin();
+                   x != mods_unsorted.end(); ++x)
                {
                        // I doubt anybody using Minetest will be using
                        // anything not ASCII based :)
                        if((*i).compare(*x) <= 0)
                        {
-                               mods_sorted.insert_before(x, *i);
+                               mods_sorted.insert(x, *i);
                                added = true;
                                break;
                        }
@@ -929,7 +929,7 @@ static int l_get_modnames(lua_State *L)
        // Package them up for Lua
        lua_newtable(L);
        int new_table = lua_gettop(L);
-       core::list<std::string>::Iterator i = mods_sorted.begin();
+       std::list<std::string>::iterator i = mods_sorted.begin();
        while(i != mods_sorted.end())
        {
                lua_pushvalue(L, insertion_func);
@@ -939,7 +939,7 @@ static int l_get_modnames(lua_State *L)
                {
                        script_error(L, "error: %s", lua_tostring(L, -1));
                }
-               i++;
+               ++i;
        }
        return 1;
 }
index d54a6ce01a30fe0ddcae180c1bcc225382ead1cd..4e068e37754f35856690244391530efdd707625b 100644 (file)
@@ -532,10 +532,10 @@ int EnvRef::l_find_node_near(lua_State *L)
        }
 
        for(int d=1; d<=radius; d++){
-               core::list<v3s16> list;
+               std::list<v3s16> list;
                getFacePositions(list, d);
-               for(core::list<v3s16>::Iterator i = list.begin();
-                               i != list.end(); i++){
+               for(std::list<v3s16>::iterator i = list.begin();
+                               i != list.end(); ++i){
                        v3s16 p = pos + (*i);
                        content_t c = env->getMap().getNodeNoEx(p).getContent();
                        if(filter.count(c) != 0){
index 41a7a4289095abdce8fcfb2eec191900c6078b94..d699dc9d2ab633c0baf0792ee9f5eba21718a947 100644 (file)
@@ -126,7 +126,7 @@ v3f ServerSoundParams::getPos(ServerEnvironment *env, bool *pos_exists) const
 }
 
 void RemoteClient::GetNextBlocks(Server *server, float dtime,
-               core::array<PrioritySortedBlockTransfer> &dest)
+               std::vector<PrioritySortedBlockTransfer> &dest)
 {
        DSTACK(__FUNCTION_NAME);
 
@@ -274,11 +274,11 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
                        Get the border/face dot coordinates of a "d-radiused"
                        box
                */
-               core::list<v3s16> list;
+               std::list<v3s16> list;
                getFacePositions(list, d);
 
-               core::list<v3s16>::Iterator li;
-               for(li=list.begin(); li!=list.end(); li++)
+               std::list<v3s16>::iterator li;
+               for(li=list.begin(); li!=list.end(); ++li)
                {
                        v3s16 p = *li + center;
 
@@ -305,7 +305,7 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
                        }
 
                        // Don't send blocks that are currently being transferred
-                       if(m_blocks_sending.find(p) != NULL)
+                       if(m_blocks_sending.find(p) != m_blocks_sending.end())
                                continue;
 
                        /*
@@ -382,7 +382,7 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
                                Don't send already sent blocks
                        */
                        {
-                               if(m_blocks_sent.find(p) != NULL)
+                               if(m_blocks_sent.find(p) != m_blocks_sent.end())
                                {
                                        continue;
                                }
@@ -554,21 +554,21 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
 
 void RemoteClient::GotBlock(v3s16 p)
 {
-       if(m_blocks_sending.find(p) != NULL)
-               m_blocks_sending.remove(p);
+       if(m_blocks_sending.find(p) != m_blocks_sending.end())
+               m_blocks_sending.erase(p);
        else
        {
                /*infostream<<"RemoteClient::GotBlock(): Didn't find in"
                                " m_blocks_sending"<<std::endl;*/
                m_excess_gotblocks++;
        }
-       m_blocks_sent.insert(p, true);
+       m_blocks_sent.insert(p);
 }
 
 void RemoteClient::SentBlock(v3s16 p)
 {
-       if(m_blocks_sending.find(p) == NULL)
-               m_blocks_sending.insert(p, 0.0);
+       if(m_blocks_sending.find(p) == m_blocks_sending.end())
+               m_blocks_sending[p] = 0.0;
        else
                infostream<<"RemoteClient::SentBlock(): Sent block"
                                " already in m_blocks_sending"<<std::endl;
@@ -578,26 +578,26 @@ void RemoteClient::SetBlockNotSent(v3s16 p)
 {
        m_nearest_unsent_d = 0;
 
-       if(m_blocks_sending.find(p) != NULL)
-               m_blocks_sending.remove(p);
-       if(m_blocks_sent.find(p) != NULL)
-               m_blocks_sent.remove(p);
+       if(m_blocks_sending.find(p) != m_blocks_sending.end())
+               m_blocks_sending.erase(p);
+       if(m_blocks_sent.find(p) != m_blocks_sent.end())
+               m_blocks_sent.erase(p);
 }
 
-void RemoteClient::SetBlocksNotSent(core::map<v3s16, MapBlock*> &blocks)
+void RemoteClient::SetBlocksNotSent(std::map<v3s16, MapBlock*> &blocks)
 {
        m_nearest_unsent_d = 0;
 
-       for(core::map<v3s16, MapBlock*>::Iterator
-                       i = blocks.getIterator();
-                       i.atEnd()==false; i++)
+       for(std::map<v3s16, MapBlock*>::iterator
+                       i = blocks.begin();
+                       i != blocks.end(); ++i)
        {
-               v3s16 p = i.getNode()->getKey();
+               v3s16 p = i->first;
 
-               if(m_blocks_sending.find(p) != NULL)
-                       m_blocks_sending.remove(p);
-               if(m_blocks_sent.find(p) != NULL)
-                       m_blocks_sent.remove(p);
+               if(m_blocks_sending.find(p) != m_blocks_sending.end())
+                       m_blocks_sending.erase(p);
+               if(m_blocks_sent.find(p) != m_blocks_sent.end())
+                       m_blocks_sent.erase(p);
        }
 }
 
@@ -854,13 +854,13 @@ Server::~Server()
                /*
                        Send the message to clients
                */
-               for(core::map<u16, RemoteClient*>::Iterator
-                       i = m_clients.getIterator();
-                       i.atEnd() == false; i++)
+               for(std::map<u16, RemoteClient*>::iterator
+                       i = m_clients.begin();
+                       i != m_clients.end(); ++i)
                {
                        // Get client and check that it is valid
-                       RemoteClient *client = i.getNode()->getValue();
-                       assert(client->peer_id == i.getNode()->getKey());
+                       RemoteClient *client = i->second;
+                       assert(client->peer_id == i->first);
                        if(client->serialization_version == SER_FMT_VER_INVALID)
                                continue;
 
@@ -909,13 +909,13 @@ Server::~Server()
        {
                JMutexAutoLock clientslock(m_con_mutex);
 
-               for(core::map<u16, RemoteClient*>::Iterator
-                       i = m_clients.getIterator();
-                       i.atEnd() == false; i++)
+               for(std::map<u16, RemoteClient*>::iterator
+                       i = m_clients.begin();
+                       i != m_clients.end(); ++i)
                {
 
                        // Delete client
-                       delete i.getNode()->getValue();
+                       delete i->second;
                }
        }
 
@@ -1073,11 +1073,11 @@ void Server::AsyncRunStep()
                        //JMutexAutoLock envlock(m_env_mutex);
                        JMutexAutoLock conlock(m_con_mutex);
 
-                       for(core::map<u16, RemoteClient*>::Iterator
-                               i = m_clients.getIterator();
-                               i.atEnd() == false; i++)
+                       for(std::map<u16, RemoteClient*>::iterator
+                               i = m_clients.begin();
+                               i != m_clients.end(); ++i)
                        {
-                               RemoteClient *client = i.getNode()->getValue();
+                               RemoteClient *client = i->second;
                                SharedBuffer<u8> data = makePacket_TOCLIENT_TIME_OF_DAY(
                                                m_env->getTimeOfDay(), g_settings->getFloat("time_speed"));
                                // Send as reliable
@@ -1117,11 +1117,11 @@ void Server::AsyncRunStep()
 
                ScopeProfiler sp(g_profiler, "Server: handle players");
 
-               for(core::map<u16, RemoteClient*>::Iterator
-                       i = m_clients.getIterator();
-                       i.atEnd() == false; i++)
+               for(std::map<u16, RemoteClient*>::iterator
+                       i = m_clients.begin();
+                       i != m_clients.end(); ++i)
                {
-                       RemoteClient *client = i.getNode()->getValue();
+                       RemoteClient *client = i->second;
                        PlayerSAO *playersao = getPlayerSAO(client->peer_id);
                        if(playersao == NULL)
                                continue;
@@ -1161,7 +1161,7 @@ void Server::AsyncRunStep()
 
                ScopeProfiler sp(g_profiler, "Server: liquid transform");
 
-               core::map<v3s16, MapBlock*> modified_blocks;
+               std::map<v3s16, MapBlock*> modified_blocks;
                m_env->getMap().transformLiquids(modified_blocks);
 #if 0
                /*
@@ -1186,11 +1186,11 @@ void Server::AsyncRunStep()
 
                JMutexAutoLock lock2(m_con_mutex);
 
-               for(core::map<u16, RemoteClient*>::Iterator
-                               i = m_clients.getIterator();
-                               i.atEnd() == false; i++)
+               for(std::map<u16, RemoteClient*>::iterator
+                               i = m_clients.begin();
+                               i != m_clients.end(); ++i)
                {
-                       RemoteClient *client = i.getNode()->getValue();
+                       RemoteClient *client = i->second;
 
                        if(modified_blocks.size() > 0)
                        {
@@ -1212,12 +1212,12 @@ void Server::AsyncRunStep()
                        m_clients_number = 0;
                        if(m_clients.size() != 0)
                                infostream<<"Players:"<<std::endl;
-                       for(core::map<u16, RemoteClient*>::Iterator
-                               i = m_clients.getIterator();
-                               i.atEnd() == false; i++)
+                       for(std::map<u16, RemoteClient*>::iterator
+                               i = m_clients.begin();
+                               i != m_clients.end(); ++i)
                        {
                                //u16 peer_id = i.getNode()->getKey();
-                               RemoteClient *client = i.getNode()->getValue();
+                               RemoteClient *client = i->second;
                                Player *player = m_env->getPlayer(client->peer_id);
                                if(player==NULL)
                                        continue;
@@ -1259,11 +1259,11 @@ void Server::AsyncRunStep()
                s16 radius = g_settings->getS16("active_object_send_range_blocks");
                radius *= MAP_BLOCKSIZE;
 
-               for(core::map<u16, RemoteClient*>::Iterator
-                       i = m_clients.getIterator();
-                       i.atEnd() == false; i++)
+               for(std::map<u16, RemoteClient*>::iterator
+                       i = m_clients.begin();
+                       i != m_clients.end(); ++i)
                {
-                       RemoteClient *client = i.getNode()->getValue();
+                       RemoteClient *client = i->second;
 
                        // If definitions and textures have not been sent, don't
                        // send objects either
@@ -1281,8 +1281,8 @@ void Server::AsyncRunStep()
                        }
                        v3s16 pos = floatToInt(player->getPosition(), BS);
 
