convex_shape.set_point(3, &Vector2f { x: 580.0, y: 150.0 });
}
+// Vertical alignment
struct Foo {
aaaaa: u32, // a
* comment
*/
b: u32, // hi
+
+ do_not_push_this_comment1: u32, // comment1
+ xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx: u32, // 2
+ please_do_not_push_this_comment3: u32, // comment3
+
+ do_not_push_this_comment1: u32, // comment1
+ // separate
+ xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx: u32, // 2
+ please_do_not_push_this_comment3: u32, // comment3
+
+ do_not_push_this_comment1: u32, // comment1
+ xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx: u32, // 2
+ // separate
+ please_do_not_push_this_comment3: u32, // comment3
}
convex_shape.set_point(3, &Vector2f { x: 580.0, y: 150.0 });
}
+// Vertical alignment
struct Foo {
aaaaa: u32, // a
* comment
* */
b: u32, // hi
+
+ do_not_push_this_comment1: u32, // comment1
+ xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx: u32, // 2
+ please_do_not_push_this_comment3: u32, // comment3
+
+ do_not_push_this_comment1: u32, // comment1
+ // separate
+ xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx: u32, // 2
+ please_do_not_push_this_comment3: u32, // comment3
+
+ do_not_push_this_comment1: u32, // comment1
+ xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx: u32, // 2
+ // separate
+ please_do_not_push_this_comment3: u32, // comment3
}