-                       core::map<u16, bool> removed_objects;
-                       core::map<u16, bool> added_objects;
+                       std::set<u16> removed_objects;
+                       std::set<u16> added_objects;
                        m_env->getRemovedActiveObjects(pos, radius,
                                        client->m_known_objects, removed_objects);
                        m_env->getAddedActiveObjects(pos, radius,
@@ -1302,20 +1302,20 @@ void Server::AsyncRunStep()
                        // Handle removed objects
                        writeU16((u8*)buf, removed_objects.size());
                        data_buffer.append(buf, 2);
-                       for(core::map<u16, bool>::Iterator
-                                       i = removed_objects.getIterator();
-                                       i.atEnd()==false; i++)
+                       for(std::set<u16>::iterator
+                                       i = removed_objects.begin();
+                                       i != removed_objects.end(); ++i)
                        {
                                // Get object
-                               u16 id = i.getNode()->getKey();
+                               u16 id = *i;
                                ServerActiveObject* obj = m_env->getActiveObject(id);
 
                                // Add to data buffer for sending
-                               writeU16((u8*)buf, i.getNode()->getKey());
+                               writeU16((u8*)buf, id);
                                data_buffer.append(buf, 2);
 
                                // Remove from known objects
-                               client->m_known_objects.remove(i.getNode()->getKey());
+                               client->m_known_objects.erase(id);
 
                                if(obj && obj->m_known_by_count > 0)
                                        obj->m_known_by_count--;
@@ -1324,12 +1324,12 @@ void Server::AsyncRunStep()
                        // Handle added objects
                        writeU16((u8*)buf, added_objects.size());
                        data_buffer.append(buf, 2);
-                       for(core::map<u16, bool>::Iterator
-                                       i = added_objects.getIterator();
-                                       i.atEnd()==false; i++)
+                       for(std::set<u16>::iterator
+                                       i = added_objects.begin();
+                                       i != added_objects.end(); ++i)
                        {
                                // Get object
-                               u16 id = i.getNode()->getKey();
+                               u16 id = *i;
                                ServerActiveObject* obj = m_env->getActiveObject(id);
 
                                // Get object type
@@ -1353,7 +1353,7 @@ void Server::AsyncRunStep()
                                        data_buffer.append(serializeLongString(""));
 
                                // Add to known objects
-                               client->m_known_objects.insert(i.getNode()->getKey(), false);
+                               client->m_known_objects.insert(id);
 
                                if(obj)
                                        obj->m_known_by_count++;
@@ -1412,7 +1412,7 @@ void Server::AsyncRunStep()
 
                // Key = object id
                // Value = data sent by object
-               core::map<u16, core::list<ActiveObjectMessage>* > buffered_messages;
+               std::map<u16, std::list<ActiveObjectMessage>* > buffered_messages;
 
                // Get active object messages from environment
                for(;;)
@@ -1421,43 +1421,43 @@ void Server::AsyncRunStep()
                        if(aom.id == 0)
                                break;
 
-                       core::list<ActiveObjectMessage>* message_list = NULL;
-                       core::map<u16, core::list<ActiveObjectMessage>* >::Node *n;
+                       std::list<ActiveObjectMessage>* message_list = NULL;
+                       std::map<u16, std::list<ActiveObjectMessage>* >::iterator n;
                        n = buffered_messages.find(aom.id);
-                       if(n == NULL)
+                       if(n == buffered_messages.end())
                        {
-                               message_list = new core::list<ActiveObjectMessage>;
-                               buffered_messages.insert(aom.id, message_list);
+                               message_list = new std::list<ActiveObjectMessage>;
+                               buffered_messages[aom.id] = message_list;
                        }
                        else
                        {
-                               message_list = n->getValue();
+                               message_list = n->second;
                        }
                        message_list->push_back(aom);
                }
 
                // Route data to every client
-               for(core::map<u16, RemoteClient*>::Iterator
-                       i = m_clients.getIterator();
-                       i.atEnd()==false; i++)
+               for(std::map<u16, RemoteClient*>::iterator
+                       i = m_clients.begin();
+                       i != m_clients.end(); ++i)
                {
-                       RemoteClient *client = i.getNode()->getValue();
+                       RemoteClient *client = i->second;
                        std::string reliable_data;
                        std::string unreliable_data;
                        // Go through all objects in message buffer
-                       for(core::map<u16, core::list<ActiveObjectMessage>* >::Iterator
-                                       j = buffered_messages.getIterator();
-                                       j.atEnd()==false; j++)
+                       for(std::map<u16, std::list<ActiveObjectMessage>* >::iterator
+                                       j = buffered_messages.begin();
+                                       j != buffered_messages.end(); ++j)
                        {
                                // If object is not known by client, skip it
-                               u16 id = j.getNode()->getKey();
-                               if(client->m_known_objects.find(id) == NULL)
+                               u16 id = j->first;
+                               if(client->m_known_objects.find(id) == client->m_known_objects.end())
                                        continue;
                                // Get message list of object
-                               core::list<ActiveObjectMessage>* list = j.getNode()->getValue();
+                               std::list<ActiveObjectMessage>* list = j->second;
                                // Go through every message
-                               for(core::list<ActiveObjectMessage>::Iterator
-                                               k = list->begin(); k != list->end(); k++)
+                               for(std::list<ActiveObjectMessage>::iterator
+                                               k = list->begin(); k != list->end(); ++k)
                                {
                                        // Compose the full new data with header
                                        ActiveObjectMessage aom = *k;
@@ -1508,11 +1508,11 @@ void Server::AsyncRunStep()
                }
 
                // Clear buffered_messages
-               for(core::map<u16, core::list<ActiveObjectMessage>* >::Iterator
-                               i = buffered_messages.getIterator();
-                               i.atEnd()==false; i++)
+               for(std::map<u16, std::list<ActiveObjectMessage>* >::iterator
+                               i = buffered_messages.begin();
+                               i != buffered_messages.end(); ++i)
                {
-                       delete i.getNode()->getValue();
+                       delete i->second;
                }
        }
 
@@ -1546,7 +1546,7 @@ void Server::AsyncRunStep()
                        // Players far away from the change are stored here.
                        // Instead of sending the changes, MapBlocks are set not sent
                        // for them.
-                       core::list<u16> far_players;
+                       std::list<u16> far_players;
 
                        if(event->type == MEET_ADDNODE)
                        {
@@ -1580,12 +1580,11 @@ void Server::AsyncRunStep()
                        {
                                infostream<<"Server: MEET_OTHER"<<std::endl;
                                prof.add("MEET_OTHER", 1);
-                               for(core::map<v3s16, bool>::Iterator
-                                               i = event->modified_blocks.getIterator();
-                                               i.atEnd()==false; i++)
+                               for(std::set<v3s16>::iterator
+                                               i = event->modified_blocks.begin();
+                                               i != event->modified_blocks.end(); ++i)
                                {
-                                       v3s16 p = i.getNode()->getKey();
-                                       setBlockNotSent(p);
+                                       setBlockNotSent(*i);
                                }
                        }
                        else
@@ -1601,19 +1600,18 @@ void Server::AsyncRunStep()
                        if(far_players.size() > 0)
                        {
                                // Convert list format to that wanted by SetBlocksNotSent
-                               core::map<v3s16, MapBlock*> modified_blocks2;
-                               for(core::map<v3s16, bool>::Iterator
-                                               i = event->modified_blocks.getIterator();
-                                               i.atEnd()==false; i++)
+                               std::map<v3s16, MapBlock*> modified_blocks2;
+                               for(std::set<v3s16>::iterator
+                                               i = event->modified_blocks.begin();
+                                               i != event->modified_blocks.end(); ++i)
                                {
-                                       v3s16 p = i.getNode()->getKey();
-                                       modified_blocks2.insert(p,
-                                                       m_env->getMap().getBlockNoCreateNoEx(p));
+                                       modified_blocks2[*i] =
+                                                       m_env->getMap().getBlockNoCreateNoEx(*i);
                                }
                                // Set blocks not sent
-                               for(core::list<u16>::Iterator
+                               for(std::list<u16>::iterator
                                                i = far_players.begin();
-                                               i != far_players.end(); i++)
+                                               i != far_players.end(); ++i)
                                {
                                        u16 peer_id = *i;
                                        RemoteClient *client = getClient(peer_id);
@@ -1792,7 +1790,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                u8 client_max = data[2];
                u8 our_max = SER_FMT_VER_HIGHEST;
                // Use the highest version supported by both
-               u8 deployed = core::min_(client_max, our_max);
+               u8 deployed = std::min(client_max, our_max);
                // If it's lower than the lowest supported, give up.
                if(deployed < SER_FMT_VER_LOWEST)
                        deployed = SER_FMT_VER_INVALID;
@@ -2143,12 +2141,12 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                */
                {
                        std::ostringstream os(std::ios_base::binary);
-                       for(core::map<u16, RemoteClient*>::Iterator
-                               i = m_clients.getIterator();
-                               i.atEnd() == false; i++)
+                       for(std::map<u16, RemoteClient*>::iterator
+                               i = m_clients.begin();
+                               i != m_clients.end(); ++i)
                        {
-                               RemoteClient *client = i.getNode()->getValue();
-                               assert(client->peer_id == i.getNode()->getKey());
+                               RemoteClient *client = i->second;
+                               assert(client->peer_id == i->first);
                                if(client->serialization_version == SER_FMT_VER_INVALID)
                                        continue;
                                // Get player
@@ -2520,13 +2518,13 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                        /*
                                Send the message to clients
                        */
-                       for(core::map<u16, RemoteClient*>::Iterator
-                               i = m_clients.getIterator();
-                               i.atEnd() == false; i++)
+                       for(std::map<u16, RemoteClient*>::iterator
+                               i = m_clients.begin();
+                               i != m_clients.end(); ++i)
                        {
                                // Get client and check that it is valid
-                               RemoteClient *client = i.getNode()->getValue();
-                               assert(client->peer_id == i.getNode()->getKey());
+                               RemoteClient *client = i->second;
+                               assert(client->peer_id == i->first);
                                if(client->serialization_version == SER_FMT_VER_INVALID)
                                        continue;
 
@@ -2651,7 +2649,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                std::string datastring((char*)&data[2], datasize-2);
                std::istringstream is(datastring, std::ios_base::binary);
 
-               core::list<MediaRequest> tosend;
+               std::list<MediaRequest> tosend;
                u16 numfiles = readU16(is);
 
                infostream<<"Sending "<<numfiles<<" files to "
@@ -3189,19 +3187,19 @@ void Server::setInventoryModified(const InventoryLocation &loc)
        }
 }
 
-core::list<PlayerInfo> Server::getPlayerInfo()
+std::list<PlayerInfo> Server::getPlayerInfo()
 {
        DSTACK(__FUNCTION_NAME);
        JMutexAutoLock envlock(m_env_mutex);
        JMutexAutoLock conlock(m_con_mutex);
 
-       core::list<PlayerInfo> list;
+       std::list<PlayerInfo> list;
 
-       core::list<Player*> players = m_env->getPlayers();
+       std::list<Player*> players = m_env->getPlayers();
 
-       core::list<Player*>::Iterator i;
+       std::list<Player*>::iterator i;
        for(i = players.begin();
-                       i != players.end(); i++)
+                       i != players.end(); ++i)
        {
                PlayerInfo info;
 
@@ -3470,13 +3468,13 @@ void Server::SendShowFormspecMessage(u16 peer_id, const std::string formspec, co
 
 void Server::BroadcastChatMessage(const std::wstring &message)
 {
-       for(core::map<u16, RemoteClient*>::Iterator
-               i = m_clients.getIterator();
-               i.atEnd() == false; i++)
+       for(std::map<u16, RemoteClient*>::iterator
+               i = m_clients.begin();
+               i != m_clients.end(); ++i)
        {
                // Get client and check that it is valid
-               RemoteClient *client = i.getNode()->getValue();
-               assert(client->peer_id == i.getNode()->getKey());
+               RemoteClient *client = i->second;
+               assert(client->peer_id == i->first);
                if(client->serialization_version == SER_FMT_VER_INVALID)
                        continue;
 
@@ -3595,10 +3593,10 @@ s32 Server::playSound(const SimpleSoundSpec &spec,
        }
        else
        {
-               for(core::map<u16, RemoteClient*>::Iterator
-                               i = m_clients.getIterator(); i.atEnd() == false; i++)
+               for(std::map<u16, RemoteClient*>::iterator
+                               i = m_clients.begin(); i != m_clients.end(); ++i)
                {
-                       RemoteClient *client = i.getNode()->getValue();
+                       RemoteClient *client = i->second;
                        Player *player = m_env->getPlayer(client->peer_id);
                        if(!player)
                                continue;
@@ -3668,7 +3666,7 @@ void Server::stopSound(s32 handle)
 }
 
 void Server::sendRemoveNode(v3s16 p, u16 ignore_id,
-       core::list<u16> *far_players, float far_d_nodes)
+       std::list<u16> *far_players, float far_d_nodes)
 {
        float maxd = far_d_nodes*BS;
        v3f p_f = intToFloat(p, BS);
@@ -3681,13 +3679,13 @@ void Server::sendRemoveNode(v3s16 p, u16 ignore_id,
        writeS16(&reply[4], p.Y);
        writeS16(&reply[6], p.Z);
 
-       for(core::map<u16, RemoteClient*>::Iterator
-               i = m_clients.getIterator();
-               i.atEnd() == false; i++)
+       for(std::map<u16, RemoteClient*>::iterator
+               i = m_clients.begin();
+               i != m_clients.end(); ++i)
        {
                // Get client and check that it is valid
-               RemoteClient *client = i.getNode()->getValue();
-               assert(client->peer_id == i.getNode()->getKey());
+               RemoteClient *client = i->second;
+               assert(client->peer_id == i->first);
                if(client->serialization_version == SER_FMT_VER_INVALID)
                        continue;
 
@@ -3717,18 +3715,18 @@ void Server::sendRemoveNode(v3s16 p, u16 ignore_id,
 }
 
 void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id,
-               core::list<u16> *far_players, float far_d_nodes)
+               std::list<u16> *far_players, float far_d_nodes)
 {
        float maxd = far_d_nodes*BS;
        v3f p_f = intToFloat(p, BS);
 
-       for(core::map<u16, RemoteClient*>::Iterator
-               i = m_clients.getIterator();
-               i.atEnd() == false; i++)
+       for(std::map<u16, RemoteClient*>::iterator
+               i = m_clients.begin();
+               i != m_clients.end(); ++i)
        {
                // Get client and check that it is valid
-               RemoteClient *client = i.getNode()->getValue();
-               assert(client->peer_id == i.getNode()->getKey());
+               RemoteClient *client = i->second;
+               assert(client->peer_id == i->first);
                if(client->serialization_version == SER_FMT_VER_INVALID)
                        continue;
 
@@ -3768,11 +3766,11 @@ void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id,
 
 void Server::setBlockNotSent(v3s16 p)
 {
-       for(core::map<u16, RemoteClient*>::Iterator
-               i = m_clients.getIterator();
-               i.atEnd()==false; i++)
+       for(std::map<u16, RemoteClient*>::iterator
+               i = m_clients.begin();
+               i != m_clients.end(); ++i)
        {
-               RemoteClient *client = i.getNode()->getValue();
+               RemoteClient *client = i->second;
                client->SetBlockNotSent(p);
        }
 }
@@ -3839,19 +3837,19 @@ void Server::SendBlocks(float dtime)
 
        ScopeProfiler sp(g_profiler, "Server: sel and send blocks to clients");
 
-       core::array<PrioritySortedBlockTransfer> queue;
+       std::vector<PrioritySortedBlockTransfer> queue;
 
        s32 total_sending = 0;
 
        {
                ScopeProfiler sp(g_profiler, "Server: selecting blocks for sending");
 
-               for(core::map<u16, RemoteClient*>::Iterator
-                       i = m_clients.getIterator();
-                       i.atEnd() == false; i++)
+               for(std::map<u16, RemoteClient*>::iterator
+                       i = m_clients.begin();
+                       i != m_clients.end(); ++i)
                {
-                       RemoteClient *client = i.getNode()->getValue();
-                       assert(client->peer_id == i.getNode()->getKey());
+                       RemoteClient *client = i->second;
+                       assert(client->peer_id == i->first);
 
                        // If definitions and textures have not been sent, don't
                        // send MapBlocks either
@@ -3870,7 +3868,7 @@ void Server::SendBlocks(float dtime)
        // Sort.
        // Lowest priority number comes first.
        // Lowest is most important.
-       queue.sort();
+       std::sort(queue.begin(), queue.end());
 
        for(u32 i=0; i<queue.size(); i++)
        {
@@ -4017,7 +4015,7 @@ void Server::sendMediaAnnouncement(u16 peer_id)
        verbosestream<<"Server: Announcing files to id("<<peer_id<<")"
                        <<std::endl;
 
-       core::list<SendableMediaAnnouncement> file_announcements;
+       std::list<SendableMediaAnnouncement> file_announcements;
 
        for(std::map<std::string, MediaInfo>::iterator i = m_media.begin();
                        i != m_media.end(); i++){
@@ -4043,9 +4041,9 @@ void Server::sendMediaAnnouncement(u16 peer_id)
        writeU16(os, TOCLIENT_ANNOUNCE_MEDIA);
        writeU16(os, file_announcements.size());
 
-       for(core::list<SendableMediaAnnouncement>::Iterator
+       for(std::list<SendableMediaAnnouncement>::iterator
                        j = file_announcements.begin();
-                       j != file_announcements.end(); j++){
+                       j != file_announcements.end(); ++j){
                os<<serializeString(j->name);
                os<<serializeString(j->sha1_digest);
        }
@@ -4074,7 +4072,7 @@ struct SendableMedia
 };
 
 void Server::sendRequestedMedia(u16 peer_id,
-               const core::list<MediaRequest> &tosend)
+               const std::list<MediaRequest> &tosend)
 {
        DSTACK(__FUNCTION_NAME);
 
@@ -4086,13 +4084,13 @@ void Server::sendRequestedMedia(u16 peer_id,
        // Put 5kB in one bunch (this is not accurate)
        u32 bytes_per_bunch = 5000;
 
-       core::array< core::list<SendableMedia> > file_bunches;
-       file_bunches.push_back(core::list<SendableMedia>());
+       std::vector< std::list<SendableMedia> > file_bunches;
+       file_bunches.push_back(std::list<SendableMedia>());
 
        u32 file_size_bunch_total = 0;
 
-       for(core::list<MediaRequest>::ConstIterator i = tosend.begin();
-                       i != tosend.end(); i++)
+       for(std::list<MediaRequest>::const_iterator i = tosend.begin();
+                       i != tosend.end(); ++i)
        {
                if(m_media.find(i->name) == m_media.end()){
                        errorstream<<"Server::sendRequestedMedia(): Client asked for "
@@ -4138,7 +4136,7 @@ void Server::sendRequestedMedia(u16 peer_id,
 
                // Start next bunch if got enough data
                if(file_size_bunch_total >= bytes_per_bunch){
-                       file_bunches.push_back(core::list<SendableMedia>());
+                       file_bunches.push_back(std::list<SendableMedia>());
                        file_size_bunch_total = 0;
                }
 
@@ -4169,9 +4167,9 @@ void Server::sendRequestedMedia(u16 peer_id,
                writeU16(os, i);
                writeU32(os, file_bunches[i].size());
 
-               for(core::list<SendableMedia>::Iterator
+               for(std::list<SendableMedia>::iterator
                                j = file_bunches[i].begin();
-                               j != file_bunches[i].end(); j++){
+                               j != file_bunches[i].end(); ++j){
                        os<<serializeString(j->name);
                        os<<serializeLongString(j->data);
                }
@@ -4212,10 +4210,10 @@ void Server::sendDetachedInventoryToAll(const std::string &name)
 {
        DSTACK(__FUNCTION_NAME);
 
-       for(core::map<u16, RemoteClient*>::Iterator
-                       i = m_clients.getIterator();
-                       i.atEnd() == false; i++){
-               RemoteClient *client = i.getNode()->getValue();
+       for(std::map<u16, RemoteClient*>::iterator
+                       i = m_clients.begin();
+                       i != m_clients.end(); ++i){
+               RemoteClient *client = i->second;
                sendDetachedInventory(name, client->peer_id);
        }
 }
@@ -4299,11 +4297,11 @@ RemoteClient* Server::getClient(u16 peer_id)
 {
        DSTACK(__FUNCTION_NAME);
        //JMutexAutoLock lock(m_con_mutex);
-       core::map<u16, RemoteClient*>::Node *n;
+       std::map<u16, RemoteClient*>::iterator n;
        n = m_clients.find(peer_id);
        // A client should exist for all peers
-       assert(n != NULL);
-       return n->getValue();
+       assert(n != m_clients.end());
+       return n->second;
 }
 
 std::wstring Server::getStatusString()
@@ -4315,15 +4313,15 @@ std::wstring Server::getStatusString()
        // Uptime
        os<<L", uptime="<<m_uptime.get();
        // Information about clients
-       core::map<u16, RemoteClient*>::Iterator i;
+       std::map<u16, RemoteClient*>::iterator i;
        bool first;
        os<<L", clients={";
-       for(i = m_clients.getIterator(), first = true;
-               i.atEnd() == false; i++)
+       for(i = m_clients.begin(), first = true;
+               i != m_clients.end(); ++i)
        {
                // Get client and check that it is valid
-               RemoteClient *client = i.getNode()->getValue();
-               assert(client->peer_id == i.getNode()->getKey());
+               RemoteClient *client = i->second;
+               assert(client->peer_id == i->first);
                if(client->serialization_version == SER_FMT_VER_INVALID)
                        continue;
                // Get player
@@ -4363,10 +4361,10 @@ bool Server::checkPriv(const std::string &name, const std::string &priv)
 void Server::reportPrivsModified(const std::string &name)
 {
        if(name == ""){
-               for(core::map<u16, RemoteClient*>::Iterator
-                               i = m_clients.getIterator();
-                               i.atEnd() == false; i++){
-                       RemoteClient *client = i.getNode()->getValue();
+               for(std::map<u16, RemoteClient*>::iterator
+                               i = m_clients.begin();
+                               i != m_clients.end(); ++i){
+                       RemoteClient *client = i->second;
                        Player *player = m_env->getPlayer(client->peer_id);
                        reportPrivsModified(player->getName());
                }
@@ -4579,11 +4577,11 @@ const ModSpec* Server::getModSpec(const std::string &modname)
        }
        return NULL;
 }
-void Server::getModNames(core::list<std::string> &modlist)
+void Server::getModNames(std::list<std::string> &modlist)
 {
        for(std::vector<ModSpec>::iterator i = m_mods.begin(); i != m_mods.end(); i++)
        {
-               modlist.push_back((*i).name);
+               modlist.push_back(i->name);
        }
 }
 std::string Server::getBuiltinLuaPath()
@@ -4733,15 +4731,15 @@ void Server::handlePeerChange(PeerChange &c)
                */
 
                // Error check
-               core::map<u16, RemoteClient*>::Node *n;
+               std::map<u16, RemoteClient*>::iterator n;
                n = m_clients.find(c.peer_id);
                // The client shouldn't already exist
-               assert(n == NULL);
+               assert(n == m_clients.end());
 
                // Create client
                RemoteClient *client = new RemoteClient();
                client->peer_id = c.peer_id;
-               m_clients.insert(client->peer_id, client);
+               m_clients[client->peer_id] = client;
 
        } // PEER_ADDED
        else if(c.type == PEER_REMOVED)
@@ -4751,22 +4749,22 @@ void Server::handlePeerChange(PeerChange &c)
                */
 
                // Error check
-               core::map<u16, RemoteClient*>::Node *n;
+               std::map<u16, RemoteClient*>::iterator n;
                n = m_clients.find(c.peer_id);
                // The client should exist
-               assert(n != NULL);
+               assert(n != m_clients.end());
 
                /*
                        Mark objects to be not known by the client
                */
-               RemoteClient *client = n->getValue();
+               RemoteClient *client = n->second;
                // Handle objects
-               for(core::map<u16, bool>::Iterator
-                               i = client->m_known_objects.getIterator();
-                               i.atEnd()==false; i++)
+               for(std::set<u16>::iterator
+                               i = client->m_known_objects.begin();
+                               i != client->m_known_objects.end(); ++i)
                {
                        // Get object
-                       u16 id = i.getNode()->getKey();
+                       u16 id = *i;
                        ServerActiveObject* obj = m_env->getActiveObject(id);
 
                        if(obj && obj->m_known_by_count > 0)
@@ -4824,12 +4822,12 @@ void Server::handlePeerChange(PeerChange &c)
                        if(player != NULL)
                        {
                                std::ostringstream os(std::ios_base::binary);
-                               for(core::map<u16, RemoteClient*>::Iterator
-                                       i = m_clients.getIterator();
-                                       i.atEnd() == false; i++)
+                               for(std::map<u16, RemoteClient*>::iterator
+                                       i = m_clients.begin();
+                                       i != m_clients.end(); ++i)
                                {
-                                       RemoteClient *client = i.getNode()->getValue();
-                                       assert(client->peer_id == i.getNode()->getKey());
+                                       RemoteClient *client = i->second;
+                                       assert(client->peer_id == i->first);
                                        if(client->serialization_version == SER_FMT_VER_INVALID)
                                                continue;
                                        // Get player
@@ -4849,7 +4847,7 @@ void Server::handlePeerChange(PeerChange &c)
 
                // Delete client
                delete m_clients[c.peer_id];
-               m_clients.remove(c.peer_id);
+               m_clients.erase(c.peer_id);
 
                // Send player info to all remaining clients
                //SendPlayerInfos();
index d7700791c99ca8e2ab32a98eb25e70e689b351ad..63717eaecab4e97abee82f1fe910974542217376 100644 (file)
@@ -38,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "util/string.h"
 #include "rollback_interface.h" // Needed for rollbackRevertActions()
 #include <list> // Needed for rollbackRevertActions()
+#include <algorithm>
 
 #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
 
@@ -166,7 +167,7 @@ struct PrioritySortedBlockTransfer
                pos = a_pos;
                peer_id = a_peer_id;
        }
-       bool operator < (PrioritySortedBlockTransfer &other)
+       bool operator < (const PrioritySortedBlockTransfer &other) const
        {
                return priority < other.priority;
        }
@@ -271,14 +272,14 @@ class RemoteClient
                dtime is used for resetting send radius at slow interval
        */
        void GetNextBlocks(Server *server, float dtime,
-                       core::array<PrioritySortedBlockTransfer> &dest);
+                       std::vector<PrioritySortedBlockTransfer> &dest);
 
        void GotBlock(v3s16 p);
 
        void SentBlock(v3s16 p);
 
        void SetBlockNotSent(v3s16 p);
-       void SetBlocksNotSent(core::map<v3s16, MapBlock*> &blocks);
+       void SetBlocksNotSent(std::map<v3s16, MapBlock*> &blocks);
 
        s32 SendingCount()
        {
@@ -314,7 +315,7 @@ class RemoteClient
                List of active objects that the client knows of.
                Value is dummy.
        */
-       core::map<u16, bool> m_known_objects;
+       std::set<u16> m_known_objects;
 
 private:
        /*
@@ -326,7 +327,7 @@ class RemoteClient
                Key is position, value is dummy.
                No MapBlock* is stored here because the blocks can get deleted.
        */
-       core::map<v3s16, bool> m_blocks_sent;
+       std::set<v3s16> m_blocks_sent;
        s16 m_nearest_unsent_d;
        v3s16 m_last_center;
        float m_nearest_unsent_reset_timer;
@@ -339,7 +340,7 @@ class RemoteClient
                Block is removed when GOTBLOCKS is received.
                Value is time from sending. (not used at the moment)
        */
-       core::map<v3s16, float> m_blocks_sending;
+       std::map<v3s16, float> m_blocks_sending;
 
        /*
                Count of excess GotBlocks().
@@ -381,7 +382,7 @@ class Server : public con::PeerHandler, public MapEventReceiver,
        void Receive();
        void ProcessData(u8 *data, u32 datasize, u16 peer_id);
 
-       core::list<PlayerInfo> getPlayerInfo();
+       std::list<PlayerInfo> getPlayerInfo();
 
        // Environment must be locked when called
        void setTimeOfDay(u32 time)
@@ -494,7 +495,7 @@ class Server : public con::PeerHandler, public MapEventReceiver,
        IWritableCraftDefManager* getWritableCraftDefManager();
 
        const ModSpec* getModSpec(const std::string &modname);
-       void getModNames(core::list<std::string> &modlist);
+       void getModNames(std::list<std::string> &modlist);
        std::string getBuiltinLuaPath();
 
        std::string getWorldPath(){ return m_path_world; }
@@ -553,9 +554,9 @@ class Server : public con::PeerHandler, public MapEventReceiver,
        */
        // Envlock and conlock should be locked when calling these
        void sendRemoveNode(v3s16 p, u16 ignore_id=0,
-                       core::list<u16> *far_players=NULL, float far_d_nodes=100);
+                       std::list<u16> *far_players=NULL, float far_d_nodes=100);
        void sendAddNode(v3s16 p, MapNode n, u16 ignore_id=0,
-                       core::list<u16> *far_players=NULL, float far_d_nodes=100);
+                       std::list<u16> *far_players=NULL, float far_d_nodes=100);
        void setBlockNotSent(v3s16 p);
 
        // Environment and Connection must be locked when called
@@ -567,7 +568,7 @@ class Server : public con::PeerHandler, public MapEventReceiver,
        void fillMediaCache();
        void sendMediaAnnouncement(u16 peer_id);
        void sendRequestedMedia(u16 peer_id,
-                       const core::list<MediaRequest> &tosend);
+                       const std::list<MediaRequest> &tosend);
 
        void sendDetachedInventory(const std::string &name, u16 peer_id);
        void sendDetachedInventoryToAll(const std::string &name);
@@ -655,7 +656,7 @@ class Server : public con::PeerHandler, public MapEventReceiver,
        con::Connection m_con;
        JMutex m_con_mutex;
        // Connected clients (behind the con mutex)
-       core::map<u16, RemoteClient*> m_clients;
+       std::map<u16, RemoteClient*> m_clients;
        u16 m_clients_number; //for announcing masterserver
 
        // Bann checking
@@ -735,7 +736,7 @@ class Server : public con::PeerHandler, public MapEventReceiver,
        */
 
        // Mod parent directory paths
-       core::list<std::string> m_modspaths;
+       std::list<std::string> m_modspaths;
 
        bool m_shutdown_requested;
 
index beb17d31f90dacfefe97d15668b7d98c2d69041b..95735de17ce4a2f36aacba35ab40179acabfe12e 100644 (file)
@@ -43,9 +43,9 @@ ServerActiveObject* ServerActiveObject::create(u8 type,
                const std::string &data)
 {
        // Find factory function
-       core::map<u16, Factory>::Node *n;
+       std::map<u16, Factory>::iterator n;
        n = m_types.find(type);
-       if(n == NULL)
+       if(n == m_types.end())
        {
                // If factory is not found, just return.
                dstream<<"WARNING: ServerActiveObject: No factory for type="
@@ -53,18 +53,18 @@ ServerActiveObject* ServerActiveObject::create(u8 type,
                return NULL;
        }
 
-       Factory f = n->getValue();
+       Factory f = n->second;
        ServerActiveObject *object = (*f)(env, pos, data);
        return object;
 }
 
 void ServerActiveObject::registerType(u16 type, Factory f)
 {
-       core::map<u16, Factory>::Node *n;
+       std::map<u16, Factory>::iterator n;
        n = m_types.find(type);
-       if(n)
+       if(n != m_types.end())
                return;
-       m_types.insert(type, f);
+       m_types[type] = f;
 }
 
 float ServerActiveObject::getMinimumSavedMovement()
index 6525270f624eec1436577d8030e7122bb0e4f1c8..7a5b47bd16f671ecf95e43d38c75ee789f482c4a 100644 (file)
@@ -235,7 +235,7 @@ class ServerActiveObject : public ActiveObject
 
 private:
        // Used for creating objects based on type
-       static core::map<u16, Factory> m_types;
+       static std::map<u16, Factory> m_types;
 };
 
 #endif
index 7ac308cc0ee468f2027afd2c56afac205d74e641..0696b819015c6bd7c5af630973bf626d8191ec60 100644 (file)
@@ -33,6 +33,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "log.h"
 #include "util/string.h"
 #include "porting.h"
+#include <list>
+#include <map>
+#include <set>
 
 enum ValueType
 {
@@ -63,12 +66,12 @@ class Settings
        {
                JMutexAutoLock lock(m_mutex);
 
-               for(core::map<std::string, std::string>::Iterator
-                               i = m_settings.getIterator();
-                               i.atEnd() == false; i++)
+               for(std::map<std::string, std::string>::iterator
+                               i = m_settings.begin();
+                               i != m_settings.end(); ++i)
                {
-                       std::string name = i.getNode()->getKey();
-                       std::string value = i.getNode()->getValue();
+                       std::string name = i->first;
+                       std::string value = i->second;
                        os<<name<<" = "<<value<<"\n";
                }
        }
@@ -76,12 +79,11 @@ class Settings
        // return all keys used 
        std::vector<std::string> getNames(){
                std::vector<std::string> names;
-               for(core::map<std::string, std::string>::Iterator
-                               i = m_settings.getIterator();
-                               i.atEnd() == false; i++)
+               for(std::map<std::string, std::string>::iterator
+                               i = m_settings.begin();
+                               i != m_settings.end(); ++i)
                {
-                       std::string name = i.getNode()->getKey();
-                       names.push_back(name);
+                       names.push_back(i->first);
                }
                return names;  
        }
@@ -89,7 +91,7 @@ class Settings
        // remove a setting
        bool remove(const std::string& name)
        {
-               return m_settings.remove(name);
+               return m_settings.erase(name);
        }
 
 
@@ -188,8 +190,8 @@ class Settings
                Returns false on EOF
        */
        bool getUpdatedConfigObject(std::istream &is,
-                       core::list<std::string> &dst,
-                       core::map<std::string, bool> &updated,
+                       std::list<std::string> &dst,
+                       std::set<std::string> &updated,
                        bool &value_changed)
        {
                JMutexAutoLock lock(m_mutex);
@@ -228,7 +230,7 @@ class Settings
                std::string value = sf.next("\n");
                value = trim(value);
 
-               if(m_settings.find(name))
+               if(m_settings.find(name) != m_settings.end())
                {
                        std::string newvalue = m_settings[name];
 
@@ -242,7 +244,7 @@ class Settings
 
                        dst.push_back(name + " = " + newvalue + line_end);
 
-                       updated[name] = true;
+                       updated.insert(name);
                }
                else //file contains a setting which is not in m_settings
                        value_changed=true;
@@ -260,8 +262,8 @@ class Settings
                infostream<<"Updating configuration file: \""
                                <<filename<<"\""<<std::endl;
 
-               core::list<std::string> objects;
-               core::map<std::string, bool> updated;
+               std::list<std::string> objects;
+               std::set<std::string> updated;
                bool something_actually_changed = false;
 
                // Read and modify stuff
@@ -286,11 +288,11 @@ class Settings
                // If something not yet determined to have been changed, check if
                // any new stuff was added
                if(!something_actually_changed){
-                       for(core::map<std::string, std::string>::Iterator
-                                       i = m_settings.getIterator();
-                                       i.atEnd() == false; i++)
+                       for(std::map<std::string, std::string>::iterator
+                                       i = m_settings.begin();
+                                       i != m_settings.end(); ++i)
                        {
-                               if(updated.find(i.getNode()->getKey()))
+                               if(updated.find(i->first) != updated.end())
                                        continue;
                                something_actually_changed = true;
                                break;
@@ -318,9 +320,9 @@ class Settings
                        /*
                                Write updated stuff
                        */
-                       for(core::list<std::string>::Iterator
+                       for(std::list<std::string>::iterator
                                        i = objects.begin();
-                                       i != objects.end(); i++)
+                                       i != objects.end(); ++i)
                        {
                                os<<(*i);
                        }
@@ -328,14 +330,14 @@ class Settings
                        /*
                                Write stuff that was not already in the file
                        */
-                       for(core::map<std::string, std::string>::Iterator
-                                       i = m_settings.getIterator();
-                                       i.atEnd() == false; i++)
+                       for(std::map<std::string, std::string>::iterator
+                                       i = m_settings.begin();
+                                       i != m_settings.end(); ++i)
                        {
-                               if(updated.find(i.getNode()->getKey()))
+                               if(updated.find(i->first) != updated.end())
                                        continue;
-                               std::string name = i.getNode()->getKey();
-                               std::string value = i.getNode()->getValue();
+                               std::string name = i->first;
+                               std::string value = i->second;
                                infostream<<"Adding \""<<name<<"\" = \""<<value<<"\""
                                                <<std::endl;
                                os<<name<<" = "<<value<<"\n";
@@ -351,7 +353,7 @@ class Settings
                returns true on success
        */
        bool parseCommandLine(int argc, char *argv[],
-                       core::map<std::string, ValueSpec> &allowed_options)
+                       std::map<std::string, ValueSpec> &allowed_options)
        {
                int nonopt_index = 0;
                int i=1;
@@ -379,16 +381,16 @@ class Settings
 
                        std::string name = argname.substr(2);
 
-                       core::map<std::string, ValueSpec>::Node *n;
+                       std::map<std::string, ValueSpec>::iterator n;
                        n = allowed_options.find(name);
-                       if(n == NULL)
+                       if(n == allowed_options.end())
                        {
                                errorstream<<"Unknown command-line parameter \""
                                                <<argname<<"\""<<std::endl;
                                return false;
                        }
 
-                       ValueType type = n->getValue().type;
+                       ValueType type = n->second.type;
 
                        std::string value = "";
 
@@ -444,25 +446,25 @@ class Settings
        {
                JMutexAutoLock lock(m_mutex);
 
-               return (m_settings.find(name) || m_defaults.find(name));
+               return (m_settings.find(name) != m_settings.end() || m_defaults.find(name) != m_defaults.end());
        }
 
        std::string get(std::string name)
        {
                JMutexAutoLock lock(m_mutex);
 
-               core::map<std::string, std::string>::Node *n;
+               std::map<std::string, std::string>::iterator n;
                n = m_settings.find(name);
-               if(n == NULL)
+               if(n == m_settings.end())
                {
                        n = m_defaults.find(name);
-                       if(n == NULL)
+                       if(n == m_defaults.end())
                        {
                                throw SettingNotFoundException("Setting not found");
                        }
                }
 
-               return n->getValue();
+               return n->second;
        }
 
        bool getBool(std::string name)
@@ -919,19 +921,8 @@ class Settings
                if(&other == this)
                        return;
 
-               for(core::map<std::string, std::string>::Iterator
-                               i = other.m_settings.getIterator();
-                               i.atEnd() == false; i++)
-               {
-                       m_settings[i.getNode()->getKey()] = i.getNode()->getValue();
-               }
-
-               for(core::map<std::string, std::string>::Iterator
-                               i = other.m_defaults.getIterator();
-                               i.atEnd() == false; i++)
-               {
-                       m_defaults[i.getNode()->getKey()] = i.getNode()->getValue();
-               }
+               m_settings.insert(other.m_settings.begin(), other.m_settings.end());
+               m_defaults.insert(other.m_defaults.begin(), other.m_defaults.end());
 
                return;
        }
@@ -944,21 +935,7 @@ class Settings
                if(&other == this)
                        return *this;
 
-               for(core::map<std::string, std::string>::Iterator
-                               i = other.m_settings.getIterator();
-                               i.atEnd() == false; i++)
-               {
-                       m_settings.insert(i.getNode()->getKey(),
-                                       i.getNode()->getValue());
-               }
-
-               for(core::map<std::string, std::string>::Iterator
-                               i = other.m_defaults.getIterator();
-                               i.atEnd() == false; i++)
-               {
-                       m_defaults.insert(i.getNode()->getKey(),
-                                       i.getNode()->getValue());
-               }
+               update(other);
 
                return *this;
 
@@ -979,8 +956,8 @@ class Settings
        }
 
 private:
-       core::map<std::string, std::string> m_settings;
-       core::map<std::string, std::string> m_defaults;
+       std::map<std::string, std::string> m_settings;
+       std::map<std::string, std::string> m_defaults;
        // All methods that access m_settings/m_defaults directly should lock this.
        JMutex m_mutex;
 };
index 7e3d16e8bc9e8fdb4cc865e90256780958fc3696..a224c82bb271eda6053f0e57f382c618b4ff9772 100644 (file)
@@ -125,10 +125,10 @@ class SourceShaderCache
                        const std::string &filename)
        {
                std::string combined = name_of_shader + DIR_DELIM + filename;
-               core::map<std::string, std::string>::Node *n;
+               std::map<std::string, std::string>::iterator n;
                n = m_programs.find(combined);
-               if(n)
-                       return n->getValue();
+               if(n != m_programs.end())
+                       return n->second;
                return "";
        }
        // Primarily fetches from cache, secondarily tries to read from filesystem
@@ -136,10 +136,10 @@ class SourceShaderCache
                        const std::string &filename)
        {
                std::string combined = name_of_shader + DIR_DELIM + filename;
-               core::map<std::string, std::string>::Node *n;
+               std::map<std::string, std::string>::iterator n;
                n = m_programs.find(combined);
-               if(n)
-                       return n->getValue();
+               if(n != m_programs.end())
+                       return n->second;
                std::string path = getShaderPath(name_of_shader, filename);
                if(path == ""){
                        infostream<<"SourceShaderCache::getOrLoad(): No path found for \""
@@ -156,7 +156,7 @@ class SourceShaderCache
                return "";
        }
 private:
-       core::map<std::string, std::string> m_programs;
+       std::map<std::string, std::string> m_programs;
        std::string readFile(const std::string &path)
        {
                std::ifstream is(path.c_str(), std::ios::binary);
@@ -332,9 +332,9 @@ class ShaderSource : public IWritableShaderSource, public IShaderConstantSetterR
 
        // A shader id is index in this array.
        // The first position contains a dummy shader.
-       core::array<ShaderInfo> m_shaderinfo_cache;
+       std::vector<ShaderInfo> m_shaderinfo_cache;
        // Maps a shader name to an index in the former.
-       core::map<std::string, u32> m_name_to_id;
+       std::map<std::string, u32> m_name_to_id;
        // The two former containers are behind this mutex
        JMutex m_shaderinfo_cache_mutex;
 
@@ -343,7 +343,7 @@ class ShaderSource : public IWritableShaderSource, public IShaderConstantSetterR
 
        // Global constant setters
        // TODO: Delete these in the destructor
-       core::array<IShaderConstantSetter*> m_global_setters;
+       std::vector<IShaderConstantSetter*> m_global_setters;
 };
 
 IWritableShaderSource* createShaderSource(IrrlichtDevice *device)
@@ -399,10 +399,10 @@ u32 ShaderSource::getShaderId(const std::string &name)
                        See if shader already exists
                */
                JMutexAutoLock lock(m_shaderinfo_cache_mutex);
-               core::map<std::string, u32>::Node *n;
+               std::map<std::string, u32>::iterator n;
                n = m_name_to_id.find(name);
-               if(n != NULL)
-                       return n->getValue();
+               if(n != m_name_to_id.end())
+                       return n->second;
        }
 
        /*
@@ -471,12 +471,12 @@ u32 ShaderSource::getShaderIdDirect(const std::string &name)
        {
                JMutexAutoLock lock(m_shaderinfo_cache_mutex);
 
-               core::map<std::string, u32>::Node *n;
+               std::map<std::string, u32>::iterator n;
                n = m_name_to_id.find(name);
-               if(n != NULL){
+               if(n != m_name_to_id.end()){
                        /*infostream<<"getShaderIdDirect(): \""<<name
                                        <<"\" found in cache"<<std::endl;*/
-                       return n->getValue();
+                       return n->second;
                }
        }
 
@@ -494,7 +494,7 @@ u32 ShaderSource::getShaderIdDirect(const std::string &name)
 
        u32 id = m_shaderinfo_cache.size();
        m_shaderinfo_cache.push_back(info);
-       m_name_to_id.insert(name, id);
+       m_name_to_id[name] = id;
 
        /*infostream<<"getShaderIdDirect(): "
                        <<"Returning id="<<id<<" for name \""<<name<<"\""<<std::endl;*/
@@ -531,7 +531,7 @@ void ShaderSource::processQueue()
        /*
                Fetch shaders
        */
-       if(m_get_shader_queue.size() > 0){
+       if(!m_get_shader_queue.empty()){
                GetRequest<std::string, u32, u8, u8>
                                request = m_get_shader_queue.pop();
 
index 48fadaf069cfc568ec27b0270c7ae02c4562289a..973257fcfa1482853ebec4051224780a37da38e1 100644 (file)
@@ -58,18 +58,18 @@ void StaticObjectList::serialize(std::ostream &os)
        u16 count = m_stored.size() + m_active.size();
        writeU16((u8*)buf, count);
        os.write(buf, 2);
-       for(core::list<StaticObject>::Iterator
+       for(std::list<StaticObject>::iterator
                        i = m_stored.begin();
-                       i != m_stored.end(); i++)
+                       i != m_stored.end(); ++i)
        {
                StaticObject &s_obj = *i;
                s_obj.serialize(os);
        }
-       for(core::map<u16, StaticObject>::Iterator
-                       i = m_active.getIterator();
-                       i.atEnd()==false; i++)
+       for(std::map<u16, StaticObject>::iterator
+                       i = m_active.begin();
+                       i != m_active.end(); ++i)
        {
-               StaticObject s_obj = i.getNode()->getValue();
+               StaticObject s_obj = i->second;
                s_obj.serialize(os);
        }
 }
index c8427fe47bd74dc2995c840f43b20202ec4f86e8..640747e96dbe3152823d02cb0d6a16444a6582d7 100644 (file)
@@ -23,6 +23,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "irrlichttypes_bloated.h"
 #include <string>
 #include <sstream>
+#include <list>
+#include <map>
 #include "debug.h"
 
 struct StaticObject
@@ -62,27 +64,27 @@ class StaticObjectList
                }
                else
                {
-                       if(m_active.find(id) != NULL)
+                       if(m_active.find(id) != m_active.end())
                        {
                                dstream<<"ERROR: StaticObjectList::insert(): "
                                                <<"id already exists"<<std::endl;
                                assert(0);
                                return;
                        }
-                       m_active.insert(id, obj);
+                       m_active[id] = obj;
                }
        }
 
        void remove(u16 id)
        {
                assert(id != 0);
-               if(m_active.find(id) == NULL)
+               if(m_active.find(id) == m_active.end())
                {
                        dstream<<"WARNING: StaticObjectList::remove(): id="<<id
                                        <<" not found"<<std::endl;
                        return;
                }
-               m_active.remove(id);
+               m_active.erase(id);
        }
 
        void serialize(std::ostream &os);
@@ -93,8 +95,8 @@ class StaticObjectList
                from m_stored and inserted to m_active.
                The caller directly manipulates these containers.
        */
-       core::list<StaticObject> m_stored;
-       core::map<u16, StaticObject> m_active;
+       std::list<StaticObject> m_stored;
+       std::map<u16, StaticObject> m_active;
 
 private:
 };
index d868681183b216d4852bee25e8fb39f07c16eeca..d18bd8b931d5064569dc075bf5eb241980714079 100644 (file)
@@ -42,6 +42,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "util/serialize.h"
 #include "noise.h" // PseudoRandom used for random data for compression
 #include "clientserver.h" // LATEST_PROTOCOL_VERSION
+#include <algorithm>
 
 /*
        Asserts that the exception occurs
@@ -508,26 +509,26 @@ struct TestVoxelManipulator: public TestBase
                // An area that is 1 bigger in x+ and z-
                VoxelArea d(v3s16(-2,-2,-3), v3s16(3,2,2));
                
-               core::list<VoxelArea> aa;
+               std::list<VoxelArea> aa;
                d.diff(c, aa);
                
                // Correct results
-               core::array<VoxelArea> results;
+               std::vector<VoxelArea> results;
                results.push_back(VoxelArea(v3s16(-2,-2,-3),v3s16(3,2,-3)));
                results.push_back(VoxelArea(v3s16(3,-2,-2),v3s16(3,2,2)));
 
                UASSERT(aa.size() == results.size());
                
                infostream<<"Result of diff:"<<std::endl;
-               for(core::list<VoxelArea>::Iterator
-                               i = aa.begin(); i != aa.end(); i++)
+               for(std::list<VoxelArea>::const_iterator
+                               i = aa.begin(); i != aa.end(); ++i)
                {
                        i->print(infostream);
                        infostream<<std::endl;
                        
-                       s32 j = results.linear_search(*i);
-                       UASSERT(j != -1);
-                       results.erase(j, 1);
+                       std::vector<VoxelArea>::iterator j = std::find(results.begin(), results.end(), *i);
+                       UASSERT(j != results.end());
+                       results.erase(j);
                }
 
 
@@ -582,7 +583,7 @@ struct TestVoxelAlgorithms: public TestBase
                        }
                        VoxelArea a(v3s16(0,0,0), v3s16(2,2,2));
                        {
-                               core::map<v3s16, bool> light_sources;
+                               std::set<v3s16> light_sources;
                                voxalgo::setLight(v, a, 0, ndef);
                                voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
                                                v, a, true, light_sources, ndef);
@@ -593,7 +594,7 @@ struct TestVoxelAlgorithms: public TestBase
                        }
                        v.setNodeNoRef(v3s16(0,0,0), MapNode(CONTENT_STONE));
                        {
-                               core::map<v3s16, bool> light_sources;
+                               std::set<v3s16> light_sources;
                                voxalgo::setLight(v, a, 0, ndef);
                                voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
                                                v, a, true, light_sources, ndef);
@@ -602,7 +603,7 @@ struct TestVoxelAlgorithms: public TestBase
                                                == LIGHT_SUN);
                        }
                        {
-                               core::map<v3s16, bool> light_sources;
+                               std::set<v3s16> light_sources;
                                voxalgo::setLight(v, a, 0, ndef);
                                voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
                                                v, a, false, light_sources, ndef);
@@ -612,7 +613,7 @@ struct TestVoxelAlgorithms: public TestBase
                        }
                        v.setNodeNoRef(v3s16(1,3,2), MapNode(CONTENT_STONE));
                        {
-                               core::map<v3s16, bool> light_sources;
+                               std::set<v3s16> light_sources;
                                voxalgo::setLight(v, a, 0, ndef);
                                voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
                                                v, a, true, light_sources, ndef);
@@ -621,7 +622,7 @@ struct TestVoxelAlgorithms: public TestBase
                                                == 0);
                        }
                        {
-                               core::map<v3s16, bool> light_sources;
+                               std::set<v3s16> light_sources;
                                voxalgo::setLight(v, a, 0, ndef);
                                voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
                                                v, a, false, light_sources, ndef);
@@ -635,14 +636,14 @@ struct TestVoxelAlgorithms: public TestBase
                                v.setNodeNoRef(v3s16(1,-1,2), n);
                        }
                        {
-                               core::map<v3s16, bool> light_sources;
+                               std::set<v3s16> light_sources;
                                voxalgo::setLight(v, a, 0, ndef);
                                voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
                                                v, a, true, light_sources, ndef);
                                UASSERT(res.bottom_sunlight_valid == true);
                        }
                        {
-                               core::map<v3s16, bool> light_sources;
+                               std::set<v3s16> light_sources;
                                voxalgo::setLight(v, a, 0, ndef);
                                voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
                                                v, a, false, light_sources, ndef);
@@ -654,14 +655,14 @@ struct TestVoxelAlgorithms: public TestBase
                                v.setNodeNoRef(v3s16(1,-1,2), n);
                        }
                        {
-                               core::map<v3s16, bool> light_sources;
+                               std::set<v3s16> light_sources;
                                voxalgo::setLight(v, a, 0, ndef);
                                voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
                                                v, a, true, light_sources, ndef);
                                UASSERT(res.bottom_sunlight_valid == false);
                        }
                        {
-                               core::map<v3s16, bool> light_sources;
+                               std::set<v3s16> light_sources;
                                voxalgo::setLight(v, a, 0, ndef);
                                voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
                                                v, a, false, light_sources, ndef);
@@ -669,7 +670,7 @@ struct TestVoxelAlgorithms: public TestBase
                        }
                        v.setNodeNoRef(v3s16(1,3,2), MapNode(CONTENT_IGNORE));
                        {
-                               core::map<v3s16, bool> light_sources;
+                               std::set<v3s16> light_sources;
                                voxalgo::setLight(v, a, 0, ndef);
                                voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
                                                v, a, true, light_sources, ndef);
@@ -697,16 +698,16 @@ struct TestVoxelAlgorithms: public TestBase
                                v.setNode(v3s16(1,1,2), n);
                        }
                        {
-                               core::map<v3s16, bool> light_sources;
-                               core::map<v3s16, u8> unlight_from;
+                               std::set<v3s16> light_sources;
+                               std::map<v3s16, u8> unlight_from;
                                voxalgo::clearLightAndCollectSources(v, a, LIGHTBANK_DAY,
                                                ndef, light_sources, unlight_from);
                                //v.print(dstream, ndef, VOXELPRINT_LIGHT_DAY);
                                UASSERT(v.getNode(v3s16(0,1,1)).getLight(LIGHTBANK_DAY, ndef)
                                                == 0);
-                               UASSERT(light_sources.find(v3s16(1,1,1)) != NULL);
+                               UASSERT(light_sources.find(v3s16(1,1,1)) != light_sources.end());
                                UASSERT(light_sources.size() == 1);
-                               UASSERT(unlight_from.find(v3s16(1,1,2)) != NULL);
+                               UASSERT(unlight_from.find(v3s16(1,1,2)) != unlight_from.end());
                                UASSERT(unlight_from.size() == 1);
                        }
                }
index 7286293d894affba1fb2f986fa215c0210758c5d..aea9665f5eb69ca3568c12447538a81e7a1b8771 100644 (file)
@@ -206,10 +206,10 @@ class SourceImageCache
        {
                assert(img);
                // Remove old image
-               core::map<std::string, video::IImage*>::Node *n;
+               std::map<std::string, video::IImage*>::iterator n;
                n = m_images.find(name);
-               if(n){
-                       video::IImage *oldimg = n->getValue();
+               if(n != m_images.end()){
+                       video::IImage *oldimg = n->second;
                        if(oldimg)
                                oldimg->drop();
                }
@@ -229,20 +229,20 @@ class SourceImageCache
        }
        video::IImage* get(const std::string &name)
        {
-               core::map<std::string, video::IImage*>::Node *n;
+               std::map<std::string, video::IImage*>::iterator n;
                n = m_images.find(name);
-               if(n)
-                       return n->getValue();
+               if(n != m_images.end())
+                       return n->second;
                return NULL;
        }
        // Primarily fetches from cache, secondarily tries to read from filesystem
        video::IImage* getOrLoad(const std::string &name, IrrlichtDevice *device)
        {
-               core::map<std::string, video::IImage*>::Node *n;
+               std::map<std::string, video::IImage*>::iterator n;
                n = m_images.find(name);
-               if(n){
-                       n->getValue()->grab(); // Grab for caller
-                       return n->getValue();
+               if(n != m_images.end()){
+                       n->second->grab(); // Grab for caller
+                       return n->second;
                }
                video::IVideoDriver* driver = device->getVideoDriver();
                std::string path = getTexturePath(name.c_str());
@@ -263,7 +263,7 @@ class SourceImageCache
                return img;
        }
 private:
-       core::map<std::string, video::IImage*> m_images;
+       std::map<std::string, video::IImage*> m_images;
 };
 
 /*
@@ -417,9 +417,9 @@ class TextureSource : public IWritableTextureSource
 
        // A texture id is index in this array.
        // The first position contains a NULL texture.
-       core::array<SourceAtlasPointer> m_atlaspointer_cache;
+       std::vector<SourceAtlasPointer> m_atlaspointer_cache;
        // Maps a texture name to an index in the former.
-       core::map<std::string, u32> m_name_to_id;
+       std::map<std::string, u32> m_name_to_id;
        // The two former containers are behind this mutex
        JMutex m_atlaspointer_cache_mutex;
        
@@ -465,11 +465,11 @@ u32 TextureSource::getTextureId(const std::string &name)
                        See if texture already exists
                */
                JMutexAutoLock lock(m_atlaspointer_cache_mutex);
-               core::map<std::string, u32>::Node *n;
+               std::map<std::string, u32>::iterator n;
                n = m_name_to_id.find(name);
-               if(n != NULL)
+               if(n != m_name_to_id.end())
                {
-                       return n->getValue();
+                       return n->second;
                }
        }
        
@@ -579,13 +579,13 @@ u32 TextureSource::getTextureIdDirect(const std::string &name)
        {
                JMutexAutoLock lock(m_atlaspointer_cache_mutex);
 
-               core::map<std::string, u32>::Node *n;
+               std::map<std::string, u32>::iterator n;
                n = m_name_to_id.find(name);
-               if(n != NULL)
+               if(n != m_name_to_id.end())
                {
                        /*infostream<<"getTextureIdDirect(): \""<<name
                                        <<"\" found in cache"<<std::endl;*/
-                       return n->getValue();
+                       return n->second;
                }
        }
 
@@ -724,7 +724,7 @@ u32 TextureSource::getTextureIdDirect(const std::string &name)
                baseimg_dim = baseimg->getDimension();
        SourceAtlasPointer nap(name, ap, baseimg, v2s32(0,0), baseimg_dim);
        m_atlaspointer_cache.push_back(nap);
-       m_name_to_id.insert(name, id);
+       m_name_to_id[name] = id;
 
        /*infostream<<"getTextureIdDirect(): "
                        <<"Returning id="<<id<<" for name \""<<name<<"\""<<std::endl;*/
@@ -769,7 +769,7 @@ void TextureSource::processQueue()
        /*
                Fetch textures
        */
-       if(m_get_texture_queue.size() > 0)
+       if(!m_get_texture_queue.empty())
        {
                GetRequest<std::string, u32, u8, u8>
                                request = m_get_texture_queue.pop();
@@ -872,7 +872,7 @@ void TextureSource::buildMainAtlas(class IGameDef *gamedef)
                main content features
        */
 
-       core::map<std::string, bool> sourcelist;
+       std::set<std::string> sourcelist;
 
        for(u16 j=0; j<MAX_CONTENT+1; j++)
        {
@@ -882,16 +882,16 @@ void TextureSource::buildMainAtlas(class IGameDef *gamedef)
                for(u32 i=0; i<6; i++)
                {
                        std::string name = f.tiledef[i].name;
-                       sourcelist[name] = true;
+                       sourcelist.insert(name);
                }
        }
        
        infostream<<"Creating texture atlas out of textures: ";
-       for(core::map<std::string, bool>::Iterator
-                       i = sourcelist.getIterator();
-                       i.atEnd() == false; i++)
+       for(std::set<std::string>::iterator
+                       i = sourcelist.begin();
+                       i != sourcelist.end(); ++i)
        {
-               std::string name = i.getNode()->getKey();
+               std::string name = *i;
                infostream<<"\""<<name<<"\" ";
        }
        infostream<<std::endl;
@@ -910,11 +910,11 @@ void TextureSource::buildMainAtlas(class IGameDef *gamedef)
        pos_in_atlas.X = column_padding;
        pos_in_atlas.Y = padding;
 
-       for(core::map<std::string, bool>::Iterator
-                       i = sourcelist.getIterator();
-                       i.atEnd() == false; i++)
+       for(std::set<std::string>::iterator
+                       i = sourcelist.begin();
+                       i != sourcelist.end(); ++i)
        {
-               std::string name = i.getNode()->getKey();
+               std::string name = *i;
 
                // Generate image by name
                video::IImage *img2 = generate_image_from_scratch(name, m_device,
@@ -1026,11 +1026,11 @@ void TextureSource::buildMainAtlas(class IGameDef *gamedef)
                bool reuse_old_id = false;
                u32 id = m_atlaspointer_cache.size();
                // Check old id without fetching a texture
-               core::map<std::string, u32>::Node *n;
+               std::map<std::string, u32>::iterator n;
                n = m_name_to_id.find(name);
                // If it exists, we will replace the old definition
-               if(n){
-                       id = n->getValue();
+               if(n != m_name_to_id.end()){
+                       id = n->second;
                        reuse_old_id = true;
                        /*infostream<<"TextureSource::buildMainAtlas(): "
                                        <<"Replacing old AtlasPointer"<<std::endl;*/
@@ -1066,12 +1066,12 @@ void TextureSource::buildMainAtlas(class IGameDef *gamedef)
        /*
                Second pass: set texture pointer in generated AtlasPointers
        */
-       for(core::map<std::string, bool>::Iterator
-                       i = sourcelist.getIterator();
-                       i.atEnd() == false; i++)
+       for(std::set<std::string>::iterator
+                       i = sourcelist.begin();
+                       i != sourcelist.end(); ++i)
        {
-               std::string name = i.getNode()->getKey();
-               if(m_name_to_id.find(name) == NULL)
+               std::string name = *i;
+               if(m_name_to_id.find(name) == m_name_to_id.end())
                        continue;
                u32 id = m_name_to_id[name];
                //infostream<<"id of name "<<name<<" is "<<id<<std::endl;
index 7b61523294170935284be1c95c46cd6ef04779cf..a8500026b3a7a452d0231a8c2db94d2e25431afb 100644 (file)
@@ -114,7 +114,7 @@ void make_tree(ManualMapVoxelManipulator &vmanip, v3s16 p0,
 void spawn_ltree (ServerEnvironment *env, v3s16 p0, INodeDefManager *ndef, TreeDef tree_definition)
 {
        ServerMap *map = &env->getServerMap();
-       core::map<v3s16, MapBlock*> modified_blocks;
+       std::map<v3s16, MapBlock*> modified_blocks;
        ManualMapVoxelManipulator vmanip(map);
        v3s16 tree_blockp = getNodeBlockPos(p0);
        vmanip.initialEmerge(tree_blockp - v3s16(1,1,1), tree_blockp + v3s16(1,3,1));
@@ -122,23 +122,17 @@ void spawn_ltree (ServerEnvironment *env, v3s16 p0, INodeDefManager *ndef, TreeD
        vmanip.blitBackAll(&modified_blocks);
 
        // update lighting
-       core::map<v3s16, MapBlock*> lighting_modified_blocks;
-       for(core::map<v3s16, MapBlock*>::Iterator
-               i = modified_blocks.getIterator();
-               i.atEnd() == false; i++)
-       {
-               lighting_modified_blocks.insert(i.getNode()->getKey(), i.getNode()->getValue());
-       }
+       std::map<v3s16, MapBlock*> lighting_modified_blocks;
+       lighting_modified_blocks.insert(modified_blocks.begin(), modified_blocks.end());
        map->updateLighting(lighting_modified_blocks, modified_blocks);
        // Send a MEET_OTHER event
        MapEditEvent event;
        event.type = MEET_OTHER;
-       for(core::map<v3s16, MapBlock*>::Iterator
-               i = modified_blocks.getIterator();
-               i.atEnd() == false; i++)
+       for(std::map<v3s16, MapBlock*>::iterator
+               i = modified_blocks.begin();
+               i != modified_blocks.end(); ++i)
        {
-               v3s16 p = i.getNode()->getKey();
-               event.modified_blocks.insert(p, true);
+               event.modified_blocks.insert(i->first);
        }
        map->dispatchEvent(&event);
 }
index 775372649bdc4ee14d2067255976dbe032a862d4..9bb388f0e69bac2558e1d9bd2bedb164c26db38d 100644 (file)
@@ -24,6 +24,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include <jmutex.h>
 #include <jmutexautolock.h>
 #include "../porting.h" // For sleep_ms
+#include <list>
+#include <vector>
 
 /*
        Queue with unique values with fast checking of value existence
@@ -43,11 +45,11 @@ class UniqueQueue
        bool push_back(Value value)
        {
                // Check if already exists
-               if(m_map.find(value) != NULL)
+               if(m_map.find(value) != m_map.end())
                        return false;
 
                // Add
-               m_map.insert(value, 0);
+               m_map[value] = 0;
                m_list.push_back(value);
                
                return true;
@@ -55,22 +57,21 @@ class UniqueQueue
 
        Value pop_front()
        {
-               typename core::list<Value>::Iterator i = m_list.begin();
+               typename std::list<Value>::iterator i = m_list.begin();
                Value value = *i;
-               m_map.remove(value);
+               m_map.erase(value);
                m_list.erase(i);
                return value;
        }
 
        u32 size()
        {
-               assert(m_list.size() == m_map.size());
-               return m_list.size();
+               return m_map.size();
        }
 
 private:
-       core::map<Value, u8> m_map;
-       core::list<Value> m_list;
+       std::map<Value, u8> m_map;
+       std::list<Value> m_list;
 };
 
 #if 1
@@ -95,31 +96,31 @@ class MutexedMap
        {
                JMutexAutoLock lock(m_mutex);
 
-               typename core::map<Key, Value>::Node *n;
+               typename std::map<Key, Value>::iterator n;
                n = m_values.find(name);
 
-               if(n == NULL)
+               if(n == m_values.end())
                        return false;
                
                if(result != NULL)
-                       *result = n->getValue();
+                       *result = n->second;
                        
                return true;
        }
 
-       core::list<Value> getValues()
+       std::list<Value> getValues()
        {
-               core::list<Value> result;
-               for(typename core::map<Key, Value>::Iterator
-                               i = m_values.getIterator();
-                               i.atEnd() == false; i++){
-                       result.push_back(i.getNode()->getValue());
+               std::list<Value> result;
+               for(typename std::map<Key, Value>::iterator
+                               i = m_values.begin();
+                               i != m_values.end(); ++i){
+                       result.push_back(i->second);
                }
                return result;
        }
 
 private:
-       core::map<Key, Value> m_values;
+       std::map<Key, Value> m_values;
        JMutex m_mutex;
 };
 #endif
@@ -163,10 +164,10 @@ class MutexedIdGenerator
        u32 getId(const T &value)
        {
                JMutexAutoLock lock(m_mutex);
-               typename core::map<T, u32>::Node *n;
+               typename std::map<T, u32>::iterator n;
                n = m_value_to_id.find(value);
-               if(n != NULL)
-                       return n->getValue();
+               if(n != m_value_to_id.end())
+                       return n->second;
                m_id_to_value.push_back(value);
                u32 new_id = m_id_to_value.size();
                m_value_to_id.insert(value, new_id);
@@ -176,8 +177,8 @@ class MutexedIdGenerator
 private:
        JMutex m_mutex;
        // Values are stored here at id-1 position (id 1 = [0])
-       core::array<T> m_id_to_value;
-       core::map<T, u32> m_value_to_id;
+       std::vector<T> m_id_to_value;
+       std::map<T, u32> m_value_to_id;
 };
 
 /*
@@ -187,39 +188,52 @@ template<typename T>
 class Queue
 {
 public:
+       Queue():
+               m_list_size(0)
+       {}
+
        void push_back(T t)
        {
                m_list.push_back(t);
+               ++m_list_size;
        }
        
        T pop_front()
        {
-               if(m_list.size() == 0)
+               if(m_list.empty())
                        throw ItemNotFoundException("Queue: queue is empty");
 
-               typename core::list<T>::Iterator begin = m_list.begin();
+               typename std::list<T>::iterator begin = m_list.begin();
                T t = *begin;
                m_list.erase(begin);
+               --m_list_size;
                return t;
        }
        T pop_back()
        {
-               if(m_list.size() == 0)
+               if(m_list.empty())
                        throw ItemNotFoundException("Queue: queue is empty");
 
-               typename core::list<T>::Iterator last = m_list.getLast();
+               typename std::list<T>::iterator last = m_list.back();
                T t = *last;
                m_list.erase(last);
+               --m_list_size;
                return t;
        }
 
        u32 size()
        {
-               return m_list.size();
+               return m_list_size;
+       }
+
+       bool empty()
+       {
+               return m_list.empty();
        }
 
 protected:
-       core::list<T> m_list;
+       std::list<T> m_list;
+       u32 m_list_size;
 };
 
 /*
@@ -234,10 +248,10 @@ class MutexedQueue
        {
                m_mutex.Init();
        }
-       u32 size()
+       bool empty()
        {
                JMutexAutoLock lock(m_mutex);
-               return m_list.size();
+               return m_list.empty();
        }
        void push_back(T t)
        {
@@ -253,9 +267,9 @@ class MutexedQueue
                        {
                                JMutexAutoLock lock(m_mutex);
 
-                               if(m_list.size() > 0)
+                               if(!m_list.empty())
                                {
-                                       typename core::list<T>::Iterator begin = m_list.begin();
+                                       typename std::list<T>::iterator begin = m_list.begin();
                                        T t = *begin;
                                        m_list.erase(begin);
                                        return t;
@@ -279,9 +293,9 @@ class MutexedQueue
                        {
                                JMutexAutoLock lock(m_mutex);
 
-                               if(m_list.size() > 0)
+                               if(!m_list.empty())
                                {
-                                       typename core::list<T>::Iterator last = m_list.getLast();
+                                       typename std::list<T>::iterator last = m_list.back();
                                        T t = *last;
                                        m_list.erase(last);
                                        return t;
@@ -302,14 +316,14 @@ class MutexedQueue
                return m_mutex;
        }
 
-       core::list<T> & getList()
+       std::list<T> & getList()
        {
                return m_list;
        }
 
 protected:
        JMutex m_mutex;
-       core::list<T> m_list;
+       std::list<T> m_list;
 };
 
 #endif
index a79454628af5f989cf816a2fbc858d6bbd825591..ed83df7d7f768be0f4635820d8d0985cc409f4bd 100644 (file)
@@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include <iostream>
 
 // Calculate the borders of a "d-radius" cube
-void getFacePositions(core::list<v3s16> &list, u16 d)
+void getFacePositions(std::list<v3s16> &list, u16 d)
 {
        if(d == 0)
        {
index 450a98e40b0335368a0900e95be60e2058b0d61c..e66af237648c8f5ac142a580c57a177e9483aae7 100644 (file)
@@ -25,9 +25,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "../irr_v3d.h"
 #include "../irr_aabb3d.h"
 #include <irrList.h>
+#include <list>
 
 // Calculate the borders of a "d-radius" cube
-void getFacePositions(core::list<v3s16> &list, u16 d);
+void getFacePositions(std::list<v3s16> &list, u16 d);
 
 class IndentationRaiser
 {
index 949bb42048dd548552347552ff601a50178880c7..6b2cf5b6c1318d5422cfdd416ac06ecc47cdc209 100644 (file)
@@ -120,7 +120,7 @@ class GetResult
 public:
        Key key;
        T item;
-       core::list<CallerInfo<Caller, CallerData> > callers;
+       std::list<CallerInfo<Caller, CallerData> > callers;
 };
 
 template<typename Key, typename T, typename Caller, typename CallerData>
@@ -152,16 +152,16 @@ class GetRequest
        
        Key key;
        ResultQueue<Key, T, Caller, CallerData> *dest;
-       core::list<CallerInfo<Caller, CallerData> > callers;
+       std::list<CallerInfo<Caller, CallerData> > callers;
 };
 
 template<typename Key, typename T, typename Caller, typename CallerData>
 class RequestQueue
 {
 public:
-       u32 size()
+       bool empty()
        {
-               return m_queue.size();
+               return m_queue.empty();
        }
 
        void add(Key key, Caller caller, CallerData callerdata,
@@ -172,17 +172,17 @@ class RequestQueue
                /*
                        If the caller is already on the list, only update CallerData
                */
-               for(typename core::list< GetRequest<Key, T, Caller, CallerData> >::Iterator
+               for(typename std::list< GetRequest<Key, T, Caller, CallerData> >::iterator
                                i = m_queue.getList().begin();
-                               i != m_queue.getList().end(); i++)
+                               i != m_queue.getList().end(); ++i)
                {
                        GetRequest<Key, T, Caller, CallerData> &request = *i;
 
                        if(request.key == key)
                        {
-                               for(typename core::list< CallerInfo<Caller, CallerData> >::Iterator
+                               for(typename std::list< CallerInfo<Caller, CallerData> >::iterator
                                                i = request.callers.begin();
-                                               i != request.callers.end(); i++)
+                                               i != request.callers.end(); ++i)
                                {
                                        CallerInfo<Caller, CallerData> &ca = *i;
                                        if(ca.caller == caller)
index c55f3f5392dd0716ba96096412932aa91e2bf273..f859a1f0382cf6025a41c0b60dd48a7c83ad3eb2 100644 (file)
@@ -302,7 +302,7 @@ void VoxelManipulator::clearFlag(u8 flags)
 }
 
 void VoxelManipulator::unspreadLight(enum LightBank bank, v3s16 p, u8 oldlight,
-               core::map<v3s16, bool> & light_sources, INodeDefManager *nodemgr)
+               std::set<v3s16> & light_sources, INodeDefManager *nodemgr)
 {
        v3s16 dirs[6] = {
                v3s16(0,0,1), // back
@@ -360,7 +360,7 @@ void VoxelManipulator::unspreadLight(enum LightBank bank, v3s16 p, u8 oldlight,
                        }
                }
                else{
-                       light_sources.insert(n2pos, true);
+                       light_sources.insert(n2pos);
                }
        }
 }
@@ -384,24 +384,16 @@ void VoxelManipulator::unspreadLight(enum LightBank bank, v3s16 p, u8 oldlight,
        values of from_nodes are lighting values.
 */
 void VoxelManipulator::unspreadLight(enum LightBank bank,
-               core::map<v3s16, u8> & from_nodes,
-               core::map<v3s16, bool> & light_sources, INodeDefManager *nodemgr)
+               std::map<v3s16, u8> & from_nodes,
+               std::set<v3s16> & light_sources, INodeDefManager *nodemgr)
 {
        if(from_nodes.size() == 0)
                return;
        
-       core::map<v3s16, u8>::Iterator j;
-       j = from_nodes.getIterator();
-
-       for(; j.atEnd() == false; j++)
+       for(std::map<v3s16, u8>::iterator j = from_nodes.begin();
+               j != from_nodes.end(); ++j)
        {
-               v3s16 pos = j.getNode()->getKey();
-               
-               //MapNode &n = m_data[m_area.index(pos)];
-               
-               u8 oldlight = j.getNode()->getValue();
-
-               unspreadLight(bank, pos, oldlight, light_sources, nodemgr);
+               unspreadLight(bank, j->first, j->second, light_sources, nodemgr);
        }
 }
 #endif
@@ -609,7 +601,7 @@ void VoxelManipulator::spreadLight(enum LightBank bank,
        goes on recursively.
 */
 void VoxelManipulator::spreadLight(enum LightBank bank,
-               core::map<v3s16, bool> & from_nodes, INodeDefManager *nodemgr)
+               std::set<v3s16> & from_nodes, INodeDefManager *nodemgr)
 {
        const v3s16 dirs[6] = {
                v3s16(0,0,1), // back
@@ -623,13 +615,12 @@ void VoxelManipulator::spreadLight(enum LightBank bank,
        if(from_nodes.size() == 0)
                return;
        
-       core::map<v3s16, bool> lighted_nodes;
-       core::map<v3s16, bool>::Iterator j;
-       j = from_nodes.getIterator();
+       std::set<v3s16> lighted_nodes;
 
-       for(; j.atEnd() == false; j++)
+       for(std::set<v3s16>::iterator j = from_nodes.begin();
+               j != from_nodes.end(); ++j)
        {
-               v3s16 pos = j.getNode()->getKey();
+               v3s16 pos = *j;
 
                emerge(VoxelArea(pos - v3s16(1,1,1), pos + v3s16(1,1,1)));
 
@@ -666,7 +657,7 @@ void VoxelManipulator::spreadLight(enum LightBank bank,
                                */
                                if(light2 > undiminish_light(oldlight))
                                {
-                                       lighted_nodes.insert(n2pos, true);
+                                       lighted_nodes.insert(n2pos);
                                }
                                /*
                                        If the neighbor is dimmer than how much light this node
@@ -677,7 +668,7 @@ void VoxelManipulator::spreadLight(enum LightBank bank,
                                        if(nodemgr->get(n2).light_propagates)
                                        {
                                                n2.setLight(bank, newlight, nodemgr);
-                                               lighted_nodes.insert(n2pos, true);
+                                               lighted_nodes.insert(n2pos);
                                        }
                                }
                        }
index b48943624f2a7325ced98a64892c0d9e8a8d0d8e..bed35b57e87a43acc9818995a4a24b91a07c37d9 100644 (file)
@@ -26,6 +26,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include <iostream>
 #include "debug.h"
 #include "mapnode.h"
+#include <set>
+#include <list>
 
 class INodeDefManager;
 
@@ -186,7 +188,7 @@ class VoxelArea
 
                a: area inside *this
        */
-       void diff(const VoxelArea &a, core::list<VoxelArea> &result)
+       void diff(const VoxelArea &a, std::list<VoxelArea> &result)
        {
                /*
                        This can result in a maximum of 6 areas
@@ -519,14 +521,14 @@ class VoxelManipulator /*: public NodeContainer*/
        // TODO: Move to voxelalgorithms.h
 
        void unspreadLight(enum LightBank bank, v3s16 p, u8 oldlight,
-                       core::map<v3s16, bool> & light_sources, INodeDefManager *nodemgr);
+                       std::set<v3s16> & light_sources, INodeDefManager *nodemgr);
        void unspreadLight(enum LightBank bank,
-                       core::map<v3s16, u8> & from_nodes,
-                       core::map<v3s16, bool> & light_sources, INodeDefManager *nodemgr);
+                       std::map<v3s16, u8> & from_nodes,
+                       std::set<v3s16> & light_sources, INodeDefManager *nodemgr);
 
        void spreadLight(enum LightBank bank, v3s16 p, INodeDefManager *nodemgr);
        void spreadLight(enum LightBank bank,
-                       core::map<v3s16, bool> & from_nodes, INodeDefManager *nodemgr);
+                       std::set<v3s16> & from_nodes, INodeDefManager *nodemgr);
 
        /*
                Virtual functions
index bd8f816b854134d1cdd0682071770fdcdf1a750a..14638a82776cc5b5264c0daadce1c0b24447105e 100644 (file)
@@ -39,8 +39,8 @@ void setLight(VoxelManipulator &v, VoxelArea a, u8 light,
 
 void clearLightAndCollectSources(VoxelManipulator &v, VoxelArea a,
                enum LightBank bank, INodeDefManager *ndef,
-               core::map<v3s16, bool> & light_sources,
-               core::map<v3s16, u8> & unlight_from)
+               std::set<v3s16> & light_sources,
+               std::map<v3s16, u8> & unlight_from)
 {
        // The full area we shall touch
        VoxelArea required_a = a;
@@ -60,7 +60,7 @@ void clearLightAndCollectSources(VoxelManipulator &v, VoxelArea a,
                // If node sources light, add to list
                u8 source = ndef->get(n).light_source;
                if(source != 0)
-                       light_sources[p] = true;
+                       light_sources.insert(p);
 
                // Collect borders for unlighting
                if((x==a.MinEdge.X || x == a.MaxEdge.X
@@ -68,14 +68,14 @@ void clearLightAndCollectSources(VoxelManipulator &v, VoxelArea a,
                || z==a.MinEdge.Z || z == a.MaxEdge.Z)
                && oldlight != 0)
                {
-                       unlight_from.insert(p, oldlight);
+                       unlight_from[p] = oldlight;
                }
        }
 }
 
 SunlightPropagateResult propagateSunlight(VoxelManipulator &v, VoxelArea a,
                bool inexistent_top_provides_sunlight,
-               core::map<v3s16, bool> & light_sources,
+               std::set<v3s16> & light_sources,
                INodeDefManager *ndef)
 {
        // Return values
@@ -127,7 +127,7 @@ SunlightPropagateResult propagateSunlight(VoxelManipulator &v, VoxelArea a,
                                n.setLight(LIGHTBANK_DAY, incoming_light, ndef);
 
                        if(diminish_light(incoming_light) != 0)
-                               light_sources.insert(p, true);
+                               light_sources.insert(p);
                }
 
                // Check validity of sunlight at top of block below if it
index 2a5fc394e239a41cdc8e9f715be983c0a232a646..2eba6a17646e2a965e4b7b6991c9061aea14d30c 100644 (file)
@@ -22,6 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "voxel.h"
 #include "mapnode.h"
+#include <set>
+#include <map>
 
 namespace voxalgo
 {
@@ -33,8 +35,8 @@ void setLight(VoxelManipulator &v, VoxelArea a, u8 light,
 
 void clearLightAndCollectSources(VoxelManipulator &v, VoxelArea a,
                enum LightBank bank, INodeDefManager *ndef,
-               core::map<v3s16, bool> & light_sources,
-               core::map<v3s16, u8> & unlight_from);
+               std::set<v3s16> & light_sources,
+               std::map<v3s16, u8> & unlight_from);
 
 struct SunlightPropagateResult
 {
@@ -47,7 +49,7 @@ struct SunlightPropagateResult
 
 SunlightPropagateResult propagateSunlight(VoxelManipulator &v, VoxelArea a,
                bool inexistent_top_provides_sunlight,
-               core::map<v3s16, bool> & light_sources,
+               std::set<v3s16> & light_sources,
                INodeDefManager *ndef);
 
 } // namespace voxalgo